Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2021/04/20

Talents et Capacités

Changement

Eclipse now only increases the critical strike chance of Starfire and the damage of Wrath by 30%, down from 50%.

Changement

Fixed the tooltip of Blast Wave and Typhoon to no longer state that they share a cooldown.

Changement

Fixed an issue where Druid finishers would not be affected by the Surprise Attacks talent.

Changement

Fixed an issue where Blade Flurry and Sweeping Strikes were being increased by PVE power instead of being based on the triggering attack.

Changement

Blind now lasts for 8 seconds, down from 10 seconds.

Changement

Moonkin Form now costs 20% base mana, up from 13%, and the armor gained from cloth and leather has been reduced to 40%, down from 70%. In addition, you no longer take reduced damage while stunned while in Moonkin Form, and the mana regen from single target spell criticals now has a 25% proc chance, down from 35%.

Changement

Lightning Overload hits will now be able to trigger procs like Booming Thunder and Astral Tempest.

Changement

Updated the spell visual of Recuperate.

Changement

Stormstrike will no longer have a reduced global cooldown from spell haste.

Changement

Fixed an issue where Track Beast would not go into Hunter spellbook tab.

Changement

Fixed a bug where bandage would stop channeling while in immunities, like Divine Shield, when attacked with auto-attacks.

Changement

Fixed the tooltip of rank 1 Enrage from Fury Warrior, it will now correctly state that it increases physical damage by 2%.

Changement

Fixed an issue where Test of Faith would sometimes not be removed after finishing a cast.

Changement

Backlash and Nightfall now deal 20% reduced damage against players, from 10%.

Changement

Hand of Salvation now lasts 6 seconds, up from 3, now ticks every 1 second, down from 2 seconds, and the cooldown has been increased to 90 seconds, up from 75 seconds.

Changement

Fixed an issue with the Static Shock Capstone where it would remove your LIghtning Shield if you used Stormstrike while at 1 charge remaining.

Changement

Fixed an issue where Natural Alacrity would take you out of Moonkin Form.

Changement

Pounce now gives 2 combo points, up from 1.

Changement

Nature's Grace talent now lasts for 4 seconds, up from 3 seconds.

Changement

Fixed an issue where Transference of Guilt would trigger the increased cooldown on other taunts.

Changement

Fixed an issue where Nature's Guardian talent would sometime stop working.

Changement

Clarified the tooltip of Torment of the Weak to state that the talent also works for attack speed slows.

Nouveau

[New Capstone]: Conviction - With the final rank of this talent, your spell critical strike rating is increased by 30% of your Strength.

Nouveau

[New Capstone]: Anticipation - Increases your block value by 15% after you block an attack. Lasts 5s or 2 blocks.

2021/04/19

Général

Changement

Fixed an issue where an invisible trigger spell within the arena during Blood Bowl would remove stealth.

Changement

Blood Bowl will now prevent you from mounting after you gain arena gladiator(a kill inside the arena), this is a temporary measure to prevent people from flying up into the air.

Changement

Blood Bowl will now begin an hour later not to coincide with the crow's cache timer.

Site Web

Nouveau

[Website/Shop] Fixed issue where the shop would always redirect to the convenience category regardless of what has been specified in the URL. Bookmarking categories should now work as intended.

Nouveau

[Website/Builder] Fixed issue causing the search bar to sometimes not appear.

Donjons et Raids

Changement

[Karazhan] [Chess Event] Corrected an issue where the Dusk Covered Chest had a small chance to fail rolling an item from its loot table.

2021/04/18

Donjons et Raids

Changement

[League 2] [Naxxramas] [The Four Horsemen] Fixed an issue where you wouldn't obtain the achievement. The achievement will now be rewarded whenever you kill Highlord Mograine.

Changement

[League 2] [Naxxramas] [The Four Horsemen] Corrected an issue where the Highlord, Thane and Lady would not repeat their special abilities but cause Sir Zeliek to repeat his Holy Wrath ability.

Changement

[League 2] [Naxxramas] [Heigan the Unclean] Corrected an issue where Decrepit Fever if it gets dispelled would not trigger Burning Fever.

Changement

[League 2] [Naxxramas] [Trash] Corrected an issue where Mutated Grub inside the Plague Quarter would use wrong abilities on Heroic Difficulty.

Changement

[League 2] [Naxxramas] [Instructor Razuvious] Corrected an issue where Instructor Razuvious would cast an older version of Unbalancing Strike on Flex Mode difficulty.

Changement

[League 2] [Naxxramas] [Instructor Razuvious] Increased the threat generated by Death Knight Understudys Blood Strike ability by 150%.

2021/04/17

Changements d'Objets

Changement

[League 2] [Naxxramas] [Items] Dreadnaught Battlegear 8 set bonus - Cheat Death - will now trigger if the players health falls at or below 20% , down from 30%.

Changement

[League 2] [Naxxramas] [Items] Dreadborne Warplate 8 set bonus - Your Deep Wounds can now critically strike. In addition, your Deep Wounds afflicts targets with a Dreadborne Infection, increasing the damage they take from all bleeds by 5%.

Changement

[League 2] [Naxxramas] [Items] Dreadborne Warplate 6 set bonus - Increases your armor by 2000, but reduces your chance to dodge by 5%.

Changement

[League 2] [Naxxramas] [Items] Dreadborne Warplate 4 set bonus - You gain 5% of your Strength as Armor Penetration Rating.

Changement

[League 2] [Naxxramas] [Items] Dreadborne Warplate 2 set bonus - Dealing periodic damage with bleeds has a 4% chance to turn you Dreadborne, increasing your Strength by 60 for 10 seconds.

Changement

[League 2] [Naxxramas] [Items] Dreadborne Warplate - Dreadborne Warplate is the T3 Plate DPS set. It's stats are very similar to the T3 Bonescythe Set, with Strength as the Priority Stat. Unlike other Plate DPS sets, Dreadborne looks differently from the original Dreadnaught set.

Quêtes

Changement

[League 2] Heros Call: Temple of AhnQiraji no longer requires Void Pearl to be completed. Heroes Call: Temple of AhnQiraji now requires The Prophet Skeram, Princess Huhuran, Emperor Veknilash and Cthun to be defeated.

2021/04/16

Donjons et Raids

Changement

[League 2] [Naxxramas] [Items] Corrected an issue where Mark of the Champion (Spell Power) would grant no spell power against undead or demons.

Changement

[League 2] [Naxxramas] [Items] Corrected an issue where the Mark of the Champion (Attack Power) would not have diminishing effect above level 60.

Changement

[League 2] [Naxxramas] [Items] Added a heroic version of the Phylactery of Kel'thuzad.

2021/04/15

Donjons et Raids

Changement

[League 2] [Naxxramas] [Shade of Naxxramas] Thaddius will no longer use Chain Lightning. Thaddius will still apply Polarity when his phase begins.

Changement

[League 2] [Naxxramas] [Shade of Naxxramas] Gluth still casts Mortal Wound and Enrage.

Changement

[League 2] [Naxxramas] [Shade of Naxxramas] Grobbulus will no longer use his Slime Spray ability. Grobbulus still summons Poison Clouds and casts Inject Mutagen.

Changement

[League 2] [Naxxramas] [Shade of Naxxramas] Patchwerk will no longer use his Enrage and Hateful Strike abilities. Patchwerk will now use Chain Hook. Patchwerk still uses Gastric Affliction.

Changement

[League 2] [Naxxramas] [Shade of Naxxramas] Highlord Mograine will no longer use Void Zone and Holy Wrath. Highlord Mograine still cast Meteor and Deep Chill.

Changement

[League 2] [Naxxramas] [Shade of Naxxramas] Gothik still cast Shadow Bolt and Havest Soul.

Changement

[League 2] [Naxxramas] [Shade of Naxxramas] Razuvious will no longer use Seeing Red. Razuvious will now use his Jagged Knife ability. Razuvious still uses Disrupting Shout.

Changement

[League 2] [Naxxramas] [Shade of Naxxramas] Loatheb will still use Deathbloom.

Changement

[League 2] [Naxxramas] [Shade of Naxxramas] Loathebs Necrotic Aura now reduces effects of all healing and the potency of Shields by 25% down from 50%.

Changement

[League 2] [Naxxramas] [Shade of Naxxramas] Heigan will now start casting Eruption 10 seconds into his phase. Previously would do so on a random timer. Eruption now repeats every 10 seconds up from 7 seconds. Heigan will now also cast Decrepit Fever.

Changement

[League 2] [Naxxramas] [Shade of Naxxramas] Noth will no longer summon Shades of Noth. Noth will now cast Cripple when he is summoned. Noth will still cast Curse of the Plaguebringer.

Changement

[League 2] [Naxxramas] [Shade of Naxxramas] Maexxna will no longer use Necrotic Poison. Maexxna will still use her Poison Shock ability. Maexxna still summons Spiderlings and gains Mothers Strength and Mothers Grief.

Changement

[League 2] [Naxxramas] [Shade of Naxxramas] Faerlina will still use her Rain of Fire and Poison Bolt ability. Poison Bolt will spawn Poison pools if removed.

Changement

[League 2] [Naxxramas] [Shade of Naxxramas] Anub'Rekhan will now use his Locust Swarm ability. Anub'Rekhan will no longer use his Impale ability. Anub'Rekhan will still use his Shadow Trap ability.

Changement

[League 2] [Naxxramas] [Shade of Naxxramas] Shade of Naxxramas can now start at the Construct Quarter.

Changement

[League 2] [Naxxramas] [Shade of Naxxramas] Kel'thuzad will now begin Phase Three after 10 minutes into Phase Two or if all 4 Shades of Naxxramas have been defeated.

Changement

[League 2] [Naxxramas] [Shade of Naxxramas] Whenever a Shade of Naxxramas dies, a new Shade will take its place. Shades of Naxxramas no longer spawn on a set timer after the second.

Changement

[League 2] [Naxxramas] [Shade of Naxxramas] Two Shades of Naxxramas will now spawn 10 seconds after another at the beginning of Phase Two.

Changement

[League 2] [Naxxramas] [Kel'thuzad] Guardians of Icecrown will now spawn from the close left and right portal next to Kel'thuzads throne rather from one side of the room only.

Changement

[League 2] [Naxxramas] [Kel'thuzad] Corrected an issue where Shadow Fissure would deal no damage.

Changement

[League 2] [Naxxramas] [Kel'thuzad] Death and Decay now lasts until the end of combat.

Changement

[League 2] [Naxxramas] [Kel'thuzad] Frost Blast damage will now ignore any form of damage reduction or invulnerability. The damage has been reduced to 12% per second for Flex Mode and 24% per second for Heroic Difficulty. Previously was 26% per second.

Changement

[League 2] [Naxxramas] [Kel'thuzad] Detonate Mana now destroys Mana equal to a value of 50% of the targets maximum Mana and inflicts damage to nearby allies equal to the theoretical destroyed Mana. Previously would destroy 10% of maximum Mana and inflict damage 10x as high as the theoretical destroyed Mana.

Changement

[League 2] [Naxxramas] [Kel'thuzad] Kel'thuzad will now cast his Chains in Phase 3 on a fix timer of 60 seconds. Previously was on a random timer 60-90 seconds.

Changement

[League 2] [Naxxramas] [Kel'thuzad] Unstoppable Abominations spawned during Phase 1 no longer deal damage with Constricting Chains. Constricting Cains now chain to up to 3 targets stunning them for up to 4 seconds.

Changement

[League 2] [Naxxramas] [Kel'thuzad] Posses cast by Soul Weaver spawned during Phase 1 now lasts for a maximum of 15 seconds and player under the effect of Posses take and deal 50% less damage.

Changement

[League 2] [Naxxramas] [Kel'thuzad] Soul Weaver spawned during Phase 1 no longer deal damage with their Icy Aura and Wail of Souls abilities. Wail of Souls no longer targets pets. Wail of Souls can no longer miss and ignores line of sight.

Changement

[League 2] [Naxxramas] [Kel'thuzad] Soldiers of the Frozen Waste will now explode when they can hit a target in melee range. They will no longer explode on death. The explosion radius has been reduced to 10 yards down from 15. Dark Blast will now also knock player away.

Changement

[League 2] [Naxxramas] [Kel'thuzad] Unstoppable Abominations and Soul Weaver spawned during Phase 1 are now immune against most forms of crowd control.

Changement

[League 2] [Naxxramas] [Kel'thuzad] Phase 1 now lasts for 180 seconds up from 133 seconds. There will no longer be a delay between Phase 1 and Phase 2.

Changement

[League 2] [Naxxramas] [Sapphiron] Removed 250 Frost and Arcane Resistance from Sapphiron.

Changement

[League 2] [Naxxramas] [Sapphiron] Corrected an issue where some of Sapphirons damaging Frost abilities would ignore Frost Resistance.

Changement

[League 2] [Naxxramas] [Sapphiron] Most of Sapphirons abilities will no longer target pets.

Changement

[League 2] [Naxxramas] [Sapphiron] Ice Tomb will no longer deal damage to the target or player around the target. Instead it will knock away all player targets around the primary target.

Changement

[League 2] [Naxxramas] [Sapphiron] Life Drain damage has been reduced. Life Drain now heals Sapphiron for 10 times the drained amount up from 2 times.

Changement

[League 2] [Naxxramas] [Sapphiron] Sapphirons Frost Aura will no longer increase all Frost damage taken. Sapphirons Frost Aura amplifies its damage over time now. The tick rate has been increased to 1 second up from 1.5 seconds. The initial damage has been reduced. Frost Aura will no longer target pets. Frost Aura persist trough death and will continue to amplify on dead targets.

Changement

[League 2] [Naxxramas] [Sapphiron] Sapphiron now has a new ability called Ice Breath. Ice Breath inflicts Frost damage in a cone in front of the boss and increases enemies Frost Damage taken by 20% for 60 seconds. Stacking up to 10 times.

Changement

[League 2] [Naxxramas] [Thaddius] Reduced the damage of Ball Lightning by 65%. Ball Lightning will now increase its targets Nature damage taken by 50% for 4 seconds. Stacking limitless.

Changement

[League 2] [Naxxramas] [Thaddius] Feugen and Stalagg once again will throw their tanks between platforms.

Changement

[League 2] [Naxxramas] [Thaddius] Chain Lightning will now prefer to hit a distant target.

Changement

[League 2] [Naxxramas] [Thaddius] Chain Lightning now hits up to 5 targets up from 3.

Changement

[League 2] [Naxxramas] [Thaddius] Thaddius will now delay his Chain Lightning after a Polarity Shift by 10 seconds.

Changement

[League 2] [Naxxramas] [Thaddius] Reduced the damage of Polarity by 80% on Flex Mode difficulty.

Changement

[League 2] [Naxxramas] [Thaddius] Polarity will now repel the opposite charge, knocking player away.

Changement

[League 2] [Naxxramas] [Thaddius] Negative and Positive Charge will now stop to pulse during Polarity Shifts cast and start to pulse anew 5 seconds after.

Changement

[League 2] [Naxxramas] [Thaddius] Increased the cooldown of Polarity Shift to 33 from 30 seconds. Polarity Shift will now be cast 30 seconds after the cast has finished.

Changement

[League 2] [Naxxramas] [Thaddius] Thaddius now has a new ability called Overcharged. Overcharged will be used together with Polarity Shift. Overcharged causes Thaddius current target to grow in size and to absorb all damage it takes for 15 seconds. When the effect ends, the target explodes, inflicting massive damage to all allies within 65 yards and increases its own movement speed by 100% last 15 seconds.

Changement

[League 2] [Naxxramas] [Gluth] The physical damage increasing debuff applied by Zombie Chows now has a maximum range of 5 yards. Previously had unlimited Range.

Changement

[League 2] [Naxxramas] [Gluth] 2 Zombie Chow will now spawn on all difficulties every 10 seconds, leading to a total 20 Zombie Chow between Decimates.

Changement

[League 2] [Naxxramas] [Gluth] Gluth will now use Decimate on a fixed 120 seconds timer rather then a random timer.

Changement

[League 2] [Naxxramas] [Gluth] Zombie Chow can no longer daze.

Changement

[League 2] [Naxxramas] [Gluth] Zombie Chow can no longer critical strike.

Changement

[League 2] [Naxxramas] [Gluth] Zombie Chow have their movement speed reduced. They now have the default movement speed and are as fast as a player without any movement speed increasing effect.

Changement

[League 2] [Naxxramas] [Grobbulus] Stitched Giants Chronic Disease now lasts for 5 seconds down from 10 seconds and applies a stack every 4 seconds up from 3 seconds.