
Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Général
[Venomancer] Removed the reagent cost from Venom Resistance
[Venomancer] You no longer learn Fang's Guidance baseline
[Necromancer] CD of Wormfood now 8 sec down from 10
[Primalist] Increased the duration of Boontiful to 12 sec, up from 4sec
[Primalist] Fixed a bug where Ride the Wave wasn't procing
[Primalist] Increased the per-level scaling of Heavy Handed
[Primalist] Rejuvenating Boons now scales with attack power
[Tinker] Fixed a bug where Scraptron wasn't scaling
[Tinker] The effect of Expert Mechanic has been reworked, it now refreshes a Turret charge
[Tinker] Clockwork Knight now has a mana cost
[Tinker] Clockwork Knight cast time increased to 5s from 3s
[Tinker] Augmechtation values brought down slightly
[Tinker] Cleaned up various tooltips and descriptions in the Mechanics tree
[Tinker] Sentry Turret Upgrade now always gives Molten Upgrenade rather than basing it on your currently active gun
[Tinker] Fixed a bug where part of the Supercharge effect was affecting the Tinker and not their pet
[Tinker] Scaling adjusted on Molten Upgrenade
[Tinker] Fixed a bug where you were not getting Molten Upgrenade when using Upgrade
[Reaper] Deathwail node given a Replenishment proc
[Monk] Focus talent reworked slightly to give it a less generic effect
[Monk] Burning Banner now has a 3min cooldown, up from 2min
[Witch Doctor] Might of Quetz'lun reworked
[Witch Doctor] Cooldown of Idol of Death increased to 45 seconds, up from 40 sec
[Witch Doctor] Mana cost of all Jinxes increased
[Chronomancer] Timerend mana cost reduced from 22% to 15%.
[Chronomancer] New node added to Duality tree called Unearthed Pools.
[Chronomancer] Unmake ranks added.
[Chronomancer] Disc of Legend base damage reduced.
[Chronomancer] Erase hidden Intellect scaling removed, SP scaling introduced (didnt have any), base and per level increased.
[Chronomancer] Sandblasts casts with From Darkness proc do not incur a GCD.
[Chronomancer] Chronurgy (Orger) base value increased.
[Chronomancer] Reverse Wound base value increased. SP scaling reduced slightly.
[Chronomancer] Decomposition per level damage increased.
[Chronomancer] Unearth range increased to 40.
[Chronomancer] Unearth SP scaling increased.
[Chronomancer] Sandblast base and per level damage increased slightly.
[Venomancer] Nerubian Poison SP scaling reduced slightly.
[Reaper] Soulrot AP scaling reduced.
Général
Kill shot damage reduced by 10% in player v player combat.
[Kill shot - Spot Weakness] Damage reduced by 20% in player v player combat.
[Pending Restart][Time Bomb] Now reads "Dealing damage to a player with Arcane missiles,Arcane explosion,Arcane barrage, and Arcane Blast now reduces the cooldown of Time Bomb by 3 seconds and reduces the duration of time bomb on your target by 0.3 seconds."
[Defias Gunslinger] Pirate's Flurry damage reduced by 20% in player v player combat.
Black arrow damage reduced by 10% in player v player combat.
[Time Bomb] Damage increased by 35% in player v player combat.
[Tinker] Range of Hydraulic Charge reduced to 30 yds from 40 yds
[Necromancer] Scaling of Icequake increased very slightly
[Necromancer] Fixed a bug where Icequake was 'double-dipping' with its AoE
[Necromancer] Scaling of Lichfrost reduced very slightly
[Necromancer] Damage gained per Glacial Shift stack increased to 10%, up from 5%
Général
[General] Multiple spell ranks placed in appropriate tabs. Rank values adjusted.
[Venomancer] Clasp moved to level 15.
[Witch Doctor] Mojo Madness CD increased slightly.
[Witch Doctor] Mojo Madness now causes Mojo Beam to reduce the damage taken of the target instead of increasing their damage.
[Witch Doctor] Mojo Beam periodic value reduced, periodicity increased, end heal value increased significantly.
[Chronomancer] Deconstruction proc chance lowered but required stack count to activate lowered by one.
[Chronomancer] Deconstruction enemy health scaling removed, median damage increased.
[Chronomancer] Biting Chaos fixed.
Increased the size of Fix-o-Tron 5000 by 35%. This will improve it's visibility within raids & dungeons.
[Snowblind] Ice prism Damage reduced by 20% in player v player combat.
[Hoplite] Shield Strike Damage reduced in player v player combat while leveling.(unchanged at max level)
[Witch Doctor] Chosen of Hakkar adjusted
[Witch Doctor] Spirit of Da Loa adjusted
[Witch Doctor] Loa Empowerment adjusted
[Witch Doctor] Adjusted the class tree for better pathing options across all 3 specs
[Witch Doctor] Gift of the Maelstrom adjusted
[Witch Doctor] Cast Time of Snakeblood Brew reduced from 2s to 1.5s
[Witch Doctor] Scaling of Mojo Beam increased
[Witch Doctor] Increased the tick rate of Mojo Beam to match its new duration
[Witch Doctor] Lowered the per-hex scaling of Batscreech Blast from 8% to 5%
[Witch Doctor] Lowered the scaling of Hex of Death slightly
[Witch Doctor] Hex of Lethargy now invokes Hir'eek
[Witch Doctor] Fixed Raptor scaling
[Witch Doctor] Devotion of Bwonsamdi now also reduces damage taken by 3%
[Witch Doctor] Adjusted the scaling of Voodoo Arrows
[Witch Doctor] Adjusted the scaling of Bloodthirsty Pounce
[Witch Doctor] Fixed the scaling of Saurids
[General] Skill lines (spellbook tabs) and rank acquisition of many spells adjusted.
[Primalist] Primordial Earth no longer interacts with Hand of the Earthmother.
[Reaper] Essence Tear duration reference fixed. Duration increased by 2 seconds.
[Starcaller] Astral Combatant value increased by 5%.
[Starcaller] Astral Combatant duration increased by 2 sec.
[Starcaller] Astral Projection proc chance increased by 2%.
[Starcaller] Starfire Shot SP scaling fixed.
[Starcaller] Mana scaling of Hand of Elune reduced by 5%.
[Starcaller] Value increase of Hand of Elune through Moon and Sea reduced, Lunar Channeling increased.
[Starcaller] Elune's Vigil tooltip adjusted to be dynamic to your level and stats.
[Starcaller] New node Lunar Swiftness added in the originalsplace of Elune's Vigil.
[Starcaller] Moonbow Starcaller spec passive is now a switch node with Elune's Vigil.
[Monk] Chain Move: Bladebreaker now increases the duration of Chastise.
[Monk] Acrobatics while using Light's Grace fixed.
[Witch Doctor] Totem of Hir'eek no longer consumed by things that it should not be consumed by.
[Cultist] Wavering Pride no longer applies without Wavering Hope.
[Cultist] Eldritch Swiftness fixed.
Général
[Arena Transmog] Merul now sells the "Wrathful Gladiator's Tabard" which requires 2700 rating. Moving forward exclusive tabards will be obtained at 2700, up from 2400. Previous Tabards will remain on vendor.. for now.
[Hell Scream] Can now trigger procs (like Twilight Epic enchantment)
[Hell Scream] Tick rate changed from 2 seconds, to 3 seconds.
[Hell Scream] Duration changed from 10 seconds, to 12 seconds.
Talents & Compétences
Explosive Shot and Chimera Shot no longer share a cooldown.
Général
[Tinker] Mechaplating now procs off Bot abilities as well as Build
Talents & Compétences
[Pending Restart] Spellsteal can no longer miss.
Donjons & Raids
[The Battle for Mount Hyjal] [Chromius] Corrected an issue where Hourglass Portals could not be clicked.