
Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
Players may once again obtain Mindfang and Sageclaw weapons from their respective vendors.
Crusader Enchant and Random Enchant procs have been re-enabled.
Talentos e Habilidades
Shredding Blows now grants 3% armor penetration per point, up from 1%.
Seal of Command no longer has an internal cooldown.
Sword Specialization (Arms) has its icd reduced to 2 seconds, down from 6.
Windfury Totem now grants 10% melee haste, up from 6%.
Moonfury now increases the damage done by Starfire, Moonfire, and Wrath by 2% per point, down from 3%, and increases the damage done by Starfall by 7/14/20%, down from 10/20/30%.
Frost Brand Weapon slow reduced to 5 seconds.
Crippling Poison slow reduced to 6 seconds.
Titan's Grip now reduces the damage of your Bladestorm ability by 10%.
Shadow Form now provides 10% damage increase, down from 15%.
Deep Wounds now provides 11/22/33 damage, down from 16/32/48.
Summoned demons which require soul shards now also require you to have the Drain Soul ability learned.
Steady Shot ap scaling reduced to 20%.
Armored to the Teeth tooltip changed to reflect that only melee attack power is given.
World
Reduced the armor of mobs in PvE.
Corrected the Ground Tremor spell used by multiple npcs.
Mudanças de Itens
The Lawbringer 8 piece set bonus has had its proc chance corrected.
Bonereavers Edge proc now grants 33% less armor penetration.
Masmorras e Raides
Gurubashi Blood Drinkers now properly use Drain Life.
Hakkari Shadowcasters Mana Burn ability now correctly only targets players.
Ragnaros and Hakkar now drop additional mystic runes.
Hardmode bosses now drop additional mystic runes.
Jekliks Terrifying Screech is no longer interuptable.
Arlokks Backstab damage has been reduced.
Hardmode bosses in Molten Core now provide the appropriate reputation.
Corrected 10 and 25 man values for some of the creatures in Molten Core.
Trash mobs in 25 man Molten Core are now properly immune to most Crowd Control effects.
Lava Surgers Surge ability will now only target players.
Marli now uses her poison abilities more often now as intended.
Mudanças de Itens
Zul'Gurub set pieces are now unique-equipped and require reputation to equip.
Missões
Quests for the Zul'Gurub set pieces are now repeatable.
Masmorras e Raides
Poisoned Fangs from Venoxis should no longer show up as damage dealt by the player.
Talentos e Habilidades
Spirit weapons now properly increases the damage of your Flametongue weapon effect.
Masmorras e Raides
Mystic Runes from raid boss kills are now looted/shared by the party.
Hot-fixed an issue where Lava Spawns in Molten Core would drop Mystic Runes.
Corrected an issue with Hakkar's corrupted blood mechanic.
Released Zul'gurub
Magmadar's Offspring no longer deal damage with their charge ability.
Corrected an issue where Majordomo Executus' Flamewaker Elites in 25 man Molten Core were tuned as if they were 10 man Flamewaker Elites.
All raid bosses now drop mystic runes for each raid members.
Reduced the amount of gold dropped by creatures and bosses in 10 man instances by 50%.
Encantamentos Místicos
Improved Inner Fire RE temporarily disabled due to potential exploit.
Divine Aegis RE temporarily disabled due to potential exploit.
Frost Warding RE temporarily disabled due to potential exploit.
Talentos e Habilidades
Holy Power now gives 20/40/60/80/100% critical damage bonus as intended.
Em Geral
Light of Ascension has been re enabled for players.
Talentos e Habilidades
Owl's Focus pet talent has been temporarily disabled due to a bug and potential exploit.
The Spirit Weapons talent no longer affects Windfury Weapon
Redoubt now grants 7/14/21% block chance, down from 10/20/30.
Endurance (Combat) no longer reduces the cooldown of sprint.
Improved Sprint now grants 30/60 second CD reduction and causes your sprint to make you slow immune for 2/4 seconds.
Blazing Speed now has a 4 second internal cooldown.
Master Conjuror now grants 50/100% bonus combat rating from your warlock stones, up from 25/50%.
Crusader Strike now deals 85% of your weapon damage, up from 75%.
Two-Handed Weapon Specialization (Arms) now grants 1/2/3% damage dealt with two-handed weapons and 2/4/6 expertise, changed from 2/4/6% damage.
Two-Handed Weapon Specialization (Retribution) now grants 1/2/3% damage dealt and melee crit with two-handed weapons, changed from 2/4/6% damage.
Incineration now grants 3/6/9% crit chance, up from 2/4/6%.
Spell Impact now grants 3/6/9% bonus damage, up from 2/4/6%.
Precision (Fury) now also grants 1% crit per point.
Dual Wield Specialization (Fury) now also grants 1% melee hit per point.
Blood Frenzy now grants 2/4% melee haste, up from 1/2%.
Eradication has had its proc chance doubled from 6% to 12%.
Cruelty now also grants 1% strength per point.
Malice now also grants 2% energy regeneration per point.
Improved Chain Heal now grants 5/10% bonus healing to Chain Heal, down from 10/20%.
Masmorras e Raides
Ragnaros should no longer bring any of his cousins to come hand out with him anymore.
Encantamentos Místicos
The Longevity Random Enchant now provides 1/2/3% cooldown reduction on your Bestial Wrath, Intimidation, and pet special abilities. (Tooltip awaiting change).
Masmorras e Raides
Hot fixed an issue where 25 man Onyxia's Lair inherited damage values from its Wrath of the Lich King version.
Em Geral
Temporarily disabled Light of Ascension due to potential exploit.
Masmorras e Raides
Hot fixed an issue where 25 man Onyxia's Lair inherited the Wrath of the Lich King heroic Onyxia's Lair level requirement.
Talentos e Habilidades
Spirit Bond is now working as intended.
Improved Berserker stance now properly grants threat reduction.
Warlock demon pets now scale more properly.
Demonic Knowledge is now working as intended.
Master demonologist is now working as intended.
Brain Freeze proc is now being consumed by Fireball as intended.
Mudanças de Itens
All PvP gear is now considered Unique-Equipped.
Masmorras e Raides
Disproportionate Fortitude and Disproportionate Strength on Garr now tick 10% slower.
Removed Mind Controls casted by Lucifron.
Optimizied instance data/boss state setting in a way that prevent exploitability of raid lockouts and prevents 10 man from resetting 25 man molten core.
Spaced out Baron Geddon's initial Living Bombs.
Fixed an issue where Majordomo Executus' Cache of the Firelord was dropping too much loot (this is not a nerf, it is a bug fix).
Nerfed Lucifron's Shadow Shock by 33%
Gehennas' Rain of Fire ticks every 3 seconds (up from 2 seconds)
Fixed an issue where Baron Geddon did not revert to normal mode after hard mode was triggered.
Fixed an issue where Sulfuron Harbinger's hard mode could not be triggered.
Created 10 and 25 man level difficulties for Molten Core and Onyxia's lair.
Fixed an issue where Garr's Disproportionate Strength was not scaling his damage properly.
Sulfuron Harbinger's Flamewaker Priests no longer use Mind Flay at the same time.
Molten Core boss mechanics are now more consistent.
Talentos e Habilidades
Counterattack scaling adjusted.
Mongoose Bite scaling adjusted.
Ambush now deals 245% weapon damage, down from 275%.
Vampiric Touch dispel damage now scales with 96% of your spell power, down from 120%.
Unstable Affliction dispel damage now scales with 144% of your spell power, down from 180%.
Mudanças no Sistema
Players should no longer be locked out of their multi-spec.
Encantamentos Místicos
Arcane Barrage random enchant now provides additional chance to proc your Arcane Barrage talent and is working properly.
Fixed a bug that caused several random enchants to be rolled with abnormal frequency.
The Wild Quiver random enchant now provides additional chance to proc your Wild Quiver talent and is working properly.