
Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Talentos e Habilidades
[Pending restart] [Rogue] The damage of Dispatch has been reduced by 8% in PvP combat.
[Pending restart] [Rogue] The damage of Rupture has been reduced by 8% in PvP combat.
[Pending restart] [Rogue] The damage of Eviscerate has been reduced by 10% in PvP combat.
[Pending restart] [Rogue] The damage of Mutilate has been reduced by 10% in PvP combat.
[Pending restart] [Priest] The healing of Penance has been reduced by 10% in PvP combat.
[Pending restart] [Priest] The absorb effect of Power Word: Shield has been reduced by 10% in PvP combat.
[Pending restart] [Rogue] [Combat: Throwing Specialization] Instead of giving Deadly Throw a 50/100% chance to interrupt the target, this talent now gives Deadly Throw a 10/20% chance per combo point to interrupt. This prevents spamming low-combo point Deadly Throws for consistent ranged interrupts.
[Pending restart] [Warlock] [Artifact: Burning Rush] Reduced the maximum health cost of Burning Rush from 4% to 3% maximum health.
[Pending restart] [Warlock] [Artifact: Blood Horror] Increased the range that targets hitting you can be feared from 15 yards to 25 yards and increased the duration of the fear effect from 3 seconds to 4 seconds.
[Pending restart] [Shaman] [Artifact: Windwalk Totem] Windwalk Totem now has a 30 second cooldown, down from 40.
[Pending restart] [Shaman] [Artifact: Sundering] The duration of the Incapacitate effect on Sundering has been increased from 3 to 4 seconds.
[Pending restart] [Warrior] [Artifact: War Banner] The cooldown of War banner has been reduced from 2 minutes to 1 minute 30 seconds.
[Pending restart] [Paladin] [Artifact: Blinding Light] Blinding Light can now be cast while moving.
[Pending restart] [Hunter] [Artifact: Defense of the Turtle] The damage reduction of Defense of the Turtle has been increased from 40% to 50%.
[Pending restart] [Priest] [Artifact: Void Shift] The cooldown of Void Shift has been increased from 2 minutes to 3 minutes. Its health threshold has been changed from 25% to 10%, meaning that using Void Shift while you or your target is below 10% health only will restore it up to 10% (instead of previously up to 25%).
Em Geral
Blackrock Caverns has gone through another tuning pass with specific scaling adjustments to bring it in line with other Mythic+ options.
Em Geral
[Pending Restart] - Raised the maximum time in Arathi Basin by 5 minutes. This will fix some issues where the BG was ending at the most climatic point.
[Pending Restart] - Shard of the Flame from Ragnaros now has 5,6,6,7 LESS spell power on the respective Normal, Heroic, Mythic and Ascended version but now has: 14, 15, 16, 17 spell penetration on Normal, Heroic, Mythic and Ascended.
[Pending Restart] - Shard of the Flame from Ragnaros now has 5,6,6,7 spell power on the respective Normal, Heroic, Mythic and Ascended version but now has: 14, 15, 16, 17 spell penetration on Normal, Heroic, Mythic and Ascended.
Em Geral
[Pending Restart] - Increased the Vulnerability of all the creatures in Molten Core by 15% of their current values.
[Pending Restart] – Lava Surger on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – Lava Reaver on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – Lava Elemental on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – Ancient Core Hound on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – Core Hound on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – [Zul'Gurub] – Mad Servant on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – Flame Imp on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – [Zul'Gurub] – Zulian Stalker on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – Firelord on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – [Zul'Gurub] – Zulian Crocolisk on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – Flameguard on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – [Zul'Gurub] – Voodoo Slave on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – Firewalker on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – [Zul'Gurub] – Atal'ai Mistress on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – Lava Annihilator on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – [Zul'Gurub] – Razzashi Skitterer on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – Molten Destroyer on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – [Zul'Gurub] – Withered Mistress on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – Molten Giant on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – [Zul'Gurub] – Razzashi Raptor on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Gurubashi Bat Rider on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Razzashi Venombrood on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Hakkari Witch Doctor on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Hakkari Priest on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Skullsplitter Speaker on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Bloodscalp Speaker on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Sandfury Speaker on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Hooktooth Frenzy on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Razzashi Adder on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Razzashi Serpent on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Razzashi Broodwidow on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Bloodseeker Bat on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Zulian Panther on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Zulian Tiger on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Zulian Cub on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Son of Hakkar on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Gurubashi Champion on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Gurubashi Blood Drinker on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Gurubashi Headhunter on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Gurubashi Axe Thrower on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Hakkari Blood Priest on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Hakkari Shadow Hunter on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Hakkari Shadowcaster on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] - Fixed a bug with Hull Wood Hunk and Nest Thorn when upgraded that it caused these items to gain far more stats than intended. These items can be refunded in full from the menu once the adjustment goes live.
Em Geral
[Pending Patch Update] - Many effects now scale in Mythic+. Example, Idol of Rejuvenation on Mythic 10 now provides 62 SP from 55 to Rejuvenation.
[Pending Patch Update] - Many effects now scale in Mythic+. Example, Idol of Rejuvenation on Mythic 10 now provides 62 SP from 55.
[Pending Restart] - [Area-52] - Mythic Coins - Due to the upgrade cost bug that had happened on Area-52, all players will be able to receive more Bonus Coins from completing their keystone.
[Pending Restart] - [Area-52] - Mythic Coins - Due to the upgrade cost bug that had happened on Area-52, all players will be able to receive more Bonus Coins from completing their keystone.
Em Geral
[Pending Restart] - Thermal Gauntlets now has 16 Haste Rating up from 14.
[Pending Restart] - Tide-Stitched Vest now has 35 Spell Power from 32.
[Pending Restart] - Lavacast Greaves now has 20 Strength up from 18.
[Pending Restart] - Fixed a bug when hitting multiple targets, Lightning Overload could proc itself causing Lightning Overload to deal more damage than the casted spell itself.
[Pending Restart] - Band of Sulfuras itemlevel has been updated. This will retroactively update the stats of all rolls. Itemlevel has been increased from 81 to 83 on Ascended. All other difficulties gained +1 item level.
[Pending Restart] - Cloak of Shrouded mists now has 2 less agility on Normal, Heroic, Mythic and 3 less agility on the Ascended version, it now has +9, 10, 11, 13 Attack Power respectively.
[Pending Restart] - All versions of Talisman of Binding Shard will now have the ability to empower its resistance effect. This effect can be casted while shapeshifted.
[Pending Restart] - Hydro-Pendant now has +10 Fire Resistance and 13 Stamina up from 9.
[Pending Restart] - Hydrothermal Pauldrons now have 19 Agility (up from 16) and 20 Attack Power (Up from 16).
[Pending Restart] - Hydraxian Pearl now has 27 Haste Rating up from 20.
Talentos e Habilidades
[Pending restart] [Hunter] Fixed a bug that prevented ammunition from counting towards the damage dealt by Chimera Shot, Aimed Shot, Steady Shot and Multi-Shot, ammunition will now properly increase the damage dealt by these abilities.
Em Geral
[Pending Restart] - [Mythic+] - You now have a significantly reduced chance to roll items from the Mythic+ loot box that you've recycled.
Reduced the amount of nature damage dealt by Eva's Left Leg due to how it interacted with some class abilities.
Reduced the health and damage caused by Spiderlings summoned from Bulging Egg Sac.
Fixed an issue where Halycon could be CCed, preventing the summoning of Gizrul the Slavener within Blackrock Spire.
Adjustments have been made to loot tables in Lava Fishing, and new items have been added. You will now also find pools of fish within lava in some areas.
Lava Fish in freshwater sources has been over-fished into extinction.
Submerged Necklace can now be correctly picked up.
Starfall Crystals fell from the stars again and should be available for collection in Winterspring.
Fixed item Hammersmith's Legacy not counting as a Blacksmith Hammer. With that the server is truly saved.
Fixed an issue that made Tabard of the Thorium Brotherhood be Alliance only.
Removed the ability of one of Technobot's abilities to instakill players.
Fixed an exploit where certain vendor items were disenchantable, players who abused this exploit have been actioned.
Solved an issue where Ras Frostwhisper was not turning into human form for the quest "The Lich, Ras Frostwhisper". The quest rewards have also been adjusted.
Fixed an issue where Deadly Poison ranks could stack, greatly increasing the damage of Envenom.
Fixed a Poison Vendor NPC from Wrath of the Lich King which sold poisons directly, he now sells poison reagents like any other vendor. Deadly Poison Rank 5 obtained from this vendor is no longer usable as it is not yet obtainable.
Reduced the amount of framerate drop generated by Explode on Atressian. Should be a bit better but still more work to be done.
Fixed an issue where certain spells in Onyxia's Lair were affected by Bane of Tongues and Mind-numbing Poison.
A sizable chunk of items in the Onyxia's Lair raid have been rebalanced.
Em Geral
[Pending Restart] - Fixed a bug with Chaos Bolt where it was not correctly ignoring level based resistances.
[Runemaster] Fixed an issue where some “Rune of…” spells were double dipping on Master of Runes.
Talentos e Habilidades
[Pending Restart] Fixed an issue where Glyph of Starfall wouldnt correctly check for combat. Starfall will now correctly hit targets in combat, not just in combat with the player itself.