Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2022/09/05

Général

Changement

[KoX] Improved VFX of Demon's Blood

Changement

[KoX] Gore now always applies Torn Flesh

Changement

[KoX] Torn Flesh now starts ticking instantly when applied

Changement

[KoX] Increased proc chance of Torn Flesh from Oath of War

Changement

[KoX] Torn Flesh can now proc from any direct physical damage, not just abilities

Changement

[KoX] Added AP scaling to Infernal Strike's bonus fire damage against nearby enemies affected by FoX

Changement

[KoX] Mutual Agony now simply causes the target to replicate 20% of all damage they take on their nearby allies for 8 sec

Changement

[KoX] Increased the Strength scaling of Infernal Strike's bonus fire damage against nearby enemies affected by FoX

Changement

[KoX] Infernal Strike now costs 25 Rage down from 30 Rage baseline

Changement

[KoX] Consuming Blade now heals for 12% hp up from 8%

Changement

[KoX] Consuming Blade now also deals physical damage scaling with AP and strength

Changement

[KoX] Consuming Blade now causes your next 3 Infernal Strikes to cost 20 less Rage

Changement

[KoX] Consuming Blade is now 15 sec CD, no longer costs Rage

2022/09/04

Général

Changement

[Stormbringer] Fixed a bug where Crackling Surge was consuming/triggering Thunderclaw

Changement

[Sun Cleric] Let Them Come (taunt) can no longer miss

Changement

[Stormbringer] Lightning Whip is now correctly affected by Thunderclaw

Changement

[Stormbringer] Thunderclaw is now only consumed by spells that it affects

Changement

[KoX] Ticks of Tear Flesh now have a chance to fully reset the CD of Bounding Blade instead of refreshing 2 sec of its CD

Changement

[Stormbringer] Fist of Lei Shen is now correctly affected by Thunderclaw

Changement

[KoX] Bouncing Blade is now a 20 sec CD and deals 200% weapon damage

Changement

[KoX] Tear Flesh is now called Butcher's Blade, has a 20 sec CD and 10 sec duration, increases AP of next 3 melee attacks against the target

Changement

[KoX] Oath of War now gives your Physical Damage abilities a chance to apply Torn Flesh, which is the bleed effect from the previous Tear Flesh ability, but lasts 12 sec up from 10 sec

Changement

[SoA] Goldrinn's Thirst now increases physical damage the target takes from you by 15%

Changement

[SoA] Goldrinn's Thirst is now a 20 sec CD 8 sec duration, but has massively increased scaling and tickrate

Changement

[SoA] Increased AP scaling of Lupine Shred

Changement

[Ranger] Fixed a bug where Horns would not apply correctly while Farstrider is learned

Changement

[Ranger] Fixed a bug where Steadiness still broke on moving

Changement

[Ranger] Fixed the CDR provided by the Farstrider passive

Changement

[Barbarian] War Cry now also gives 20% ranged attack speed, in addition to melee attack speed

Changement

[Necro] Crypt Leaper's Unholy Command now causes Plague Damage instead of Physical Damage, and has its own scaling that is unaffected by the auto attack damage scaling of the Crypt Leaper

Changement

[Witch Doctor] Potion Toss is now only usable while you have at least 1 Ingredient active

Changement

[Monk] Windhaste now gives 2 sec CD refund to Force Rush when it procs

Changement

[Monk] Wardguard now gives 120% increased Threat up from 80%

Changement

[Monk] Ward Against Harm now lasts indefinitely when used on self

Changement

[Monk] Added some Agility scaling to the damage of Bladebreaker

Changement

[Monk] Masively boosted Agility scaling of Quickpalm

Changement

[Monk] Increased Agility scaling of Runeslam

2022/09/03

Général

Changement

[Barbarian] Berserking no longer affects Headhunter's Axe crit chace

Changement

[Chrono] Hourglass of Eternity now causes Sandblast to rebalance your Order/Chaos stacks by 1 instead of having a chance to generate an order charge

Changement

[Barbarian] Axe Throw now has a unique buff that buffs Headhunter's Axe, stacking to 5, increasing crit chance by 20% per stack

Changement

[Witch Hunter] The supplementary buff provided by Witchblast Musket that teaches auto shot is now correctly hidden and cannot be removed

Changement

[Necro] Crypt Leaper's unholy command will now stop activating while CCd

Changement

[Stormbringer] Stormforge Blast now correctly has increased casting speed while Supercharged

Changement

[SoA] Fixed the last change to Blood Trails

Changement

[Ranger] Steadiness now lasts 8 sec up from 2 sec

Changement

[Ranger] Spreading Arrows now correctly makes Spread Shot free

2022/09/02

Général

Changement

[Cultist] Increased scaling of Entropic Comet

Changement

[Witch Hunter] Fixed a bug where Auto Shot was learned in all stances

Changement

[SoA] Slightly reduced the chance for attacks to apply Worgen Bite in Shadowfang Rage (50% -> 40%)

Changement

[SoA] Shadowfang Rage now lasts 12 sec down from 15 sec

Changement

[SoA] Shadowfang Rage now grants 20% increased damage down from 25%

Changement

[SoA] Shadowfang Rage can now proc Worgen Bite when the damage is absorbed

Changement

[SoA] Blood Trails no longer applies a visual animation each time a stack is applied

Changement

[SoA] Blood Trails is no longer consumed on dealing damage, and its duration is reduced to 3 sec

Changement

[SoA] Blood Trails now gives 2% damage per stack and 10% movespeed per stack

Changement

[SoA] Blood Trails now only stacks 5 times and the stack accumulation rate is halved

Changement

[All] Classes that can use thrown weapons now start with the Throw ability

Changement

[SoA] Reckless Abandon now gives Ravenous Bite 175% increased damage up from 100%

Changement

[All] Classes that can use bows now start with the Shoot ability

Changement

[Barbarian] Rancor no longer roots, but now causes your next savage smash or rampage to deal 150% increased damage to the target

Changement

[Barbarian] Counterstrike is now called Rancor, and now deals 100% weapon damage in addition to its normal physical damage

Changement

[Venomancer] Nightweb Poison now targets any target not just enemies, and affects enemies around the target (similar targeting system to circle of healing)

Changement

[Sun Cleric] Solar Strike now off GCD and its effect refunds 9 sec of its 10 sec CD

Changement

[Necro] Fixed a bug where Foul Bidding would not apply indoors

Changement

[Necro] Added default targeting to Transfer Life

Changement

[KoX] Razorflame now specifically affects Flames of Xoroth, Seeking Flame, Calamity or Blade of Xoroth instead of any fire damage

Changement

[Ranger] Horns now last indefinitely baseline

Changement

[Ranger] Horns now have 30 sec shared CD, 1 min individual CD

Changement

[Ranger] Steadiness no longer breaks when moving

Changement

[Ranger] Appling Steadiness now instantly generates Focus instead of doing it over time

Changement

[Ranger] Adaptation: Bowman now procs Steadiness from Ranged Autos instead of standing still

2022/09/01

Général

Changement

[Reaper] Fixed a bug where Soulrot was still getting double duration via Soul Infusion

Changement

[Reaper] Slightly reduced AP scaling of Soulrot

Changement

[Reaper] Added AP scaling to Reap Magic's leech

Changement

[Runemaster] Updated tooltip of Cosmic Impact to reflect that it stacks to 4

Changement

[Witch Doctor] Revitalize stacks now correctly boost the healing of Revitalize

Changement

[Monk] Staff Strike's bonus damage can no longer miss if the auto attack lands

Changement

[Monk] Meditate ticks can no longer crit

Changement

[Barbarian] Fixed the CD increase on Ogre's Might

Changement

[Barbarian] Included missing update to Ancestral Armor, turning it into Axe Twirling

Changement

[Barbarian] Berserking stacks now only grant 5% crit to Headhunter's Axe but are no longer consumed when critting with it

Changement

[Barbarian] Headhunter passive now correctly consumes Berserking stacks instead of Carnage

Changement

[Barbarian] Fixed a bug with Crushing Slam ranks not having correct base values

Changement

[Barbarian] Crushing Slam now gains 25% damage per Carnage stack up from 20%

Changement

[Barbarian] Fixed AP scaling of Berserker Axe

Changement

[Barbarian] Fixed AP scaling of Rending Axe

Changement

[Barbarian] Hulk is now correctly only active while above 75% health and its tick will no longer appear in combat log

Changement

[Necro] Reduced tick rate of Crypt Frenzy (Crypt Leaper's Unholy Command)

2022/08/31

Général

Changement

[KoX] Call Hellfire Imp now costs 10 Rage down from 15

Changement

[Guardian] Weak Offense & Weak Defence now last 12 sec up from 5 sec

Changement

[Son of Arugal] Bloodmoon Blast now has AP scaling

Changement

[Stormbringer] Child of the Storm is now a passive that applies its normal effect to your pet while you have the passive learned

Changement

[Tinker] Increased SP scaling of Nanobot Deconstruction to compensate

Changement

[Tinker] Nanobot Deconstruction is now 45yd range, 15 sec duration down from 60yd range, 30 sec duration

Changement

[Venomancer] Fang Venom: Creeping Poison range fixed in tooltip

Changement

[Venomancer] Fang Venoms now have VFX

Changement

[Venomancer] Regeneration now heals the target ally for 10% max HP, then applies its normal effect to allies near the target affected by Shadra's Vigil

Changement

[Chronomancer] Activating Shield of Disintegration now pulls in nearby enemies and slows them by 50% for 6 sec

Changement

[Tinker] Air Strike & Sticky Bomb debuffs should now be removed when you teleport to graveyard in BGs

Changement

[Chronomancer] Shield of Disintegration now lasts 6 sec baseline but is affected by Spell Haste