Registro de Alterações do Ascension

Visualize todas as nossas alterações em um formato minimalista.

Ordenado em ordem cronológica.

2020/10/26

Masmorras e Raids

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Nightbane's Restless Skeleton's Immolation effect will now trigger every 2 seconds, up from 1.

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Corrected an issue where Prince Malchezaar's Void Warden would fall to the ground instead of sitting in the air.

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Prince Malchezaar's Void Warden is now placed in the center of his room.

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Prince Malchezaar's Doom ability now destroys infernals in between him and his target.

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Corrected an issue where Prince Malchezaar's Adumbral Pool effect could be placed in the air or under the ground.

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Prince Malchezaar now has an Infernal spawn point next to his door.

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Prince Malchezaar's Doom ability now has a 0.5 second pre-cast.

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Netherspite's Ethereal Entities are no longer guaranteed to charge players before exploding on Flex mode.

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Corrected an issue where Terestian Illhoof's Demon Chains would move to the side when spawning.

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Netherspite's Ethereal Entites now have use a red Arcane Explosion effect.

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The Curator can now continue his Termination effect while Evocating.

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The Curator's Do NOT Touch the Displays effect will now be removed when he Evocates.

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The Curator's Hateful Bolt ability now prefers to target the player with the second highest threat.

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Corrected an issue where The Opera House's Audience could express disinterest in Shapeshifts.

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The Curator's Astral Flares are no longer immune to Arcane damage.

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Corrected an issue where The Opera House's Stench of Failure effect could be placed in the air or under the stage.

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Corrected an issue where you could rarely kill Attumen before Midnight.

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Corrected a logic hole in the improved targetting of Prince Malchezaar's Infernals.

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Slightly reduced the radius of Prince Malchezaar's Doom's (Line of Fire) damage effect to prevent players from getting hit while standing outside of the effect.

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Prince Malchezaar's Enfeeble ability now has a target limit of 3-10 (10-25 players), down from 5-10.

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Prince Malchezaar's Amplify Damage ability can now stack 50 times.

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Prince Malchezaar's Amplify Damage ability now lasts 60 seconds, up from 10.

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Prince Malchezaar's Amplify Damage ability will now increase damage taken from 5%, down from 100%.

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Prince Malchezaar's Cleave ability can no longer be Dodged, Parried, or Blocked.

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Prince Malchezaar's Cleave ability is now used on his next swing.

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Prince Malchezaar's Shadow Nova ability can now be casted while moving.

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Prince Malchezaar's Shadow Nova ability will now knock back players in a 45 yard radius, up from 30.

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Prince Malchezaar's Shadow Nova ability will now deal damage in a 15 yard radius, down from 30.

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Prince Malchezaar's Shadow Nova ability will now ignore Line of Sight.

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Prince Malchezaar's Shadow Nova ability is no longer affected by cast time modifiers.

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Prince Malchezaar's Shadow Word: Pain ability can now only target players.

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Prince Malchezaar's Shadow Word: Pain ability now has a range of 100 yards, up from 30.

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Corrected an issue where Netherspite's Perseverance effect would restore the player's health to full each tick, making it impossible for Netherspite to kill his target.

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Netherspite's Perseverance effect now reduces the target's size by 2% per stack.

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Netherspite's Perseverance effect no longer increases the targets Defense Rating.

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Corrected an issue where The Shade of Aran's Conjured Elementals' base health was lower than intended.

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The Shade of Aran's Disoriented effect has been renamed to Silence to better reflect what the effect does.

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The Shade of Aran's Arcane Missiles ability can now hit targets regardless of distance.

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The Shade of Aran's Ultimate Arcane Explosion ability now ignores Invulnerabilities.

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Kil'rek's Amplify Flames ability now lasts 90 seconds, up from 60. This prevents a rare issue where the effect would run out before Kil'rek was able to re-apply it.

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Terestian Illhoof's Soul Fire ability now only targets players.

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Terestian Illhoof's Sacrifice effect will now execute players that are still alive at the end of its duration.

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Corrected an issue where Terestian Illhoof's Sacrifice effect was affected by player talents and abilities.

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Corrected an issue where The Curator would change the size of his hit box when activating Arcane Infusion.

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The Curator's Hateful Bolt ability now only targets players.

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The Curator's Astral Deconstruction ability now ignores Invulnerabilities.

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The Curator's Astral Deconstruction ability can no longer miss.

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The Curator's Astral Deconstruction ability can no longer be Reflected, Redirected, or Deflected.

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Nightbane will now land 50% faster when summoned.

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Nightbane's Distracting Ash ability now reduces ALL hit chance by 50% instead of only melee and spell hit chance by 30%.

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Nightbane's Bellowing Roar ability now ignores Line of SIght.

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Nightbane's Cleave ability can no longer be Dodged, Parried, or Blocked.

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Nightbane's Smoldering Breath ability now ignores Line of Sight.

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Corrected the tooltip of Nightbane's Smoldering Breath ability to reflect its correct effect.

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Corrected an issue where The Crone was not using her Fiery Broom ability.

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Reduced the chain distance of The Crone's Chain Lightning ability.

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The Crone's Chain Lightning ability will now ignore Line of Sight.

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Increased the cast time of The Crone's Chain Lightning ability to 3 seconds, up from 2.

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Tinhead's Cleave ability is now used on Tinhead's next swing.

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Tinhead's Cleave ability can no longer be Dodged, Parried, or Blocked.

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Roar's Mangle ability now inflicts 50% weapon damage instead of 2500 Physical damage.

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Roar's Shred Armor ability now reduces the target's armor by 50% instead of 7500.

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Roar no longer casts Frightened Scream.

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Dorothee's Frightened Scream ability no longer has a target limit.

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The Big Bad Wolf will no longer start a new chase after killing his current target.

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The Big Bad Wolf will now warn players two seconds before beginning a chase.

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The Big Bad Wolf's Wide Swipe ability now lasts 3 seconds, down from 4.

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The Big Bad Wolf's Terrifying Howl ability will no longer make players run away in fear, and will instead make them cower in place.

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The Big Bad Wolf's Shred ability now deals 20% weapon damage, down from 50%.

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Romulo's Poisoned Thrust ability now deals 50% weapon damage, down from 100%.

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Romulo's Poisoned Thrust ability can no longer be Dodged, Parried, or Blocked.

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Romulo's Poisoned Thrust ability will now deal Nature damage instead of Physical damage.

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Romulo's Deadly Swathe ability can no longer be Dodged, Parried, or Blocked.

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Romulo's Deadly Swathe ability is now used on Romulo's next swing.

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Julianne will now cast Blinding Passion more frequently.

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The Opera House's Stage Fright effect will now ignore Invulnerabilities.

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The Opera House's Shame effect can no longer be Reflected or Redirected.

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The Opera House's Shame effect will now ignore Invulnerabilities.

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Corrected an issue where The Opera House's Stench of Failure was affected by player abilities and talents.

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The Maiden of Virtue's Holy Ground ability now deals 750 damage per tick (from 2000)

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The Maiden of Virtue's Holy Ground ability will now deal damage every second (from 3), but will only interrupt players every third tick. This makes it easier to break Repentance.

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The Maiden of Virtue's Repentance ability now lasts 6 seconds, down from 12.

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The Maiden of Virtue's Repentance ability can no longer be Reflected or Redirected.

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The Maiden of Virtue's Repentance ability will now ignore Invulnerabilities.

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The Maiden of Virtue's Repentance ability will now only target players.

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The Maiden of Virtue's Desperate Prayer ability is no longer affected by any cast time modifiers.

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The Maiden of Virtue's Consecration effect will not deal damage every second from 2 seconds, and had it's damage reduced accordingly.

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The Maiden of Virtue's Desperate Prayer Explosion effect will now deal damage in an 8 yard radius from 7 yards.

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The Maiden of Virtue's Holy Wrath ability will now only target players.

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The Maiden of Virtue's Holy Fire ability can no longer be Reflected or Redirected.

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The Maiden of Virtue's Holy Fire ability will now only target players.

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Corrected an issue where Moroes' Stuffed debuff would reduce movement speed incorrectly.

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Corrected an issue where Moroes' Starving debuff would be affected by a players' auras and talents.

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Moroes' Frenzy ability will no longer increase Physical damage dealt by 20%, and will instead increase his attack speed by 30%.

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Moroes' Gouge ability now deals 50% weapon damage instead of 5000 physical damage.

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Moroes' Blind ability can no longer be Dodged, Parried, or Blocked.

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Lady Keira Berrybuck will now cast her Divine Shield ability immedietally after reaching 25% health remaining.

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Lady Keira Berrybuck's Greater Blessing of Might ability will now ignore Line of Sight.

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Corrected an issue where Baroness Dorothea Millstripe's Mana Burn ability would destroy more mana than intended.

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Increased the range of Baroness Dorothea Millstripe's Mana Burn ability to 40 yards from 30.