
Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
[Stormbringer] Storm Blast now has a 10 sec cd down from 12 and no longer generates Static
[Stormbringer] Static Electricity adjusted
[Stormbringer] Increased the scaling of Lightning Whip
[Stormbringer] Storm Blast now has a Supercharged effect
[Stormbringer] Thunder Lord now gives crit instead of reducing cast time
[Barbarian] Brutality spec passive adjusted
[Barbarian] Unbridled Rage adjusted
Em Geral
[Pending Restart] Fixed a bug where Serpent form model could not walk backwards or jump correctly. Snek jumps hai and walks bak!
[Venomancer] Vile Fury is now a 1 point node
[Venomancer] Added Poison Eruption to the Fortitude tree, replaced Poisonous Body
[Venomancer] Corrosive Stinger no longer increases the range of Corrosion
[Venomancer] Corrosion now has a 10 yd range baseline up from 5
[Guardian] Guardian class capstones adjusted
[Guardian] Iron Guard's Motivation effect duration reduced to 5 sec from 20 and base shield amount increased slightly
[Guardian] Battle Formation adjusted and swapped with Iron Guard
[Guardian] Forgehammer now grants Vanguard's Might baseline
[Guardian] Knighthood adjusted, no longer changes the Motivation effect of Arcing Strike
[Guardian] Mow Them Down! reworked
[Guardian] Guardian Slam adjusted
[Guardian] Defender of the Meek adjusted
[Guardian] Piety is now a 1 point node and has been adjusted
[Guardian] Valiant Defender reworked
[Stormbringer] Thunder spec tree adjusted slightly
[Stormbringer] Binder of Storms adjusted
[Stormbringer] Added a Supercharged effect to Thunder Step
[Stormbringer] Added a Supercharged effect to Power Surge
[Stormbringer] Disciple of Thorim adjusted
[Stormbringer] Current Convergence removed
[Stormbringer] Moved Resurgence to the class tree
[Tinker] Blasting Charge now increases damage by 50% down from 100% baseline
[Cultist] Enslave now incapacitates instead of fears
[Runemaster] Augur's Shield no longer has ranks and reduces damage taken by 20% baseline
[Ranger] Devastating Wounds adjusted
[Ranger] Talents that involved Quivers have been adjusted
[Ranger] Adjusted the Quiver system
[Ranger] Added Deadshot to the Archery tree
[Stormbringer] Base cooldown of Call Lightning is now 6 sec down from 8 sec
[Stormbringer] Thunder Prison is now in the class tree
[Stormbringer] Stormcalling is now in the Lightning tree
[Stormbringer] Weather Warning is now only a horrify
[Venomancer] Paralyze is now in the Stalking tree
[Venomancer] Fungify is now in the class tree
[Venomancer] Spider's Lair adjusted and is now in the class tree
[Witch Doctor] Voodoo will now have Hireek spells increased to a 40yd range through its spec passive
World
[Area 52][Pending Restart] Bleeding Scars of Draenor will no longer be attacked by nearby enemies.
Mudanças de Itens
[Pending Restart] Fixed an issue where many items from Hyjal and Black Temple were missing from the High Risk Bloodforged and Heroic Bloodforged item pools.
[Pending Restart] Fixed an issue where multiple items were not available from Edrim Skysong to purchase or upgrade with Mythic Coins. These items include: Skull of Burning Shadows, Cadaverous Cuffs, Cadaverous Crown, Cadaverous Shoulders, Bloodmail Coif, Bloodmail Pauldrons, and Bloodmail wristguards.
Missões
[Elune][Pending Restart] Stegadon Hides for the quest "Primal Offerings of Un'Goro" now properly drop from Stegadons in Un'Goro Crater, rather than Elder Diemetradons
[Area 52][Pending Restart] The visual indicator for the location to use The Echo Speaker in the quest "Nebula-Weaver" has been made more visible.
[Area 52][Pending Restart] During the quest "Call of the Echo", Nebula-Weaver will no longer repeat his spawn dialogue after being defeated, and will no longer fail to cast Nexus Warp.
Em Geral
[Primalist] Fixed a bug where the Primalist class ressurect was ...gone :skull:
[Pyromancer] Cataclysmic Revenge reworked and is now available at level 8 instead of level 7. Slagstone now available at level 6
[Witch Hunter] Black Knight spec passive percent increased to 25% from 15%
[Witch Hunter] Fixed a bug where the Black Knight spec passive wasn't procing properly
[Pending Restart] Wraith Range increased to 30 yards.
[Area-52] Wraith Damage reduced by 10% in player v player combat.
[Area-52] FrostFall Damage increased by 15% in PvP Combat.
[Area-52] FireFall Damage increased by 15% in PvP Combat.
[Area-52] Shadowfall Damage increased by 15% in PvP Combat.
Talentos e Habilidades
Fixed a bug where Lesser Frozen Light could be overwritten by other casters. This buff will now stack separately for each caster. (Pending Restart)
Website
[Discord] Added new "2FA issues" option to support ticket bot.
Em Geral
[Reaper] Ghastly Dexterity adjusted
[Reaper] Empyrean Fortitude adjusted
[Reaper] Masochism adjusted
[Stormbringer] Added a Supercharge effect to Thunder Orb
[Stormbringer] Lightning Whip swapped with Thunder Orb
[Stormbringer] Adjusted Air Elemental scaling
[Chronomancer] RAP scaling of Sandblast and Unearth adjusted
[Chronomancer] Borrowed Time adjusted
[Chronomancer] Class capstones adjusted
[Cultist] Occultism adjusted
[Cultist] Fixed a bug where Armageddon and Nether Drain had no scaling
[Witch Hunter] Coiling Shot duration increased to 3s up from 2s
[Witch Hunter] Witch Hunter stances removed
[Witch Hunter] Added ranks to Coiling Shot, Darkslayer Bolt, Heartstop Bolt, Witching Bolt, and Witchbane
[Witch Hunter] Boltslingers now use auto shot
[Witch Hunter] Boltslinger abilities now scale with ranged weapon damage instead of offhand damage
[Witch Hunter] Darksight is now Dark Regeneration and it no longer gives stealth detection
[Primalist] Boon of the Hawk no longer gives stealth detection
Missões
[Elune] [Pending Restart] Fixed an issue in which the Scarlet Warders that spawn while defending the banner in the daily quest "Flagging Their Faith in Tyr's Hand" were not using their abilities.
[Elune] [Pending Restart] Fixed an issue in which the daily quest "Flagging Their Faith in Tyr's Hand" was not displaying the objective to defend the banner after placing it.
[Elune] [Pending Restart] Fixed an issue where A Threat to Azeroth: Ysondre, Taerar, Emeriss, Lethon would not rotate within the PvE section of the call board.
[Elune] [Pending Restart] Fixed an issue where A Threat to Azeroth: The Will of Soggoth & A Threat to Azeroth: Atal'zul the Soulreaver would not rotate within the PvE section of the call board.
Em Geral
[Runemaster] Improved Trispell now a 1 point node.
[Chronomancer] Artificer and Class tree repathed slightly.
[Chronomancer] Infinite Shield removed.
[Chronomancer] Converge the Infinite moved to Displacement.
[Chronomancer] Chaotic Protector moved to Displacement renamed to Orderly Protector now interacts with Bronze Protector.
[Chronomancer] Chronicler moved.
[Chronomancer] New node Stationary Clock added to calss tree.
[Chronomancer] New node Correct The Mistake added to class tree.
[Chronomancer] Insight moved to class tree. Original position replaced by new node Unearthed Passage.
[Chronomancer] Sandmancy split into Sandmancy and Excavation.
[Chronomancer] Wisdom position moved.
[Chronomancer] New node Critical Timing added to class tree.
[Chronomancer] Wand of Time reworked.
[Chronomancer] Preservation reworked into Fate Twister.
[Chronomancer] New node Uproot added to class tree.
[Chronomancer] New node Cavern's Calling added to class tree.
[Chronomancer] Buy Time reworked. Now in capstone.