Registro de Alterações do Ascension

Visualize todas as nossas alterações em um formato minimalista.

Ordenado em ordem cronológica.

2022/04/19

Website

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[Website] Implemented two brand new export modes for all builds; Static and Dynamic. When exporting a build as "static" you are creating a snapshot of how the build is structured at the time of export. Any further changes made will not be reflected in the shared build. However, when exporting in the "dynamic" mode, anyone viewing your shared build link will be able to track any and all changes you make in near real-time.

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[Website] Significantly reduced size of build links exported using the new export system.

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[Website] Added several brand new options when exporting a build: In-game URL. Website URL, UUID.

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[Website] Redesigned all website modals from the ground up to match the rest of the website style guidelines.

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[Website] Your browser tab title will now also change depending on the currently loaded build from "My Builds" system. This should make easier to keep track of what you are working on if you are comparing several builds by having them open in various tabs.

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[Website] Implemented ability to re-load the previous build from your browsers "local storage". This will prevent you from losing progress if you accidentally reload or close the tab you are working in. However, in order to permanently save your build, please utilize the "My Builds" feature instead. This is meant as an emergency backup feature.

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[Website] Implemented brand new "My Builds" system which will allow you to save your builds to your account, share them with others and continuously update them.

2022/04/18

Encantamentos Místicos

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[Pending Restart] [Pending Patch Update] "Steady" Mystic Enchantments no longer stack but now reduce the pushback of the spell by 50% up from 10%.

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[Pending Restart] [Pending Patch Update] Chilling Blows and Biting Cold can no longer be used simultaneously. However, the cooldown reduction applied to Deep Freeze by Chilling Blows is now 1.5 seconds up from 1 seconds. This change aims to reduce the amount of required epic enchantments to incorporate Deep Freeze in a meaningful manner to frost-hybrid builds.

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[Pending Restart] - Significantly improved the targeting consistency while Jumping, Moving, Strafing while using Lava Sweep. Sometimes strafing could prevent you from "Sweeping" targets in front of you.

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[Pending Restart] - Lowered the cast range of Lava Sweep to 7 yards from 8 yards as sometimes the spell would be castable but some monsters would not be hit due to range issues. This should provide more consistency to the targets that you can hit. The "Sweep" range is still 8 yards and unchanged.

2022/04/17

Talentos e Habilidades

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Increased the damage of Shockwave by 10%.

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Grace now lasts for 12 seconds, changed from 10.

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Rest is no longer interrupted while taking damage periodic damage.

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Body and Soul is now a 2 point talent, changed from 3. Its overall power is unchanged.

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Frost Trap now lasts for 10 sec, changed from 15.

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Blood Horror now has a 40 sec cooldown, changed from 45.

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Hand of Salvation now dispels 2 harmful magic effects every 1 sec, changed from 1 harmful magic effect.

Mundo

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[High-Risk] Fixed a visual error where the Void Touched buff in Tainted Scar and Darkwhisper Gorge stated an incorrect require item level. The correct item level is 69, and the issue is purely visual only.

Mudanças de Itens

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[Mal'ganis] Fixed an issue where Old God Essence (obtained via High-Risk) was incorrectly classified as a quest item and unable to be traded. (Pending Restart)

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[Mal'ganis] Fixed an issue where AQ Sanguine Gear had incorrect ingredients. Pending new spell patch.

Masmorras e Raids

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[The Arcatraz] Pending restart - Added 75% damage reduction to Harbinger Skyriss Domination spells.

Encantamentos Místicos

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[Pending Restart] Fixed an issue where Void Teleportation did not work.

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Righteous Flames now increases the damage of Holy Fire versus players by 2%, changed from 4%. (This had too high burst potential coupled with the ability to hit up to 5 targets, making it overall too strong.)

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Unchained has had a small rework and now allows you to use Blink while casting any spell. Tooltip now reads: Your Blink is transformed into Unchained Blink. Unchained Blink can be used while casting other spells. When used, it binds nearby enemies to the matter around them, immobilizing them for 2 seconds. It has a 35 second cooldown and does not trigger a global cooldown.

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Tooth and Nail has been reworked. It's now an Epic Mystic Enchantment and the tooltip reads: Using a melee ability grants you a stack of Tooth and Nail, increasing your Shockwave damage by 30%. On 3 stacks your next Shockwave is further empowered, gaining extra range and increasing stun duration by 1 sec.

Novo

[New Epic Enchant] Heroic Entrance - Increases the damage of your Heroic Leap by 100%. When using Heroic Leap while out of combat and hitting an enemy, it also stuns nearby enemies for 2 sec and increases your melee and ranged critical strike by 25% for 4 sec.

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[New Epic Enchant] Void Teleportation - Using Void Shift now also swaps the position of the caster and the target.

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Force of Nature now deals 20% less damage versus players while the TIMBERRR Mystic Enchant is active.

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Fixed an issue where the Master of Deception Mystic Enchant gave far too high stealth level. Each enchant will now make your Stealth count as you being 1 level higher as intended. (To get a strong Stealth you need the Master of Deception talents, the Mystic Enchant serves as an extra bonus on top of it.)

2022/04/16

Geral

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[Alar & Malganis] This allows these two achievements to be completed in Vanilla.

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[Alar & Malganis] Spring Fling will now require 8 of the 10 objectives to be completed for the achievement to be rewarded. If you have completed 8 of the 10 before this update. Please open a GM ticket.

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[Alar & Malganis] Shake Your Bunny Maker will now require 3 of the 4 objectives to be completed for the achievement to be rewarded. If you have completed 3 of the 4 before this update. Please open a GM ticket.

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[Requires Launcher Update] Removed the dialog popup for error messages when character advancement was open.

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[Requires Launcher Update] Fixed a rare issue preventing tickets from being submitted.

Encantamentos Místicos

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[Fire Watch] Explosive Charge, Explosive Charge Shrapnel and Fire Watch now deals 20% reduced damage versus players. (It was dealing too high damage in PvP which led to very high burst.)

2022/04/15

Geral

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[Pending Restart] - Mythical Caches will now expire 1 day after obtaining them. This addresses an exploit caused by being able to have more caches than intended per week and will not affect you if you open your cache within 1 day of obtaining it.

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[Pending Restart] [Area-52] - Mythic+ Coin Caps and Cache Loot Limit will now reset on raid reset timers instead of every Saturday at 18:00 Server Time. This change should alleviate the need to keep track of multiple "reset" timers and be congruent with other systems!

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Fixed an issue causing inconsistencies in the Mind Flay channel that could cause spontaneous loss in ticks of damage.

Masmorras e Raids

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[Mythic+] [Area 52] [Malganis] Mythic Affix - Pack Tactics - Each player individually no longer counts himself towards Pack Tactics. Pack Tactics is now build of two effects, Lone Hunter and Pack Hunter, solving an multiplicative scaling issue and making it easier to keep track of player in range. Other close party member count as Pack Hunter towards each individual player, increasing the players damage dealt and healing done. Each missing party member counts as a Lone Hunter towards each individual player, increasing the players damage taken.

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[Mythic+] [Area 52] Mythic Affix - Corpse Explosion now inflicts 5% of the dying creatures maximum health damage as Nature damage to nearby enemies split between all targets hit. Corpse Explosion now has a maximum damage it can inflict. Corpse Juice no longer causes player to throw up and interrupt allies casts. Corpse Juice now applies a 4 second duration damage over time effect that inflicts additional Nature damage, stacking up.

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[Mythic+] [Area 52] Mythic Affix - Life Steal is now called Draining Touch. Draining Touch steals a portion of a targets health if hit in melee combat and restores health to the caster. In addition reduces the targets total stats by 1% stacking up to 99 times.

2022/04/14

Mudanças de Itens

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[Area 52] [Item Changes] Corrected tooltips that falsely claimed to increase a specific type of Haste Rating or Attack Power when they would increase all types.

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[Area 52] [Item Changes] Updated spell effects now have detailed information about ppm, internal cds, dynamically updating tooltips for effects with spell or attack power scaling.

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[Area 52] [Item Changes] All changes are retro active.

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[Area 52] [Item Changes] All changes pending restart. All changes require patch updates and cache clear.

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[Area 52] [Item Changes] [Heroic and Ascended Items] Corrected multiple issues where Heroic and Ascended versions of Bind on Equip World Drop Epic items had miss matched spell ids or none at all. Heroic and Ascended World Drop Bind on Equip Epics now have correctly upscaled effects.

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[Area 52] [Item Changes] [Mythic+] All items obtainable from Mythic+ that hold a unique spell effect now upgrade their spell effects every 5 mythic level.

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[Area 52] [Item Changes] [Mythic] Added Mythic spell versions to all Mythic 0 items that previously had none.

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[Area 52] [Item Changes] [Ausleses Light Channeler] Corrected an issue where the triggering aura could be removed from the player trough dispels without the player noticing.

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[Area 52] [Item Changes] [Blade of Unquenched Thirst] Blade of Unquenched Thirst life steal effect now has a small Attack Power and Spell Power scaling.

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[Area 52] [Item Changes] [Revenger] Revengers life steal effect now has a small Attack Power and Spell Power scaling.

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[Area 52] [Item Changes] [Idol of the Claw] The healing effect of the Idol of the Claw now has a slight Attack Power scaling.

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[Area 52] [Item Changes] [Libram of Saints Departed] The healing effect of the Libram of Saints Departed now has a slight Attack and Spell Power scaling.

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[Area 52] [Item Changes] [Figurine of the Colossus] The healing effect of the Figurine of the Colossus now has a slight Spell Power scaling.

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[Area 52] [Item Changes] [Arcanists Stone] Arcanists Stones use effect now increases your Haste Rating instead of your Spell Power.

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[Area 52] [Item Changes] [Jewel of Charismatic Mystique] Jewel of Charismatic Mystique now has a new effect. Use - Increases your critical strike rating by 169 for 20 seconds. 2 Minutes CD.

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[Area 52] [Item Changes] [Fetish of the Fallen] Fetish of the Fallen now has a new effect. Killing an enemy that provides experience or honor generates 200 health and grants you 6 Attack Power for 10 seconds. Stacking up to 10 times.

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[Area 52] [Item Changes] [Occulus of the Hidden Eye] Occulus of the Hidden Eye now has a new effect. Killing an enemy that provides experience or honor generates 100 mana and grants you 3 Spell Power for 10 seconds. Stacking up to 10 times.

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[Area 52] [Item Changes] [Totem of Astral Winds] Totem of Astral Winds has a new effect. Your Windfury Attacks critical strikes increase your Attack Power by 8. Stacking up to 5 times. The old effect of the totem was unable to function duo to differences in the Ascension Version of Windfury.

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[Area 52] [Item Changes] [Blackout Truncheon] Doubled Blackout Truncheons ppm. Reduced duration to 6 seconds down from 10 seconds.

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[Area 52] [Item Changes] [Blinkstrike] Doubled Blinkstrikes ppm. Blink Strike now inflicts 80% Weapon damage if triggered on its Normal version and will now show up as Blinkstrike in combat log.

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[Area 52] [Item Changes] [Runed Fungalcap] Runed Fungalcap on use effect for gaining Parry Rating is no longer tied to the absorb itself. It is now a standalone buff that lasts for 10 seconds (which on average should have more uptime).

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[Area 52] [Item Changes] [The Blade Fist] The Blade Fist now increases the users Haste Rating by 62 down from 180. This effect can now stack up to 3 times and is now based on ppm and no longer has an internal cd.

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[Area 52] [Item Changes] [Hammer of Destiny] In addition to its Mana regeneration effect the Hammer of Destiny now also increases the users Spell Power by 21 for 10 seconds When the effect is triggered. Can stack up to 3 times.

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[Area 52] [Item Changes] [Staff of Natural Fury] Increased the mana cost reduction on Shape Shift Forms to 250 up from 200.

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[Area 52] [Item Changes] All changes pending restart. All changes require patch updates and cache clear.

2022/04/13

Website

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[Website] Fixed builder not generating proper export link with enhancements.

Masmorras e Raids

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[Auchenai Crypts] [Pending Restart] - Shirrak the Dead Watcher now applies the stacks of Inhibit Magic aura at intervals of 7 yard range from 10 to 15 yard intervals. Below is a list form of the newly applied ranges for the cast speed slow. - 4 stacks are applied when at 7 yards from Shirrak (from 15) - 3 stacks are applied when at 14 yards from Shirrak (from 25) - 2 stacks are applied when at 21 yards from Shirrak (from 35) - 1 stack is now applied when at 28 yards range (from 45) This also means you can completely avoid the cast speed slow while standing at max range (30 yards) from 55 yards. This aura is planned to be reworked in the new future.

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[Area-52] Pending Restart - Reduced Magic Damage in all Heroic and Mythic dungeons except Caverns of Time dungeons by 20%. Mythic+ Scaling has been adjusted accordantly and remains the same for Mythic 10 Keys as before.

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[Area-52] Corrected multiple issues where 25 payer flex bosses and 25 player Ascended bosses would not be able to drop special loot like mounts and pets.

2022/04/12

Talentos e Habilidades

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[Pending Restart] Focused Power now reduces the cast time of Mass Dispel by 0.5/1 sec, changed from 0.25/0.5 sec.

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[Pending Restart] Mass Dispel now has a 20 sec cooldown, changed from 30.

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[Pending Restart] Veiled Shadows no longer increases the duration of Silence.

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[Pending Restart] Silence now lasts for 4 sec, changed from 3.

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[Pending Restart] Guardian Totems is now a 2 point talent, changed from 3. It now reduces the cooldown of Tremor Totem by 5/10 sec, changed from 5/10/15. Its other effects total power remains unchanged.

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[Pending Restart] Tremor Totem now has a 20 sec cooldown, changed from 30.

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[Pending Restart] Unending Resolve now lasts for 6 sec, changed from 8. (8 seconds cast time immunity can be frustrating to face and together with its damage reduction Unending Resolve was overall too powerful.)

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[Pending Restart] Polymorph now cost 2 Epic Essence, changed from 1. (With 2v2 being a bigger focus it no longer made sense that this strong crowd control effect only cost 1.)

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[Pending Restart] Blind now has a 120 sec cooldown, changed from 150.

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[Pending Restart] Grip of Horror no longer increases the duration of Psychic Horror, but its capstone effect now reduces damage dealt by targets affected by Psychic Horror's disarm effect by 25%, changed from 20%.

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[Pending Restart] Psychic Horror now has a 3 second duration, changed from 2.

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Empowered Stormstrike attacks now deal 25/50% weapon damage, up from 30%. Their spell damage scaling has also been increased to 7.5/15% up from 10%.

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Fixed an issue where Empowered Stormstrike could trigger multiple times off the same attack. You can now once again get one Fire and one Frost instance of Empowered Stormstrike each time you cast Stormstrike.

Website

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[Website] Fixed a bug when filtering roles in the Hero Architect that swapped the places of "Damage" and "Healer" roles. ⚔️

Encantamentos Místicos

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[Pending Restart] Focused Power now reduces the cast time of Mass Dispel by 0.1 sec, changed from 0.2 sec.

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[Pending Restart] Staggering Shout now has a 25 second cooldown, changed from 30.

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[Pending restart] Reduced the the level scaling of Preservation heal by approximately 20% and increased the healing power coefficient of the Prayer of Preservation channel from 2% to 9%. This change will not change the overall healing output for players with this LRE dramatically, but will shift some power away from Preservation procs into the Prayer of Preservation channel in order to make the gameplay feel better.

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[Pending Restart] - [Disciple of the Tides] - [Legendary Enchantment] Fixed an issue where the Tidal Shield would not allow you to proc the Indulgent Position buff (100% crit for Lesser Healing Wave / Tidal Shield) or the Frugal Disposition heal from the frugal disposition Epic Enchantment when used on anyone but yourself.

2022/04/11

Website

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[Website] Additional builder optimizations have been added.

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[Website] Optimized builder spell icon loading.

Masmorras e Raids

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[Mythic+] [Area-52] The "Mystic Runes, Mystic Orbs, and Mark of Ascension" option in the Mythic+ loot cache will now be labelled as "Mystic Runes, Mystic Orbs, Gems and Mark of Ascension". Choosing this option will reward you a chance at gems from Heroic and Mythic0 dungeons and a chance at some uncut gems. You are guaranteed at least 2 of any combination of Gems or Uncut Gems. As a reminder: choosing this option does NOT count towards your maximum opened mythic+ chests for the week.

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Increased the damage reduction effect of various Mind Control effects inside Classic and TBC dungeons and Tempest Keep - The Eye by to 75% up from 50%. Player deal 75% less damage while under the effect of this Mind Controls and take 75% less.

Encantamentos Místicos

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Fixed an issue where sometimes the 100% crit buff from frugal disposition would fail to proc when it did not over-heal.

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[Epic Enchantment] - [Shadow Core] - Now has an 8 second cooldown when triggered without Molten Core from 10 seconds. This change matches the cooldown of Mind Blast. Additionally, the increased chance to proc Molten Core is now increased by 6% from 5% while on cooldown.

2022/04/10

Talentos e Habilidades

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[Pending Restart] Fixed an issue where Hammer of Justice would have an unintended increased duration for some players.

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[Pending Restart] - Increased the base damage and spell damage scaling of Mind Blast by 6%.

Masmorras e Raids

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[The Slave Pens] [Mennu the Betrayer] Increased the healing interval of Cleansing-Stream Totem to 1 second up from 2 seconds.

Encantamentos Místicos

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[Pending Restart] - [Rare Enchantment] - Improved Mind Blast now increases the damage of Mind Blast by 4% down from 6%. This will result in a slight damage increase if you used this enchantment with the baseline buffs to Mind Blast.

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[Pending Restart] - [Shadow Core] - [Epic Enchantment] - Refreshing or Triggering Molten Core will increase the damage of your next Mind Blast by 20%.