
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
Talentos & Habilidades
[Cultist] Vile Portents now Perpetual Nightmare. One point node.
[Cultist] Added ranks to Smite of the Empire.
[Cultist] Blade of The Empire now has a 6 second cooldown.
[Cultist] Encroaching Presence now reduces the cooldown of Tentacle of the Old Gods
[Cultist] Hammer of Twilight can now be used only above 80 Insanity. Drains portion of Insanity. Cleaves.
[Cultist] Insanity no longer decays while Corrupting Whispers is active.
[Cultist] Herald of the Old Gods value increased by 2%.
[Cultist] Set & Setting now also affects Hammer of Twilight
[Cultist] Teachings of Mythrax is no longer a switch node, and now also procs off of Netherstrike.
[Cultist] Eye of N'Zoth reworked.
[Cultist] God Blade now has Rift synergy
[Cultist] Rift now affects your next Hammer of Twilight instead of your next 5 Abyssal Strikes
[Cultist] Abyssal Frenzy is now called Rift
[Cultist] Hammer of Twilight now cleaves instead of hitting 5+ targets
[Cultist] Shadow of the Void is now part of the Godblade Cultist spec passive
[Cultist] Psychic Trauma now applies stacks that can be consumed by Hammer of Twilight
[Cultist] Voidseeker now has Psychic Trauma and Netherstrike synergy
[Cultist] Gift of N'Zoth's effect is now baseline for Godblades as part of their conversion passive, and it now has Netherstrike synergy
[Cultist] Netherstrike is now an execute
[Cultist] Voidshift now gives movement speed instead of DR, but prevents your movement speed from being reduced below 120% for the duration
[Cultist] Voidbind is now an aoe stun and has a 90 sec cooldown up from 60 sec, but now lasts 5 sec up from 4 sec
[Cultist] Sanity Shield now reduces damage taken by 30% up from 5% baseline, and no longer has a 20 Insanity breakpoint
[Cultist] Isolate is now baseline, but no longer gives damage reduction
[Cultist] Saronite Cube no longer increases the range of Blade of the Empire
[Cultist] Influence Cultist spec passive now has melee damage synergy and is otherwise unchanged
[Cultist] Whisper of Yogg-Saron is now a conal heal
[Cultist] Tales of Woe now has Void Embrace and Herald of the Depths synergy
[Cultist] Abyssal Guard now has Entropic Slam and Whisper of Yogg-Saron synergy
[Cultist] Blade of the Depths added to the Influence tree.
[Cultist] Eldritch Knight node added to the Influence tree.
[Cultist] Malevolent Power node added to the Influence tree.
[Cultist] Protection From Light now procs off melee
[Cultist] Words of Darkness now causes Malevolence to reduce the cooldown of Dark Word
[Cultist] Forbidden Protection now has a 1min cd down from 2min
[Cultist] Cooldown of Entropic Host reduced to 15 sec from 40 sec
[Cultist] Dark Celerity now gives critical strike chance instead of haste
[Cultist] Inevitable Prophecy now also includes Dark Word
[Cultist] Dark Protection no longer has a switch node attached to it
[Cultist] Unblinking Vigil now allows Malevolence to heal 2 additional allies
[Cultist] Prophetic Compulsion now reduces the duration of the debuff granted by Herald of the Depths
[Cultist] Eldritch Reserves is no longer a capstone, and now has Malevolence synergy
[Cultist] Going Mad! now allows Blade of the Empire and Entropic Slam to reduce the cooldown of Tentacle of Yogg-Saron
[Cultist] Malevolence now strikes with a 2H weapon and heals based on the damage done
[Cultist] Maddening Scripture is now Malevolence and it now generates 10 Insanity down from 20
[Cultist] Dark Rites reworked.
[Cultist] Servant of Yogg-Saron now has Herald of the Depths support
[Cultist] Dark Desire now has Hand of Yogg-Saron support
[Cultist] Hand of Yogg-Saron is no longer a channel and now also affects the caster
[Cultist] Dark Word now has an 8 sec cd baseline
[Cultist] Heralds are now reflavored to be regular conversion nodes where applicable and no longer have advanced talent synergy
[Cultist] Mind Leak now gives the damage reduction while above 60 Insanity
[Cultist] Edicts are now baseline for Cultists
[Cultist] Umbral Voyage now has a 30 sec cooldown down from 90 sec, but no longer horrifies. Its range is now 40 yds down from 60 yds.
[Cultist] Void-Touched now has melee healing synergy with Abyssal Strike and Entropic Slam
[Cultist] Void Runes have been removed. The Cultist class has been overhauled with this change in mind.
[Cultist] Tentacles consolidated into Tentacle of the Old Gods, given baseline.
[Cultist] Cultists can no longer use staves
[Witch Doctor] Fixed the Witch Doctor class quest so that it works with Loa's Brew healing instead of Serpent Beam with the recent Witch Doctor changes in mind. You may now go save Lil Wa'zoo once again!
Talentos & Habilidades
[Elune] [System Shock] - Fixed a bug causing the duration of System Shock to sometimes be longer then the intended 2 seconds.
Talentos & Habilidades
[Pending Restart] [Elune] [Earthpulse Agony] - Earthpulse Agony now also increases the damage the target takes from your Lightning Bolt by 10%.
[Pending Restart] [Elune] [Encroaching Storm] - Encroaching Storm cooldown reduction now also affects Air Ascendance by 3 seconds.
[Pending Restart] [Elune] [Upheaval] - Upheaval now has a 6 second cooldown. Buffed from 8 seconds.
[Pending Restart] [Elune] [Shadow Kindling] - Shadow Kindling now increases the damage of your Fire Blast by 25%. Buffed from 5%.
[Pending Restart] [Elune] [Kindles for Holy Fire] - Kindles for Holy Fire now stacks 3 times and grants 40% increases damage to next Holy Fire. Changed from 5 stacks and 25% increase.
Mazmorras & Bandas
[Pending Patch] [Zul'Aman] [General]: Corrected multiple issues where spell tooltipps would reference deprecated spells to display durations, percentage values etc. Those spells will now reference the correct spells in their tooltipp and display correct values.
[Pending Restart] [Zul'Aman] [General]: Corrected multiple issues across all creatures where damaging spells and abilities would not scale correctly with all damage reduction types such as percentage modifiers, resistance, armor etc.
[Pending Restart] [Zul'Aman] [Hexlord Malacrass]: Spiritual Pain, the damage inflicted to the player by dealing damage to his stolen soul, is now considered Shadow magic and will obey all forms of damage reduction that would effect its damage type.
[Pending Restart] [Zul'Aman] [Jan'alai]: Corrected an issue where Jan'alai never had a Primal Amani Idol in his time-run loot chest.
[Pending Restart] [Zul'Aman] [Zul'jin]: Corrected an issue where Zul'jin could get stuck during his Lynx phase.
[Pending Restart] [Zul'Aman] [Zul'jin]: Corrected an issue where Hakkar and the Heart of Hakkar could die before Zul'jin was defeated.
[Pending Restart] [Zul'Aman] [Zul'jin]: Corrected an issue where Hakkar could end up facing the wrong direction.
[Pending Restart] [Zul'Aman] [Zul'jin]: Corrected an issue where the Heart of Hakkar was attached to Hakkar's "feet" rather than his chest.
[Pending Restart] [Zul'Aman] [Zul'jin]: Similar to Jan'alai, Zul'jin is now more selective when choosing Flamebreath targets during his Dragonhawk form, and all other changes to Flamebreath have been applied to his aswell.
[Pending Restart] [Zul'Aman] [Zul'jin]: Corrected an issue where Zul'jin would not correctly send and close extra boss frames.
[Pending Restart] [Zul'Aman] [Hexlord Malacrass]: Corrected an issue where the Heart of Hakkar was visually much larger than intended.
[Pending Restart] [Zul'Aman] [Hexlord Malacrass]: Malacrass' priest ability - Domination - and the Mythic and Ascended-only Will of Hakkar now use the latest version of Mind Control effects, greatly increasing the target's health rather than reducing damage taken and preventing death upon removal.
[Pending Restart] [Zul'Aman] [Halazzi]: Corrected an issue where Deep Freezes created by removing Frost Shock were much larger than intended.
[Pending Restart] [Zul'Aman] [Halazzi]: Halazzi no longer gains increased scale when casting Frenzy.
[Pending Restart] [Zul'Aman] [Halazzi]: Halazzi now has a visual indicator for Saber Lash that matches the actual area of effect.
[Pending Restart] [Zul'Aman] [Halazzi]: Corrected an issue where Halazzi would execute Saber Lash after giving a warning but transforming beforehand.
[Pending Restart] [Zul'Aman] [Jan'alai]: Corrected an issue where Amani Hatchers moved faster than intended.
[Pending Restart] [Zul'Aman] [Jan'alai]: Corrected an issue where Amani Bodyguards' Voodoo Gnomes would not mount correctly.
[Pending Restart] [Zul'Aman] [Jan'alai]: Flamebreath will now create a fire line beyond the target's location, stopping upon hitting a solid wall. The flame pillar created by the breath will now spawn at the end position rather than the target's location. The fire line now spawns over a short duration instead of appearing instantly.
[Pending Restart] [Zul'Aman] [Jan'alai]: Jan'alai will now be more selective when choosing a target for his Flamebreath ability, no longer targeting the farthest standing player.
[Pending Restart] [Zul'Aman] [Akil'zon]: Corrected an issue where Giant Amani Eagles had the size of regular eagles.
[Pending Restart] [Zul'Aman] [Akil'zon]: Akil'zon will no longer target players riding an Amani War Bear with his Storm Cloud ability.
[Pending Restart] [Zul'Aman] [Nalorakk]: Killed Amanishi Warbringers will now despawn shortly after being defeated.
[Pending Restart] [Zul'Aman] [Nalorakk]: Nalorakk will now roll his selection for flexible targets of his Bear Rush ability on every cast when player numbers exceed 10, rather than determining the number of bears sent out at combat start.
[Pending Restart] [Zul'Aman] [Nalorakk]: Corrected an issue where Nalorakk would not spawn his spear when impaling the first target he spotted.
[Pending Restart] [Zul'Aman] [Nalorakk]: Amani War Bears now scale with their rider's health and armor rather than having static health and armor values.
[Pending Restart] [Zul'Aman] [Nalorakk]: Corrected multiple issues regarding the Amani War Bears' health and armor scaling when being used by a player.
Talentos & Habilidades
[Elune] [Entropy] - Entropy now deals 40% reduced damage in PvP combat.
[Elune] [Entropy] - Fixed a bug causing Entropy to have a lower cooldown then intended, it was benefitting from the reduced cooldown effect Death Coil has on Elune. It's new base cooldown is now 60 seconds, which can then be reduced by Harvester of Death and Agonizing Coil.
General
[Primalist] With the above change in mind, Rally Pet has been added to the talent tree and will allow you to pet weave between your stabled pets
[Primalist] Experimental Change with Wildwalker: Primal Spirit pets removed, Befriend Beast added instead (Tame Beast analogue)
[Witch Doctor] Brewing tree slightly repathed.
[Witch Doctor] New node Illusory Fumes added to Brewing.
[Witch Doctor] Dance of the Loa removed.
[Witch Doctor] Vodoo Cauldron reworked.
Talentos & Habilidades
[Primalist] Fury of the Wild now has boon and pet synergy