
Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Général
[Area-52] Dragon's Roar Damage increased by 20% in PvP combat.
[Area-52] Draconic slam Damage reduced by 10% in PvP Combat.
[Area-52] Bloodthirst damage increased by 12% in PvP Combat.
[Area-52] Frostbrand weapon Damage increased by 10% in PvP combat.
[Area-52] Flametongue Weapon Damage increased by 5% in PvP Combat.
[Area-52] Empowered stormstrike damage increased by 3% in PvP Combat.
[Area-52] Wind Strike damage increased by 12% in PvP combat.
[Area-52] Damage taken by pets reduced by 15% in PvP Combat.
[Area-52] Magma slash damage reduced by 30% in pvp combat. (Magma pet)
[Area-52] Sword Specialization damage reduced by 15% in PvP
[Area-52] Mortal Strike damage increased by 15% in PvP Combat.
[Elune] Shadowburn Damage reduced by 5% in PvP combat.
[Elune] Shadow Wastebolt damage reduced by 5% in PvP Combat.
[Elune] Twilight Shock damage reduced by 8% in PvP Combat.
Talents & Compétences
[Elune] - [Area-52] - Blessing of the Eternals now increases your critical strike chance with all Ranged, Melee and Spells instead of just Spell critical strike chance.
[Elune] - [Area-52] - Backlash now increases your critical strike chance with all Ranged, Melee and Spells instead of just Spell critical strike chance.
[Elune] - [Area-52] - Dreamstate now increases your critical strike chance with all Ranged, Melee and Spells instead of just Spell critical strike chance.
[Elune] - [Area-52] - Lunar Guidance now increases your critical strike chance with all Ranged, Melee and Spells instead of just Spell critical strike chance.
[Elune] - [Area-52] - Healing Grace now increases your critical strike chance with all Ranged, Melee and Spells instead of just Spell critical strike chance.
[Elune] - [Area-52] - Master of Elements now increases your critical strike chance with all Ranged, Melee and Spells instead of just Spell critical strike chance.
[Elune] - [Area-52] - Killer Instinct now increases your critical strike chance with all Ranged, Melee and Spells instead of just Melee spells and abilities.
[Elune] - [Area-52] - Arcane Instability now increases your critical strike chance with all Ranged, Melee and Spells instead of just Spell spells and abilities.
[Elune] - [Area-52] - Winter's Chill now increases your critical strike chance with all Ranged, Melee and Spells instead of just Frost spells and abilities.
[Elune] - [Area-52] - Unyielding Faith now increases your critical strike chance with all Ranged, Melee and Spells instead of just Holy spells and abilities.
[Elune] - [Area-52] - Shattered Barrier now increases all damage done instead of just Magic damage.
[Elune] - [Area-52] - Arctic Winds now increases all damage done instead of just Frost damage.
[Elune] - [Area-52] - Focused Power now increases all damage done instead of just Holy Shadow damage.
[Elune] - [Area-52] - Malediction now increases all damage done instead of just Magic damage.
[Elune] - [Area-52] - Crusade now increases all damage done instead of just Physical Holy damage.
[Elune] - [Area-52] - Intensity now increases all damage done instead of just Magic damage.
[Elune] - [Area-52] - Chilled to the Bone now increases all damage done instead of just Frost damage.
[Elune] - [Area-52] - Playing with Fire now increases all damage done instead of just Magic damage.
[Elune] - [Area-52] - Enhanced Weapon Mastery now increases all damage done instead of just Physical damage.
[Elune] - [Area-52] - Darkness now increases all damage done instead of just Shadow damage.
Site Internet
Created new tool that will help track major developer responses in any channels. Currently the format is still TBD but the tool is already live (visit the new channel dev-reply-tracker. If you choose to subscribe to the channel, all the posts will also automatically be sent to your own Discord servers!
Général
Fixed a bug where the prizes for the Lottery reverted to only [Sigil of Goldilocks] + Gold prize, it'll now change each week as intended in previous iteration of the feature and this week is no longer Sigil of Goldilocks.
[Pending Restart] Fixed a bug where the prizes for the Lottery reverted to only [Sigil of Goldilocks], it'll now change each week as intended in previous iteration of the feature. Note: The current prize is wrong and won't be Goldilocks again until server is restarted on both realms.
[Starcaller] Moonflow SP scaling increased by 10%.
[Starcaller]Lunar Prophecy effect increased to 5 from 3.
[Necromancer] Mucksplosion now has minor SP scaling.
[Witch Doctor] Voodoo Serpent Beam healing reduced by 8%.
[Witch Doctor] Hex of Death mana cost reduced by to 12% down from 16%.
[Witch Doctor] Binding of G'huun now has a 1 second cast time.
[Son of Arugal] Atherann's Anguish damage reduced in PVP.
[Runemaster] Glyphic Ruin cast time increased by .5 sec.
[Runemaster] Glyphic Infusion now has a 1 second cast time.
[Runemaster] Unleashed Frost Glyph slow reduced by 10%.
[Runemaster] Warp CD increased by 5 sec.
[Ranger] Devastating Wounds now allows your dots to benefit from spell haste and not critically strike
[Venomancer] Mass Injection now also dispels a magic effect
[Venomancer] Nesting adjusted
[Venomancer] Reduced the range of Skitter
[Tinker] Invention Tinker spec tree adjusted for better pathing and clarity
[Tinker] Increased the cooldown of Antimagic Grenades to 2min up from 1.5min
[Tinker] Resourceful Tech adjusted
[Tinker] New ability added to Invention: Build: ZIGGI-6K
[Tinker] New ability added to Invention: Overcharge
[Tinker] Scrap Slam and Spanner Smash are now on the same gcd apart from the others
Site Internet
[Web] We have included an unpacked variant of the launcher for users who encounter problems with the installer. Please note that this alternative version does not include features such as automatic updates and the installation of missing Visual C++ Redistributable packages. The primary goal of providing this unpacked version is to help users quickly get the launcher up and running if they face difficulties with the standard installer.
[Launcher] Removed unnecessary additional modals popping up when pressing Repair button.
[Launcher] The downloader will now kill the client, if it is running during download and is locking files from being updated.
[Launcher] Fixed an issue with download status reactivity. This notably fixes the "Seeding" visual bug (that disappears if you change tab).
Général
[Elune] Shadowburn Damage reduced by 5% in PvP combat.
[Elune] Shadow Wastebolt damage reduced by 5% in PvP Combat.
[Elune] Twilight Shock damage reduced by 8% in PvP Combat.
[Ranger] Hawkeye tick rate increased to 3sec from 2sec
[Chronomancer] All trees adjusted for better pathing and clarity
[Chronomancer] All capstones adjusted
[Chronomancer] Improved Temporal Focus removed
[Chronomancer] Increased the base duration of Temporal Focus by 2 sec
[Chronomancer] Decomposition moved to the class tree, swapped with Chronobeam
[Chronomancer] Accelerate and Twist of Fate removed from Artificer, replaced with Sands of Time and Everlasting
[Chronomancer] Timeway Blast reworked
[Chronomancer] Pendant of Time added to Duality
[Sun Cleric] Wake reworked
[Sun Cleric] Blessed Hammer adjusted
[Sun Cleric] Stay of Execution adjusted
[Sun Cleric] Stand Against Darkness adjusted
[Sun Cleric] Atone, Or Else adjusted
[Sun Cleric] Seraphim capstones adjusted
[Sun Cleric] New ability in Valkyrie: Light's Vengeance
[Sun Cleric] Gleam adjusted
[Sun Cleric] Light of the Valkyr adjusted, renamed
[Sun Cleric] Light of the Valkyr moved to Seraphim tree
[Sun Cleric] Seraphim Stride moved out of capstones, now pickable
[Cultist] Dark Word target count reduced to be in line with other heals.
[Cultist] Twilight Initiate unintentionally increasing critical strike chance removed.
[Cultist] Per level value of Edicts fixed to start scaling at aquisition level instead of level 1.
[Cultist] Fixed a bug where Void shield was getting lower scalings above rank 1
[Cultist] Abyssal Strike now does Physical Damage instead of Shadowstrike
[Primalist] Hammer of Life moved up from capstones in the Life Primalist tree and turned into an active, swapped with Hand of Neptulon
[Tinker] Increased the base scaling of Spanner Smash
[Ranger] Set Up reworked
[Ranger] Lethal Cunning no longer gens 5 Archery Points all at once
Général
[Elune] Circle of healing healing increased by 10% in PvP Combat.
[Pending Restart] Throwing Specialization increases the range of Shuriken Toss by 3/6 Yards (up from 2/4)
[Area-52] Blood Arrow Direct damage reduced by 3% in PvP Combat.
[Runemaster] Primordial Energy adjusted to no longer work with Spellwrath
[Runemaster] Rune-Etched Blades adjusted
[Sun Cleric] Guidance: Touch of Light adjusted