
Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Général
[Reaper] Reave cooldown is now 15 seconds baseline
[Reaper] Soul spec tree adjusted
[Reaper] Sanguine Soldier moved to Extinctions place in the class tree
[Reaper] Extinction adjusted and moved to the Harvest tree
[Requires Restart] Fixed an issue where Manastorm Vortex would literally pull you through walls. Terrifying
Scroll of Fortune quests now cap at 3k Marks of Ascension down from 5k. They also now increment by 50 per down from 100.
Talents & Compétences
[Pending Restart] Fixed an issue where the Tactical Mastery stagger effect wouldn't work while Swashbuckling.
Fixed an issue where stagger wouldn't work for Captain's Resolve.
[Pending Restart] [Elune] Fixed an issue where Predatory Strikes and Nature's Alacrity was not reducing the cast time of Mass Razorlash.
[Pending Restart] [Elune] Razorlash is now usable while shapeshifted.
[Pending Restart] [Elune] Fixed an issue where Hydra's Sting did not increase the targets of Serpent Sting while Medicinal Sting was learned. (Hydra's Sting still won't affect Medicinal Sting.) Also corrected the tooltip. as it hits 4 additional enemies, not 5.
[Elune] Fixed an issue where Elemental Immolate rank 2 was not available to learn.
[Elune] Fixed an issue where Water Nova was not usable while shapeshifted.
Site Internet
[Launcher] Added module version.
[Launcher] Fixed missing active link highlights.
[Launcher] Prevented disabled modules from showing up, and if it's installed will bring up with message of Deprecated
[Launcher] Fixed toast notifications.
Général
[WeakAuras] Added a load option for In Manastorm
[Requires Restart] Increased Mark of Ascension gain from first time completion of Manastorm Levels by 50%.
Fixed an issue where some items were not scaling from Adventurer's Cache.
[Requires Restart] Added Tome of Lock Pick to Adventure mode rewards, so you can unlock this utility without spending AE.
Added a PvP mod that went missing from the Legacy of the Arcanist Proc. (0.42 pvp mod).
After prestiging, you now unlock all level 1 skillcards which can be used to basically freepick starters, see video.
Added Silas Darkmoon and Burth to the exits of every Start Zone to give you access to scrolls sooner and teach new players about scrolls of fortune.
Talents & Compétences
[Pending Restart] Fixed an issue where Frostflame Shock was not castable while moving when made instant via Frostflame Brain Shock.
[Pending Restart] Feral Shadow Charge will now always spawn the area effect at your target.
Fixed an issue where Arcanist's Explosion would prevent the use of Arcane Explosion.
Fixed an issue where Wave of Despair shared cooldown with Blast Wave.
[Pending Restart][Critical Prism] Critical Prism talent now makes your Ice Prism able to crit.
[Pending Restart] Fixed an issue where Corrupting Shadows did not work with Twilight Shock. It will now trigger even if Corruption is not learned and it can also trigger Jadefire Corruption if learned.
[Pending Restart] Fixed an issue where Hydromancer would not trigger the Electrocute incapacitate.
Corrupted Shiv will now apply Corruption, even if it's not learned. It can now also apply Jadefire Corruption if learned. (But only one Corruption spell at a time.)
Fixed an issue where Blades of Blood did not trigger. It will now also apply Rend, even if it's not learned.
Fixed an issue where Draining Strikes did not work.
[Pending Restart] Fixed an issue where Shimmer was not usable while casting.
[Pending Patch] [Pending Restart] [Elune] [Venomous Fury] Fixed an issue where rank 3 and onwards were not available at the correct levels; all ranks now match Ferocious Bite for when they're made available.
[Pending Patch] [Elune] [Water Nova] Updated the tooltip of Water Nova to reflect that it is now usable while Shapeshifted.
[Pending Patch] [Elune] [Razorlash] Updated Razorlash; it is now castable while shapeshifted into Cat and Bear forms.
[Pending Patch] [Elune] [Mass Razorlash] Is now usable in Bear form and will be made instant cast by Predatory Strikes.
[Pending Patch] [Elune] [Atal'ai Totem] Fixed an issue where the tooltip would not update the damage for each rank.
[Pending Restart] [Elune] [Compound Power] Fixed an issue where abilities cast in a close window could sometimes fail to award the correct number of combo points.
[Pending Restart] [Elune] [Sinister Transfusion] Fixed an issue where Sinister Transfusion could sometimes not apply to certain Tamed Beasts.
[Pending Restart] [Elune] [Energized Judgements] Fixed an issue where Energized Judgements could not trigger without having a 2-handed weapon equipped.
[Pending Restart] [Elune] [Rushed Judgement] Fixed an issue where Judgement of Fervor could not trigger Rushed Judgement.
[Pending Restart] [Elune] [Gurubashi Bloodsurge] Gurubashi Bloodsurge will now function correctly with regular Bloodsurge.
[Pending Restart] [Elune] [Traumatic Wounds] Fixed an issue where Claw could sometimes fail to refresh Rake.
[Pending Restart][Elune]Increased the healing of Draining Strikes by 300% and fixed an issue where it's internal cooldown was target based instead of proc based.
[Pending Restart][Elune]Increased the damage of Deathbringer by 300% and fixed an issue where it's internal cooldown was target based instead of proc based.
Fixed an issue where you couldn't Auto Shot while in Moonkin Form.
[Pending Restart] [Elune] Dreading Despair will now trigger on 5 stacks even if you haven't learned Unstable Affliction.
[Pending Restart] [Elune] Fixed an issue where Locust Ranger did not always trigger Wild Quiver.
[Pending Restart] [Elune] Fixed an issue where Blood Hunting did not work.
Changements d'objets
[Pending Restart] Fixed an issue where scrolls of fortune displayed a tooltip that they all worked in spec I or IX when they were actually for Specs II, III, etc. To clarify [Scroll of Fortune II] will only work for Specialization II and [Scroll of Fortune III] for Specialization III and so on. This was merely a typo correction in tooltips, nothing changed in their interaction.
Enchantements Mystiques
[Pending Restart][Hasty Frost Shock] Increased cooldown reduction to 0.3 sec per Mystic Enchant. Up from 0.2.
Général
Lowered cooldown of Manastorm Interrupting Rod to 15 Seconds from 30 Seconds.
Worldforged Rare Scrolls can now be vendored for 5 silver.
[Sun Cleric] Dawnsear should properly not require 5 Solar Power to use and its tooltip has been adjusted
[Guardian] Torn Tendon now causes Tendon Slash to root on the 3rd stack, and no longer removes the slow
[Guardian] Tendon Slash now only stacks 3 times, for 20% each, rather than 4 times at 15%
[Guardian] Tendon Slash should no longer mention the Grounded effect
[Guardian] Aftershock no longer reduces the cooldown of Linebreaker but its damage ticks over 6 seconds, down from 10
[Guardian] Heroic Deeds moved to the class tree
[Guardian] Spirit of Battle talent added to the Inspiration spec tree
[Guardian] Tendon Slash now costs 20 energy down from 30
[Guardian] Linebreaker now reduces the movement speed of all affected enemies
[Guardian] Increased the scaling of Linebreaker across all ranks
[Reaper] All hp costs on spells have been standardized to using base health instead of % max health across all specs
[Reaper] Fixed a bug where Reap was not properly regening health if you had dual weapons equipped
[Reaper] Adjusted the Soul Reaper spec tree for better pathing/clarity
[Reaper] Fixed various typos in the Soul Reaper spec tree
[Reaper] Tormentor of Souls now has Deathchaser synergy instead of Dirge and Murder
[Reaper] Curse Hoarder adjusted and given more synergy with periodic effects
[Reaper] Wraithlord now lasts 8 sec up from 6 sec
[Reaper] Unseen Threat values are now 10% down from 25%
[Reaper] Wraithstride now grants Otherworldly Ambition
[Reaper] Ghost Dance now no longer reduces the cooldown of Spectre's Stride
[Reaper] Murderous Thrist now generates 5% maximum mana
[Reaper] Realm of Darkness can now only affect players
[Reaper] Vengeful Spirit now works with Limbo
[Reaper] Ghostly Weapon now generates max mana rather than ignoring armor
[Reaper] Soul Piercer now works with Wraithblade and generates maximum mana
[Reaper] Soul Shock now has on cast time while Underwalking
[Reaper] Soul Shock no longer has a Soul Infusion effect
[Reaper] Base damage of Dirge increased by 50%
[Reaper] Chains of Zovaal should no longer DR with Soul Shock
[Reaper] Unseen Threat is now a choice node with Wraithlord
[Reaper] Wailing Soul now has its own choice node with a new spell called Soul Escape
[Reaper] Lamenting is now a choice node with Spectral Reaver
[Reaper] Some Soul Reaper choice node have been changed
[Reaper] Standardized the range of various offensively-oriented Soul Reaper spells to 20 yds
[Reaper] Cooldown of Murder can now maximally be reduced to 8 sec.
[Reaper] Otherworldly Ambition reworked to be more consistent and less RNG reliant
[Reaper] Soul Shock is now in the Soul tree
[Reaper] Soul Shocker talent removed
[Son of Arugal] Goldrinn's Thirst is now a bleed in both Mortal and Worgen form
[Son of Arugal] Bloodstalker and Permanent Damage nodes have been combined
[Son of Arugal] Fixed a bug where Nightbane Shred wasn't consuming Grimclaws
[Son of Arugal] Goldrinn's Guile (Mortal Form) now gives 10% spell crit down from 20%
[Son of Arugal] Despair reworked to allow your Shadow Hemorrhage periodic ticks to critically strike
Talents & Compétences
[Elune] Sunder Soul is now properly usable while shapeshifted.