
Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Général
[Area-52] Hammer of Wrath Damage increased by 10% in PvP Combat.
Quêtes
[Elune] [Pending Restart] Fixed an issue where "Hero's Call" raid quests were not displaying on the Call Board.
Général
Fixed an issue where Molten Core was still requiring attunement with Blackwing Lair (the next raid tier) being available.
Increased the drop chance of Mythic BWL gear from the Mythic Blackwing Lair cache.
[Requires Launcher Update] Battle Horn now has a sound again! Also has an additional visual effect.
[Pending Restart] Tree of Life will no longer be removed when using Demonic Rune, Dark Rune, Battle Horn or Blazing Emblem.
[Witch Hunter] Class tree adjusted for better pathing and clarity
[Witch Hunter] Ricochet now costs 20 rage down from 40
[Witch Hunter] Omen of Tormment now only reduces the cost of your next spell by 20% down from 100%
[Witch Hunter] Crippling Bolt removed
[Witch Hunter] Heartless no longer gives crit and instead allows Heartstop Bolt to reduce healing received
[Witch Hunter] Heartstop Bolt now refreshes the duration of Tormentor Bolt
[Witch Hunter] Heartstop Bolt is now a 1 point node
[Witch Hunter] Escape Artist is now a choice node with Pursuit
[Witch Hunter] Acrobat now gives 40% movement speed up from 20%
[Witch Hunter] Create Distance switched with Alertness
[Witch Hunter] Darken the Skies is no longer a capstone, is now in the Boltslinger tree, and has been adjusted
[Witch Hunter] With Style adjusted
[Witch Hunter] Subdue now stuns for 4 sec, but only once
[Witch Hunter] Repeater Bolt now has a 6 sec cooldown up from 2 sec
[Witch Hunter] Repeater is now Repeater Bolt and benefits without ambiguity from all talents mentioning bolt
[Witch Hunter] One Shot reworked
[Witch Hunter] Darkbane no longer stacks
[Witch Hunter] Witchbane reworked
[Witch Hunter] Witchbane switched with Darkslayer Bolt
[Witch Hunter] Heartstop Bolt now has a 6 sec cooldown
[Witch Hunter] Witching Bolt no longer drains mana and instead has Tormentor Bolt synergy
[Cultist] Entropic Slam now reduces Insanity baseline
[Cultist] Wrathful Slam no longer reduces the cooldown of Entropic Slam
[Cultist] Eldritch Swiftness now reduces the cooldown of Entropic Slam
[Cultist] The Final Hour added to the Dreadnought tree
[Cultist] Nether Drain added to the Dreadnought tree
Changements d'objets
Unrefined High-Risk materials now stack up to 10, increased from 5 for both level 60 and level 70 materials. This will account for the higher drop rates that were introduced in the past and allow for longer farming sessions. (Pending restart)
Général
[Demon Hunter] Twin Slice now generates 6 rage.
[Demon Hunter] Warlock's Bane combo now starts with Doomglaive.
[Demon Hunter] Problem with Slaying Demon Form preventing regeneration of Felfury resolved.
[Primalist] Primalist can no longer equip shields.
[Runemaster] Improved Pyrostrike and Arcane Arsonist swapped.
[Runemaster] Improved Pyrostrike now a one point node with reduced effectiveness from the previous maximum.
[Runemaster] Prost Prison DR fixed.
[Runemaster] Runemasters receiving an additional unindended crit mod fixed.
[Runemaster] Glyphic Ruin is now a 1 second cast but not interrupted by movement.
[Runemaster] Phase Rush stacks reduces to 2.
[Runemaster] Phase Rush can now correctly trigger from Unleash Runes.
[Runemaster] Chaotic Good no longer increases crit damage mod, now instead grants additional SP based on intellect.
[Runemaster] Unleashed Glyphs SP scaling increased.
[Runemaster] Spellsling and Spellwrath causing GCD on interruption fixed.
[Runemaster] Glyphic Ruin going through reflects and immunities fixed.
[Runemaster] Arcane Student now additionally reduced the cooldown of Thaumaturgy by 2 sec.
[Runemaster] Runed Cascade and Primordial Pulse cast range increased to 40yds.
[Chronomancer] Cast time of Do Over reduced by 2 sec baseline
[Chronomancer] Saviour adjusted
[Chronomancer] Reverse Wound now only extends the duration of Accelerated Recovery when you take the Saviour talent
[Chronomancer] Chronostasis now only slows baseline and its secondary effect is now part of the Unmaker of Realities talent
[Chronomancer] Chronicler now increases spell damage instead of Spirit and Intellect
[Chronomancer] Accelerated Recovery no longer increases healing done to an ally baseline
[Chronomancer] Rapid Processing no longer alters tick rate and instead causes Accelerated Recovery to increase healing done to an ally
[Chronomancer] Accelerated Recovery now ticks every 2 sec instead of every 3 sec
[Chronomancer] Time Out! swapped with Dimensional Phasing, Dimensional Phasing removed
[Chronomancer] Buy Time swapped with Empowerment
[Chronomancer] Improved Reverse Wound is now a 1 point node
[Chronomancer] Cooldown of Disc of Legend reduced by 2 sec
[Chronomancer] Discs upon Discs removed
[Chronomancer] Twist of Fate no longer reduces hit chance
[Chronomancer] Word of Balance: Guard switched with Keep Accelerating
[Chronomancer] Mark of Order is now a choice node with Timeline Tether
[Chronomancer] Carbon Dating is now a 1 point node
[Chronomancer] Orbtwister adjusted
[Chronomancer] Time Loop removed
[Chronomancer] Quickspell adjusted
[Chronomancer] Displacement and Artificer now get their pets from their spec passives
[Chronomancer] Future Vision reworked
[Guardian] Fixed a bug where Vanguard Guardians were not getting their threat bonus through their spec passive
[Venomancer] Nesting adjusted
[Venomancer] Skitter swapped with The Old Kingdom
[Venomancer] Cocoon now has a 45 sec cd down from 1min
[Primalist] Geode Barrage is now learned at level 1
[Tinker] Reduced the AP scaling of Handcannon by 30%, but it now has SP scaling
[Tinker] Base damage of Rockadier reduced slightly
[Tinker] Base damage of Boomshot reduced slightly
[Monk] Improved Benediction switched with Power of Prayer
[Guardian] Motivation: Guardian's Might now increases Strength and Stamina instead of attack power
[General] Trees have been adjusted with the above changes in mind for applicable classes
[General] Dispels have been split where applicable. Only healer specs will have access to Magic dispels with the current exception of Monk. Classes with healer specs have had their original dispel converted to a disease, poison, or curse dispel.
[General] Battle Ressurects will not be baseline for the class they exist in and not in class trees
[General] Disarms will now be in class trees and not spec trees
[Area-52] Explosive shot damage increased by 10% in PvP combat.
[Area-52] [Darkmaster] Necromancer's touch now increases damage dealt by 6% (up from 5%) per stack In PvP Combat..
[Area-52] Assuaging Shadow's now applies 3 Shadow marks to players. (up from 2).
[Area-52] Ambush damage increased by 5% in Arena PvP Combat.
[Area-52] Molten Earth damage increased by 19% in PvP Combat.
[Area-52] Shurikan Toss damage increased by 15% in PvP Combat.
[Area-52] Shadow Dagger Damage increased by 10% in PvP Combat.
Talents & Compétences
These changes will ensure these items remain powerful while removing the exploitable hidden interaction with Wild Imps. These changes will go out on Monday.
- The Arcanite Dragonling trinket now also passively grants 10 critical strike rating and 8 haste rating while now being able to roll a bigger and stronger range of random stats.
- The Flame Buffet debuff from Arcanite Dragonling now instead increases the fire damage of the Dragonling itself by 50% per stack. Stacks up to 5 times.
- Searing Needle proc now instead increases your critical strike chance against the target by 1%
Fixed an issue where the procs from Searing Needle and Arcanite Dragonling granted an absurd amount of power in certain scenarios. These procs used to be exploitable, contributing to a handful of players getting insane outlier performance from their Wild Imps when used with these effects. That problematic behavior has been replaced and the items have been buffed:
Donjons & Raids
[Pending Restart] [Shadow Fang Keep] [Archmage Arugal] Updated the Curse of Arugal to use new Mind Control logic.
Quêtes
[Pending Restart] The questline for the epic paladin mount is now available to Night Elf and Gnome characters.