
Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Général
[Starcaller] New active ability: Flash Flood
[Starcaller] New active ability: Coilfang Cascade
[Starcaller] Overflow no longer restores mana baseline, it is now part of the Rushing Waters talent
[Starcaller] Deluge removed from the game
[Starcaller] Whirlpool is now Rushing Waters and augments Overflow
[Starcaller] Improved Torrent now also increases the damage dealt by Shark Attack
[Starcaller] Azshara's Command is now Terror of Zangar and gives the Chum the Waters effect, including on Moon Arrow
[Starcaller] Twin Rivers node added that gives more Water Bolt synergy
[Starcaller] Tides Starcaller spec passive now only augments spells that cost mana, instead of the cost of all spells
[Starcaller] Baseline knockback outside of High Tide of Crashing Wave increased slightly
[Starcaller] Adjusted the vfx of Water Bolt and increased its missile speed slightly
[Starcaller] Pond now has a 10 sec cd up from 0
[Starcaller] Curse of the Sea Witch now roots for 3s baseline
[Starcaller] Cooldown of Surge reduced to 1min from 1.5min
[Starcaller] Sliptstream's cooldown is now 15 sec baseline from 20
[Starcaller] Water Bolt now has a 1.5 sec cast time baseline
[Starcaller] Water Bolt now has a 40 yd range down from 45 yds
[Starcaller] Moon Touch now increases healing by 10% up from 8%
[Starcaller] Deep Oceans now increases critical strike chance by 5%, down from 8%
[Cultist] Class tree re-arranged slightly to account for the above new talent
[Cultist] Abyssal Reconstruction now only reduces damage taken if you take a new talent called Into the Abyss in the class tree
[Primalist] Cave Dweller now allows Cave In to silence affected targets for a short duration
[Primalist] Cave Dweller no longer increases range
[Primalist] Tremor Sense now increases the range of Stoneslam to 40yds up from 30
[Primalist] Geomancy spells now have a 40yd range baseline, up from 30
[Reaper] Requiem now costs health
[Reaper] Scaling of Reap increased slightly
[Reaper] Domination spec tree capstones adjusted
[Reaper] Into the Shadowlands reworked to give Shadowbound synergy instead of 3% dodge chance
[Reaper] Shadowbound is now an active ability in the class tree with a Soul Infusion effect
[Son of Arugal] Bloodwell Eruption and Fleshweaver now have stance requirements
[Son of Arugal] Fixed a bug where Finger of Agony ranks 2-4 had an incorrect range
[Son of Arugal] Bloodmoon Blast now has a 40yd range
Talents & Compétences
[Pending Restart][Elune] Fixed a bug where Arctis and Fuego could have their cooldowns reset by unintended interractions.
Général
[Witch Hunter] Rearranged 1-9 spell acquisition for WH
[Witch Hunter] Flintlock Shot is now top of the class tree for WH
[Witch Hunter] Shadowblast is now a core spell for WH at level 3
[Witch Hunter] Improved Shadowblast now reduces its cooldown by 4 sec up from 3 sec
[Witch Hunter] Fixed a bug where Shadowblast's cooldown was not displaying correctly
[Witch Hunter] Blasting Powder is now granted by Shadowblast instead of Flintlock Shot
[Witch Hunter] Fixed a bug where Quickdraw would reset the duration of Blasting Powder
[Witch Hunter] Inner Darkness renamed to Darksight
[Witch Hunter] Enhanced Bolts now specifies that it only triggers from direct damage dealt by Bolts
[Witch Hunter] Enhanced Bolts now stacks 5 times and buffs by 5% instead of 20 times buffing for 2%
[Witch Hunter] Fixed tooltip of Subjugate
[Witch Hunter] Fixed debuff tooltip of Repulsion
[Witch Hunter] Dreadwave renamed and re-iconed to Repulsion
[Witch Hunter] Added a placement VFX for Shadow Trap
[Witch Hunter] Fixed tooltip of Spreadwave
[Barbarian] Reckless Manuever is now Endless Fury, and now restores hp overtime as well as gives movement speed
[Sun Cleric] Fixed a bug where Path of Glory didn't work with some abilities as intended
[Sun Cleric] Radiant Flame now has a 30yd range, down from 40yd
[Guardian] Gladiator's Net now has a 12 sec cooldown up from 10
[Son of Arugal] Finger of Death choice node added to Torture, giving a way to stun through use of Finger of Agony
Talents & Compétences
[Pending Restart] Fixed an issue where the global cooldown of Bloodthirst would sometimes stay at 1.5 sec even when it was lowered via buffs.
[Pending Restart] [Elune] Fixed a bug where Battle Charge did not share cooldown with Charge.
[Elune] Fixed a bug where Battle Charge was missing its PvP Mod. The PvP mod is 0.7.
[Area 52] Execute now deals 10% less damage versus players.
Corrected a tooltip on Arcane Clearcasting talent to correctly state that the proc happens on spell casts, not damaging hits.
Corrected a tooltip of Elemental Focus to correctly mention that it reduces resource cost by 50%, not only mana cost.
Général
[General] Fixed all tooltips to be accurate regarding spells that referenced spell power, but only affected spell damage
[Venomancer] Fixed Mycelial Synchronization Rank 2
[Venomancer] Fixed Advisor's Perfidity
[Stormbringer] Fixed Updraft breaking on first instance of damage
[Stormbringer] Fixed Hurricanes increasing Gale Winds duration by 4 sec rather than 2 sec
[Necro] Summoning Preparation (the decrease to summon times after respawning) now only applies to Necromancer characters
Shadow Kindling is now a buff applied to the player. This will allow this talent to be used in faster paced content like Manastorm and Mythic+.
Burst of Flames is now a buff applied to the player. This will allow this talent to be used in faster paced content like Manastorm and Mythic+.
Fixed a bug where Unleashed Fuego could hit targets before Fuego, this circumvented consuming pyroblast procs allowing it to gain twice the benefit from modifiers.
Fixed a bug where Fireblast was proccing Gathering Will.
Talents & Compétences
[Elune] Fixed a bug enabling Hurricane Strike to trigger Rampant Tornado without knowing the talent.
Fixed an issue where Recovering Prayer was not lowering the cooldown of Prayer of Preservation. (pending restart)
Donjons & Raids
[Pending Restart][Mythic Dungeons & Manastorm][Uldaman] Lowered the base damage of the Stone Keepers Self destruct by 33%.
[Pending Restart][Mythic Dungeons & Manastorm][Uldaman] Fixed an issue where the Fireball cast by Geomancers did not have correct level scaling.
[Pending Restart][Mythic Dungeons & Manastorm][RFK] Amnennar the Coldbringer - Fixed an issue where the Frost Nova was scaling from level 20 instead of 60. This has reduced the base damage in Mythic by ~70%
Enchantements Mystiques
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[Elune] [Area 52] [T.N.T] Now increases the damage of Explosive Shot, Explosive Trap, Black Arrow and Immolation trap by 4/8/12%, from 3/6/9%.
[Elune] [Area 52] [Poisons] Increased the attack power and spell power scaling of Instant, Deadly and Wound Poison by 5%.
[Elune] [Area 52] [Mortal Shots] now increases the critical strike damage of your ranged hunter abilities by 7/14/20% up from 5/10/15%.
[Elune] [Area 52] [Gloomblade] The Weapon % damage of Gloomblade has gone from 150% to 140%, and its on-hit has had its scaling reduced by 8%.
[Elune] [Area 52] [Ferocity] now increases the critical strike chance of your Tamed Pet by 5%/10%/15% up from 3%/6%/10%.
[Elune] [Area 52] [Dark Hunting] Increased the Hunter shot damage increase from Dark Hunting by from 4/8% to 5/10%.
[Elune] [Area 52] [Aspect Mastery] now increases the attack power bonus of Aspect of the Hawk by 40%/80% up from 30%/60%.
[Elune] [Area 52] [Animal Handler] now increases the attack power of your Tamed Beast by 6%/12% up from 5%/10%.
[Elune] [Area 52] [Abiding Fel Energy] Increased the scaling of Abiding Fel Energy by 30%.
[Area 52] [Zandalari Windreaver] Zandalari Glaive now deals 25% reduced damage each time it bounces.
[Area 52] [Verdant Convergence] The Lightning Bolt and Chain Lightning damage increase from Nature's Grace has been reduced to 15%. Down from 25%.
[Area 52] [Titanic Mutilate] Increased the weapon damage of Titanic Mutilate to 120% up from 110%.
[Area 52] [Spell Shredder] Increased the scaling of Spell Shredders by 5%.
[Area 52] [Spell Shredder] Increased the Elemental damage gained from Elemental Rend from 10% to 12%.
[Area 52] [Son of Gruul] Increased the strength gained from Seething Growth from 1% per stack to 2% per stack.
[Area 52] [Son of Gruul] Increased the weapon damage of Hateful Strikes by from 90% to 100%.
[Area 52] [Shadow Visions] Reduced the shadow damage increase from Engulfing Shadows from 10% to 8%.
[Area 52] [Seething Flames] Increased the base damage and scaling by 10%
[Area 52] [Razor Claws] Razor Claws now increases the damage dealt by Bloodthirst by 10% per stack up from 5% per stack.
[Area 52] [Razor Claws] Increases damage of your Rip and Rake by 55%. Up from 45%.
[Area 52] [Razor Claws] Tiger’s Fury damage increase is doubled and its duration increased by 2 seconds.
[Area 52] [Predator's Wrath] Wrathful Strikes now increase the damage of Wrath by 60% from 50%.
[Area 52] [Predator's Wrath] Increased the scaling of Predator's Wrath by 10%.
[Area 52] [Overloaded Froststorm] Increased the damage of Overloaded Froststorm by 10%.