
Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Général
[Venomancer] Wilt state visual moved upwards.
[Barbarian] God-king's Thunder impact kit reduced in size.
[Barbarian] Head lightning visual removed from Barbaric Rage.
[Barbarian] Wrecked impact visual reduced in size.
[Barbarian] Unintended flash visual removed from Ancestor's Fury.
[Barbarian] Keg Smash impact visual reduced in size.
[Starcaller] Drowned (Tidelash Tidecall) visual changed.
[Starcaller] Arm of Thorim lightning column visual reduced in diameter.
[Starcaller] Overflow impact visual reduced in size.
[Starcaller] Douse visual reduced in size.
[Starcaller] Seawitch Blessing visual reduced in size.
[Starcaller] Prayer of Elune visual reduced in size.
[Starcaller] Raging Seas remade.
[Starcaller] Aspect of the Sea Witch now additionally increases frost damage dealt.
[Starcaller] Seawitch Blessing no longer reduced mana costs.
[Starcaller] Unleashes Water spirits now single target damage, scaling increased.
[Starcaller] Frozen Seas renamed Unleashed Water Spirits
[Starcaller] Frozen Seas proccing outside of Aspect of the Seawitch fixed.
[Primalist] Boon of the Turtle acquisition adjusted.
[Primalist] Stonefall rank acquisition adjusted.
[Chronomancer] Timerend rank acquisition adjusted.
[Chronomancer] Chronobeam rank acquisition adjusted.
Talents & Compétences
[Pending Restart] Arcane Mind now has a new Capstone effect which reduces the global cooldown of Alter Time by 100%.
Donjons & Raids
[Pending Restart] [The Battle for Mount Hyjal] [Chromius] Reducved the damage of Final Countdown by 10%.
[Pending Patch Update] Edited the Tooltipp of Voidbound to make it more clear that a player that has been touched by the Light of Elune is able to kill Void Tendrils and Void Heralds while they are regenerating.
[Pending Restart] [The Battle for Mount Hyjal] [Archimonde] Reduced the health of Void Tendrils by 50%.
[Pending Restart] [The Battle for Mount Hyjal] [Archimonde] Reduced the damage inflicted by Voidheralds Negative Energy by 50%.
[The Battle for Mount Hyjal] [Archimonde] Increased the duration of Light of Elune applied to allies by the holder of the light to 15 seconds, up from 2 seconds.
Général
Thorns is also now a party-wide buff like all other buffs.
[Pending Restart] - Fixed an issue where Warlock Summoned Demons (imp, felguard, etc) were not benefitting from all of the owners stats like other pets.
[Tamed Undead] - Chomp from Ghoul will now deal % weapon damage rather than flat damage that did not scale.
[Tamed Demon] - Corrected the Tooltip of the Enrage from Darkhounds stating that it now increases all damage and scales with its level.
[Tamed Demon] - Fixed an issue where Darkhounds were not scaling properly with their owner stats using old scaling.
[Requires Launcher Update] Fixed an issue with creating leveling builds where talent ranks would always be grouped at the same level, regardless of where you tried to add them. (You can also drag and drop spells to re-arrange their level in the editor!)
[Requires Launcher Update] Fixed linking Hero Architect builds. You can now shift-click a build to link it in chat once again.
[Necromancer] Lesser Summoning is now a 1 point node
[Venomancer] Added Last Kiss active to the Stalking tree as a choice node
[Venomancer] The old Cocoon is now called "Master of Forms" and has been reworked into a passive
[Venomancer] Binding of Shadra is now called Cocoon with a new visual and is reverted to its previous effect
[Venomancer] Added Widower talent to the Stalking tree as a choice node
[Ranger] Journeyman Navigator reworked to Woodland Adept
Enchantements Mystiques
[Champion of Justice] [Pending Restart] Fixed an issue where you would keep the abilities taught by Righteous Justice after swapping Mystic Enchantments.
[Adorned By Light] [Pending Patch] Fixed an issue where Adorned By Light was not attainable on live realms.
[Avatar of Lightning] Fixed an issue where Avatar of Lightning could cause the cooldown of Elemental Mastery to not display correctly.
Général
Fixed an issue where Ignite was dealing more damage than intended after the merge.
[Pending Restart] - During Invocation, you can no longer block dodge or parry, this is because Invocation gives you mana back based on the damage you take at a 90% reduced rate and this was a slight nerf to mana regeneration in MFB.
[Requires Launcher Update] Added an updated PvP tab to the inspect UI.
[Pending Restart] - Fixed an issue where Swiftmend was not healing the correct amount.
[Pending Restart] - Fixed an issue where Cloudburst Totem was not splititng its heal since the update
Fixed an issue wherre Tamed Demon pets had their PvP and PvE damage done modifiers "flipped" dealing far more damage than intended in PvP and dealing far less than intended in PvE
Fixed an issue wherre Tamed Demon pets in specifically had its PvP and PvE damage done modifiers flipped dealing far more damage than intended in PvP and dealing far less than intended in PvP
[Pending Restart] - Mocking Blow will now also work in Righteous Fury as well as Defensive Stance.
Brand New Arenas are now available on Area-52!
Adorned by Light is now the caster spirit main stat healer Mystic Enchantment. This comes with the removal of the hybrid healer mechanics and a Quality of life pass and mechanic change to the existing caster healer mechanics.
Champion of Justice is now the melee healer Mystic Enchantment, this comes with the removal of the hard casting healing mechanics and the addition of some specific melee healer mechanics in their stead.
Champion of Justice has been split into 2 seperate Mystic Enchantments. This allows us to balance its 2 playstyles seperately rather than the playstyles coming at odds with each other.
Hydricles can now trigger Cryotherapist. (This can trigger multiple instances of Cryotherapists healing through damage effect.)
The Icy Spirit heal triggered from Icy Penance now has a 40 yard range, up from 10.
The Icy Spirit heal triggered from Icy Penance now prioritizes the 5 most injured nearby allies.
The scaling of Icy Spirit heal triggered from Icy Penance has been increased from 4% to 10%
Spirit Frost stacks now reduce the mana cost of Greater Heal, Flash Heal and Prayer of Healing by 10% per stack.
Fixed an issue where Beacon of Shadow was doing Holy healing instead of Shadow healing.
Fixed an issue where Vampire Lords and Cryotherapists healing done through damage could not benefit from generic healing increases such as Spiritual Mending. (passive 1H spirit weapon bonus)
Fixed an issue where Vampire Lords and Cryotherapists healing done through damage could not trigger Touched by the Lights increased direct healing effect on yourself. (This means you can now trigger this effect on your tank.)
Fixed an issue where Vampire Lord and Cryotherapists healing done through damage could not trigger Spiritual Attunements mana restore effect.
Fixed an issue where Vampire Lord and Cryotherapists healing done through damage was not being affected by healing taken modifiers.
[Starcaller] New node added as a switch with Create Moonwell.
[Starcaller] Constellation Strikes now affects all magic damage.
[Starcaller] New node Astral Waves added to class tree in a switch with Moon Touch.
[Starcaller] Curse of the Sea Witch freeze is now a stun.
[Starcaller] Curse of the Sea Witch CD increased.
[Starcaller] Tide Lash Tidecall effect now increases frost damage taken.
[Starcaller] Tide Lash Tidecall effect no longer stuns.
[Starcaller] Class tree positioning and pathing adjusted.
[Starcaller] Tidecall now the starter node of Tides side of class tree.
[Starcaller] Moonwell Splash now core at lvl 10.
[Starcaller] Scepter of Tides and Frozen Seas nodes added to class tree in a switch.
[Starcaller] Seawitch Blessing split: Aspect of the Sea Witch proc now reduces the cost of the next Frost spell baseline, increased crit chance separated into a new node.
[Starcaller] Aspect of the Sea Witch healing reduced.
[Starcaller] Celestial Awakening moved to level 15.
[Starcaller] Mysticism reduced to 4%.
Talents & Compétences
Improved Moonfire Capstone triggered damage can now critically hit.
Ring of Frost now has a 1.5 sec cast time, changed from 2 sec.
The rage cost for casting Battle Shout and Commanding Shout has been removed, the rage cost reduction from the Booming Voices talent has also been removed.
Site Internet
[Ascension Database] Fixed a slowdown when loading the weakaura category, should load a lot faster now.
Enchantements Mystiques
[Bloodsail Captain] Fixed an issue where Hammer the Gap required Sunder Armor. It now correctly requires Devastate.
[Corrupted Bear Form] Fixed an issue where instant cast Shadow Bolts could remove Bear and Dire Bear Form with the Corrupted Bear Form Mystic Enchantment equipped.
Général
[Pending Restart] - Fixed an issue where Set Bonuses were not applying properly.
[Pending Restart] - Fixed an issue where talents and abilities that affected tamed demons were double dipping with their generic health increase.
[Son of Arugal] Running Wild no longer breaks other Worgen forms and was given a 1s cast time
[Son of Arugal] Shadowfang Bond tooltip updated and is no longer cancelled by non damaging spells (mining, mounting, etc)
[Venomancer] Fixed a bug where you couldn't select the Fortitude spec
[Venomancer] Fixed a bug where the Shadra's Binding choice node wasn't working
[Ranger] Lie In Wait reworked into Rapid Ballista
[Ranger] Crippling Shot cooldown decreased to 10 sec from 12 sec
[Ranger] Arrow To The Knee node proc chance increased to 50% from 30%
[Ranger] Survival Kit node added to the class tree
[Ranger] Rapid Reload reworked into Pathfinding
[Ranger] Pathfinder reworked and is now a choice node in the class tree
Range increasing talents such as Grim Reach now increase the range of instant cast as well as spells with a cast-time. They previously only affected spells with a cast time.