
Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Général
[Necro] Crypt Leapers now give 3% shadow and nature damage to you
[Necro] Crypt Leapers now reduce the duration of slows used on you by 10%
[Necro] Skeletal Archers now grant 2% spell haste
[Necro] Raise: Frost Wyrm is now Raise: Unholy Colossus, a 4 cost minion that grants spell haste and a permanent soul link effect and is a well rounded good tank / damage dealer
[Necro] Brittle Skeletons now increase your crit by 2%
[Necro] Gurgling Horrors generate increased threat
[Necro] Gurgling Horrors have a chance to fear enemies that attack them
[Necro] Bilebomb is now Raise: Knight of Decay, another temp summon that consumes Foul Remnants to boost its duration. Knights of Decay are pretty tanky and bladestorm enemies, and buff your damage while they are alive
[Necro] Unholy Command's previous Blighted Horror effect now applies to Shamblers
[Necro] Unholy Command: Plague is now simply called Unholy Command - the other Unholy Commands will be removed and merged into this one
[Necro] Foul Consumption no longer has a charge limit and now its proc grants you a Foul Remnant instead of summoning a zombie
[Necro] Spellblight no longer sacrifices a minion
[Necro] Unholy Frenzy now reduces damage taken by 35% instead of increasing damage taken by 40%
[Necro] Unholy Frenzy now costs 25 Runic Power
[Necro] Bloodghouls are now Gurgling Horrors with a new visual but the same effect
[Necro] Putrid Form is now Putrid Summoner, giving your periodic damage effects a chance to grant you a Foul Remnant. it also reduces all damage you take by 5% and reduces the cast time of your raise spells by 15%
[Necro] Corpse Legion's rotlings now last 15 sec
[Necro] Corpse Legion is now a 1 min CD, costs 1 Foul Remnant, and has ground targetting so the Rotlings are summoned at the location you choose
[Necro] Zombimancy now removes the CD of Raise: Rotling and increases your max Foul Remnant stacks by 2, and reduces life force by 2
[Necro] Rally the Damned has a new visual
[Necro] Rally the Damned is now a 60 sec CD
[Necro] Rally the Damned no longer has a cost, but is now instant
[Necro] Raise: Plague Eruptor now consumes all Foul Remnant stacks, getting a duration based on stacks consumed.
[Necro] Raise: Plague Eruptor no longer costs Runic Power and now has a 2 min CD
[Necro] Raise: Tomb King costs 1 Foul Remnant
[Necro] Crypt Swarm now generates a Foul Remnant if you channel it for its full duration
[Necro] Crypt Swarm now costs 25 Runic Power
[Necro] Crypt Swarm now slows the target by 5% for 3 sec every tick, stacking up to 4 times.
[Necro] Crypt Swarm no longer causes minions to enrage while attacking your target, and no longer Slows passively
[Necro] Necromancer Initiate's aura reduce the cast time of Raise: Rotling by 50%
[Necro] Raise: Rotling now has a 1 sec base cast time
[Necro] Raise: Rotling now has a 3 sec base CD instead of 5 sec
[Necro] Raise: Rotling now costs 1 Foul Remnant instead of Runic Power
[Necro] Raise: Zombie is now Raise: Rotling. Rotlings are similar to zombies but explode when they expire naturally, dealing damage to nearby enemies based on their max hp
[Necro] While the Flesh Golem from Abomination Hook is active, harmful spells cast on you are redirected to it
[Necro] Abomination Hook costs 1 Foul Remnant
[Necro] Plague Hulk is now a spell called Abomination Hook that summons a Flesh Golem 10yd in front of you that hooks the target enemy to its location then dies a few moments later (no life force, temp summon)
[Necro] Raise: Flesh Golem is now Raise: Shambler, which acts similarly but no longer has a hook
[Necro] Skeletal Archers no longer cleave enemies
[Necro] Skeletal Archers now cost 1 Life Force instead of 2 and are scaled down to compensate. These will be baseline
[Necro] Blessing of the Crypt can now correctly be cast with no target
[Necro] Necromancer Initiates cost 2 Life Force down from 3
[Necro] Necromancer Initiates increase your total RP by 10%
[Necro] Raise: Blighted Horror is now Raise: Necromancer Initiate, which acts similarly but no longer has the Blight aoe. It has lower hp scaling but will cast from range
[Necro] Putrid Claws is now Raise: Tomb King, which summons a powerful minion for 18 sec that provides the putrid claws effect to your minions
[Necro] Your minions attacks have a chance to grant you a Foul Remnant
[Necro] You now passively gain 1 Foul Remnant every 8 sec, up to 4 stacks
[Necro] New visual for Shadewalk
[Necro] New visual for Plague Eruptor
[KoX] New visual for Hellfire Form
[Runemaster] Runeblast is now on the regular GCD
[Reaper] New visual for Wailing Soul
[Reaper] Fixed a bug where, when Underwalk is removed by Wailing Soul, the movespeed debuff would remain until your speed updates again
[Primalist] Fixed visual of Earth's Embrace
[Stormbringer] Fixed tooltip of Wind Servant's Haze
Général
[SoA] Added Stamina and Intellect scaling to Dark Liturgy
[Stormbringer] Reduced the mana cost of Kiss of the Clouds and clarified its tooltip
[Stormbringer] Ball Lightning now generates 10 Static regardless of your Stance
[Stormbringer] The Cooldown of the Supercharge spell is reduced by 75% while Thorim's Favor is active
[Stormbringer] The Cooldown of the Supercharge spell is reduced by 40% while Thorim's Respect is active
[Stormbringer] The Cooldown of the Supercharge spell is reduced by 20% while Thorim's Amusement is active
[Stormbringer] You now get a spell called Supercharge with a 30 sec CD that you can activate at any time to enable the Supercharged effect on your next spell
[Stormbringer] You no longer gain Supercharge stacks passively based on your static level
[Stormbringer] Storm's Fury and Wind's Grace now have a 1 sec shared GCD (not on regular GCD) instead of sharing a 3 sec CD
[Stormbringer] Storm's Fury now gives spell haste, crit chance, and gives nature damage effects a chance to shock the target for bonus damage and generate 5 static instead of previous effects
[Stormbringer] Wind's Grace now gives reduced spell mana costs and reduced damage taken, and drains static over time instead of previous effects
[Witch Hunter] Slayer's Mark will now end if the target is within 5yd of one of their allies
[Witch Hunter] Slayer's Mark no longer requires Dual Crossbows
[Witch Hunter] Slayer's Mark no longer shoots crossbow bolts but now boosts melee crit as well as ranged crit
[Witch Hunter] Slayer's Mark now ramps up to a maximum of 5 stacks over 5 sec
[Witch Hunter] Slayer's Mark is now a 5 sec CD
[Runemaster] Aspect of Dominion now only regenerates Mana if you are not Stunned, Silenced, Feared or Confused
[Primalist] Added visual for Volcanic Skin
[Necro] Noxious Corpserot now slows by 35% up from 25%
[Necro] Noxious Corpserot is now a regular magic effect instead of a necro disease (i dont think it needs to be in the same category as other diseases as it isnt a dot and doesnt really achieve the same thing as other diseases, plus we save weird interactions and headaches by making it its own thing)
[Witch Hunter] Dual Crossbows no longer grants ranged haste
[KoX] Black Furnace stacks now grant 25% reduced cast time to Seeking Flame down from 33%
[KoX] Black Furnace now stacks up to 6 times
[KoX] Pyromania will now be correctly visible client-side in the aura bar
[KoX] Fixed the updated proc effect of Firemaw
[Witch Doctor] Fixed Spirit Shock's invocation effect
[Venomancer] Acidfang stacks will now correctly be consumed when you use Facemelter
[Stormbringer] All ranks of Kiss of the Clouds are updated with the new effect
[Reaper] Blood Siphon ranks fixed (it has weird behaviour with our ranking tool we need to investigate, values will be a little off still but will at least scale up with rank until we fully resolve the problem)
[SoA] Updated tooltip of Essence Harvester
[SoA] Updated tooltip of Shadowfang Ritual
[SoA] Updated tooltip of Lifedrinker
[SoA] Vestigial Muck will now correctly generate Exsanguination
[Ranger] Beastslayer's tooltip will now correctly update with cost reduction
Général
[SoA] Fixed a typo in Shadow Hemorrhage tooltip
[Chromomancer] Each tick of Chronobeam adds 2 sec to the duration of Passage of Time
[Chronomancer] Chronobeam now applies Passage of Time, on the target which increases periodic damage taken by 10% for 2 sec, instead of doing that for the duration of the channel
[Chronomancer] Chronobeam now applies Passage of Time, on the target which increases
[KoX] Seeking Flame now cleaves up to 5 enemies while Hell Scream is active
[KoX] Brimstone Splinters now has the previous effect of Bringer of Fire included
[KoX] Bringer of Fire talent disabled
[KoX] Lingering Embers now has the previous effect of Pyromania included
[KoX] Pyromania talent disabled
[KoX] Firemaw now only stacks 4 times down from 6 stacks, but each stack increases damage taken by 15% up from 10% (for a total of the same amount in less stacks/time)
[KoX] Firemaw now only affects Flames of Xoroth, Blade of Xoroth, Hellish Rebuke, Seeking Flame or Calamity instead of any fire attack (so it cannot be consumed by fire procs etc)