
Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
[Reaper] Soul Protector value reduced by 10%, now additionally provides magic resistances.
[Reaper] Ghastly Dexterity now provides armor based on stamina instead of crit chance.
[Reaper] Fixed an issue where Soul Knight was increasing damage taken instead of decreasing.
[Reaper] Decimation now occurs on every 6th cast of Reap instead of a chance.
[Reaper] Deathly Strike renamed to Soul Strike.
[Reaper] Bolstered Form no longer causes Dreadwake to consume its duration to incur no cooldown. Parry chance increased by 15%. Duration reduced to 10 sec.
[Reaper] Domination Reaper spec passive now causes consumption of Soul Infusion to reduce the cooldown of Tormented Souls.
[Reaper] Harnessed Life now grants Tormented Souls a chance to not be consumed on damage taken, scaling with Stamina.
[Reaper] Tormented Souls value reduced by 20%, base cooldown now 20 sec.
[Reaper] Requiem now slows atttack speed of nearby enemies.
Talentos e Habilidades
[Pending Restart] [Elune] Grove Ranger's Agility now causes you to deal 25% reduced damage in PvP combat.
[Area-52] [Unrelenting Wrath] - Sic 'em now deals 20% reduced damage in PvP combat.
Talentos e Habilidades
[Area-52] Execution Sentence's final hit now deals 15% reduced damage in PvP combat.
[Area-52] Ambush now deals 20% increased damage in PvP combat.
Masmorras e Raides
[Pending Restart] [Mount Hyjal] [Chromius]: Corrected an issue where the minute portals would not come down to an accessable level when Chromius opened a time event.
[Pending Restart] [Karazhan] [The Curator]: Corrected an issue where Displays would not visually be destroyed by Termination.
Em Geral
[Reaper] Confidence now also affects Requiem.
[Reaper] Deathly Strike not being usable fixed.
[Reaper] Tormented Souls base cooldown reduced by 15 sec.
[Reaper] Tormented Souls now properly gain stacks based on Reaped Souls active.
[Templar] Base CD refund of Lorescribe and Eternal Blessing reduced by 1 sec.
[Tinker] Zapperoni! renamed.
[Tinker] Trust the Science and Zapperoni! swapped.
Masmorras e Raides
[Pending Restart] [Frozen Reach] [Alva]: Corrected an issue where Arktos would not be his by Blast Shot if he was to far out from the center of the area indicator.
[Pending Restart] [The Sunwell Plateau] [Kil'Jaeden]: Corrected an issue where Kil'Jaedens boddy would not turn with his Annihilate spell effects.
[Pending Restart] [Mount Hyjal] [Chromius]: Corrected an issue where Time Portals after combat would not recognize nearby player to teleport.
[Pending Restart] [The Botanica] [Warp Splinter]: Corrected an issue where Treants summoned by Warp Splinter would heal Warp Splinter from a much higher distance then they are intended to.
[Pending Restart] [The Underbog] [Ghaz'an]: Corrected an issue where Ghaz'an would swim extremely slowly, taking a very long time to actually entering combat.
[Karazhan Crypts] [Pending Restart] Corrected an issue in which Dryn Miel was only dropping one item instead of two on some difficulties.
Em Geral
[Sun Cleric] - Herald of Purity is no longer dispellable/stealable
[Sun Cleric] - Purgation is no longer dispellable/stealable
[Sun Cleric] - Sun Down is no longer dispellable/stealable
[Sun Cleric] - Solar Crusade is no longer dispellable
[Sun Cleric] - Burning Heat is no longer dispellable
[Sun Cleric] - Blaze of Glory is no longer dispellable/stealable
[Sun Cleric] - Circle of Valor is no longer dispellable/stealable
[Sun Cleric] - Resplendence is no longer dispellable/stealable
[Sun Cleric] - Chains of Light is now dispellable
[Sun Cleric] - Chosen of the Light is now dispellable/stealable
[Sun Cleric] - Gleaming Vigil is now dispellable/stealable
[Sun Cleric] - Path of Light is now dispellable/stealable
[Starcaller] - Asteroid Belt is no longer dispellable/stealable
[Starcaller] - Enveloped in Stars is no longer dispellable/stealable
[Starcaller] - Astral Blade is no longer dispellable
[Starcaller] - On The Hunt is no longer dispellable/stealable
[Starcaller] - Trueshot is no longer dispellable
[Starcaller] - Hand of Elune is no longer dispellable/stealable
[Starcaller] - Moonwell is no longer dispellable/stealable
[Starcaller] - Moonscreen is no longer dispellable/stealable
[Starcaller] - Sentinel Glaive (Slow) is now dispellable
[Starcaller] - Cosmic Presence is now dispellable/stealable
[Starcaller] - Astral Armor is now dispellable/stealable
[Starcaller] - Shooting Star is now dispellable/stealable
[Starcaller] - Cosmic Ripple is now dispellable/stealable
[Starcaller] - Moonwater Blessing is now dispellable/stealable
[Starcaller] - Elune's Presence is now dispellable/stealable
[Starcaller] - Quell (Slow) now considered a magic effect
[Cultist] - Armageddon is no longer dispellable/stealable
[Cultist] - End Times is no longer dispellable/stealable
[Cultist] - Reaving Blade is no longer dispellable/stealable
[Cultist] - Rift is no longer dispellable/stealable
[Cultist] - Yawning Decay is no longer dispellable/stealable
[Cultist] - Abyssal Destruction is no longer dispellable/stealable
[Cultist] - Piercing Entropy is no longer dispellable
[Cultist] - Unrelenting Void is no longer dispellable
[Cultist] - Abyssal Hunger is no longer dispellable
[Cultist] - Eldritch Velocity is no longer dispellable/stealable
[Cultist] - Eldritch Devastation/C'thun's Grasp no longer dispellable
[Cultist] - Darkness Abounds is no longer dispellable/stealable
[Cultist] - Withered is no longer dispellable
[Cultist] - Protection From Light is no longer dispellable/stealable
[Cultist] - Disdain is now dispellable
[Cultist] - Isolate is no longer dispellable/stealable
[Cultist] - Forbidden Projection (Absorb) is now dispellable/stealable
[Cultist] - Saronite Shield is now dispellable/stealable
[Cultist] - Twilight Shieldtoss (Slow) now considered a magic effect
[Cultist] - Void Glare now considered a curse
[Cultist] - Entropy now considered a curse
[Cultist] - Yawning Decay now considered a curse
[Cultist] - Darkwither now considered a curse
[Cultist] - Corrupt Mind now considered a curse
[Cultist] - Madness now considered a curse
[Cultist] - Psychic Suppression now considered a curse
Talentos e Habilidades
[Area-52] Fixed a bug where Shadow Step would not share a full cooldown with other gap closer abilities.
[Area-52] [Elune] - Fixed a bug where in rare cases stealth would not break from damage over time.
[Runemaster] Runic Tempest's 2 additional strikes now deal 50% of the damage dealt, down from 100%
Encantamentos Místicos
[Pending Restart] [Elune] [Battle Fury] - Corrected the tooltip to properly mention Warrior abilities, the Physical ability requirement has also been removed. It has always just been Warrior abilities, this is just a tooltip update.
[Pending Restart] [Area-52] [Corrupted Shiv] - No longer increases the damage of your next Shadow spell or ability by 20% after using Shiv. It now increases your Shadow damage by 10% for 4 seconds after using Shiv.
[Pending Restart] [Area-52] [Seething Flames] - Fixed an issue with Seething Flames where Chimeric Fire could be activated regardless of your current stacks. As compensation, the required stacks and total stacks on Chimeric Fire have now been lowered from 5 to 4, and now increases the damage of Chimera Shot by 25% per stack up from 20% per stack.
[Pending Restart] [Area-52] [Lucifur] - Devil’s Claw now generates 3% mana. Changed from 7%.
[Pending Restart] [Area-52] [Lucifur] - Devil’s Claw no longer has an internal cooldown, Shred can now trigger it on all targets struck. Swipe (Cat) can now trigger a lesser version of Devil’s Claws.
[Pending Restart] [Area-52] [Lucifur] - Cataclysm now has a 24-second cooldown, Devil's Ignition now reduce its cooldown by 2 seconds on cast.
[Pending Restart] [Area-52] [Lucifur] - Cataclysm now also increases Physical damage taken from the caster.
[Pending Restart] [Area-52] [Lucifur] - Cataclysm now grants 2 combo points.
[Pending Restart] [Area-52] [Lucifur] - The Mark of the Beast and Number of the Beast mechanics have been deprecated.
[Pending Restart] [Area-52] [Lucifur] - Has seen some changes: Devil’s Ignition now also generates 3.5 seconds of Devil's Claws.
[Pending Restart] [Area-52] [Unrelenting Wrath] - Fixed a bug causing some direct damaging hunter abilities could not grant Unrelenting Assault stacks.
[Pending Restart] [Area-52] [Unrelenting Wrath] - Fixed a bug causing Unrelenting Wrath to remove current Unrelenting Assault stacks.
[Pending Restart] [Area-52] [Compound Power] - Compound Flurry is now triggered from just using Aimed Shot, Multi-Shot, Arcane Shot or Chimera Shot. It no longer requires Improved Steady Shot to be consumed to gain the effect.
[Pending Restart] [Area-52] [Spot Weakness] - No longer teaches you Kill Shot - Spot Weakness. The Spot Weakness proc now reduces the global cooldown of regular Kill Shot and allows casting it regardless of your targets current health threshold. Additionally, it now increases damage dealt with Kill Shot by 30% to targets below 35% health.