Consultez tous nos changements dans un format minimal.
Trié par ordre chronologique.
Talents et Capacités
[Area-52] [Martial Crescendo] stacks have been reduced from 10 to 6.
[Area-52] [Martial Crescendo] duration has been increased from 6 seconds to 8.
[Area-52] [Tools of War] - No longer triggers from procs and on next swing abilities and does not refresh at max stacks.
[Area-52] [Tools of War] - Now increases your physical damage by 4% per stack.
[Area-52] [Tools of War] - Stacks have been lowered from 10 to 6.
[Area-52] [Tools of War] - Duration has been increased from 8 seconds to 10.
[Area-52] [Hot Hands] Superheated now lasts 20 seconds, up from 15 seconds.
[Area-52] [Freezing Blood] The base damage and scaling of Freezing Blood has been increased by 20%.
[Area-52] [White Walker] The base damage and scaling of Ice Spear has been increased by 20%.
[Area-52] [Dark Ranger] Seed of Corruption, in addition to Shadow Bolt, now generates Dark Arrows.
[Area-52] [Gurubashi Berserker] Now reduces your damage by 1% for every 2 stacks of Gurubashi Berserker, down from 1% per stack.
[Area-52] [Disciple of Arugal] Now makes Curse of Agony benefit from haste.
[Area-52] [Lava Sweep] Eruption now also increases the critical strike damage bonus of Fire Blast and Pyroblast by 15% per stack, this is in addition to the critical strike chance increase it currently has.
[Area-52] [Raging Momentum] The cooldown effect of Raging Momentum has been increased to 4 seconds, up from 3.
[Area-52] [Titanic Mutilate] Now increases Bloodthirst damage by 12% per rank, up from 10%.
[Area-52] [Festering Wound] - Now has a new mechanic: Dispatch deals 30% increased damage, and causes 200% of its damage as Nature damage over 8 seconds. This damage is duplicated onto other targets affected by Crimson Tempest or Rupture within 10 yards.
[Area 52] [Blademaster] When you critically strike a target you gain a stack of Blademaster, this can only occur once every 10 seconds.
[Area 52] [Mana-Forged Barrier] The damage penalty of Mana-Forged Barrier has been reduced from 40% to 30%.
[Area-52] [Frost Lich] - Now grants Fingers of Frost upon triggering Frost Lich, this requires rank 2 of Fingers of Frost to be known.
[Area-52] [Frost Lich] - Now lasts 6 seconds, up from 4 seconds.
[Area-52] [Frost Lich] - Now also increases the damage taken from the caster’s Deep Freeze and Ice Lance by 50%.
[Area-52] [Frost Lich] - Now has a 12-second internal cooldown, up from 9 seconds.
[Area-52] [Frost Lich] - Increased the base damage and scaling of Bone Chill by 100%.
[Area-52] [Frost Lich] - Now slows the target by 30%, down from 50%.
[Area-52] [Unbounded Spell Slinger] - Now lists the chance to trigger the Clearcasting effect, its 33%.
[Area-52] [Unbounded Spell Slinger] - Unbounded Spell Slingers damage now scales with Arcane Explosion damage modifiers.
[Area-52] [Spell Slinger] - Now has a 6 second internal cooldown, down from 8 seconds.
[Area-52] [Spell Slinger] - Now lists the chance to trigger the Clearcasting effect, its 33%.
[Area-52] [Spell Slinger] - Spell Slingers damage now scales with Arcane Barrage damage modifiers.
[Area-52] [Battle Fervor] - Fixed a bug preventing Battle Charge from critically striking.
[Area-52] [Battle Fervor] - Battle Charge has been increased to 350% weapon damage, up from 250%.
[Area-52] [Zandalari Windreaver] Zandalari Glaive now deals 380% weapon damage, up from 360%.
[Area-52] [Zandalari Windreaver] The Weapon damage of Loa's Assault has been increased to 170%, up from 160%.
[Area-52] [Heavyweight] - Fixed a bug where getting Ready to strike would decrease your physical damage done bonus by 10%. This was due to the player losing the Heavyweight buff upon gaining the fifth stack.
[Area-52] [Heavyweight] - Heavyweight now increases physical damage done by 4% per stack. Up from 3%.
[Area-52] [Dragon Warrior] - Increased the base damage of Dragon Roar by 100%.
[Area-52] [Dragon Warrior] - Draconic Might now increases Physical damage by 20%, up from 18%.
[Area-52] [Glacial Light] The base damage and scaling of Glacial Light has been increased by 15%.
[Area-52] [Glacial Light] now reduces the cooldown of Icy Veins by 2 seconds, up from 1.
[Area-52] [Felborne] - Fel Meteor now also increases the damage taken from the caster on struck targets by 5%.
[Area-52] [Felborne] - Increased the base damage and scaling of Fel Meteor by 100%.
[Area-52] [Felborne] - Spells and abilities now grant the same type of stacks, meaning you’re no longer forced to utilize both spells and abilities.
[Area-52] [Fel Strike] - Increased the base damage and scaling of Fel Strike by 30%.
[Area-52] [Fel Strike] - Unleash Fel Strike can now have up to 4 charges, up from 1.
[Area-52] [Fel Strike] - Increased the chance to grant Fel Skies stacks to 100%, up from 40%.
[Area-52] [Fel Strike] - Fel Strike charges are now granted upon reaching 4 stacks of Fel Skies, down from 5.
[Area-52] [Fel Strike] - Fel Skies stacks are now granted on cast, stacks were previously generated on hit.
[Area-52] [Abiding Fel Energy] - Increased the base damage and scaling of Unleash Fel Energy by 100%.
[Area-52] [Abiding Fel Energy] - Unleash Fel Energy has been renamed to Abiding Fel Energy, it is now automatically triggered upon reaching 5 stacks. The spell Unleash Fel Energy is no longer taught to the player when you have the Abiding Fel Energy Mystic Enchantment active.
[Area-52] [Abiding Fel Energy] - The stacks from Abiding Fel Energy have been renamed to Fel Energy, and can now be obtained from all direct damaging spells and abilities, Fire is no longer excluded.
[Area-52] [Fel Corruption] Increased the base damage and scaling of Fel Flame Weapon by 8%.
[Area-52] [Fel Corruption] Increased the weapon damage of Fel Cleave to 120%, up from 115%.
[Area-52] [Fel Corruption] Increased the weapon damage of Felblade to 240%, up from 230%.
[Area-52] [Deadly Bite] Savage Blade now has 110% weapon damage baseline, down from 130%. It now gains 2% weapon damage per level. Previously it granted 1% per level. This adds up to 250% at level 70, it was previously 200% at level 70.
[Area-52] [Deadly Bite] Deadly Instinct now lasts for 12 seconds, up from 10 seconds.
[Area-52] [Deadly Bite] Increased the base damage and scaling of Deadly Bite by 30%.
[Area-52] [Deadly Bite] Deadly Bite now increases the damage taken from the casters Raptor Strike and Savage Blade by 20% per stack, up from 17% per stack.
[Area-52] [Deadly Bite] Carving Strikes now makes Deadly Bite increase the damage taken from the casters Glaive Toss by 20% per stack, up from 17% per stack.
[Area-52] [Assuaging Shadows] Shadow of Death’s base damage is now 20% of the damage of the triggering Ambush or Ravage, it was previously 16%.
[Area-52] [Assuaging Shadows] The base damage and scaling of Last Gasp has been increased by 20%.
[Area-52] [Elemental Destruction] - Elemental Destruction buff now lasts 8 seconds. Up from 6. It can no longer be refreshed at max stacks.
[Area-52] [Elemental Destruction] - Damage increase to your Immolate and Flame Shock now also affects Lava Burst.
[Area-52] [Elune] [Starweaver] - The Starweaver talent now also reduces the cooldown of your Starsurge by 1/2/3 seconds.
[Area-52] [Celestial Fury] - Increased base damage and scaling of Celestial Fury Epic Mystic Enchant by 30%.
[Area-52] [Total Eclipse] - Now also increases the damage of Starfall by 30% and its duration by 3 seconds.
[Area-52] [Temporal Shift] - Lunar Eclipse now also increases damage of your Moonfire by 45%
[Area-52] [Temporal Shift] - Lunar Eclipse increases damage of your Starfire and Starsurge by 45%. Up from 30%.
[Area-52] [Righteous Flames] - Now reduces the cooldown of Holy Fire by 2 seconds.
[Area-52] [Righteous Flames] - Now reduces the amount of Inner Fire charges by 30%. Down from 50%.
[Area-52] [Midnight Flames] - Midnight Flames now increases the damage of your Immolate and Shadowflame by 20%. Up from 17%.
[Area-52] [Midnight Flames] - Shadow Kindling now increases the damage of your Fireball and Fireblast by 8%. Up from 5%.
[Area 52] [Eldritch Knight] Casting Melee abilities while Eldritch Knight is active grants a stack of Anomaly. Upon reaching 20 stacks you are empowered by an Eldritch Horror that reduces your damage taken by 12%, increases your attack speed by 30% and causes your melee attacks to deal additional Spellshadow damage and restore 5% of your maximum mana.
[Area 52] [Eldritch Knight] Eldritch Knight now restores 8% of your missing mana when you use a melee ability.
[Area 52] [Eldritch Knight] Eldritch Knight now reduces all damage taken by 8%.
[Area 52] [Eldritch Knight] Increased the damage and scaling of Eldritch Explosion by 50%.
[Area 52] [Eldritch Knight] Triggering Eldritch Weapon now lowers the cooldown of Eldritch Wrath by 3 seconds.
[Area 52] [Hoplite] Phalanx Strike now also increases the damage dealt by Shield Strike by 10% per stack.
[Area 52] [Hoplite] Skewered now increases the damage dealt by your next Colossus Smash by 20% per stack, up from 15%.
[Area 52] [Hoplite] Increased the base damage and scaling of Javelin by 20%.
[Area 52] [Hoplite] Increased the base damage and scaling of Shield Strike by 20%
[Area 52] [Son of Gruul] Increased the base damage and scaling of Shatter by 10%.
[Area 52] [Son of Gruul] Increased the weapon damage of Upheaval to 300%, up from 290%.
[Area 52] [Son of Gruul] Increased the weapon damage of Hateful Strike to 110%, up from 100%.
[Area 52] [Son of Gruul] Increased the base damage and scaling of Ground Slam by 5%.
[Area-52] [Elune] [Concussion] - Concussion Mystic Enchant now increases the damage of your Lightning Bolt and Chain Lightning by 3%.
[Area-52] [Frost Bomb] - Dealing damage with Deep Freeze can now trigger Frost Bomb Pulses.
[Area-52] [Whispers of the Old Gods] - Now has a new mechanic: Casting Mindblast on a monster reduces the cooldown of Grasp of Darkness by 5 seconds.
[Area-52] [Darkmaster] - Ruptured Soul now increases the damage taken by 28%. Up from 25%.
[Area-52] [Prayer of Preservation] - Prayer of Preservation healing has been increased by 10%.
[Area-52] [Prayer of Preservation] - Has a new effect: when Prayer of Preservation is used together with Divine Favor, it applies Shield of Preservation.
[Area-52] [Garden of Growth] - Garden of Growth range has been increased to 20 yards, up from 10 yards.
[Area-52] [Urgent Touch] - Now reduces the bonus healing effects by 2%, down from 5%.
[Area-52] [Overflow] - Overflow is now a smart heal and will prioritize targets to heal accordingly.
[Area-52] [Overflow] - Has a new effect: Chain Heal now reduces the cooldown of Tranquility by 1 second per target healed.
[Area-52] [Overflow] - Has a new effect: triggered Living Seeds now restore 1% base mana to the caster.
[Area-52] [Bloodmage’s Beast Shot] The cooldown reduction for Kill Command and Frenzy Shot has been increased to 3 seconds, up from 1 second.
[Area-52] [Bloodmage’s Beast Shot] The base damage and scaling of the damage over time effect of Beast Shot has been increased by 33%.
[Area-52] [Bloodmage’s Beast Shot] Now deals 180% weapon damage, up from 120%.
[Area-52] [Elune] Unleashed Fury talent ranks now also increase Tamed Beast special attack damage by 5/10/15/20/25%. And the Mystic Enchant also increases Tamed Beast's special attack damage by 3%.
[Area-52] [Elune] Frenzy Shot now deals 250% ranged weapon damage, up from 200%.