
Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
[Pyromancer] - Added a 10 sec ICD to Lucifron's Teachings.
[Pyromancer] - Fury of the Phoenix nerfed from 12 yd range to 8 yd range and now more accurately aligns with it’s VFX.
[Pyromancer] - Fixed a bug where Blaze’s damage was not increased when using Overheat.
[Pyromancer] - Reaching Talons now properly increases the range of all of your dragon breaths.
[Pyromancer] - New VFX for all Dragon Breaths.
[Pyromancer] - Breath of Alexstrasza and Breath of Nozdormu cast range now in line with Malygos/Neltharion’s.
[Pyromancer] - Dragon’s Blood now properly increases the crit damage of Draconic Fang.
[Pyromancer] - Lifebinder’s Fire fixed, meteor now properly reduces the cd of Cauterize Wounds.
[Pyromancer] - Burning Vigil’s damage reduction now also applies to the Pyro, and it’s VFX have been updated.
[Pyromancer] - Burning Crescendo crit damage not applying fixed.
[Pyromancer] - No More Darkness stacks will now properly consume on Slagmend casts.
[Pyromancer] - Burning Embers fixed and now applies it’s silence.
[Necromancer] - Manbearpig fixed and increases your Thrall’s damage properly.
[Necromancer] - Abomination Disease Cloud fixed.
[Necromancer] - Cryo Shroud will freeze your targets around the area you blink into, not around the caster and it has received updated VFX.
[Necromancer] - Filthmaker not being able to proc is now fixed.
[Necromancer] - Unrelenting Swarm fixed and properly allows your Crypt Scarabs to hit multiple targets.
[Necromancer] - Cloak of Ice fixed and properly reduces magic damage and it’s buff is now visible on the player.
[Necromancer] - Icequake fixed and properly consumes a Deathchill stack. (Has a chance to not consume any stacks by proccing the Rime Spec Passive proc)
[Necromancer] - Decay has been changed from 25% increased Ray of Rot damage to 20% and no longer requires a disease to be active.
[Necromancer] - Freezing Fog VFX updated.
Em Geral
[Son of Arugal] Blood Trails now gives 5% movement speed per stack down from 10%
[Tinker] Head Shots Only reworked
[Tinker] Gunslinger reworked
[Tinker] Gazlowe's Wisdom now also reduces the cooldown of Shrapnel Mine by 5 sec
[Tinker] Pyromania adjusted
[Tinker] Bandito reworked
[Tinker] Hydraulic Strike now strikeson your pets next auto to avoid clicking the ability and nothing happening if your pet isn't in range of an enemy
[Tinker] Mechanics Tinker spec passive adjusted
[Tinker] Focusing Round is now Stun Grenade
[Tinker] Blasting Round now has a 20 sec cooldown down from 30
[Tinker] Deadeye Round removed
[Tinker] Assault Scope reworked
[Tinker] Assault Scope switched with Blasting Round
[Primalist] Environmentalist is now a 1 point node with a more unique effect
[Primalist] Cooldown of Earthshatter reduced by 10 sec baseline
[Primalist] Earth Rupturer moved to the Geomancy tree, switched with Geodes
[Primalist] Primal Focus now only gives Intellect, and is now a 1 point node
[Primalist] Terrasmash now has a choice node with Ruptured Earth synergy
[Primalist] Fury of the Earthmother adjusted
[Primalist] Elemental Acuity switched with Primal Focus
[Primalist] Master Geomancer now increases Nature Damage instead of Ruptured Earth damage
[Primalist] Earthmother's Hammer no longer reduces the cost of Mountain Hammer, but now also increases the damage dealt
[Primalist] Ruptured Earth now has a choice node with Mountain Hammer synergy
[Primalist] Bring Down the Hammer now allows you to strike 5 targets up from 3
[Primalist] You no longer lose all stacks of Tectonic Shift when combat ends
[Primalist] Plate Bender now increases parry chance instead of reducing damage taken
[Primalist] Rock Barrier no longer on the gcd
[Primalist] Bash now has a 1min cd down from 1.5min
[Primalist] Bash now has a 40% proc chance up from 20%
Updated Path to Ascension quests to have a distinct quest icon on NPCs.
[Runemaster] Cost of Word spells halved.
World
[Pending Restart] Creatures in Eversong Woods and Azuremyst Isle will now properly scale up to level 60. This will not apply to creatures in Ammen Vale and Sunstrider Isle.
Mudanças de Itens
[Pending Restart] Shadowmoon Insignia now heals for 50% less outside of dungeons and raids. Its DoT effect no longer breaks crowd control effects.
Masmorras e Raides
[Pending Restart] [Elune] Reduced the Lightning Bolt damage from Blindlight Oracle by 75%.
Missões
[Elune][Pending Restart] Corrected an issue in which the quest "Steaming Up in Un'goro" was not properly displaying its quest tracker.
Em Geral
Moved a Shady Dealer who was acting super suspicious outside Stratholme to a new location The Crown Guard Tower in Eastern Plaguelands.
[Runemaster] Glyph Durations increased to 15 sec.
[Runemaster] Unleashed Flame Glyph duration reduced by 5 sec, tick rate reduced from 3s to 2s.
[Runemaster] Warp can now be cast while casting.
[Barbarian] Splash Zone scaling reduced.
[Barbarian] Uniting Voice reduced by 3%.
[Primalist] Reduced the base damage and scaling of Torn to Shreds slightly
[Tinker] Increased the base scaling on Blasting Round slightly
[Tinker] Slow on Gizmotronic Spark Rifle increased to 30% from 20%
[Tinker] Base damage of Gizmotronic Spark Rifle increased slightly
[Tinker] Head Shots Only now works with Rifle Blackpowder Shots
[Tinker] Power Cell no longer removes the cooldown of Reload, instead reduces it by 50%
[Tinker] Power Cell no longer removes the cost of guns, instead reduces it by 50%
[Tinker] New Node added to the Demolition spec tree: Gazlowe's Wisdom
[Tinker] Various spells in the Demolition tree have had their spell power scaling increased slightly
[Tinker] Bomb Lobber new node, now increases your Fire spell power and your attack power
[Tinker] Master Sapper split into two nodes, new node: Bomb Lobber
[Tinker] Target Spotted is now pickable and is no longer a capstone
[Tinker] Quickscope adjusted and now works with Rifle Blackpowder Shots
[Tinker] Sapper Charge now has a 10 sec cooldown down from 30 sec
[Tinker] The Firearms tree is now the Demolition tree and no longer supports a Sniper playstyle
[Primalist] Fixed a bug where Quake Ranks 2/3 didn't have charges
[Witch Hunter] Darkbane now gives 50% increased damage up from 25%
[Witch Hunter] The Bane of Witches reworked
[Witch Hunter] Witchbane now lasts 8sec up from 5
[Witch Hunter] Repeater now only regenerates 5% max mana per tick down from 8%
[Witch Hunter] Momentum now no longer works with Coiling Shot
[Witch Hunter] Momentum now also regenerates a bit of mana
[Witch Hunter] Momentum now only stacks 3 times
[Runemaster] Increased the base damage and scaling of Glyphic Ruin
[Reaper] Shudder Scythe now heals you for 50% of the damage dealt rather than restoring maximum health
[Reaper] Shudder Scythe now only hits 1 target baseline
Added baseline AoE damage reduction for melee in classic raids. This is to help melee deal with increasingly high AoE damage in raids temporarily. Tools will likely be introduced in the future to build into AoE damage reduction more instead in a more comprehensive update.
Greatly increased drop chance from creatures for all Beastmaster Whistles, Elemental Lodestones, Summoner's Stones, and Bloodsoaked Vellums.
Talentos e Habilidades
Fixed a bug where Rank 5 of Poleaxe Specialization was increasing critical damage more than intended.
Em Geral
[Reaper] Reaper Spec passive now heals for up to 300% more up from 200%
[Barbarian] Manic now reduces the cooldown of Piercing Throw with Axe Volley by 2 sec, down from resetting the entire cooldown, and now requires a critical strike
[Reaper] Harvest Lord/Wraith will no longer appear as class buffs and instead will have their effects baked into their corresponding talent trees
[Sun Cleric] Sunset effect removed from Calming Word
[Sun Cleric] Calming Word now has a 90 sec cd up from 40
[Runemaster] Base duration of Atomic Split increased by 2 sec, but you can no longer fly at 60% speed while it is active
Talentos e Habilidades
[Pending Restart] Sundering now has a wider radius and slightly longer range, making it line up better with its visual.
Masmorras e Raides
[Pending Restart] [Elune] Cogsworth now has a new item [Purge-O-Matic], allowing players to remove 1 beneficial magic effect from creatures while in manastorm.
[Elune] [Pending Restart] The Reflecting affix in Manastorm has been changed, you will now be able to dispel/purge the reflective buff that reflects damaging spells.