
Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
[Son of Arugal] Panacea can now only be used in mortal form
[Son of Arugal] Removed the cooldown of Panacea
[Son of Aruagl] Ferocity spec now gains spell crit based on agility and spell damage based on AP instead of just granting AP scaling to BMB
[Son of Arugal] Reduced the scaling given to Taldaram's Torment per stack from 50% to 25%
[Son of Arugal] Taldaram's Torment now causes Shadowstrike Damage instead of Shadow Damage
[Son of Arugal] Goldrinn abilities are now usable in any form
[Son of Arugal] Bloodfang Bite can now be used in any form, and has a 10yd range up from melee
[Son of Arugal] Bloodmoon Blast now causes Shadowstrike Damage instead of Shadow Damage
[Son of Arugal] Curse of the Worgen now causes you to lose a portion of your Rage when you leave the form
[Son of Arugal] Nostrum now generates Exsanguination
[Son of Arugal] Panacea now generates Exsanguination
[Son of Arugal] Ferocity spec passive no longer gets a reduced CD on Curse of the Worgen based on rage when leaving form
[Son of Arugal] Ferocity spec passive now reduces the CD of Curse of the Worgen to 12 sec
[Son of Arugal] Base CD of Curse of the Worgen increased to 1 min
[Son of Arugal] Increased rage generation of Bloodmoon Blast for Blood spec
[Son of Arugal] Lifedrinker can now target allies or enemies (causing healing to allies)
[Son of Arugal] Increased healing bonus of Blood spec by 8%
[Primalist] Increased healing bonus of Life spec by 10%
[Sun Cleric] We will be looking into changing some of the less useful talents that have been eclipsed by new stuff. Personally would like to incorporate some stuff to do with current rage (potentially reworking something to grant crit based on current rage, or causing a spell to consume current rage to gain increased damage etc - also as a note, I like that Piety can bring some explosive burst but the combos need to take a bit more time to line up)
[Sun Cleric] Herald of Purity & Twin Flame masked to specifically include direct holy spells for its buff AND the consumption of its effect (everything that you would want to use it for)
[Sun Cleric] Herald of Purity base effect reduced, now stacks 3 times
[Sun Cleric] Fixed a bug where triggered effects could proc Herald of Purity
[Sun Cleric] Rapture now boosts holy damage taken by 25% up from 15%
[Sun Cleric] Rapture now has a 3 sec cast time down from 4 sec
[Sun Cleric] Reduced SP scaling of Dawnsear DoT
[Sun Cleric] Fixed a bug causing Radiant Flame to have inflated SP scaling
[Sun Cleric] Fixed a bug causing Chains of Light to have inflated SP scaling
[Sun Cleric] Increased the cast time of Horusath Blast from 1.5 sec to 2.5 sec
[Sun Cleric] Solar Knight now lasts 20 sec up from 15 sec
[Sun Cleric] Updated the tooltip of Shining Ray to show the buff granted by Solar Knight
[Sun Cleric] Fixed a bug where Sunflare would not apply Purging Flames with Shining Ray learned
[Sun Cleric] Ray of Illumination no longer usable while moving
[Sun Cleric] Twin Flames should now correctly be consumed again
[Sun Cleric] Cleansing Fire should now correctly only proc from holy damage, not any holy spell
[Sun Cleric] Reduced SP scaling of Horusath Blast slightly
[Sun Cleric] Servant of the Light now grants 150% crit damage and reduces base damage by 40%
[Sun Cleric] Fixed a bug causing the Fire Damage component of Sun Ray to have inflated SP scaling
[Sun Cleric] Shatter Curse no longer has a cooldown in Blessings spec
[Sun Cleric] Shatter Curse no longer has a cooldown in Blessings spec
[Sun Cleric] Shatter Curse base CD increased to 6 sec
[Sun Cleric] Increased healing bonus of Blessings spec by 10%
[Starcaller] Increased healing bonus of Tides spec by 15%
[Cultist] Abyssal Reconstruct now has some scaling with regular Spell Power (not just healing)
[Cultist] Herald of Y'shaarj now allows Gaze of C'thun to strike 5 enemies
[Cultist] Increased threat bonus of Herald of Y'shaarj
[Cultist] The base CD of Devour Curse is increased to 6 sec, CD removed for Influence
[Cultist] Slight movement of talent placement in Influence
[Cultist] Tentacle of Yogg-Saron now has an increased cooldown but increased effects, and now grants interrupt immunity instead of periodic healing
[Cultist] Fixed a bug where Twilight Shieldtoss would appear in the Influence tree instead of Godblade
[Cultist] Increased healing bonus of Influence spec by 15%
[Witch Doctor] Increased the base healing and SP scaling of Voodoo Puddle
[Witch Doctor] Buffed Dire Rage and changed its VFX
[Witch Doctor] Increased healing bonus of Brewing spec by 15%
[Demon Hunter] Fixed a bug with Tyranny causing rage to still be consumed at 100% even though demon form is not activated
[Demon Hunter] Shattered (combo from Felhoof Charge -> Azzinoth's Assault) no longer deals max hp damage
[Demon Hunter] Clarified the tooltip of Spite to make it clear that it increases magic damage dealt by 10% instead of increasing spell power by 10%
[Demon Hunter] Glaivestorm should now be stopped by disarm effects
[Venomancer] Moved around some abilities in the Rot tree
[Primalist] Fixed a bug where Mauled (the slow from Primal Shred) could be reflected
[Primalist] Fixed a bug where Wildclaw would not hit with your offhand while dual wielding two handed weapons
[Primalist] Moved around some abilities in the Wildwalker tree
[Primalist] Predator's Hunt now causes your pet to gain 50% ability CDR (We will update the effect of Savage Frenzy as well)
[Witch Hunter] Set Bounty now grants 4% increased damage down from 8% (the alternative here is to leave it higher or even increase it and make it only affect the caster's damage, but personally I like the niche of Bounty Hunter kit stuff being a sort of supportive subtheme)
[Witch Hunter] Punishing Bolt stacks now last 10 sec down from 20 sec
[Starcaller] Celestial Cleave no longer requires a target, now cleaves in a radius around the caster
[Starcaller] The spec UI now shows Celestial Cleave instead of Command
Prestige Caches will now have a duration (3 days), this is an integral change which will work actively against preventing an exploit with prestige caches.
Fixed an issue where options other than Agility had too low of a roll chance for Molten Core Gear and Tier Tokens from the prestige cache. Fixed an issue where Agility had too high of a roll chance for Molten Core gear and Tier Tokens from the prestige cache.
Em Geral
Fixed an issue where Lesser version of Arcane Explosion, Flamestrike, Blizzard, etc. was not benefitting from all the REs and talents that benefit the lesser spells counterpart.
Fixed an issue where Twilight Shock could sometimes not tick all 3 times.
Fixed an issue in the new sets pushed with MC release. Some had incorrect PvE power per piece, but still accumulated to the correct summed total of PvE power.
Hero's Call! Molten Core has been re-enabled!
Fixed an issue where Arcane Missiles was consuming Fingers of Frost on cast rather than once the channel ends.
Fixed an issue where there was not an option for Mythic Tier 2 items on Overlord Runthak or Major Mattingly.
Fixed an issue where Romus the Redeemer was not offering the new tier sets.
(Pending Restart) Fixed a bug where spells such as Leap of Faith, Void Shift, Prayer of Mending and Beacon of Light could not be used in battlegrounds.
Implemented improved Draft logic to increase variety of abilities you see, Increase variety of Cards Swaps, and Increased effectiveness of higher level lucky cards.
Mudanças de Itens
Reduced the ingredient cost of Mastercraft Chain Cloak Lining from 40 to 10 Dark Iron Bars. (Pending Restart and Spell Patch)
Reduced the ingredient cost of Chain Cloak Lining from 20 to 5 Dark Iron Bars. (Pending Restart and Spell Patch)
Masmorras e Raides
Massively increased the range of the Aura of Experience and Recruit a Friend! This could cause descrepancies where some members would lose the Aura of Experience buff (when running back from graveyard, or dungeon entrance) gaining less exp.
Encantamentos Místicos
[Pending Restart] Fixed an issue where the recent change to Arcane Gunslinger made more spells affected by the Arcane Gunslinger buff than intended.
Missões
[Live] - Prestige: Open World now gives 3,500 Marks of Ascension from 2,500 in classic.
Em Geral
Arcanist 5 Set Bonus will now grant Melee and Spell Critical Strike Rating from the set bonus.
[Monk] Staff Strike base damage reduced slightly
[Monk] Fixed an issue where the Holy Runes generated by Lorescribe would not cause the game to correctly register as having 10 Holy Runes after reaching 10
[Son of Arugal] Fixed the scaling of Dark Liturgy ranks
[Son of Arugal] Fixed Denmother
[Tinker] Repair now causes reduced Healing while Shotgun is active
[Tinker] Repair should now correctly consume Sniper Training stacks
[Tinker] Repair should now have a cast time with Sniper active
[Stormbringer] Stormforge Blast should now correctly dump static while Supercharged
[Sun Cleric] Resetting the cooldown of Divine Execution with Seraph's Hammer now generates a bonus 15 Rage
[Sun Cleric] Glorious Execution now generates an additional stack of daybreak
[Sun Cleric] Solar Spears now causes Dawnbringer and Sunflare to deal bonus damage against enemies inside of your Solar Crash radius (Feeling like melee Sun Cleric had a lot of spells that were sort of doing the same or similar things, and Sunflare was sort of just something you had to use if Solar Spears was up so I felt like combining them for the spec made a ton of sense)
[Sun Cleric] Fixed a bug where Seraph's Oath would not cause Gavel of Atonement to cleave enemies
[Sun Cleric] Zealous Doctrine is now a passive effect
[Sun Cleric] Spears of Light is now core for Piety only
Website
Vastly optimized certain content-rich pages by shifting to progressively loading resources as they are needed instead of prefetching the entire bundle.
Resolved issue causing certain pages on the site to not load on Webkit based browsers (Chrome, Opera, etc.)
Encantamentos Místicos
[Thrall] Eviscerate (Disembowel) now deals 40% reduced damage versus players, changed from 35%.