
Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Talents & Compétences
[Elune] Toxic Surge now deals 50% reduced damage in PvP combat.
Général
[Pending Restart] [Elune] [Area-52] Tavarok's Crystal Prison no longer stuns you in the Manastorm.
Changements d'objets
[Pending restart and cache clear] Fixed an issue where Sunglow Vest had the wrong itemlevel. The stats on the item are unchanged.
Général
Fixed an issue where certain profession quests were still rewarding 5,000 marks of ascension from 8,000 marks of ascension.
Général
[Elune] [Area-52] Corrected an issue where Tavarok's Crystal Prison would not scale with specific types of damgae reduction.
[Elune] [Area-52] Reduced the damage of Ghaz'An's Caustic Spit in Mythic and Mythic + Difficulties.
[Elune] [Area-52] Blackheart the Inciter's Charge no longer stuns.
Général
[Pending Restart] - Reduced the attack power scaling of Cursed Pocket Watch of Medivh from 0.235 to 0.2.
[Pending Restart] - Reduced the spell power scaling of Cursed Pocket Watch of Medivh from 0.35 to 0.3.
[Pending Restart] - Reduced the base damage of Cursed Pocket Watch of Medivh by approximately 25%. The damage range has been scaled to match.
[Pending Restart] [Elune] Smite now deals 10% reduced damage when cast via Surge of Light in PvP combat. The previous change at 30% reduced damage in PvP combat has been reverted.
[Pending Restart] [Elune] Light of the Ascended no longer increases the damage of Smite in PvP combat, changed from a 15% increase.
[Pending Restart] [Elune] Fixed a bug where the pvp mods for Frozen Munitions, Coldshot, Twin Fangs and Arc Aim Shot were not properly applied.
[Pending Restart] [Elune] The increased damage from Doomhammer’s Fury for Pyroblast, Fire Blast, Flame Shock and Lava Burst has been reduced from 13% to 5% in PvP combat.
[Pending Restart] [Elune] Spellstorm Arcane Missiles now deals 25% reduced damage in PVP combat.
[Pending Restart] [Elune] Flashpoint’s increased damage to Pyroblast has been reduced from 6% to 3% in PvP combat.
[Pending Restart] [Elune] Cloudburst’s increased damage to Thunderstorm and Controlled Storm has been reduced from 100% to 50% in PvP combat.
[Pending Restart] [Elune] Arcane Shelling’s increased damage to Arcane Barrage has been reduced from 10% to 5% in PvP combat.
[Pending Restart] [Elune] Rising Chaos’s increased damage to Chaos Bolt has been reduced from 10% to 5% in PvP combat.
[Pending Restart] [Elune] Fire Fire Fireball now deals 25% reduced damage in PvP combat.
[Pending Restart] [Elune] Cursed Pocket Watch of Medivh now deals 50% reduced damage in PvP combat.
[Pending Restart] [Elune] [Barrage Overload] Barrage Unleashed now deals 25% reduced damage in PvP combat.
[Pending Restart] [Elune] Toxic Surge now deals 25% reduced damage in PvP combat.
[Pending Restart] [Elune] Kingsbane now deals 20% reduced damage in PvP combat.
[Elune] Fixed a recent bug causing players to take around 15% more damage in PvP combat.
Talents & Compétences
[Pending Restart] [Elune] Mystic Enchant Reaching Recovery is now disabled while Overflowing buff is active.
[Cultist] To the Void now also works with Wracked Mind and Void Shield
[Cultist] Netherstrike cooldown reduced to 12 sec from 20 sec
[Cultist] Voidbind stun duration is now 4 sec up from 3.5 sec
[Cultist] Godblade spec passive now gives reduced mana costs to all spells
[Bloodmage] Sanguine tree pathing adjusted slightly with the above changes in mind
[Bloodmage] It's Raining Blood now longer increases damage from Thirst and instead increases the damage of abilities that cost health by 5%
[Bloodmage] Hemoplague and Malediction now have rage costs
[Bloodmage] Reduced the Thrist scaling on Valanar's Vengeance by 5% per stack
[Bloodmage] Valanar's Vengeance moved up in the tree and now has ranks, node replaced with Excruciating Pain
[Bloodmage] The Council Assembled now has a unique effect that has synergy with each of the vampire-themed spells
[Bloodmage] Dark Blood now removes the cost of Cursed Form abilities but no longer increases their cooldown, and now triggers Blood Rituals when they are used
[Bloodmage] Vampiric Fang now has a 10 sec cd down from 20 sec
[Bloodmage] Essence Harvester now has a new effect that gives synergy when you reach 35% health
[Bloodmage] Adjusted the acquisition of Vampiric Fang and Hematophage, swapping them effectively
[Bloodmage] Increased the scaling of Cursed Thirst's mortal form effect by 2% and tick rate by .5 sec
[Bloodmage] Dark Blood adjusted to now cause those abilities to trigger Blood Rituals, and no longer increases their cooldowns
Général
Fixed an issue where Missing Promise from Karazhan Crypts was allowing you to equip multiple of the same ring.
The above PvP changes are now available for reset at Gabril Mewell.
[Pending Restart] [Elune] Glacial Spike now deals 35% reduced damage in PvP combat.
[Pending Restart] [Elune] Echoed Incinerate now deals 40% reduced damage in PvP combat.
[Pending Restart] [Elune] Increased the damage and scaling of Echoed Incinerate by 25%
[Pending Restart] [Elune] Fixed a bug where Echoed Incienrate could trigger procs.
Talents & Compétences
[Requires Launcher Update] Fixed a bug where the damage over time of Conflagrate was not visible.
[Primalist] Ranks 2-6 of Wildaxe can now trigger the pet effects.
[Primalist] Ranks 2 and 3 of Earthspine are now properly affected by Earthmother's Embrace.
[Primalist] Primordial Earth and it's subsequent buff tooltips have been corrected.
[Primalist] Earthspine no longer puts Manastorm Interrupt Rod on cooldown.
[Primalist] Earthen Skin, Savage Frenzy and Bring Me Their Bones! no longer all put each other on cooldown.
[Felsworn] Infernal Doom now properly pierces absorbs.
[Starcaller] Fan of Knives no longer tells you that you are too full to eat more when it is on cooldown. xd
[Chronomancer] Back to the Future can no longer be used while affected by Crow's Rage or Crow's Spite, like all other hearths.
[Chronomancer] Mend Timeline now states its target cap.
[Reaper] Harvest spec passive now heals for an additional 3% max health, but no longer generates a reaped soul.
[Reaper] Reap self heal nerfed by 20-50% depending on rank (Max rank untouched)
[Reaper] Reap now heals on every other cast
[Reaper] Murder Rank 2 base damage reduced by ~15%
[Reaper] Dirge base damage reduced by ~15%
[Reaper] Fixed ranks of Dreadwake showing incorrect damage values and/or having disparities between ranks that showed no noticable difference
[Pyromancer] Omega Beam now properly pierces absorbs.
[Pyromancer] Pyromancy now works.
[Pyromancer] Draconic Hunger now works.
[Pyromancer] Death From Above now has a 1min cd down from 2min
[Pyromancer] Scorching Demeanor now also affects Breaths
[Cultist] Tree pathing has been adjusted with the above changes in mind
[Cultist] Netherstrike now properly pierces absorbs.
[Cultist] Herald of Yogg-saron no longer has hidden INT to Haste and INT to SP modifiers outside of the Cult Rituals talent.
[Cultist] Feeding Darkness mana regeneration is now logged.
[Cultist] Herald of the Depths now properly fully prevents any source of insanity generation.
[Cultist] Gaze of C'thun no longer fails to heal on a target affected by an immunity.
[Cultist] Entropic Slam now only drains Insanity for Godblade and Dreadnought specs
[Cultist] Eternal Tentacles is now Eternally Void and has Smite of the Empire synergy
[Cultist] Gaze of C'thun now has a 40 yd range baseline
[Cultist] Gift of C'thun now increases Shadow Damage and healing done
[Cultist] Twilight Initiate now augments Abyssal Reconstruction rather than all healing
[Cultist] Tentacle Time now has Smite of the Empire synergy
[Cultist] Mind Rot no longer increases periodic damage and now exclusively works with damage dealt by Darkwither
[Cultist] Wrath of the Black Empire now specifically requires 6 Void Runes
[Cultist] Darkwither no longer costs a Void Rune
[Cultist] Unbound Codex now allows you to refresh the duration of Darkwither
[Cultist] Yawning Decay now specifically procs off every 3rd Horrorbolt, but now deals increased damage over time
[Cultist] Psychic Leech removed
[Cultist] Dual Nightmare now also works with Wrath of the Black Empire
[Cultist] Succumb to Madness now works with Wrath of the Black Empire and Eldritch Blast
[Cultist] Feeding Darkness now only causes direct Shadow Damage dealt to have a chance to regain mana
[Cultist] Eldritch Devastation is now Sanity Tap
[Cultist] Call of N'zoth now causes Wrath of the Black Empire to trigger a Nightmare
[Cultist] Wrath of the Black Empire no longer generates Insanity, but now no longer has a cooldown or is guaranteed to critically strike
[Cultist] Abyssal Hunger now has Obliteration Beam and Darkwither synergy
[Cultist] Empire Commander now also gives Intellect
[Cultist] Veiled Knight now increases Physical Damage rather than all damage
[Bloodmage] Tree pathing has been adjusted with the above changes in mind
[Bloodmage] Fixed an issue where if you had Agony and Bloodborn up at the same time, Hematophage would not be an instant cast.
[Bloodmage] Cursed Guile (Cursed Form) now gives attack speed instead of haste.
Changements d'objets
Corrected an issue in which the Drape of the Horse was not able to have higher level enchantments applied.