
Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Talents & Compétences
[Bloodmage] Health Funneler now gives Dark Blessing synergy
[Bloodmage] Anguished now also affects Valanar's Vengeance and Cursed Fang/Finger of Agony, but no longer affects Atherann's Anguish
[Bloodmage] Blood Feast no longer clears Thirst/Insatiable
[Bloodmage] Valanar's Vengeance now has an 8 sec cd down from 20 sec
[Bloodmage] Embrace of the Vampyr now also increases the range of Rending Slash by 35 yds while active
[Bloodmage] Blood Parasites now gives Hematophage 5% increased crit and generates 3 rage on periodic critical strikes
[Bloodmage] Vampiric Fang and Embrace of the Vampyr now cost rage
[Bloodmage] Blood Banquet now grants Bloodborn
[Bloodmage] Blood Lord no longer grants additional stacks of Bloodsores
[Bloodmage] Redpox now increases the critical damage of Cursed Fang/Finger of Agony
[Bloodmage] Essence Harvester now also procs off of Cursed Fang/Finger of Agony
[Bloodmage] Dark Mending added as a switch node with Blood Pact
[Bloodmage] Barely Human now affects your next 2 Sanguine Ruptures or Claw Sweeps, up from 1
[Bloodmage] Lifedrinker is now usable on yourself
[Bloodmage] Lifedrinker is no longer in the class tree, Fleshweaver and Sanguine talents have been adjusted with this change in mind, Lifedrinker moved to the Fleshweaver tree
[Bloodmage] Atherann's Wickedness now gives 5% crit and critical damage down from 10%
[Bloodmage] Hemostasis is now an active instead of a passive
[Bloodmage] Finger of Agony now gives you an instant cast Hematophage
[Bloodmage] Finger of Agony now works with Endless Thirst and has been adjusted with this in mind for Sanguine players
[Bloodmage] Darkfallen's Embrace now works off Physical Damage taken instead of spell critical strikes
[Note] The goal with the above two changes is to keep the gameplay exactly the same, but to smooth out the early game pacing and ability acquisition, while debloating the tree
[Bloodmage] Vampiric Fang is now baseline at level 12 for Sanguine players
[Bloodmage] Shadow Hemorrphage is now an active called Hematophage, which does instant damage plus additional damage over time
[Bloodmage] Bloodmoon Blast now transforms into Atherann's Anguish for Sanguine players
[Sun Cleric] Solar Crash recoded to allow it to affect bosses by separating the slow from the damage component.
[Sun Cleric] Sun Clerics now learn Shoot.
[Sun Cleric] Judgement Day now works.
[Sun Cleric] Solar Scripture now properly reduces the cooldown on Solar Prayer.
[Sun Cleric] The rage generation on Valkryrie Sun Cleric's spec passive now also properly works.
[Sun Cleric] Valkyrie Sun Cleric spec passive now properly allows Glorious Execution to trigger Purging Flames.
[Sun Cleric] Glimmering Well no longer heals on cast.
[Barbarian] Axe Volley now properly generates threat and can engage enemies that are not in combat.
[General] The Enchanted Silk PvP 6 set now works!
[General] Stat conversion nodes for non-stance based classes (Cultist/Runemaster) have gone baseline
Général
The AoE damage reduction for melee players in M+ is now increased to 30% maximum from 15% static (always) but requires active use of melee abilities to maintain the full 30%.
[Pending Restart] - Fixed an issue where the Mythic Coin Cap was not increasing on Elune.
[Pending Restart] [Elune] Mortal Strike deals 15% reduced damage in PvP combat.
[Pending Restart] [Elune] Hateful Strike deals 15% reduced damage in PvP combat.
[Pending Restart] [Elune] Sunburst deals 15% reduced damage in PvP combat.
[Pending Restart] [Elune] Astral Plasma deals 15% reduced damage in PvP combat.
[Pending Restart] [Elune] Astral Flare deals 15% reduced damage in PvP combat.
[Pending Restart] [Elune] Unseen Assasin now reduces the damage of your Shuriken Toss and Deadly Throw by 30% up from 15% in PvP combat.
[Pending Restart] [Elune] Fixed a bug where Deadly Instinct was granting to much damage in PvP.
[Elune] Healing in Battlegrounds has been reduced by 5%.
[Elune] Conflagrate direct damage now deals 15% reduced damage in PvP combat.
[Elune] Fixed a bug where the Conflagrate damage over time dealt too low damage in PvP combat.
[Area-52] [Elune] Fixed a bug where Conflagrate was double dipping from PvE and PvP power. Its damage has been increased to compensate for this change.
[Elune] Blessed by the Sun no longer causes your Wrath to root in PvP combat but instead now applies Insect Swarm.
[Elune] Blessed by the Moon no longer causes your Starfire to Stun in PvP combat but instead now applies Moonfire.
[Elune] Vanish and Into Darkness now trigger a 20 second internal cooldown and cannot be used while the internal cooldown is active.
[Elune] Healing done while in Bear or Dire Bear form has been reduced by 50% in PvP combat
[Elune] Master of Kunai's increased damage to Glaive Toss or Shuriken Toss has been reduced from 10% to 5% in PvP combat.
[Elune] [Burst of Flames] Pyromancers Kindling increased damage to Pyroblast has been reduced from 8% to 2% in PvP combat.
[Elune] Annihilan Decimation now deals 15% reduced damage in PvP combat.
[Elune] Harbinger of Pestilence increased damage to Harbinger's Bile has been reduced from 90% to 45% in PvP combat.
[Elune] [Pyrolysis] Destructive Fire critical strike damage bonus has been reduced from 10% to 5% in PvP combat.
[Elune] Savage Blade now deals 15% reduced damage in PvP combat.
[Elune] Counterattack now deals 15% reduced damage in PvP combat.
[Elune] Mongoose Bite now deals 15% reduced damage in PvP combat.
[Elune] Deadly Instinct increased damage to Counterattack and Mongoose bite has been reduced from 10% to 5%.
[Elune] Combustion's increased critical strike damage bonus has been reduced from 75% to 50% in PvP combat.
[Elune] The Mythical Protector dungeon set bonus absorb effect has been reduced by 80% in PvP combat.
[Elune] Overwhelm now deals 15% damage in PvP combat.
[Elune] Bloody Maelstrom now deals 20% reduced damage in PvP combat.
[Elune] [Spartan Smash] The Skewered debuff increased damage to Colossus Smash has been reduced from 20% to 5%.
[Elune] [Harvester of Souls] The Fire and Shadow critical strike damage bonus from Harvester of Souls has been reduced from 40% to 10% in PvP combat.
[Elune] Hellish Pursuit now deals 20% reduced damage in PvP combat.
[Elune] Sphere of Annihilation now deals 30% reduced damage in PvP combat.
[Elune] Elemental Lord’s increased Shaman Shock damage has been reduced from 75% to 50% in PvP combat.
[Elune] Charged Ice critical strike damage bonus has been reduced by 50% in PvP combat.
[Elune] Booming Thunder’s increased damage to Earth Shock has been reduced from 3% per stack to 2% in PvP combat.
[Elune] Lava Beam now deals 30% reduced damage in PvP combat. This brings it in line with Chain Lightnings PvP mod.
[Elune] Smite now deals 30% reduced damage when cast via Surge of Light in PvP combat.
[Elune] Talonshrike’s increased damage to Raptor Strike, Counterattack and Mongoose Bite has been reduced from 20% to 5% in PvP combat.
[Elune] Fury of the Eagle now deals 20% reduced damage in PvP combat.
[Elune] Inner Hunt’s increased damage to Mongoose Bite and Counterattack has been reduced from 50% to 25% in PvP combat.
[Elune] Landshark now deals 20% reduced damage in PvP combat.
[Elune] [Bundle of Shurikens] Sharpened Glaives increased Glaive Toss damage has been reduced from 33% increased damage to 10% in PvP combat.
[Elune] Water nova now deals 10% reduced damage in PvP combat.
[Elune] Compound Shot now deals 15% reduced damage in PvP combat.
[Elune] Chaos Bolt now deals 15% reduced damage in PvP combat.
[Elune] Clean Pass now deals 20% reduced damage in PvP combat.
[Elune] Twilight Torture now deals 20% reduced damage in PvP combat.
[Elune] Mayhem now deals 20% reduced damage in PvP combat.
Changements d'objets
[Pending restart and cache clear] Fixed an issue where t he stats of Bloodforged Reclaimed Blade of the Frozen Sepulcher did not match its normal counterpart.
[Pending restart and cache clear] Adjusted the socket bonuses of the Netherfury gear to better correspond to the stats on the items.
[Pending restart and cache clear] Updated the socket bonus of Tidefury Helm to be more appropriate to the stats on the item.
Donjons & Raids
[Karazhan Crypts] Corrected an issue in which the Magna's Ward in the Dryn Miel encounter would sometimes briefly expire on players standing in the ward.
[Pending Restart] [Karazhan Crypts] Several dialogue lines that were missing from the Dryn Miel encounter will now play properly.
Général
[Pending Restat] [Elune] [Area-52] Summoned Creatures will no longer randomize in the Manastorm.
Talents & Compétences
[Elune] [Vessel of Destruction] - Fixed a bug causing Vessel of Destruction stacks to be possible to generate without having Fel Infused Weapon active.
Changements d'objets
[Pending Restart] Weapons from Karazhan Crypts will now properly sheath, rather than simply vanishing.
Donjons & Raids
[Pending Restart] Many green cone telegraphs in Karazhan Crypts and the Manastorm are now red to more clearly show that they are dangerous attacks which should be avoided.
[Pending Restart] [Magtheridon's Lair] [Magtheridon]: Magtheridon will now send Extra Raid Frames for his Hellfire Channelers. The 5th Channelers frame will be send when one of the others dies.
[Pending Restart] [Magtheridon's Lair] [Magtheridon]: Corrected an issue where Fel Portal's Fel Shock would not scale with certain types of damage modifiers.
[Pending Restart] [Magtheridon's Lair] [Magtheridon]: When Finger of Death jumps to another nearby target, it now increases damage flexibly, reducing as more players are in the raid.
[Pending Restart] [Magtheridon's Lair] [Magtheridon]: Fixed an issue where Finger of Death and Hand of Death would not scale with certain damage modifiers. Damage inflicted by these abilities now respects immunity effects.
[Pending Restart] [Magtheridon's Lair] [Magtheridon]: Manticron Cubes no longer increase the channelers' damage dealt upon completing the channel.
[Pending Restart] [Magtheridon's Lair] [Magtheridon]: Shadow Cage now increases Magtheridon’s damage taken by a flexible value, from 100% up to 500%, reducing as more players are present in the raid group.
[Pending Restart] [Magtheridon's Lair] [Magtheridon]: Magtheridon is now 100% more dramatic when being caged again.