Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
[Primalist] Increased SP scaling of Mountain's Fire Magma Geodes
[Reaper] Crimson Harvest now lasts 10 sec and ticks at half the speed
[Cultist] Reduced total Void Rune scaling for Wrath of the Black Empire & Maddening Scripture
[Barb] Reduced the top end of damage scaling for the throw spells that scale with missing HP
[Cultist] Reduced scaling of Wrath of the Black Empire
[Barb] Reduced the top end of damage granted by Headhunter's Thirst
[Primalist] Volcanic Skin now only self targets but also unleashes a burst when cast in addition to when it ends
[Primalist] Bear's Maw now grants 30 Rage up from 20
[Reaper] Ghostly Retreat tooltip fixed
[Runemaster] Reduced SP scaling of Fracture and added some Intellect scaling
[Runemaster] Warp no longer breaks Mana Shroud
[Chronomancer] Increased SP scaling of Reverse Wound to account for new cast time
[All] Mana Costs now remain the same for all ranks of spells. They are still calculated from a % of your base mana, and will scale with your base mana pool, but no longer differ between ranks
[Veno] Increased SP scaling of Lifeblood Fang Venom
[Veno] Added some Spirit scaling to the absorb calculation for Dark Barrier of Shadra
[Veno] Increased SP scaling of Widow's Watch
[Veno] Increased SP scaling of Escalate, added Spirit scaling
[Veno] Increased SP & Int scaling of Wilt
[Veno] Increased SP scaling of Venomancer's Gift
[Veno] Nightweb Poison now has a reduced cooldown for Rot spec Venomancers
[Veno] Increased SP scaling of Ritual Healing, added Spirit scaling
[Veno] Shadra's Vigil now has increased tick rate for Rot spec Venomancers
[Veno] Shadra's Vigil now has Spirit scaling on the HoT and the initial heal
[KoX] Fixed a bug causing Demon's Blood stacks to scale % healing based on stats
[Veno] Fixed a bug where Withering Venom would refresh itself each tick
[SoA] Crimson Scion can now proc from any crits, not only healing
[Necro] Crypt Scarabs now drains 5 RP per tick down from 10
[Stormbringer] Thunder spec passive now procs from non periodic direct damage (orbs can no longer proc more orbs)
[Necro] Arctic Blast has been moved into core, replacing Winter's Approach
[Necro] Coldwind has a 1 sec cast time
[Necro] Glacial Flip is now core for Rime at lvl 23
[Necro] Coldwind no longer grounds, slows by 40% down from 50% and lasts 12 sec
[Necro] Icecrown now deals Shadowfrost Damage
[Necro] Arctic Blast no longer costs RP, now generates 40% missing RP
[Necro] Arctic Blast now boosts both Shadow and Frost damage taken
[Necro] Arctic Blast is now Shadowfrost Damage
[Necro] Glacial Dagger now cleaves enemies while at 4+ stacks of Glacial Shift
[Barbarian] Fixed a bug where Headhunter's Axe would gain the maximum missing health benefit at all times (any hp level)
[Demon Hunter] Added some AP scaling to Demon Smite's leech dmg
[Demon Hunter] Fixed the Twin Slice -> Azzinoth's Assault combo
[Demon Hunter] Slaying spec passive causes 2nd use of Twin Slice to refresh a Felfury charge, and causes you to gain rage you spend a Felfury charge
[Demon Hunter] Tyranny spec passive now causes Breaths to also generate Rage
[Demon Hunter] Felblood passive now gives Fel Fireball a chance to cast twice, and gives phyusical damage a chance to proc Felstrike
[Demon Hunter] Felblood passive now also allows Felstrikes to generate Rage and increases their crit damage bonus
[Demon Hunter] Infernal Doom now refreshes Felfury Charges on use
[Demon Hunter] Fixed a bug causing Fiendish Magic to reduce the CD refresh instead of increasing it
Em Geral
[Monk] Fixed a bug where Runes of Zeal would proc damage
[Tinker] Nanobot Reconstruction is now baseline for all specs at 19, Invention now gets Med Pack as their lvl 20 ability instead of Nanobot Reconstruction
[Various] Some reordering of trees
[Reaper] Trying a fix for Scythe Rush bug
[Runemaster] Spellweaving should now correctly be consumed
[Ranger] All of the Craft abilities that use Ranger's Leather should now be hidden in the talent tree UI
[Cultist] Fixed Wave of Doubt
[Witch Hunter] En Garde! Has been returned to the Inquisiton tree at tier 3
[Demon Hunter] Fixed a bug where Felfury's charge re-accumulator would have its duration refreshed each time you spent a charge
[Witch Hunter] Smite Evil is now core for Inquisiton at level 25
[Witch Hunter] Fencing Master is moved to tier 4 Inquisition
[Demon Hunter] Tyranny spec passive now also reduces shared CDs of demon breaths and causes them to refresh a Felfury charge
[Tinker] Battery Swap now resets Reload CD on use
[Demon Hunter] Felblood spec passive now also gives 100% crit dmg bonus to Felstrikes
[Demon Hunter] Demonfire Pact is now learned at level 5 up from level 5
[Demon Hunter] Dreadlord's Breath is now learned at level 15 down from 22
[Demon Hunter] Pit Lord's Breath is now learned at level 4 down from 15
[Demon Hunter] Sargeron Smite is now baseline for Felblood at level 29
[Demon Hunter] Infernal Doom now causes your DH Smites to grant Infernal Quickness baseline
[Guardian] Titanic Oath now grants 200% threat up from 150%
[Guardian] Thundering Charge is no longer ended by Raise Shield (will consider introducing this as a pose-specific thing, i.e. only while in offensive pose)
[Guardian] Honorguard is now death persistent
[SoA] Shadowfang Ritual is now core for Blood at level 27
[Primalist] Fist of Therazane can now trigger from Ruptured Earth as well as Stoneslam
[SoA] Dark Liturgy now core at level 21
[Reaper] Domination spec passive now grants use of Plate Armor
[Witch Doctor] Fixed a bug where some abilities required Alchemy to be upranked
[Cultist] Fixed a bug where Influence would not correctly generate Void Runes from direct heals
[Cultist] Saronite Cube now gives Spirit -> AP instead of mana regen on attacks
[Cultist] Added Cosmic Ooze
[Monk] Added missing SP scaling coefficient to Chakra of Wrath's DoT component, which was causing it to be massively inflated
[Cultist] Moved Tentacle of Yogg-Saron to Influence tree
[Venomancer] Rot spec passive now grants increased healing SP from Spirit
[Witch Hunter] Saber Slash no longer goes off on next melee
[Venomancer] Nightweb Poison now only applies Fang Venoms to the primary target
[Primalist] Fixed a bug where Stonebreaker did not correctly strip armor
[Primalist] Changed Stonebreaker into a rage generator
[Starcaller] Improved scaling of Hand of Elune
[Primalist] Augmented Wildclaw of Life spec into a rage generator and AP-based healing tool
[Primalist] Reduced ICD to proc Earth's Rage for instant Geode Barrage (PW: Stone)
[Primalist] Geomancy now causes stoneslam to power up faster, and gives attacks against you a chance to grant a Mountain's Might stack
[Primalist] Therazane's Might is now tier 1
[Primalist] Increased base healing amount of Hand of the Earthmother
[Primalist] Ruptured Earth no longer has a cooldown for Geomancy
[Stormbringer] Arm of Thorim now correctly gains cast speed while supercharged
[SoA] Aneurysm is now usable in all forms
[KoX] Fixed a bug where Demon's Blood stacks where granting an exponential increase to healing taken
[SoA] Pack Hunting now only affects party/raid members
[KoX] Rune of Xoroth now only affects party/raid members
[Various] Fixed a number of issues of tiers missing abilities & some abilities being force learned
[Starcaller] Pond now only affects party/raid members
[Starcaller] Fixed VFX of Lunar Shock
[Tinker] Fixed scaling VFX of Firing Cage
[Reaper] Fixed scaling VFX of Shudder Scythe