Consultez tous nos changements dans un format minimal.
Trié par ordre chronologique.
Talents et Capacités
Heart of the Wild now grants 3% Intellect per rank, down from 4%.
Maelstrom Weapon now has a reduced chance to proc when using Titan's Grip.
Static Shock's tooltip has been updated to reflect the increased proc chance we gave it previously.
Earthliving Weapon's tooltip has been updated to indicate it's heal over time effect can only proc off of Shaman spells.
The first rank of the Eradication proc now states the proper amount of haste granted in the tooltip.
Changements d'Objets
The newest pvp sets are no longer faction restricted.
You should now be able to have multiples of the same pieces of the newest PvP sets.
The newest pvp set bonuses have been corrected to provide resilience instead of stamina.
Donjons et Raids
Tanks are now far less likely to be mindcontrolled by Nefarian.
Nefarian now has a static cooldown on his Dark Volley spell used during the first phase.
Enchantements Mystiques
Spells and abilities which affect Lava Lash will now also affect/be affected by the Molten Earth effect.
The Tidal Mastery random enchant has had its rank adjusted.
The Call of Thunder random enchant has had its rank adjusted.
The Burning Determination random enchant is now working as intended.
The Puncturing Wounds common random enchant now gives 2% Mutilate and 4% Backstab crit as intended.
The Master Tactician random enchant now properly provides an increased chance to proc your Master Tactician talent.
Random enchants which use internal cooldowns should now function as intended.
The Unrelenting Wrath legendary enchant now also increases the duration of your Bestial Wrath and The Beast Within by 2 seconds.
The Sacred Unity random enchant now also increases the duration of Beacon of Light on targets you heal with Holy Light by 2 seconds.
The Blaze Ward random enchant has had its base damage and scaling increased, it may now proc off of dodge, parry, block, and absorbs, and it's threat has been greatly increased.
Fiery Weapon, Lifestealing, and Unholy Weapon enchants and random enchants now scale with the player's spell power and attack power.
Slightly increased the scaling of the Mending Tide legendary RE.
The Endless Agony legendary random enchant now lasts 6 seconds, up from 5.
The Nature's Fervor legendary random enchant no longer increases the cooldown of your Faerie Fire (Feral) ability, but now lasts 3 seconds.
The debuff from the Baleful Hammer legendary random enchant no longer stacks.
The Festering Wound legendary random enchant now only provides 15 energy on Mutilate criticals, but now provides 3% bonus damage with your poisons per stack, up from 2%.
The Demonic Influence legendary random enchant now only grants 50% bonus damage to your summoned demons, but now keeps 5% of the bonus damage effect of Metamorphosis.
The Flame On! legendary random enchant has been reworked. Now reads: Your damaging Fireball, Scorch, and Flamestrike casts increases the critical strike chance of your Fire Blast ability by 33% for 8 sec, stacking up to 3 times. The range of your Fire Blast is also increased by 10 yards.
Weapon random enchants have had their tooltips updated and their ranks updated at the altar.
Général
Creatures will now spread around their target if they stand close to each other.
Creature's will now always chase closer when they can't reach their target with melee attacks.
Changements de Système
Treants now scale with owner stats.
All Warlock Pets now scale with their owner stats.
Shadowfiend now scale with owner stats.
Changements d'Objets
You can no longer kill yourself with Dark Rune and Demonic Rune.
Donjons et Raids
Urok can no longer be spawned multiple times.
Changements de Système
Implemented a crash fix caused by auction house
Spirit Wolves, Fire Elemental, Earth Elemental now scale with their owner stats.
Talents et Capacités
The Omen Clearcasting effect from Omen of Clarity should no longer be consumed on spell hit, but instead on spell cast, preventing situations where spells that were already traveling or being cast when you had the Clearcasting effect would consume both mana and the proc effect.
Changements de Système
PTR: Improved creatures movement behaviour. Creatures will now spread across the target if multiple mobs are pulled. Also creatures will now move back if you are standing inside (or very close to) them.
Changements de Système
Implemented Random Enchant searching on Auctionhouse
Fixed Guildbank Visual display bugs.
Changements d'Objets
Force Reactive Disk should lose durability properly.
Donjons et Raids
Fixed an issue where Onyxia in 10man would not correctly drop off-pieces.
Talents et Capacités
Wolfshead Helm will now grant energy on use.
Enchantements Mystiques
The Demonic Influence random enchant no longer affects non-Warlock pets.
The Primal Frenzy random enchant no longer needs to be reapplied when shifting in and out of cat form.
Changements de Système
Rate of obtaining Mystic Orbs has been significantly Increased when playing in a group. Mystic Orb Shards are group loot.
All Raid bosses now have a chance to drop Mystic Orb Shards
Dungeons now drop Mystic Orb Shards instead of Mystic Orbs.
Donjons et Raids
You can no longer lure Broodlord Lashlayer's Greater Whelps out of his room.
Changements d'Objets
Added new set of Ilvl 66-71 PvP Gear
Général
Soulbound tradable items issue. Now it removes soulbound tradable flag on collection refroge using enchant from collection.
Changements de Système
Arkoniel's fixes of chat links for REs, added to patch, tested and now works fine with elvUI.
Stat Allocation now displays how many points you have unspent.
PvP loot window reset on another opening.
Prevented specs from swap while in combat or in battlegrounds.
Tutorial UI polished.
Solved an issue with pets appear after spec swap/reset.
LevelUp Feature fixes, proper work with messages sent.
Fel commutation max gold per death now shows on Fel Commutation UI.
Pet "blocked because of addon" issue solved.
Introduced new Collection UI.
Changements d'Objets
Clamlette Magnifique now grants you ranged attack power when Well Fed.
Enchantements Mystiques
The Invigoration random enchant has be slightly reworked to modify its respective talent and now has a single rank.
The Torment the Weak random enchant is now working as intended.
The roll chance of the Divine Purpose legendary random enchant has been corrected to be the same as other legendaries.
Site Web
Added Amazonpay option to Paymentwall
Donjons et Raids
The Orb of Command will now properly teleport dead players to Blackwing Lair upon approaching it.
Talents et Capacités
Unrelenting Storm now provides 3% of your Intellect as mp5 per rank, up from 2% and now gives 1% spell haste per rank instead of spell hit.
Sweeping Strikes now has 10 charges, up from 5. The cooldown has been changed from 30 seconds to 45 seconds.
Intensify Rage now also reduces the cooldown of your Heroic Fury ability by 11% per rank.
Restorative Totems now increases the healing provided by your Healing Stream Totem by 20% per rank, up from 15%.
Elemental Mastery had its cooldown reduced from 3 minutes to 2 minutes and now also reduces the mana cost of your next Lightning Bolt, Chain Lightning or Lava Burst spell by 100%.
Improved Rend now reduces the rage cost of your Rend by 2/5 rage.
Spiritual Guidance now grants 4% of your Spirit as healing spell power per rank up from 2%.
Improved Execute now also increases the damage of your Execute by 3% per rank.
Nightfall now also reduces the mana cost of your next Shadow Bolt by 100% when it triggers.
Improved Shadow Word Pain now increases the damage by 5% per rank and also reduces the manacost by 10% per rank.
Increased the base damage of Lightning Shield by 10% on all ranks.
Damage from Magma Totem should now properly generate no threat.
Improved Fear now also reduces the cast time of your Fear by 0.25/0.5 seconds.
Improved Concentration Aura should no longer reduce your party or raid's healing done and should now properly reduce the duration of silence and interrupt effects.
Shield Bash no longer triggers a global cooldown
Booming Voice now increases the duration of your Warrior shouts by 100% per rank and reduces their rage cost by 50% per rank.
Cataclysm now also increased the damage of your Rain of Fire, Hellfire and Inferno abilities by 7/14/20%.
Shockwave has its damage and threat increased by 10%.
Holy Guidance now provides 3% of your Intellect as healing spell power and holy spell power per rank.
Increased the spell power scaling of Magma Totem by 10% of its previous value.
Call of Flame now increases the damage done by your Fire totems and Fire Nova by 10% per rank and reduces the mana cost of your Searing Totem, Magma Totem and Fire Nova spells by 10% per rank.
The Illumination talent now returns 40% of the base mana cost up from 30%.
Healing Stream Totem has its base healing increased by 50% at all ranks.
Enchantements Mystiques
The Elune's Fury random enchant should now increase the amount of additional targets hit by your Moonfire by the proper amount as stated on the tooltip.
The Swift Strikes, Swift Spells, and Swift Shots random enchants should now properly work with spells and abilities that use triggers such as Hurricane, Explosive Shot, and Mutliate.
Corrected tooltips for the following random enchants: Blessed Life, In For the Kill, Improved Sinister Strike, Improved Mangle, and more.
The In For the Kill random enchant now uses PPM which should result in more procs when using slower weapons, and can now proc off of your spells and abilities which require a melee weapon.
The Spell Shield effect granted by the Phase Dodge random enchant now has a 4 second internal cooldown.
Base damage and scaling of the Deadly Bite random enchant has been reduced.
The Spell Shield cast by the Phase Dodge random enchant no longer scales from spells which modify Power Word: Shield.
Talents et Capacités
Forbearance now disables the use of certain Paladin abilities again as intended.