
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Pending Restart] - [Necromancer] - Harvest Plague (Rank 2) - Damage increased by 66.7%. This rank is available at level 24.
[Pending Restart] - [Necromancer] - Harvest Plague (Rank 1) - Damage increased by 68.6%. This rank is available at level 16.
[Pending Restart] - [Necromancer] - Glacial Impact (Rank 6) - Damage increased by 82.6%. This rank is available at level 58.
[Pending Restart] - [Necromancer] - Glacial Impact (Rank 5) - Damage increased by 68.9%. This rank is available at level 50.
[Pending Restart] - [Necromancer] - Glacial Impact (Rank 4) - Damage increased by 71.0%. This rank is available at level 42.
[Pending Restart] - [Necromancer] - Glacial Impact (Rank 3) - Damage increased by 70.3%. This rank is available at level 34.
[Pending Restart] - [Necromancer] - Glacial Impact (Rank 2) - Damage increased by 68.7%. This rank is available at level 26.
[Pending Restart] - [Necromancer] - Glacial Impact (Rank 1) - Damage increased by 40.3%. This rank is available at level 17.
[Pending Restart] - [Necromancer] - Flesh to Worms (Rank 8) - Damage increased by 52.6%. This rank is available at level 56.
[Pending Restart] - [Necromancer] - Flesh to Worms (Rank 7) - Damage increased by 53.2%. This rank is available at level 50.
[Pending Restart] - [Necromancer] - Flesh to Worms (Rank 6) - Damage increased by 53.9%. This rank is available at level 44.
[Pending Restart] - [Necromancer] - Flesh to Worms (Rank 5) - Damage increased by 53.5%. This rank is available at level 38.
[Pending Restart] - [Necromancer] - Flesh to Worms (Rank 4) - Damage increased by 49.1%. This rank is available at level 32.
[Pending Restart] - [Necromancer] - Flesh to Worms (Rank 3) - Damage increased by 42.6%. This rank is available at level 26.
[Pending Restart] - [Necromancer] - Flesh to Worms (Rank 2) - Damage increased by 48.5%. This rank is available at level 20.
[Pending Restart] - [Necromancer] - Flesh to Worms (Rank 1) - Damage increased by 52.6%. This rank is available at level 13.
[Pending Restart] - [Necromancer] - Crypt Swarm (Rank 7) - Damage increased by 1.3%. This rank is available at level 73.
[Pending Restart] - [Necromancer] - Crypt Swarm (Rank 6) - Damage increased by 3.2%. This rank is available at level 62.
[Pending Restart] - [Necromancer] - Crypt Swarm (Rank 5) - Damage increased by 14.1%. This rank is available at level 54.
[Pending Restart] - [Necromancer] - Crypt Swarm (Rank 4) - Damage increased by 12.3%. This rank is available at level 48.
[Pending Restart] - [Necromancer] - Crypt Swarm (Rank 3) - Damage increased by 6.8%. This rank is available at level 40.
[Pending Restart] - [Necromancer] - Crypt Swarm (Rank 2) - Damage increased by 4.3%. This rank is available at level 34.
[Pending Restart] - [Necromancer] - Crypt Swarm (Rank 1) - Damage increased by 15.4%. This rank is available at level 4.
[Pending Restart] - [Necromancer] - Blight (Rank 5) - Damage increased by 7.6%. This rank is available at level 56.
[Pending Restart] - [Necromancer] - Blight (Rank 4) - Damage increased by 7.7%. This rank is available at level 48.
[Pending Restart] - [Necromancer] - Blight (Rank 3) - Damage increased by 2.7%. This rank is available at level 40.
[Pending Restart] - [Necromancer] - Blight (Rank 2) - Damage increased by 0.6%. This rank is available at level 32.
[Pending Restart] - [Necromancer] - Blight (Rank 1) - Damage decreased by 7.0%. This rank is available at level 24.
[Pending Restart] - [Necromancer] - Glacial Tap now has a 12 second cooldown and costs 10% more base mana.
[Pending Restart] - [Necromancer] - Blight (All Ranks) - Is now considered a disease and will get the damage bonus from Plague Science.
[Pending Restart] - Fixed a bug with Plague Science, it now no longer requires you to reapply your disease effects when the target is below 20% health.
General
Fixed an issue where Chop'gog the Butcher was not spawning properly in its Manastorm segment.
Fixed an issue where Chop'gog the Butcher was not spawning properly in its Manastorm segment.
Talentos & Habilidades
[Requires Launcher Update] Fixed a bug where the Fire Walk With Me mystic enchant was not visible.
Misiones
Fixed an issue where the last quests of the Children's Week event to get the companion rewards were set to daily. These are only doable once per event/year per character, you can still get all rewards by using alts although.
General
This month, we conducted several waves of mass bans targeting gold buyers and sellers. The current total number of banned accounts includes 46 sellers, farmers, and distributors, as well as 103 individual gold buyers. Zero tolerance applies to all players. Whether you are new or veteran, level 10 or 60, purchased 100 gold or 3000 gold, made the purchase months ago or just yesterday. We want to be very clear, if you choose to buy gold - you will be banned and you will lose your characters. There are no ban appeals for gold buying.
Added an NPC, Pip Gulp, to the Gadgetzan inn. He sells potions for Appearance, Race, and Faction Transmutation. Please read the item descriptions carefully before purchasing or using them. These items are currently non-refundable but are tradeable.
General
To be clear, the cosmetic shop was closed because it never made enough for upkeep. A promise was made the shop would not be expanded beyond classic style cosmetics in any way, and we intend to keep that promise. The shop existing gave the impression the realm can get more support, more development, and more maintenance than it actually can.
If you had cosmetic items on Kezan or Gurubashi you will still keep them.
All DP ever used on Kezan and Gurubashi has been recredited to your account.
As a result, we decided it wasn't right for it to continue existing and giving the impression Epoch is the state to see increased development capacity and maintenance.
Epoch cosmetic shop has been removed. There are no plans for it to return. It was almost entirely unused and was not meaningfully contributing to upkeep for the realms.
General
Fixed a bug where Rainburst was not always triggering when healing with riptide and it will now correctly heal all targets inside of Healing Rain.
Fixed a bug where Rainburst from Healing Rain could not critically strike and was not benefitting from talents and abilities that increased healing taken.
General
As a heads up, the Conquest rewrite took a sizeable amount of time, our estimates for Molten Core have shifted slightly due to this, although we still plan to release it this month we thought players should know there is the possibility for early May, but hopefully not!
For the next week the cost to experience lock and unlock from Behsten and Slahtz has been reduced to 10 silver.
Fixed a visual bug during the Onyxia encounter that caused her to look in a different direction than the direction she is currently casting Flame Breath at.
While in Onyxia's Lair and in future raids if you somehow get PvP flagged it will be removed periodically.
Fixed an issue where players were able to revive themselves for free under certain circumstances. This fix is fairly experimental, so if you experience any issues such as dying as a ghost or dying a second time unexpectedly do submit a ticket.
Fixed an issue where boats and zeppelins would sometimes fail to appear, alongside this fix the NPC boat teleporters have been removed.
Lord Kazzak's health has been increased by 8%.
Lord Kazzak's Greater Doom now correctly deals damage after 30 seconds, and now actually summons a doomguard if the player dies under the effect as intended.
Lord Kazzak now correctly heals when killing a player, as intended.
Lord Kazzak's Shadow Bolt Volley has had its damage increased by 20%.
Two new NPCs have been added to the PvP Halls in Stormwind and Orgrimmar; Percival Napwell and Zog Doomsnooze respectively. These two vendors sell Armor Components at an absolutely exorbitant rate. If you don't wish to gamble your Honor on boxes, you can save up to buy one of these directly instead.
Fixed an issue where the recipes "Plans: Dark Iron Belt" and "Recipe: Dark Iron Fish and Chips" were not able to be seen when revered with the Thorium Brotherhood as intended.
Shawl of Unwarmth can now correctly be enchanted.
Honey Butter Bread is now correctly considered part of the Well Fed group of buffs and cannot be stacked with other Well Fed buffs.
Fixed an issue wherein the Dwarf version of the quest "Tome of Divinity" would not allow you to get a new Symbol of Life from Tiza Battleforge if you lost it.
Fixed an issue where Contender's Idol, Totem, and Libram cost 1 Metal Armor Component instead of the intended Magical Armor Component.
The Human Cosmetic Racial, Banner of Heritage, has been re-enabled with fixes to the various issues it had previously.
Warrior's Blood Frenzy will now properly refresh when Deep Wounds is refreshed, meaning it will not fall off before Deep Wounds expires.
It is no longer possible to stack two different Blessings of Salvation in certain situations.
Fixed an issue where Druid's Primal Fury talent would sometimes fail to trigger, especially in Bear Form, and sometimes have the proc chance of rank 1 even at rank 2.
Fixed an issue where Flametongue Weapon's spell damage would fall off if the shaman died.
Talentos & Habilidades
[Pending Restart] [Area 52] Fixed a bug where the Conflagrate instant damage was not affected by its PvP mod.
General
Fixed an issue that was causing the Tome of Polymorph: Rabbit acquired in the Noblegarden event to require the wrong spell to be used.
General
We are aware of an issue where a small number of players received more Conquest than intended and are beyond what they should be able to obtain. We will fix this in a non-intrusive way very soon.
The Alliance Gillijim's Isle weekly now correctly counts completing Gillijim's Isle and not Warsong Gulch.
Fixed an issue where it was possible to retain the Veteran Fighter effect from the PVP Trinket set bonus under specific conditions.
Additionally, as compensation for the Conquest issues from before, players have received some free Conquest if they had ever obtained any in the past. This compensation should be larger for those that could not obtain Conquest this past week. This will appear in your currency after the first time you obtain Conquest after this restart.
Fixed an issue where Onyxia's Lair trash would drop Black Dragonspawn Eyes, despite the fact that the quest they came from is a requirement to enter the lair.
To add some further mayhem to Gillijim, the behavior of the explosives have been changed. The Land Mine now takes 6 seconds to charge (down from 10) and should be more reliable. Da Bomba knockback logic changed and should now be more deadly; to compensate, the backfire rate has also gone up. The vendors also have slightly more of the fun stuff in stock.
With more people getting PvP season gear and 55 Honor gear becoming easier to obtain, Battlefield Tenacity has been reduced to 20% hp buff and 8% mana cost reduction (down from 25% and 10% respectively).
Added arena NPCs to Stormwind Harbor and Orgrimmar Arena. Note that conquest for arenas and arena-unique rewards will come in a later patch, likely after MC.
Volchan has received new drops.
Fixed an issue where certain PvP Emblems were using older proc auras.
The Conquest system has been rewritten to a new format to prevent the issue that occurred last week from occuring again. Known issue: The Honor menu sometimes doesn't update your current seasonal conquest gain, this will be fixed soon but in the meantime a relog fixes it.
Cambios de Objetos
Conquest weapons have now been enabled. We apologize for the delay in restoring lost conquest from a bug last week, we are working on a rewrite of the conquest system after discovering the source of the issue to prevent any similar issues from occurring in the future and to properly fix affected characters, we should have this finished soon. Thank you for your patience.
General
Elemental damage on weapons has been reduced for lower level weapons. Added bonus nature damage to Premonition.
Tiger's Fury damage is reduced by 1 per stack at max rank.
The vendors that exchanged tier 1 helmets are now back.
Players can now spend their WSG marks on a box that provides consumables and reputation for each respective faction.
Conquest cap has been increased. We are aware of an issue where players who gained conquest points shortly after the weekly reset instead lost conquest points, we are working on a fix for this.
The Battlefield Tenacity buff now reduces spell costs by 10% and health boost is reduced to 25%. As the season progresses we intend to further tweak these values.
Players should now be able to purchase ilvl 55 PvP gear with Honor points.
General
Preparation has had its cooldown reduced by 1 minute, allowing it to be used in Arenas.
Rogue:
Drain Soul base damage reduced by 10%.
Warlock:
Sacred Duty no longer reduces the penalty from Divine Shield.
Divine Shield now reduces damage dealt by 50% instead of increasing the time between attacks by 100%, Verdict still interacts with Divine Shield, reducing this effect to 40%.
Paladin:
Fixed an issue where Overgrowth did not share a cooldown between ranks and was not on the global cooldown.
Base damage dealt by Wrath, Starfire, Zenith, and Insect Swarm increased by 10%.
Spell scaling coefficient of Enervate increased from 57.1% to 62.81%.
Base damage dealt by Enervate increased by 15%.
Base damage dealt by Claw, Rake, and Mangle increased by 20%.
Savage Fury has been reworked and now causes Tiger's Fury to grant 2% Energy Regeneration per stack and causes Ferocious Bite to deal 40% increased damage against targets under 20% health.
Druid: