Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2018/06/01

Talents et Capacités

Changement

Demonic Power now also increases the damage of your Imp's Firebolt and your Succubus' Lash of Pain by 5/10%.

Changement

Improved Stormstrike now also has a 50/100% chance to increase the Fire and Frost damage your target takes from you by 10% for 6 seconds.

Changement

Dual Wield Specialization (Enhancement) now also increases your spell hit by 1/2/3%.

Changement

Deep Freeze is temporarily disabled while we search for a permanent solution.

Changement

Touched by the Light now only grants its critical heal bonus to Holy spells.

Changement

Bane has been reworked. It now has 3 ranks which reduce the cast time of your Shadow Bolt, Chaos Bolt, and Immolate by 0.17/0.34/0.5 seconds.

Changement

Improved Healing Wave has been reworked. It now has 3 ranks which reduce the cast time of your Healing Wave by 0.17/0.34/0.5 seconds.

Changement

Lightning Mastery has been reworked. It now has 3 ranks which reduce the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst by 0.17/0.34/0.5 seconds.

Changement

Divine Fury has been reworked. It now has 3 ranks which reduce the cast time of your Smite, Holy Fire, Heal, and Greater Heal by 0.17/0.34/0.5 seconds.

Changement

Improved Frostbolt has been reworked. It now has 3 ranks which reduce the cast time of your Frostbolt by 0.17/0.34/0.5 seconds.

Changement

Improved Fireball has been reworked. It now has 3 ranks which reduce the cast time of your Fireball by 0.17/0.34/0.5 seconds.

Changement

Naturalist has been reworked. It now has 3 ranks which reduce the cast time of your Healing Touch by 0.17/0.34/0.5 and increases your Physical damage by 1/2/3%.

Changement

Starlight Wrath has been reworked. It now has 3 ranks which reduce the cast time of your Wrath and Starfire ability by 0.17/0.34/0.5 seconds.

Changement

Arcane Stability has been reworked. It now has 3 ranks which reduce the pushback suffered from damaging attacks while casting Arcane Missiles and Arcane Blast by 33/66/100% and reduces the mana cost of your Arcane Missiles by 2/4/6%.

Changement

Spiritual Focus has been reworked. It now has 3 ranks which reduce the pushback suffered from damaging attacks while casting Flash of Light and Holy Light by 33/66/100%. More to come in the future.

Changement

Stormstrike debuff no longer has charges, lasts 6 seconds, down from 12, and now properly increases the damage of all Nature damage dealt by the player.

Changement

Deflection (Arms) has been reworked. It now has 3 ranks and increases your Parry by 1/2/3% and gives you a 33/66/100% when you Parry an attack to allow the use Victory Rush for 10 seconds. This effect has a 10 second internal cooldown.

Changement

Martyrdom reworked. Now grants a 6 second Silence immunity and is now on a 20 seconds internal cooldown.

Changement

Icy Veins now grants immunity to Silence and Interrupt effects for 10 seconds. If Icy Veins gets dispelled, so does the immunity buff.

Changement

Ignite now reduces the healing the target receives by 10/20/30/40/50%.

Changement

Improved Kidney Shot now also has a 33/66/100% chance to silence the target for 2 seconds.

Changement

Ice Block no longer triggers the global cooldown.

Changement

Omen of Clarity has had its tooltip updated to reflect its internal cooldown.

Changement

Second Wind has had its tooltip updated to reflect its internal cooldown.

Changement

Vengeance now stacks up to 5 times, from 3, but now lasts 15 seconds, down from 30.

Changement

Holy Power has been reworked. It now has 3 ranks which increase your Holy damage by 2/4/6%. (This is a temporary rework and we plan to change this talent again in the future.)

Changement

Demon Skin and Armor no longer trigger the global cooldown, but have 1 second internal cooldown.

Changement

Frost and Ice Armor no longer trigger the global cooldown, but have a 1 second internal cooldown.

Changement

Ardent Defender has had its tooltip updated, and now reduces the damage you take while below 35% health by 4/7/10%, down from 7/14/20%.

Changement

Righteous Vengeance now also procs from Hammer of the Righteous, and its damage has been increased to 15/30/45%, up from 10/20/30%.

Changement

Unleashed Rage now grants 2/4/6 expertise, up from 1/2/3, and also grants 4/7/10% increased non-physical damage done while under the effects of Shamanistic Rage.

Changement

Savage Fury now grants 10/20% bonus damage to Claw, Rake, Mangle (Bear), Mangle (Cat), and Maul, down from 15/30%, and it now also increases the damage of Shred by 3/6%.

Changement

Rake now costs 35 energy, down from 40, and its initial damage now scales with 5% of your attack power, up from 1%.

Changement

Savage Combat has had its tooltip corrected to reflect it only increases melee attack power.

Changement

Ferocious Bite has had its energy cost reduced to 30, down from 35.

Changement

Improved Moonkin Form now also increases the armor granted by cloth and leather items while in Moonkin Form by 30/60/90%.

Changement

Moonkin Form now increases your armor contribution from cloth and leather items by 280%, down from 370%, and it now reduces your threat by 15%.

Changement

Weapon Mastery now also increases the critical strike chance of your Stormstrike and Lava Lash abilities by 4/7/10%.

Changement

Brain Freeze now also causes your Fireball to increase the damage your target takes from your Frostbolt spell by 3/6/9%.

Monde

Changement

Greatly increased Setis' health, damage, and rescripted him.

Changement

Buffed drops on elite silithids in the Zora, Ashi, and Regal hives in Silithus.

Changements d'Objets

Changement

Dragon's Call - Emerald Dream Whelp will now attack upon being summoned.

Donjons et Raids

Changement

Atal'alarion will no longer despawn instantly upon death.

Changement

High Priestess Arlokk's invisibility will now be removed if she dies in stealth.

Changement

Dire Maul East/North/West - Creature Formations.

Changement

Overlord Wyrmthalak's Sweeping Slam will no longer affect players behind him.

Changement

Hydrospawn's Water spell will deal way less damage.

Changement

Atal'ai statues will now reset in case you get the event order wrong.

Changement

Scarlet Hunter will now despawn Scarlet Hound upon death/Fix a way to spawn endless hounds and cause a potential server crash.

Changement

Bloodmage Lynnore & Bloodmage Drazial will now buff the players instead of themselves.

Changement

Greatly increased Setis' health, damage, and rescripted him.

Changement

The Thunderbrew Kegs in the Grim Guzzler will now properly summon Hurley Blackbreath when destroyed.

Changement

Maraudon: Earth Song Falls - Creature Formations.

Changement

Blackrock Depths - Creature Formations.

Changement

Uldaman - Creature Formations.

Changement

Ragefire Chasm - Creature Formations.

Changement

Razorfen Kraul - Creature Formations.

Changement

Razorfen Downs - Creature Formations.

Changement

Gnomeregan - Creature Formations.

Changement

Wailing Caverns - Creature Formations.

Changement

The Stockade - Creature Formations.

Changement

Onyxia should now stop casting Deep Breath while transitioning to Phase 3.

Changement

Celebras the Cursed will turn into Celebras the Redeemed upon death.

Changement

Ironhand Guardians in Blackrock Depths will now longer be able to attack you.

Changement

Players can now only summon Edge of Madness bosses once per run.

Changement

Players can now only summon Urok Doomhowl once per run.

Changement

Tweaked various damage values throughout Blackwing Lair to better fit the new state of healing.

Changement

Ragnaros' Sons of Flames now despawn when Ragnaros evades or resets.

Enchantements Mystiques

Changement

Darting Shadows has had its tooltip corrected to state after using Vanish.

Quêtes

Changement

Pilgrim's Bounty - Add faction conditions.

Changement

Torek's Assault - Rescripted in C++, NPCs should now be running instead of walking.

Changement

Therylune's Escape - Improve quest reward script.

Changement

Mission: Possible But Not Probable - Reduce Puzik Gallywix's respawn time

Changement

Spirits of Stonemaul Hold - Fix the quest being doable once per server restart.

Changement

Chasing the Moonstone - Fully script RP event.

Changement

Heroes of Old - Corporal Thund Splithoof will now get spawned properly.

Changement

Free From the Hold - Fix the quest being doable once per server restart.

Changement

Counterattack! - Quest will now reset properly.

Changement

The Attack - A lot of general improvements.

Changement

Wandering Shay - Fully rescripted, NPC will no longer be stuck until a server restart if someone abandons the quest.

Changement

No Mere Dream - Added proper texts.

Changement

Witherbark Cages - Witherbark Cages will now respawn properly/Quest enabled.

Changement

Reclaiming Felfire Hill - Fertile Dirt Mounds will now respawn properly.

Changement

Call of Water - The brazier will now spawn the quest NPC.

Changement

In Dreams - Fully rescripted in C++, added the last phase with Tirion.

Changement

Protecting the Shipment - Fully scripted.

Changement

Freedom to Ruul - Fix the quest being doable once per server restart.

Changement

Rise, Obsidion! - Fully scripted.

Changement

The Tome of Valor - SmartAI improvements

Changement

Take Down Tethyr - Improve quest credit script.

Changement

The Eastern/Western/Northern Pylon - Pylons can now be interacted with.

Changement

Keeping Pace - Fully scripted.

Changement

Aquatic Form - Make sure players are properly getting the quest item.

Changement

The Missing Diplomat - Fully scripted the Roleplay event.

Changement

Defenders of Darrowshire - Ghouls will now always spawn spirits.

Changement

Legends of Maraudon - Celebras the Redeemed will now spawn properly.

Changement

Broodling Essence - Fix the quest being doable once per server restart.

Changement

Rescue OOX-09/HL! - Fix an issue where quest mobs would spawn endlessly.

Changement

King of the Foulweald - Quest mobs will now move towards the flag.

Changement

Free at Last - Fix the quest being doable once per server restart.