Visualize todas as nossas alterações em um formato minimalista.
Ordenado em ordem cronológica.
Talentos e Habilidades
[Venomancer] Reduced the cooldown of Down the Water Spout to 1min from 2min
[Cultist] Increased the knock back of Shattered Void Rune
[Bloodmage] Reduced the cooldown of Transfusion to 45 sec from 1min
[Sun Cleric] Sun Down should now properly go off even if your target LoS's you
[Sun Cleric] Sun Down now has a 45 sec cd down from 90 sec
[Templar] Divine Intervention now has an 18 sec cooldown from 30 sec
[Templar] Spiritual Abdication no longer costs energy and now reduces damage taken by 10% up from 5%
[Templar] Silverhand Incantation now works with Brand of Aggramar instead of Light Stride
[Primalist] Geode Barrage can now trigger Geode Lord.
[Primalist] Fury of the Wild now also reduces the cooldown of Primal Charge by 8 sec
[Barbarian] Reduced the cooldown of Impaling Leap to 40 sec from 1min
[Witch Hunter] Magical Blasting Powder fixed. Now additionally affects Witchblaster.
[Witch Hunter] Expert Shot now additionally increases damage of Flintlock Shot.
[Witch Hunter] Witchblaster RAP scaling increased by 5%.
[Witch Hunter] Darkness tree repathed.
[Witch Hunter] New node Lethal Pursuit added to capstone row.
[Witch Hunter] Decimate moved out of capstone row. Value of damage increase reduced by 10%.
[Witch Hunter] Houndfeeder now under Anguish. Value reduced by 10%.
[Witch Hunter] Lord of Torture now instead increases your shadow damage dealt against the target.
[Witch Hunter] Lord of Torture can now proc from any periodic damage dealt instead of just Agony.
[Witch Hunter] Silver Bullets now reduce the cooldown of Quickdraw by 4 sec and cause Quickdraw to generate an additional stack of Blasting Powder.
[Witch Hunter] Pure Agony (Flintlock Shot extends the duration of Anguish by 2 sec) now built into Anguish baseline.
[Witch Hunter] Rage cost of Anguish increased by 10.
[Witch Hunter] Hail of Gunfire now causes Quickdraw to increase the haste of next 5 ranged attacks by 20%. (was passive 10% while under effect of Blasting Powder)
[Witch Hunter] Houndmaster's Call RAP scaling increased by 10%. Level scaling increased by 0.85 points per level.
[Witch Hunter] Duration of Anguish increased by 1 sec.
[Witch Hunter] Reduced the cooldown of Burrow Bolt to 24 sec from 30 sec
[Witch Hunter] Reduced the cooldown of Interrogate to 20 sec from 30 sec
[Witch Hunter] Reduced the cooldown of Pursuit to 14 sec from 20 sec
[Witch Hunter] Increased the maximum range of Pursuit to 30 yds from 25 yds
[Witch Hunter] Reduced the cooldown of Darkslayer's Lantern to 1min from 2min
[Witch Hunter] Reduced the cooldown of Burning Light to 30 sec from 1min
[Knight of Xoroth] Added a form of the old ability Hellhaul to the talent tree as a switch node with Fist of Xoroth
[Knight of Xoroth] Adjusted the scaling of Firemaw, increasing its absorb by ~15%
[Knight of Xoroth] Hellfire Juggernaut now only reduces the cooldown of Path of Hel'nurath by 5 sec, down from 15
[Knight of Xoroth] Added scaling to Greater Imp's abilities
[Knight of Xoroth] Infernal Pummeling now works with Flames of Xoroth instead of Infernal Strike
[Knight of Xoroth] Path of Hel'nurath now has a 30 sec cd down from 1min
[Knight of Xoroth] Burning Rage is now baseline for KoX, its talent has been replaced with a new passive called Mounted Champion
[Knight of Xoroth] Burning Rage no longer generates rage and instead makes you immune to Banish effects
[Knight of Xoroth] Fist of Xoroth now lasts 4 sec up from 3 sec
[Knight of Xoroth] Bouncing Blade no longer costs rage
[Knight of Xoroth] Added ranks to Flames of Xoroth and Skulltaker
[Pyromancer] Haste removed from Flames of the Firelord
[Knight of Xoroth] Reduced the base cooldown of Meat Hook to 20 sec from 30 sec
[Tinker] Turret Upgrade Z-15 now increases the targets chance to be critically struck by anyone, not just the turret which cannot crit in the first place.
[Pyromancer] Added a small amount of Spirit scaling to Slagmend
[Tinker] Mechanics Tinker spec passive now also increases attack power by 50% of Intellect
[Tinker] Added ranks to Spanner Smash
[Felsworn] Blood of Mannoroth and Blood of Azzinoth have had their effects swapped
[Felsworn] Corruption now has Trickery synergy
[Felsworn] All Felsworns now learn the Demon Skin passive baseline
[Felsworn] Felhoof Charge's root now lasts 2 sec up from 1 sec
[Felsworn] Flames of Azzinoth now procs off damage dealt instead of on cast, allowing you to get 2 Felstrikes instead of 1
[Felsworn] True Form now increases the effectiveness of talents that augment Fel Empowerment by 50% and is now a capstone
[Felsworn] Felhoof Charge's combo now stuns for 4 sec up from 3 sec
[Felsworn] CDR on Azzinoth's Assault moved to the Fel Doom talent
[Felsworn] Reachwalker now has Wrathglaive and Annihilan Strike synergy
[Felsworn] Wrathglaive now stacks twice
[Felsworn] Demonic Machinations now has Glaive Throw and Felrend synergy
[Felsworn] Doomglaive now also heals for 25% of the damage dealt
[Felsworn] Blood of Mannoroth is no longer a capstone, but no longer casts Glaivestorm
[Felsworn] Added ranks to Felrend, Wrathglaive, and Doomglaive
[Felsworn] Reckless Assault now increases the damage of Azzinoth's Assault and Annihilan Strike. The cooldown reduction from this effect has been baked in baseline.
[Felsworn] Nether Champion now also increases the tick rate of Sargeron Smite
[Felsworn] Abyssal Destruction now has Illidan's Guile synergy
[Felsworn] Fixed a bug where Felguards damage reduction never worked
[Felsworn] Glaiving now also increases the damage of Glaivestorm by 15%
[Felsworn] Fel Blades now reduces armor per stack rather than increasing haste
[Felsworn] Slice % Dice now also increases your Agility by 5%
[Felsworn] Fel-Wrought Wound now has Azzinoth's Assault synergy, its switch node has been removed
[Felsworn] Azzinoth's Rage now causes Azzinoth's Assault to ignore a % of the enemy's armor
[Felsworn] Fel Napalm now works with Wrathglaive
[Felsworn] Trickery is now baseline, but drains mana instead of reducing attack power and is learned at level 30 and its spot in the tree has been replaced with a new active
[Felsworn] Warlock's Bane replaced with Illidan's Guile
[General] You can now use the Ctrl+Alt click function to collect the appearances of weapons that you are not proficient in.
[Mythic+] The Draining Touch affix now properly lowers your parry and dodge chance, instead of increasing it.
[General] Benediction, Anathema, Shadowstrike and Thunderstrike can now no longer converted to the other weapon while in combat. This is to prevent a bug where the item just poofs out of existence.
Geral
[Witch Doctor] Healing Ward level scaling fixed (double scaling from spell and creature)
[Chronomancer] Chronostatis slow reduced by 10%.
[Necromancer] Bug preventing you from learning the last intended rank of Flesh to Worms fixed.
[Necromancer] Lichplague cooldown reduced by 15 sec.
Talentos e Habilidades
[Chronomancer] Clasp of Infinity now lasts 3.5 sec down from 5 sec
[Stormbringer] Invigorating Surge cooldown increased to 18 sec up from 14 sec
[Stormbringer] Invigorating Surge now does 20% less healing in PvP
[General] Adjusted the stat scaling of some of the new PvP items
Talentos e Habilidades
[Reaper] Spectral Hand now works.
[Reaper] Spectre Slide is now a shadow step for Harvest and Soul.
[Reaper] Soul Catcher no longer gives parry, dodge and hit.
[Barbarian] Crushing Slam no longer resets your auto timer.
[Ranger] Searing Quiver will now correctly proc from any ranged ability.
[Ranger] Incendiary Shot now triggers Incendiary Explosion instead of Elemental Shot, dealing damage to nearby enemies.
[Ranger] Cooldown of quivers reduced by 2 sec, their shared cooldown standardised to 1 sec.
[Cultist] Mind Leak damage taken reduced to 5% from 8%
[General] New PvP Vendors have been added that are unique to the CoA realms. Old ones have been removed.
[Cultist] Into the Abyss now reduces damage taken by 4% down from 8, but now lasts 8 sec
Geral
[Venomancer] Spiritualist now works with Intellect instead of Spirit
[Venomancer] Vital Mending now works with Intellect instead of Spirit
[Sun Cleric] Answered Prayers now works with Intellect instead of Spirit
[Venomancer] Spirit of the Jungle no longer gives spirit and instead increases the healing and absorption of Dark Barrier and Gift of Shadra