Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2022/08/21

Général

Changement

[Runemaster] Fixed the pathing of Oblivion Ball

Changement

[Runemaster] Improved VFX of Oblivion Ball

Changement

[Runemaster] Increased Spirit scaling of Familiar: Warpslide, and updated toolip to reflect

Changement

[Runemaster] Fixed Spirit scaling of Familiar: Trispell, updated tooltip to reflect

Changement

[Cultist] Bend Will CD & Duration both now 30 sec

Changement

[Primalist] Tectonic Shift can no longer be dodged, blocked or parried

Changement

[Cultist] Hammer of Twilight back to dealing Shadow Damage

Changement

[Reaper] New VFX for Harvest Time

Changement

[KoX] Added STR scaling to Flames of Xoroth

Changement

[Witch Hunter] Heartstop Bolt now last 6 sec baseline down from 8 sec

Changement

[Witch Hunter] Witchbane no longer drains Rage

Changement

[Witch Hunter] Heartstop Bolt now reduces healing by 25% down from 40%

Changement

[Witch Hunter] Increased the minimum distance vault travels to have less reliance on speed scaling

Changement

[Venomancer] Trying a fix for Spawn

Changement

[Witch Hunter] Cleansing Aura now shares a GCD with Muzzle & Vault

Changement

[Venomancer] Scorpid Form now correctly appears in the stance bar

Changement

[Venomancer] Gripping Webs now has a 40 sec CD

Changement

[Venomancer] Warding Bond now has a 10 sec duration down from 12 sec and maxes out at 80% DR

Changement

[Ranger] Fixed a bug where Adaptation: Bowman would fall off if it failed to apply a Steadiness stack (i.e. while dead)

Changement

[Venomancer] Warding Bond can only benefit allies once per 1.5 min

Changement

[Venomancer] Warding Bond now scales correctly with Rage

2022/08/20

Général

Changement

[Necro] Reduced size of Flesh Golem

Changement

[Chrono] Timerend's Slow is now correctly counted as a Snare effect

Changement

[Cultist] Hammer of Twilight now correctly does Physical Damage

Changement

[Cultist] Empire's Grasp tooltip fixed

Changement

[Venomancer] Venom Spit should now correctly convert all Venom Bolt stacks to Rot stacks

Changement

[Venomncer] Scorpid Form now gives less armor from int, but grants increased max hp based on intellect now as well

Changement

[Venomancer] Fang Venom: Blight should no longer scale with SP

Changement

[Ranger] Desperado no longer on GCD

Changement

[Stormbringer] Thunder Step drops BG flag

Changement

[Guardian] Ambition can now only proc once from AoE

Changement

[Starcaller] Improved scaling of Shooting Star damage

Changement

[Guardian] One Man Army now lets you cleave 3 additional enemies down from 5

Changement

[Guardian] New VFX for Guardian Slam

Changement

[Guardian] Guardian Slam now has a 25 sec CD, 3 sec Duration

Changement

[Guardian] Guardian Slam is now just an Interrupt, not a Stun

Changement

[Guardian] Blitz now stacks up to 5 times down from 18, but slows by 10% per stack up from 5% and gives Warquake +20% damage per stack up from 15%

Changement

[Sun Cleric] Deliverance stacks now correctly show in buff bar

Changement

[Sun Cleric] Added missing scaling to Vindication

Changement

[Sun Cleric] Added a 500ms ICD to Lightspark

Changement

[Chronomancer] Word of Balance spells now on GCD

Changement

[Chronomancer] Gift of the Timeways now on GCD

Changement

[Chronomancer] Reduced scaling ratio of Timelord's Spellplate

Changement

[Chronomancer] Added an audio effect to both Chaos and Order Incarnate activation

Changement

[Chronomancer] Updated the VFX of Order Incarnate

Changement

[Venomancer] New VFX for Catalyst

Changement

[Venomancer] New VFX for Chosen of Shadra

Changement

[Venomancer] New VFX for Carapace Regeneration

Changement

[Venomancer] New VFX for Warding Bond

Changement

[Venomancer] New VFX for Chitinous Form

Changement

[Venomancer] Chitinous Form now gives +20% hp down from 25%

Changement

[Venomancer] Fixed a bug where Warding Bond would put Chosen of Shadra on CD

Changement

[Venomancer] Instead of previous effects, Warding Bond now applies a DR effect to you and all nearby allies, scaling with your current Rage

Changement

[Venomancer] Nerubian Fortitude is now Catalyst, a rage-bank type spell that lets you spend rage to regenerate a greater amount over time

Changement

[Venomancer] Warding Bond now a 1.5 min CD

Changement

[Venomancer] Chosen of Shadra now gives armor+magic resist based on Int instead of increasing healing + flat DR, and its base Duration is reduced to 6sec (still scales up with EF)

Changement

[Venomancer] Scorpid Claw is now 2 sec CD down from 3 sec

Changement

[Venomancer] Scorpid Claw now generates 20 Rage down from 30 Rage

Changement

[Venomancer] Threatening Posture now restores some HP when it ends

Changement

[Venomancer] Threatening Posture now boosts Threat to nearby enemies by 100% and causes you to generate a bonus 5% Rage whenever you are hit instead of previous effects

Changement

[Venomancer] Threatening Posture now has a 40 sec CD and 10 sec Duration

Changement

[Venomancer] Added new VFX for Ritual Healing

Changement

[Venomancer] Increased CD of Harden Carapace

Changement

[Venomancer] Increasing Healing SP scaling of Ritual Healing

Changement

[Venomancer] Venomancy now has a 25% proc chance but a 1.5 sec ICD

Changement

[Venomancer] Fixed tooltip of Venomancy

Changement

[Venomancer] Fungal Growth can now proc from Shadow and Nature damage

Changement

[Reaper] Soul Fragments can no longer be reflected or redirected

Changement

[Reaper] Possess now teleports you 2yd behind the target instead of to a random point next to the them

Changement

[Reaper] Added VFX to Crimson Thirst's heal

Changement

[Primalist] Improved VFX & SFX of Geode Barrage

Changement

[Primalist] New VFX for Ruptured Earth

Changement

[Primalist] Fist of Al'akir is now Fist of Therazane (plus new visual)

Changement

[Primalist] Fixed tooltip of Runestone Body

Changement

[Primalist] Emerald Slumber now has an 18 sec CD up from 8 sec

Changement

[Primalist] Replaced the Hideskin passive with an attack called Brutalize that costs 20 rage, has a 2 sec CD, and deals 50% weapon damage plus flat physical. Each use increases the CD and damage of future uses within 30 sec. This effect stacks but subsequent applications do not refresh duration

Changement

[Primalist] Reduced scaling of PW: Lightning proc (Lightning Fury)

Changement

[Primalist] Emerald Slumber now has a 1.25 sec cast time down from 2 sec

Changement

[Primalist] PW: Life's proc (Lifegiver) now has increased SP scaling

Changement

[Primalist] Adjusted all the run speeds of Primalist pets individually, with wolf being the fastest and turtle being the slowest

Changement

[Primalist] PW: Life now reduces damage done by 25%

Changement

[Primalist] Son of Ursoc now called Wildshape

Changement

[Primalist] If you have Animal Friendship learned, Wildshape now morphs you into your pet's model for its duration

Changement

[Primalist] Dealing physical damage now reduces remaining CD of Wildaxe by 2 sec up from 1 sec

Changement

[Primalist] Son of Ursoc now reduces the CD of bear's maw and primal charge by 70% down from 90%

Changement

[Primalist] Son of Ursoc is now a 14 sec duration and 2 min CD

Changement

[DH] Fixed cast animation of Chaos Nova

Changement

[Cultist] Fixed Tentacle of C'thun

Changement

[DH] Fixed tooltip of Demonic Constitution

Changement

[Cultist] Updated tooltip of Horrifying Presence (Faceless Servant) to reflect that it increases the pet's threat gen for a short time

Changement

[Cultist] Fixed tooltip of Wyrdblade

Changement

[Cultist] Forbidden Ritual no longer adds 100 Insanity on cast

Changement

[Witch Hunter] Fixed AP scaling of En Garde!

Changement

[Ranger] Steadiness no longer appears in combat log

Changement

[KoX] Demonfury tooltip fixed

Changement

[Tinker] Fixed a bug where Shield Beacon would sometimes stop supplying its shield

Changement

[Necro] Coldwind now correctly considered a Snare

Changement

[Necro] Coldwind now correctly considered a Magic effect

Changement

[Necro] Added VFX for Plaguebringer

Changement

[Necro] Shambler is now Flesh Golem once again, Tomb King now has shambler visual, Abomination Hook is now Black Hook (minion uses prev. tomb king vis)