
Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
[Cultist] Proc value of Reaver halved.
[Cultist] Reaver no longer causes Hammer of Twilight to trigger Nightmare.
[Cultist] Reaver now correctly procs after using Hammer of Twilight and now also affects Netherstrike.
[Cultist] Writhing Mass value reduced by 10%.
[Cultist] Warrior of the Old Gods value reduced by 15%.
[Cultist] Null Zone CD increased by 30 sec and value reduced by 10%.
[Cultist] Dark Celerity value reduced by 10%.
[Cultist] Heretic - Level 10 Passive increase to Presence of Yogg-Saron up by 10%. (compensation for damage reduction)
[Cultist] Blade of the Empire no longer benefits from AP twice.
[Cultist] Blade of the Empire Rank 9 no longer has a 250% value increase from previous rank instead of intended 30%.
[Cultist] Blade of the Empire now has a static scaling across all ranks.
[Cultist] Deprecated approx 10 old auras connected to Cultist specs which were not intended to persist.
[Cultist] Removed an old aura linked to spec that was increasing healing of Void-Touched by 15%.
[Bloodmage] Blood Pact now increases damage of Bloodbolt and Bloodfang Bite.
[Bloodmage] Bloodlord’s Curse now causes you to heal for 10% of critical damage.
[Bloodmage] Barely Human and Bloodlord’s Curse swapped.
[Bloodmage] Thirst For Blood no longer grants armor on triggering of Endless Thirst.
[Bloodmage] Bloodhunt now increases damage of Vital Shred and Veinburst.
[Bloodmage] Hunger now affects Bloodfang Bite.
[Bloodmage] Fang over Fang now procs from Bloofang Bite.
[Bloodmage] Bloomoon Blast now becomes Ravenous Strike and Taldaram’s Torment becomes Bloodfang Bite (previously opposite)
[Bloodmage] Final Embrace, Aortic Assault, and Veinburst now also have a health cost
[Bloodmage] Veinburst is now a Cursed ability with a transform instead of an ability with both a Mortal Form and Cursed Form effect
[Bloodmage] Animated Blood cooldown reduced to 30 sec.
[Bloodmage] Blood Moon now causes Animated Blood to spawn two amalgams.
[Bloodmage] Enthraller reworked.
[Bloodmage] Cascading Torment now works with Bloodbolt.
[Bloodmage] Fleshbending now causes Taldaram’s Torment damage to generate rage and increase the healing of next Dark Liturgy.
[Bloodmage] Taldaram’s Torment now a bleed.
[Bloodmage] Marrowbite replaced by Bloodbolt. An instant no CD spell costing rage.
[Bloodmage] Veinburst has been reflavored and now costs health and no longer restores health, but now its mortal form effect reduces enemy resistances
[Bloodmage] Bloodbolt now also works with Night Hunter
[Bloodmage] Gore Barrage now leeches health
[Bloodmage] Terror now instead works with Vital Shred and Taldaram’s Torment
[Bloodmage] Taldaram’s Torment now transforms into Finger of Death (previous the Cursed Form variant of Veinburst) and Veinburst now transforms into Vital Shred. Vital Shred now has a 15 sec cd up from 8 sec and Finger of Death now has a 10 sec cd down from 15 sec
[Bloodmage] Insatiable for Accursed now renamed to Hunger and now instead works on all damage
[Bloodmage] Accursed Form is now what reduces the cost of your Cursed Form abilities instead of the Accursed Spec level 10 passive
[Bloodmage] Level 40 Accursed passive has been reworked into a passive that allows cast while moving with damaging abilities while in mortal form, but sets the maximum range of damaging mortal form abilities to 30 yds.
[Bloodmage] The Accursed level 10 passive has been reworked to work with the new Bloodbolt ability in mind and Accursed players will no longer remove the health cost of Mortal Form abilities
[Bloodmage] Feast Upon Flesh now works with Taldarams Torment and is now renamed to Corrupted Blood
[Bloodmage] Blood Clot talent no longer has an ICD but now adds a cast time to Vestigial Muck
[Bloodmage] Thirst cost increase reduced to 5% from 8%. No longer provides AOE damage reduction.
[Bloodmage] Blood Curse no longer has a rage cost, now has a minor health cost.
[Bloodmage] Insatiable no longer reduces healing taken.
[Bloodmage] Darkcasting now also works with Bloodbolt
[Barbarian] Fixed an issue which caused Vengeance For Zul'jin to prevent Gutspiller to not cause Guts Spilled more than once.
[Barbarian] Axes, Axes Everywhere stack count reduced by 1, value increased by 5%.
[Barbarian] Frothing Savage now affects Barbed Spear instead of Javelin Toss
[Barbarian] Hunting for Sport value increased by 25%.
[Barbarian] Rage Tosser now causes Axe Volley to hit additional damage instead of Axe Twirling.
[Barbarian] Perfect Aim now also affects Impaling Spear.
[Barbarian] Frothing Savage value increased by 5%.
[Barbarian] Puncture Wounds can now proc from all direct ranged crits at 2 second longer duration.
[Barbarian] Headhunting - Level 50 Passive added.
[Barbarian] Berserker cost reduced by 10.
[Barbarian] Fixed an issue which caused Throw Weapon to have a cooldown.
[Barbarian] Crushing Slam CD increased by 2 sec.
[Barbarian] Overkill value reduced by 10%.
[Barbarian] Hail of Hammers now also triggers through critical strikes with Smash
[Witch Hunter] One Shot can now stack. (Note: If you got lucky during the Bolt and Dash window and got several crits, you lost a lot of potential value from this talent).
[Witch Hunter] Boltslinger - Level 50 Passive proc value increased by 20%.
[Witch Hunter] Damnation RAP scaling increased by 5%.
[Witch Hunter] Silver Bolts now provides a baseline damage increase to Damnation, doubled vs Undead and Demons and Shadow Trap.
[Witch Hunter] Lucky Shot now increases damage of Heartseeking Bolt.
[Witch Hunter] Misbegotten’s Lantern can no longer recursively proc from AOE sources.
[Witch Hunter] Sin Spreader removed.
[Witch Hunter] Down with the Wicked now makes Pyro Tonic increase your critical strike chance.
[Witch Hunter] Flourish (Wickedness) no longer increases damage dealt by Flames of Sin and affects 3 less enemies.
[Witch Hunter] Fiery Judgement will now still properly trigger Sensed Evil stacks if you do not have any already built.
[Necromancer] Cost of Lich Bolt reduced by 10.
[Necromancer] Chronic Disease now causes Lichfrost to increase the target's damage taken from Expunge.
[Bloodmage] Pursuit now causes you to face your target when you teleport to them.
[Reaper] Spectre Stride now properly teleports you behind the target, instead of inside of them.
[Ranger] Guile of the Ranger now applies to your next 10 casts, instead of your next 10 hits.
[Primalist] Issue where Primalist pets were double dipping into scaling has been fixed.
[Primalist] Rylak’s Bite no longer triggers a Lesser Rylak’s Bite on your pet (your pet still charges, just the damaging aspect was removed)
[Primalist] Pulverize talent reworked with Totemic Smash baseline aoe in mind
[Primalist] Issue where Elemental Berserker was cleaving 3 targets but was not mentioned in the tooltip has been fixed, it is now mentioned in the tooltip
[Primalist] Totemic Smash now deals AoE Damage baseline
[Primalist] Wildwalking proc chance increased to 50%
Entering an inn will grant you a "Resting" buff. Once inside the inn for atleast 10 minutes, you will gain a 5% experience boost to killing monsters for 2 hours
Entering an inn will grant you a "Resting" buff. Once inside the inn for atleast 10 minutes, you will gain a 5% experience boost to killing monsters for 2 hours
[Pending Patch Update] - Agent of Chaos has been changed. It no longer reduces the periodic damage of Immolate up from 40% reduced damage. It now halves the Direct Damage of Immolate down from 40% reduced damage. It now only increases the duration of Immolate by 3 seconds. It now reads: Immolate deals half as much direct damage but lasts for 3 seconds longer. Periodic damage fromImmolate benefits from spell haste and reduces the cooldown of Chaos Bolt by 0.5 second.
Em Geral
Pending Restart - Shadowforge Flame Keeper will no longer pull the whole room in Blackrock Depths
Pending Restart - Shadowforge Torch now drops for 100 percent from Shadowforge Flame Keeper
Pending Restart - Quest "Uniting the Shattered Amulet" now has an option to restore the questitem in case it got lost.
Pending Restart - Captured Scarlet Zealot in Brill in Tirisfal will now respawn faster after the questevent.
Pending Restart - Captured Mountaineer in Brill in Tirisfal will now respawn faster after the questevent.
Level of all profession commission quests raised by 5 levels to make them more fit in with the level range of the zone they're in and make them reward more appropriate XP.
Fixed the fact that the Horde PVP vendor did not receive the 35>45 and 45>55 DPS staff fix that was applied a few days ago
Em Geral
[Pending Restart] - [Quest] - Dreadsteed quest implemented, available now but might have some issues until a restart happens.
[Pending Restart] Signs of Treachery/Sealed Letter that drops in Dustwallow Marsh has been removed from loot tables. This quest is from WotLK and should not have been in game. If you possess this item, it can safely be destroyed as the turn-in NPC won't help you.
Em Geral
Several cosmetic world fixes from the art team.
Fixed Shadowforge Flame Keppers in BRD chaining together. Additionally Shadowforge Torches should always drop.
Several fixes for the "In Dreams" quest.
Pending Restart - Undead Paladin Quest Fixes: The Crimson Schematic now correctly requires friendly with Argent Dawn; players stuck on the Light's Hope Chapel step of the undead charger questline can continue it by reaching friendly. Divination Scryer is no longer consumed on use and instead runs out of charges, allowing the quest to be turned in.
The previous changes to Jubahl and Chillbone will be available on server restart.
Professor Emeritus Chillbone can again be found haunting Corin's Crossing.
Jubahl Corpseseeker now offers grimoires and quests at the same time.
Em Geral
[Pending Restart] – [Quest] - Dreams of Another Life quest rewards have been adjusted to better align with other items available before raids. Players who had already completed the quest and received the updated rewards will be able to complete it again.