
Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Général
[Elune] Fixed Frost bomb's PvP Mod, it was previously using the pre-merge values.
[Elune] Potion toss healing reduced by 50% while leveling in PvP Combat.
Général
[Pending Restart] - Fungal now applies a DoT effect. You can only have 1 dot effect applied meaning if multiple mushrooms are spawned from different NPCs, they are not overly punishing to deal with.
[Pending Restart] Healing in Battleground Combat reduced by 30% while leveling.
Fixed the PvP Mod on Mythical Protector. Increased its pvp mod from doing -90%, to -80%.
[Elune] Fixed a bug causing Explosive shot (Aimed shot) to not have the proper PvP Mod since merge. (It now mirrors Explosive shot's PvP Mod).
[Elune] Explosive shot damage reduced by 10% in PvP Combat
[Area-52 + Elune] Seal of Vengeance Damage increased by 10% in PvP Combat
[Area-52 + Elune] Seal of Righteousness increased by 10% in PvP Combat
[Area-52 + Elune] Seal of command increased by 10% in PvP Combat
The majority of Creature Mana burns will now have a cast time of 2.5 seconds or higher instead of 1s to 1.5 seconds to make it more rewarding to interrupt these spells.
Hurl Boulder from Maraudon Primordial Behemoth now has a slightly longer cast time and slightly smaller radius. But again it still smacks it is a giant flaming boulder that you can run away from, please run away from it.
[Requires Restart] Fixed an issue where EXP was not being increased in Manastorms properly based on map length.
Buffed Heirlooms to have better overall stats while leveling.
Marisa Du Paige in Manastorm's Blizzard now has a 3 second tick rate up from 1 second, but it still smacks so don't stand in it.
Fixed Skillcard Pack opening UI bug where it would only open 100 at a time.
Fixed issues with Mythic+ scaling being broken
Fixed a crash in Isle of the Forgotten God new map.
[Pending Restart] [Elune] Fixed a bug where the base health at level 60 was lowered by 400.
[Demon Hunter] Rain of Chaos is now Chaos Incursion
[Sun Cleric] Capstones adjusted
[Pyromancer] Firewall now reduces damage taken instead of granting haste
[Pyromancer] Capstones adjusted
[Barbarian] Capstones adjusted
[General] Added new cleansing/tremor analogue effects to Flameweaving, Vizier, Life, Reaper, Witch Doctor, and Moon Priest, and Blood Lust analogues to Ranger and Son of Arugal trees
[Necromancer] Fixed a bug where Abom Hook and Geist Command were not working
[Stormbringer] Static decay outside of combat happens at half the original pace.
[Stormbringer] Static no longer decays in combat.
[Chronomancer] Displacement tree adjusted slightly
[Chronomancer] Updated pet visual of Bronze Protector
[Chronomancer] Chronostasis cooldown increased to 20 sec up from 12 sec
[Starcaller] Moon Priest tree repathed slightly.
[Starcaller] Fully Cycle Full Moon value reduced to 30%.
[Starcaller] Healing Tides reduced to a 1 point node.
[Starcaller] Class tree adjusted slightly
[Starcaller] Mysticism and Call of the Huntress adjusted
[Starcaller] Moon Arrow now costs 20 energy baseline, talent that reduced its energy cost removed
[Starcaller] Meteor Shower now reduces cooldowns by 1 sec down from 2 sec
[Starcaller] Starcall is now targeted instead of ground targeted
[Pyromancer] Blazing Purge replaced Burning Vigil
[Venomancer] Scorpid Form will now work identically to Bear Form in regards to your health pool
Talents & Compétences
Tectonic Shockwave's CD was set to 30 seconds by mistake with the merge. This has been fixed and it's back to 16 seconds!
[Elune] Fixed a bug where Titan's Fury did not trigger from Titanic Strike.
[Elune] Fixed a bug where Psychic Horror, Death Coil, Wyvern Sting, Blind, Blinding Light, Petrification Totem, Ring of Frost and Repentance had their cooldowns increased.
Donjons & Raids
[Manastorm] [ Pending Restart] Surgeon Stitchflesh's experiments now properly scale with the player's level.
[Manastorm] Avatar of Hakkar start location improved to account for encounter length and added floating arrow above the ritual candles that begin the custom encounter to make it clear the braziers are not used.
Increased the size of the clickable Resonite Crystals in the Geolord Vek Manastorm encounter to make them more clear they can be interacted with and clickable through affixes.
Général
[Area-52] [Pending Restart] Blades of Blood duration increased from 3 seconds, to 5 seconds.
Talents & Compétences
[Pending Patch] Fixed a bug where Moonkin Form had an incorrect visual attached.
Général
[Area-52][Pending Restart] Fixed a bug causing Shadow Visons PvP Mod to not be applied while in arena combat. (The intended reduction is -20%)
[Area-52][Pending Restart] Fixed a bug causing Shadow Visons PvP Mod to not be applied while in arena combat. (The intended reduction is -20%)
[Area-52] [Pending Restart] [Darkmaster] you now gain 2 stacks of Harvested Essence in PvP Combat.
[Area-52] [Pending Restart] Astral Tempest now grants 2 stacks in PvP Combat.
[Area-52] [Pending Restart] Overloaded Froststorm now grants 2 stacks in pvp combat.
[Area-52] [Pending Restart] New moon now grants 2 stacks in pvp combat.
[Elune] Potion toss healing reduced by 20% while Leveling in PvP Combat. (Unchanged for 60-70)
Général
[Elune] Penitent Burst damage reduced by 15% in PvP combat.
[Elune] Healing done while set to spirit allocation has been reduced by 20% in Battleground combat. (Healing in general is going to be going through some major tuning in pvp through the week.)
+ [Elune] [Pending Restart] Frozen Chaos reduces the damage of chaos bolt against players by 5% (instead of increasing damage by 5%).
[Pyromancer] New node added to the Incineration tree: Magnitude 10
[Elune] [Pending Restart] Splintered chaos reduces the damage of chaos bolt against players by 5% (instead of increasing damage by 5%).
[Pyromancer] Spirit of Flame adjusted
[Pyromancer] Slagmend is now baseline instead of learned with the Flameweaving spec passive
[Starcaller] Hand of Elune is no longer usable while moving
Général
[Area-52] Serpent Strike damage increased by 15% in PvP Combat.
[Knight of Xoroth] Burning Rage now works with Roots and not Stuns, and its cooldown is now 45 sec down from 1min
[Guardian] Shake It Off now has half the original cooldown, but doesn't remove stuns
[Starcaller] Starsunder SP scaling increased by 5%, mana scaling reduced by 0.8%
[Starcaller] Astral Onslaught value reduced by 10%.
[Starcaller] Astral Blade mana scaling reduced by 4% and SP scaling increased by 8%.
[Starcaller] New node Omnipresent Moon added to a switch with Moonmancer.
[Starcaller] Moonmancer and Elune's Blessing have been swapped.
[Starcaller] New node Arrows In The Night added to a switch node with Astral Arrowheads.
[Starcaller] Sentinel's Focus reworked.
[Starcaller] New node Call Upon The Stars added to switch node with Falling Stars.
[Starcaller] Eye of Elune value increased by 10%.
Général
[Elune][Pending Restart] Titan's Grip PvP Mod ahs been removed.
[Elune][Pending Restart] Damage taken in PvP Combat Reduced by 20%.
[Elune][Pending Restart] Adjusted the individual PvP mods of spells to match the resillient constitution update.
[Cultist] Tentacular moved to the class tree
[Cultist] Seething Void now works with Gaze of C'thun
[Cultist] Spellshift reworked
[Cultist] Hammer of Twilight adjusted
[Cultist] Netherstrike is now a Void Rune spender
[Cultist] Reaving Blade now generates Void Runes
[Cultist] Reaving Blade now has a 6 sec cooldown baseline
[Reaper] Harvest tree adjusted
[Pending Restart] Silent Fang Silence no longer works in PvP combat.
[Area-52] [Titanic mutilate][PendingRestart] No longer increases the damage of Whirlwind in PvP Combat.
[Area-52] Whirlwind Damage Reduced by 5% in PvP Combat.
[Area-52] Rampant Tornado [Windrager] PvP Mod Removed (Damage increased by 30% in Battleground combat, 5% in Arena combat).
[Area-52] Whirlwind Damage reduced by 10% (Main hand , and Offhand) in PvP Combat.
[Reaper] Domination spec capstones adjusted, and tree pathing adjusted slightly
[Reaper] Limbo now only applies Underwalk through the Unseen Threat talent, instead of baseline
[Son of Arugal] Essence Harvester now also works with Sanguine Rupture
[Son of Arugal] Shadow Strength reworked.
[Son of Arugal] Black Guard now grants fear immunity instead of granting additional rage on being hit.
[Primalist] New node Rock Your World added to Mountain King capstone.
[Primalist] Effects which rely on parry now proc from any avoidance type.
[Primalist] Rock Barrier no longer stacks, recharge time halved.