Registro de Alterações do Ascension

Visualize todas as nossas alterações em um formato minimalista.

Ordenado em ordem cronológica.

2022/04/27

Talentos e Habilidades

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[Pending Restart] Fixed an issue where the Shadow Word: Death self damage would not break Dragons Breath.

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[Pending Restart] Magic Absorption now increases the mana gained by Mana Gem by 15/30/45%, changed from 20/40/60%.

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[Pending Restart] Mana Gem now gives 15% increased mana at all ranks.

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[Requires Launcher Update] Updated the sound effects for Alter Time.

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[Pending Restart] Fixed an issue where the area of effect Deep Freeze from the Arctic Winds capstone would last 0.5 sec longer than it should.

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[Pending Restart] Molten Shields has been reworked and now also works with Shadow Ward. It now reads: Causes your Fire Ward, Frost Ward and Shadow Ward spells to have a 50/100% chance to reflect spells from the school it wards against for 1 second.

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[Pending Restart] Killing Spree now deals 130% weapon damage, changed from 120%.

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[Pending Restart] Dissolving Shadows now increases the damage reduction from Dispersion by 2/4/6%, changed from 5/10/15%. Its capstone now increases your periodic damage while in Dispersion by 25%, changed from 20%.

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[Pending Restart] Dispersion now reduces damage taken by 90%, changed from 80%.

Website

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[Forum] Fixed a bunch of design inconsistencies.

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[Forum] Updated & Re-enabled "Search" functionality.

Encantamentos Místicos

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Fixed an issue where Blood Drinker would trigger its heal twice.

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Fixed an issue where Frozen Chaos would not properly reset the cooldown of Chaos Bolt on Ice Lance criticals.

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[Pending Restart] Mana Fiend now reduces the effect of absorption spells scaling with spell damage such as Mana Shield and Ice Barrier by 15%. (The change for most absorb spells to scale with spell damage instead of healing power coupled with the high amount of spell damage you gain from Mana Fiend allowed Mana Fiend builds to get very high damage and very high survivability with absorbs which was frustrating to play against.)

Mudança

[Pending Restart] Molten Shields has been reworked, it now reads: Increases the duration of your Molten Shields reflect by 0.33 sec.

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[Pending Restart] Fixed an issue where the slow effect of Lingering Death would apply to the target and not as a ground effect and clarified its tooltip.

2022/04/26

Geral

Mudança

[Requires Launcher Update] Fixed an issue where Illusions wouldnt be visible on certain weapons.

Talentos e Habilidades

Mudança

[Pending Restart] - Fixed an issue where the cast time of Holy Specialization could overwrite the cast time reduction on the Art of War proc. Sometimes this would make Exorcism have a cast time. They will now calculate separately as two different buffs and be consumed from different casts. This means: Casting Exorcism through Art of War will no longer sometimes be a non-instant cast and it will no longer consume your Holy Specialization stacks.

Mudança

[Pending Restart] - Fixed an issue where the cast time of Holy Specialization could overwrite the cast time reduction on the Surge of Light & Empowerment of Light proc. Sometimes this would make Smite have a cast time. They will now calculate separately as two different buffs and be consumed from different casts. This means: Casting Smite through Surge or Empowerment of Light will no longer sometimes be a non-instant cast and it will no longer consume your Holy Specialization stacks.

Mudança

[Pending Restart] - Fixed an issue where the cast time of Holy Specialization could overwrite the cast time reduction on the Surge of Light & Empowerment of Light proc. Somtimes this would make Smite have a cast time. They will now calculate separately as two different buffs and be consumed from different casts. This means: Casting Smite through Surge or Empowerment of Light will no longer sometimes be a non-instant cast and it will no longer consume your Holy Specialization stacks.

Mudança

[Pending Restart] - Fixed an issue where the cast time of Holy Specialization could overwrite the cast time reduction on the Art of War proc. Somtimes this would make Exorcism have a cast time. They will now calculate separately as two different buffs and be consumed from different casts. This means: Casting Exorcism through Art of War will no longer sometimes be a non-instant cast and it will no longer consume your Holy Specialization stacks.

Website

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[Website] Fixed incoherent styling on "Game Breaking" bug-reports.

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[Website] Hovering the mouse over a bug-report title will now show the full-length name instead of the shortened version in a tooltip.

2022/04/25

Geral

Mudança

[Malganis] [Requires Launcher Update] Arena weapons now require 1800 2v2 rating, changed from 2200.

Talentos e Habilidades

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[Pending Restart] Fixed an issue where Grim Reach's capstone and Soul Leech's attack power reducing effects could stack with other attack power reducing effects.

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[Pending Restart] - Holy Specialization now also increases your critical strike of your next Holy spell by 3% per stack.

Website

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[Website] Added sorting indicators to the Bugtracker showing which column is being sorted, and if it's being sorted in ascending or descending order.

Encantamentos Místicos

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Fixed an issue where the spell damage coefficient increase of Ice Prism periodic damage from 1% to 9% had not been applied properly.

Mudança

[Pending Restart] - One With the Light Mystic Enchant now also causes your Crusader Strike and Divine Storm to grant you two stacks (one vs players) of Holy Specialization if you know the final rank. In addition, while One With the Light is active, your Holy Specialization increases the damage of your next Smite or Holy Fire by 3% per stack, and the spell power gained from Strenght has been increased to 40%, up from 30%.

Mudança

Fixed an issue where the spell damage coefficient increase of Ice Prism periodic damage from 1% to 9% had been applied properly.

2022/04/24

Geral

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[2v2 Rewards] - Merul now offers three new weapon illusions: Jade Spirit, Dancing Steal, Elemental Force. These weapon enchants are exclusive to 2v2 and require 2200 rating to be purchased.

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[2v2 Rewards] - Merul now offers exclusive 2v2 rewards instead of just tabards. Additionally, Tabards from Merul now require 2,000 rating in 2v2 down from 2,200.

Talentos e Habilidades

Mudança

[Pending Restart] - Cone of Cold from the Dominated Undead family of Wraith now has a 20 second cooldown, up from 10 seconds.

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[Pending Restart] - Frostbolt from the Dominated Undead family of Wraith no longer slows the target.

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[Pending Restart] - Icebolt from the Dominated Undead family of Lich now has a 3.5 second cast time, and no longer has a cooldown, but no longer stuns the target.

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[Pending Restart] - Frost Nova from the Dominated Undead family of Lich has updated tooltip clarifying it shoots a wave of frost at the target, freezing and dealing damage to enemies around the target.

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[Pending Restart] - Cleave from the Enslaved Demon family of Pit Lords now deals 140% weapon damage, up from 100%, and its cooldown has been reduced to 3 seconds, down from 6 seconds.

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[Pending Restart] - Infected Wound from the Enslaved Demon family of Darkhound now also deals 140% weapon damage, and has a 5 second cooldown, down from 10 seconds, but the duration is now 10 seconds, down from 30 seconds.

Mudança

[Pending Restart] - Fixed an issue where spells of the Enslaved Demon family of Darkhound had no energy cost.

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[Pending Restart] - Fixed an issue where spells of the Dominated Undead family of Wights had no energy cost.

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[Pending Restart] - Furious Anger from the Dominated Undead family of Wights now lasts for 30 seconds, with a 45 second cooldown, and scales up with levels.

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[Pending Restart] - Mighty Blow from the Dominated Undead family of Wights no longer knocks back the target, but has a 10 second cooldown, down from 60,

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[Pending Restart] - Anti-Magic Shell from Dominate Undead Banshee can now be cast on any friendly target, but its absorb value has been reduced by 40%.

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[Pending Restart] - Brutal Strike from the Enslaved Demon family of Doomguard now has a cooldown of 8 seconds, down from 12 seconds.

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[Pending Restart] - Enrage from the Enslaved Demon family of Shivarra now has a consistent 60% increased melee damage, up from being scaled per level, as the damage of the pet is already increased when leveling up.

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[Pending Restart] - Cleave from the Enslaved Demon family of Inferno now has a 3 second cooldown, up from 0 seconds.

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[Pending Restart] - Cleave from the Enslaved Demon family of Abyssal now has a 3 second cooldown, down from 4 seconds.

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[Pending Restart] - Berserker Charge from the Enslave Demon family of Felsteed and Dreadsteed now deals Fire damage.

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[Pending Restart] - Torch from the Enslave Demon family of Felsteed and Dreadsteed now has level scaling.

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[Pending Restart] - Flame Buffet from the Enslave Demon family of Felsteed and Dreadsteed now has 30 yard range, up from 20 yards, and increases the Fire damage done from the pet by 50% for the duration, up from flat damage increased per level.

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[Pending Restart] - Chilling Touch from the Dominate Undead family of Skeletal Mage now has a range of 20 yards, up from melee range.

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[Pending Restart] - The Dominated Undead family of Bone Golem now has a new ability, Taunt (Pet), a 3 second taunt on a 1 minute cooldown.

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[Pending Restart] - The Dominated Undead family of Gargoyle now has a new ability, Terrifying Screech, a 3 second fear on a 1 minute cooldown.

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[Pending Restart] - The Dominated Undead family of Zombie now has a new ability, Disease Cloud, a 12 second aura dealing nature damage every 12 seconds on a 30 seconds cooldown.

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[Pending Restart] - The Dominated Undead family of Crypt Fiend now has a new ability, Web, a 3 second immobilize on a 1 minute cooldown.

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[Pending Restart] - Increased the cast time of Banshee Wail from the Dominate Undead family Banshee to 2 seconds, up from 1.5 seconds.

2022/04/23

Geral

Mudança

[Area-52] Fixed an issue where Lethal Poison from the Deathmantle Tier 5 set had incorrect proc chance and a lower than intended AP scaling.

2022/04/22

Talentos e Habilidades

Mudança

Sleep from tamable demon pets now have a 30 sec cooldown, changed from 10. (This crowd control effect was overall too powerful without any investment required.)

Masmorras e Raids

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[Shadow Labyrinth] [Murmur] Corrected an issue where Murmur would reset his health to 100% instead of 40% on Mythic+.

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[Shadow Labyrinth] [Blackheart the Inciter] Blackheart will no longer reset threat when knocking back an enemy or charging at a distant player.

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[Area 52 - Malganis] [Mythic+] [Affixes] Horde - Horde no longer reduces damage taken and now increases damage dealt by 2% up from 1%. Horde can now stack to a maximum of 25 Stacks or 50% damage increase, previously had no limit

Mudança

[Area 52 - Malganis] [Mythic+] [Affixes] Horde - Corrected an issue where Horde would cause recursive multiplicative damage scaling. Each creature no longer counts itself towards the Horde and each creature individually now has its own Horde buff increasing in stacks for its nearby allies.

Mudança

[Area 52 - Malganis] [Mythic+] [Affixes] Sanguine Ichor no longer inflicts percentage health. It now inflicts a flat amount of damage increasing with the dungeons Mythic Level. The healing now has a cap increasing with the dungeons Mythic Level, healing creatures for the lesser amount of their percentage health or the current levels maximum healing. Duration has been reduced to 15 seconds down from 30 seconds.

Mudança

[Area 52 - Malganis] [Mythic+] [Affixes] Killer Bees has been reworked. Killer Bees now reads - You have invaded the habitat of furious Killer Bees! The sounds of combat attracts nearby Killer Bees, causing them to defend their swarm. Moving makes you an unattractive target for Killer Bees, greatly reducing the amount of Killer Bees joining combat and has a chance of attracting a Killer Bee Queen. Slaying a Queen causes all nearby Killer Bees to retreat. Killer Bees take 75% less area damage and attack with their stinger, bypassing any attempt to avoid their attacks and absorption effects.

Mudança

[Blood Furnace] [Broggok] Sticky Slime is now affected by talents that reduce snare / slow effectiveness and can be temporarily halted via Dispersion or removed via Hand of Freedom.

Encantamentos Místicos

Mudança

[Requires Launcher Update] Fixed an issue where Beast and Blade was not visible.

Mudança

[Pending Restart] - Fixed an issue where you could trigger Ice Prism Shatter from Snowblind from someone else's Ice Prism debuff.

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[Pending Restart] - Ice Prism from Snowblind now lasts for 12 seconds, up from 10, and has a spell damage coefficient of 9%, up from 1%.

Mudança

[Pending Restart] - Ice Prism Shatter from Snowblind will now only receive 5% of your attack power from Cryokinesis, down from 10%. Cryokinesis will remain unchanged for other spells. Additionally, Ice Prism Shatter now scales with 15% of your Spell damage up from 12%. This change is to reduce the disproportionate power of Ice Prism Shatter for hybrid builds while increasing output for casters.

Mudança

Fixed an issue where the heal from Cauterizing Fire could not trigger Earthliving Weapon and some other similar proc effects.

2022/04/21

Geral

Mudança

[Pending Restart] - [Malganis] - Corrected stats of many items from AQT. Namely corrected the Bloodforged and Sanguine stats of these items. In addition, the Sanguine Gear will now have boosted PvP Power and Resillinece values in comparison to the Bloodforged items.

Novo

[Requires Launcher Update] You can now press [CTRL+F] to quickly focus the search box on Character Advancement / Vanity / Hero Architect / Mystic Enchants

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[Requires Launcher Update] Searching in the Vanity and Mystic Enchants Collections now updates in real time as you type.

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[Requires Launcher Update] Replaced the categories menu of the in-game Vanity Collection with a new filter menu.

Mundo

Mudança

[Mal'ganis] High Risk Hidden caches now work as intended (repeatable)

2022/04/20

Geral

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[Area-52] Fixed an issue where Hellreaver was not upgradeable nor obtainable through the outlandish mythical caches.

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Shadow Sight (the arena stealth detection buff) now lasts for 20 sec, changed from 15 and no longer increases damage taken by 5%. (To help out with finding players in stealth and to no longer potentially punish you for picking it up).

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Reverted the previous Righteous Flame PvP change. It now increases the damage of your next Holy Fire versus players by 4%, changed from 2%. (As this was affected by the open world PvP mod issue).

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Fixed an issue where certain spells weren't affected by their PvP mods when used in the open world.

Talentos e Habilidades

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Fixed an issue where Earthliving Weapon could proc off triggered spells such as the extra heal from Holy Radiance or Beacon of Light.

Mudanças de Itens

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[Area-52] Scroll - Remove Armor Enchant and Scroll - Remove Weapon Enchant have been added to Nozdormu, available for purchase. These scrolls are used to remove an enchant such as a Zul'Gurub Item Enhancement or a Scope that would render an item untradeable while Bloodforged.

Mudança

[Al'ar] Fixed an issue where the Ascended: Atiesh, the Befouled Greatstaff quest was labeled as Heroic, and the Staff Head of Atiesh was also listed as Heroic.

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Purified Shadow Pearls are now available from the Jewelcrafting Trainer. These gems will now become available the same time mix-statted epic gems from Heroic Dungeons are unlocked (Magtheridon Ascended Release).

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Purified Shadow Pearls are now available from the Jewelcrafting Trainer. These gems were previously available in 2.1 upon TBC release and were mistakingly locked behind the Black Temple event on Ascension. These gems will now become available the same time mix-statted epic gems from Heroic Dungeons are unlocked (Magtheridon Ascended Release).

Encantamentos Místicos

Mudança

[Pending Restart] - Aspects of the: Hawk, Monkey, Wild and Beast will no longer be toggled off on death and will now persist through death.

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[Pending Restart] - Fixed an issue where the direct damage of Immolate and Conflagrate was also granting stacks of Shadow Kindling when using the Midnight Flames Legendary Mystic Enchantment.

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[Pending Restart] - the Midnight Flames debuff now provides 8% damage to Conflagrate per stack down from 10%.

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[Pending Restart] - Paratrooper now increases the critical strike chance of your Hunter shots by 50% while airborne, up from 25%.

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[Pending Restart] - Increased the weapon damage of Sunder Soul to 80%, up from 70%.

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[Pending Restart] - Demonic Synergy now is only consumed when your summoned demon deals a critical strike with a spell or ability. In addition, this effect now also works on abilities like Felguard's Cleave.

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[Pending Restart] - Demonic Influence now increases the damage of your Warlock Pet by 100% in PvE from 50% when entering Metamorphosis. The damage increase in PvP remains unchanged at 50%.

2022/04/19

Website

Mudança

[Website] Fixed issue icons flickering when changing between specializations, classes or pages on the builder.

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[Website] Added a short progress bar when initially booting up the builder in order to make sure all assets are loaded.

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[Website] Vastly improved loading speed of all builder assets.

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[Website] Added prompt on the legacy export modal to visit the "My Builds" section.

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[Website] The "My Builds" feature will only be available to users logged into their Ascension account, however non-authenticated users will still be able to use the builder as they did previously.

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[Website] Added "My Builds" feature: [Naming]. You can at any time add or change the name of a build you have saved under "My Builds" by clicking the

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[Website] Added "My Builds" feature: [Forking]. With the click of a single button you can fork (create a copy) of any build you have saved under "My Builds". This should make it significantly easier to try out various variants of a build without having to go in and select Abilities, Talents and Mystic Enchants again.

Mudança

[Website] Overhauled the import system from the ground up. You can now import builds using our brand-new ID system, in-game strings, direct links. This includes support for builds made prior to this massive update.

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[Website] You can now also import by using the ID, link or the game string in the Import modal.