
Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
[Runemaster] Coldrune Blast now lasts 8 sec up from 4 sec
[Barbarian] Pinned Down now slows instead of roots
[Barbarian] Slightly reduced the scaling of Headhunter's Spear
[Barbarian] Reduced the base damage of Axe Volley significantly
[Barbarian] GCD of Berserker Axe is now 1sec up from 500ms
[Barbarian] Whirling Advance now has an 18 sec cd down from 20
[Barbarian] Savagery effects have been removed from abilities
[Stormbringer] Comforting Winds now scales with Spirit
[Stormbringer] Tailwind now also scales with Spirit
[Stormbringer] Kiss of the Clouds now also scales with Spirit
[Stormbringer] Soul of the Storm node added to the Wind spec tree
[Stormbringer] Surge of Might node added to the Wind spec tree
[Guardian] Battle Bard now only procs from auto attacks
[Guardian] Spec passive now procs only from auto attacks and not all physical damage
[Guardian] Standard Bearer no longer reduces damage dealt and instead gives more survivability
[Guardian] Harmonious Combat now reduces the cost of Arcing Strike instead of giving Spirit
[Guardian] Shield Formation reworked to Battle Formation and doesnt require a shield
[Guardian] Iron Guard is no longer a capstone in the class tree, switch with Chivalrous Presence
[Guardian] Vanguard tree adjusted for better pathing and clarity
Em Geral
[Area-52] Imp firebolt from Hand of Gul'dan Damage reduced by 10% in player v player combat.
[Pending Restart] Titan's Grip now reduces damage against players by 17% (down from 20%).
[Area-52] Victory Rush healing reduced by 10% in player v player combat.
[Area-52] Kill shot (spot weakness) Damage reduced by 10% in player v player combat.
[Area-52] Frostbolt Damage reduced by 3% in player v player combat.
[Area-52] Harbinger's Bile damage reduced by 5% in player v player combat.
[Area-52] [Pending Restart][Shadow visions] Mind flay damage reduced by 25% (up from 20%) (Previous 15% was a tooltip error).
[Pending Restart] Grasp of Darkness now correctly is affected by range talents.
[Pending Restart] Grasp of Darkness now properly is affected by range talents.
[Pending Restart] The following items are now bind on equip: Homebound Portal, Survivalist's Campsite, Belt of the Master Crafter, Gauntlets of the Master Crafter, Artisan’s Guild Tabard, Stick on a Carrot, Pendant of Adventure, Pendant of Discovery, Stone of Retreat: Goldshire, Stone of Retreat: Razor Hill. These items offered non-cosmetic value to many Heroes, but were only obtainable from a specific form of content, trials. Changing them from bind of pickup to bind on equip will give those who enjoy trials a direct avenue for making gold, and for those who don't, other ways to access these exclusive convenience items.
Talentos e Habilidades
[Pending Restart] [Elune] Your Shadow Crash now deals 30% reduced damage to players for 10 seconds after being hit by your Shadow Crash. (This change aims to reduce the power of using two Shadow Crashes in a row in PvP.)
Mudanças de Itens
[Pending Restart] Mystic Rune Fragments are now of Rare quality and no longer soul bound upon pickup and can now be traded.
Masmorras e Raides
[Pending Restart] [The Black Temple] [General] Moved the position of a few trash mobs in Naj'entus chamber to not chain pull across the room.
[Pending Restart] [The Black Temple] [General] The following creatures can now have loot: Dragonmaw Skystalker, Shadowmoon Houndmaster, Suffering Soulfragment, Hungering Soulfragment.
[Pending Restart] [The Black Temple] [General] All trash creatures can now occasionally drop Mythic Orb Shards and Mythic Rune Fragments.
[Pending Restart] [The Black Temple] [General] Corrected multiple issues where unique items from trash mobs such as summoner stones could not drop.
[Pending Restart] [The Black Temple] [General] Corrected multiple issues where trash mobs could not drop every item on their loot tables.
[Pending Restart] [The Black Temple] [General] Beasts, Machines, Elemental and Dragon type creatures now always drop a body part of various quality and will always have something on them to be looted.
[Pending Restart] [The Black Temple] [General] Increased the frequency of consumable items such as potions and scrolls dropping 50%.
[Pending Restart] [The Black Temple] [General] Increased the frequency of poor quality and uncommon quality armor and weapons dropping by 100%.
[Pending Restart] [The Black Temple] [General] Corrected multiple issues where trash mobs could not drop every item on their loot tables. This greatly increases the amount of epic items, rare items, recipes and gems dropping from trash mobs.
[Pending Restart] [The Black Temple] [General] Gnarf Schnarf has collected enough shiny things from adventurers traveling to the Black Temple and decided to go back into the candle business... for now.
Em Geral
[Stormbringer] Aerodynamics now scales with Spirit
[Guardian] Inspiration Guardian spec passive adjusted
[Guardian] Feats of Strength now grants Motivation to you instead of Inspiration
[Guardian] Improved Feats of Strength reworked into Hero's Tale, with a new Motivation
[Guardian] Minstrel now has custom spell scaling
[Guardian] Warbringer's Manuscript is now a 1 point node
[Guardian] Motivation no longer reduces damage taken
[Guardian] Inner Power adjusted
[Guardian] Improved Feats of Strength is now a 1 point node
[Guardian] Hero's Decree adjusted
[Guardian] Bark Orders adjusted and now scales with Spirit
[Guardian] Hero's Decree adjusted and now scales with Spirit
[Guardian] Soldier's Decree adjusted and now scales with Spirit
[Guardian] Inspiration adjusted and now scales with Spirit
[Runemaster] Runic spec tree adjusted for better pathing and clarity
[Runemaster] Runemaster class tree adjusted for better pathing and clarity
[Runemaster] Added ranks to Thaumaturgy
[Runemaster] Added ranks to Glyphic Ruin
[Runemaster] Atomic Split is now in the Runemaster class tree with its supporting node
[Runemaster] The Fastest Caster adjusted
[Runemaster] Fastcast is now Runesurge
[Area-52] Shadowmoon Insignia Healing reduced by 50% in arena combat.
[Pending restart] Previous Drain soul nerf reverted, Drain soul now deals 3 times its execute damage to players (down from 4 )
[Stormbringer] Invigorating Surge is now instant cast and costs Static
[Witch Hunter] Base Scaling of Darkslayer Bolt
[Witch Hunter] Heartless is now a 1 point node
[Witch Hunter] Base scaling of Heartstop Bolt reduced
[Witch Hunter] Bag of Tricks now reduces the cd of Caltrops by 2 sec up from 1 sec
[Witch Hunter] Witching Bolt added to the Boltslinger tree
[Witch Hunter] Endless Torment is now a 1 point node and also removes the mana cost of Tormentor Bolt, and has been merged with Strafing Shot
[Barbarian] Base damage of Berserker Axe reduced
[Barbarian] Berserker Axe now costs 35 energy up from 30
[Runemaster] New ability added to the Spellslinger spec tree: Elemental Eruption
[Runemaster] New talent added to the Spellslinger spec tree: Mind Warped
[Runemaster] New talent added to the Spellslinger spec tree: Silence In The Cage
[Runemaster] New talent added to the Spellslinger spec tree: Chaotic Good
[Runemaster] New talent added to the Spellslinger spec tree: Spellwrath Exemplar
[Runemaster] New talent added to the Spellslinger spec tree: Runic Proliferation
[Runemaster] New talent added to the Spellslinger spec tree: My Mind Is Guarded
[Runemaster] New talent added to the Spellslinger spec tree: Magician
[Runemaster] New talent added to the Spellslinger spec tree: The Milhouse Special
[Runemaster] New talent added to the Spellslinger spec tree: Elemental Obliteration
[Runemaster] New talent added to the Spellslinger spec tree: Elemental Salvos
[Runemaster] New talent added to the Runemaster class tree: Primordialism
[Runemaster] New talent added to the Runemaster class tree: Manamancy
[Runemaster] New talent added to the Runemaster class tree: Basic Magic Training
[Runemaster] Mana Fiend now only increases the cost of spells by 10% and gives 4% more Arcane Damage
[Runemaster] Arcane Wrath is now a 2 pointn node that increases the damage and critical strike chance of Spellwrath
[Runemaster] Primordial Precision now only increases the critical strike chance of Primordial Blast
[Runemaster] Unmaker now increases the damage and critical strike chance of Glyphic Ruin
[Runemaster] Elemental Obliteration reworked
[Runemaster] Quickslinger now causes Spellwrath to grant Primordial Energy
[Runemaster] Base cooldown of Thaumaturgy is now 6 sec
[Runemaster] Scaling of Thaumaturgy increased
[Runemaster] Runestone Apprentice now works with Thaumaturgy and not Spellsling
[Runemaster] Spellbrand is now a 1 point node and only increases the damage of Spellsling
[Runemaster] Destiny now heals for 10% up from 9%
[Runemaster] Coldrune Blast now costs 1 Inscribed Rune
[Runemaster] Arcane Engraving no longer deals additional Arcane Damage baseline