Visualize todas as nossas alterações em um formato minimalista.
Ordenado em ordem cronológica.
Masmorras e Raids
Nightbane's Restless Skeleton's Immolation effect will now trigger every 2 seconds, up from 1.
Corrected an issue where Prince Malchezaar's Void Warden would fall to the ground instead of sitting in the air.
Prince Malchezaar's Void Warden is now placed in the center of his room.
Prince Malchezaar's Doom ability now destroys infernals in between him and his target.
Corrected an issue where Prince Malchezaar's Adumbral Pool effect could be placed in the air or under the ground.
Prince Malchezaar now has an Infernal spawn point next to his door.
Prince Malchezaar's Doom ability now has a 0.5 second pre-cast.
Netherspite's Ethereal Entities are no longer guaranteed to charge players before exploding on Flex mode.
Corrected an issue where Terestian Illhoof's Demon Chains would move to the side when spawning.
Netherspite's Ethereal Entites now have use a red Arcane Explosion effect.
The Curator can now continue his Termination effect while Evocating.
The Curator's Do NOT Touch the Displays effect will now be removed when he Evocates.
The Curator's Hateful Bolt ability now prefers to target the player with the second highest threat.
Corrected an issue where The Opera House's Audience could express disinterest in Shapeshifts.
The Curator's Astral Flares are no longer immune to Arcane damage.
Corrected an issue where The Opera House's Stench of Failure effect could be placed in the air or under the stage.
Corrected an issue where you could rarely kill Attumen before Midnight.
Corrected a logic hole in the improved targetting of Prince Malchezaar's Infernals.
Slightly reduced the radius of Prince Malchezaar's Doom's (Line of Fire) damage effect to prevent players from getting hit while standing outside of the effect.
Prince Malchezaar's Enfeeble ability now has a target limit of 3-10 (10-25 players), down from 5-10.
Prince Malchezaar's Amplify Damage ability can now stack 50 times.
Prince Malchezaar's Amplify Damage ability now lasts 60 seconds, up from 10.
Prince Malchezaar's Amplify Damage ability will now increase damage taken from 5%, down from 100%.
Prince Malchezaar's Cleave ability can no longer be Dodged, Parried, or Blocked.
Prince Malchezaar's Cleave ability is now used on his next swing.
Prince Malchezaar's Shadow Nova ability can now be casted while moving.
Prince Malchezaar's Shadow Nova ability will now knock back players in a 45 yard radius, up from 30.
Prince Malchezaar's Shadow Nova ability will now deal damage in a 15 yard radius, down from 30.
Prince Malchezaar's Shadow Nova ability will now ignore Line of Sight.
Prince Malchezaar's Shadow Nova ability is no longer affected by cast time modifiers.
Prince Malchezaar's Shadow Word: Pain ability can now only target players.
Prince Malchezaar's Shadow Word: Pain ability now has a range of 100 yards, up from 30.
Corrected an issue where Netherspite's Perseverance effect would restore the player's health to full each tick, making it impossible for Netherspite to kill his target.
Netherspite's Perseverance effect now reduces the target's size by 2% per stack.
Netherspite's Perseverance effect no longer increases the targets Defense Rating.
Corrected an issue where The Shade of Aran's Conjured Elementals' base health was lower than intended.
The Shade of Aran's Disoriented effect has been renamed to Silence to better reflect what the effect does.
The Shade of Aran's Arcane Missiles ability can now hit targets regardless of distance.
The Shade of Aran's Ultimate Arcane Explosion ability now ignores Invulnerabilities.
Kil'rek's Amplify Flames ability now lasts 90 seconds, up from 60. This prevents a rare issue where the effect would run out before Kil'rek was able to re-apply it.
Terestian Illhoof's Soul Fire ability now only targets players.
Terestian Illhoof's Sacrifice effect will now execute players that are still alive at the end of its duration.
Corrected an issue where Terestian Illhoof's Sacrifice effect was affected by player talents and abilities.
Corrected an issue where The Curator would change the size of his hit box when activating Arcane Infusion.
The Curator's Hateful Bolt ability now only targets players.
The Curator's Astral Deconstruction ability now ignores Invulnerabilities.
The Curator's Astral Deconstruction ability can no longer miss.
The Curator's Astral Deconstruction ability can no longer be Reflected, Redirected, or Deflected.
Nightbane will now land 50% faster when summoned.
Nightbane's Distracting Ash ability now reduces ALL hit chance by 50% instead of only melee and spell hit chance by 30%.
Nightbane's Bellowing Roar ability now ignores Line of SIght.
Nightbane's Cleave ability can no longer be Dodged, Parried, or Blocked.
Nightbane's Smoldering Breath ability now ignores Line of Sight.
Corrected the tooltip of Nightbane's Smoldering Breath ability to reflect its correct effect.
Corrected an issue where The Crone was not using her Fiery Broom ability.
Reduced the chain distance of The Crone's Chain Lightning ability.
The Crone's Chain Lightning ability will now ignore Line of Sight.
Increased the cast time of The Crone's Chain Lightning ability to 3 seconds, up from 2.
Tinhead's Cleave ability is now used on Tinhead's next swing.
Tinhead's Cleave ability can no longer be Dodged, Parried, or Blocked.
Roar's Mangle ability now inflicts 50% weapon damage instead of 2500 Physical damage.
Roar's Shred Armor ability now reduces the target's armor by 50% instead of 7500.
Roar no longer casts Frightened Scream.
Dorothee's Frightened Scream ability no longer has a target limit.
The Big Bad Wolf will no longer start a new chase after killing his current target.
The Big Bad Wolf will now warn players two seconds before beginning a chase.
The Big Bad Wolf's Wide Swipe ability now lasts 3 seconds, down from 4.
The Big Bad Wolf's Terrifying Howl ability will no longer make players run away in fear, and will instead make them cower in place.
The Big Bad Wolf's Shred ability now deals 20% weapon damage, down from 50%.
Romulo's Poisoned Thrust ability now deals 50% weapon damage, down from 100%.
Romulo's Poisoned Thrust ability can no longer be Dodged, Parried, or Blocked.
Romulo's Poisoned Thrust ability will now deal Nature damage instead of Physical damage.
Romulo's Deadly Swathe ability can no longer be Dodged, Parried, or Blocked.
Romulo's Deadly Swathe ability is now used on Romulo's next swing.
Julianne will now cast Blinding Passion more frequently.
The Opera House's Stage Fright effect will now ignore Invulnerabilities.
The Opera House's Shame effect can no longer be Reflected or Redirected.
The Opera House's Shame effect will now ignore Invulnerabilities.
Corrected an issue where The Opera House's Stench of Failure was affected by player abilities and talents.
The Maiden of Virtue's Holy Ground ability now deals 750 damage per tick (from 2000)
The Maiden of Virtue's Holy Ground ability will now deal damage every second (from 3), but will only interrupt players every third tick. This makes it easier to break Repentance.
The Maiden of Virtue's Repentance ability now lasts 6 seconds, down from 12.
The Maiden of Virtue's Repentance ability can no longer be Reflected or Redirected.
The Maiden of Virtue's Repentance ability will now ignore Invulnerabilities.
The Maiden of Virtue's Repentance ability will now only target players.
The Maiden of Virtue's Desperate Prayer ability is no longer affected by any cast time modifiers.
The Maiden of Virtue's Consecration effect will not deal damage every second from 2 seconds, and had it's damage reduced accordingly.
The Maiden of Virtue's Desperate Prayer Explosion effect will now deal damage in an 8 yard radius from 7 yards.
The Maiden of Virtue's Holy Wrath ability will now only target players.
The Maiden of Virtue's Holy Fire ability can no longer be Reflected or Redirected.
The Maiden of Virtue's Holy Fire ability will now only target players.
Corrected an issue where Moroes' Stuffed debuff would reduce movement speed incorrectly.
Corrected an issue where Moroes' Starving debuff would be affected by a players' auras and talents.
Moroes' Frenzy ability will no longer increase Physical damage dealt by 20%, and will instead increase his attack speed by 30%.
Moroes' Gouge ability now deals 50% weapon damage instead of 5000 physical damage.
Moroes' Blind ability can no longer be Dodged, Parried, or Blocked.
Lady Keira Berrybuck will now cast her Divine Shield ability immedietally after reaching 25% health remaining.
Lady Keira Berrybuck's Greater Blessing of Might ability will now ignore Line of Sight.
Corrected an issue where Baroness Dorothea Millstripe's Mana Burn ability would destroy more mana than intended.
Increased the range of Baroness Dorothea Millstripe's Mana Burn ability to 40 yards from 30.