Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2022/09/22

Quests

Change

Significantly lowered the kills required to complete Demon's Contract: Spawn Camping

Change

Significantly lowered the kills required to complete Demon's Contract: Sporegganker

Change

Significantly lowered the kills required to complete Demon's Contract: Bleeding the Bloodscale

Change

Significantly lowered the kills required to complete Demon's Contract: Umbrafun Slaughter

Change

Significantly lowered the kills required to complete Demon's Contract: Unworthy Servants

Change

Significantly lowered the kills required to complete Demon's Contract: Den of Evil

Change

Significantly lowered the kills required to complete Demon's Contract: Finish the Diminished

Change

Significantly lowered the kills required to complete Demon's Contract: Continue the Corruption

Change

Significantly lowered the kills required to complete Demon's Contract: Harness Your Rage

Change

Significantly lowered the kills required to complete Demon's Contract: Stonescythe Reaping

Change

Significantly lowered the kills required to complete Demon's Contract: The Failed Expedition

Change

Significantly lowered the kills required to complete Demon's Contract: Sapper Clapper

Change

Lowered the kills required to complete Demon's Contract: Mmmrrglllm Mmgr Mmmurlok

Change

Significantly lowered the kills required to complete Demon's Contract: Shatter Their Ranks

Change

Lowered the kills required to complete Demon's Contract: Blood Moon

Change

Lowered the kills required to complete Demon's Contract: Winterspring and Chill?

Change

Lowered the kills required to complete Demon's Contract: Eviction Notice

Change

Lowered the kills required to complete Demon's Contract: Truly Evil

Change

Lowered the kills required to complete Demon's Contract: Red Snow

Change

Lowered the kills required to complete Demon's Contract: Owl Be Killing

Change

Lowered the kills required to complete Demon's Contract: Alone

Change

Lowered the kills required to complete Demon's Contract: Winterfall Falls

Change

Lowered the kills required to complete Demon's Contract: Challenges

Change

Lowered the kills required to complete Demon's Contract: The Fires Must Burn

Change

Lowered the kills required to complete Demon's Contract: Hear Them Fall

Change

Lowered the kills required to complete Demon's Contract: Ready Set Invade.

Change

Lowered the kills required to complete Demon's Contract: Kill. Obey.

Change

Lowered the kills required to complete Demon's Contract: Claim the Ruins

Change

Lowered the kills required to complete Demon's Contract: No Recovery

Change

Lowered the kills required to complete Demon's Contract: Fuel for the Fire

Change

Lowered the kills required to complete Demon's Contract: Provoke the Attack

Change

Lowered the kills required to complete Demon's Contract: Break the Food Chain

Change

Lowered the kills required to complete Demon's Contract: Woodpaw Wipeout

Change

Lowered the kills required to complete Demon's Contract: Centaur Extinction

Change

Lowered the kills required to complete Demon's Contract: We are the Storm

Change

Lowered the kills required to complete Demon's Contract: Competition

Change

Lowered the kills required to complete Demon's Contract: A Painful Death

Change

Lowered the kills required to complete Demon's Contract: Killing Fields

Change

Lowered the kills required to complete Demon's Contract: No Magram Allies

Change

Lowered the kills required to complete Demon's Contract: Centaurs

Change

Lowered the kills required to complete Demon's Contract: Broken Oaths

Change

Lowered the kills required to complete Demon's Contract: The Price of Loyalty

Change

Lowered the kills required to complete Demon's Contract: Hell Hath No Fury Like... Me.

Change

Lowered the kills required to complete Demon's Contract: Befoul the Lake

Change

Lowered the kills required to complete Demon's Contract: Slaughter Local Wildlife

Change

Lowered the kills required to complete Demon's Contract: Prevent the Peace

2022/09/21

General

Change

Felforged Battle of Hillsbrad now requires 20 kills down from 25.

Change

Reduced cost of Felforged Temporary Mount Drastically

Change

[Requires Restart] Felforged will now be unaffected by Twisting Presence

Change

Legion Upgradeable Insignia is now given automatically for each rank of Fel Power rather than via the questchain

Change

[Requires Restart] Fixed an issue where Felforged would not receive proper quest experience in Outland.

Change

Fixed Grimoire of Demonic Power not giving the quest properly

Change

[Requires Restart] Lowered the Felpower Requirement on Aptitude I to 100 from 250 to teach people about fel perks sooner.

Change

[Requires Restart] Felforged Primary Stat setting will now be remembered between deaths.

Change

[Requires Restart] Increased Hand of Fates received on death baseline from 3 to 5

Change

Added tutorials to all Felforged NPCs on first introduction

Change

Enabled Demonic Empowerment quests to obtain Mystic Orbs, Runes, and Skillcards as felforged.

Change

Added better errors for why felforged and normal players cannot teleport to dungeons while in highrisk. You have to be in a rested zone while in highrisk to dungeon teleport!

2022/09/18

General

Change

[Pending Restart] Increased Auctionhouse cut to 7% from 5%, because this slight adjustment will begin to help reduce gold inflation.

Dungeons & Raids

Change

G'eras' now additionally offers the following items in exchange for Badges of Justice: Band of the Crystalline Void, Ring of Conflict Survival, Yor's Revenge, Nexus-Prince's Ring of Balance, Shaffar's Band of Brutality, Yor's Collapsing Band.

Change

[New] - TBC Raiders Commendations are now available from every boss in TBC raids on every difficulty. You can exchange these commendations at L'uta the Redeemer for Flex Normal Raid Gear. You can find L'uta near G'eras in Shattrath City.

2022/09/16

Website

Change

Added missing 2019 and 2022 redistributables to launcher installer checks. (https://docs.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170)

Dungeons & Raids

Change

[Pending Restart] - Bees will no longer spawn once a keystone ends and all bees currently alive will despawn once a keystone ends.

2022/09/15

Talents & Abilities

Change

Fixed an issue where Resurrect coulds could not be drafted while a Battle Resurrect spell was known.

Change

[Alar] Shield Slam (Shield Strike) now deals 25% reduced damage versus players, changed from 20%.

Change

[Alar] Fire Blast now deals 35% reduced damage versus players, changed from 30%.

Change

While in Bear Form, Searing and Magma Totem now deals 20% reduced damage versus players.

2022/09/14

General

Change

[Pending Patch Update] - Updated the tooltips of the high-risk enchants. Some enchants had an out-dated tooltip once enchanted on an item.

Quests

Change

[Pending Restart] Denizens of Northwatch Hold in The Barrens (near Ratchet) will now be hostile to Alliance as they were to Horde, as part of the Ratchet scaling addition.

2022/09/13

General

Change

Added a tooltip to the Mentor buff to make it clearer what being a mentor means.

2022/09/12

General

Change

Temporary player summoned guardians from spells can now critically strike with spells. This affects Fire Elementals (Shaman), Summon Water Elemental (Mage), Earth Elemental (Shaman) and Wild Imps from Hand of Guldan (Warlock).

Change

[Pending Restart] - "Enraged Spirits of" Air/Water/Earth/Fire quests will now give credit to the entire group instead of to a singular player. These quests are a part of the Tempest Keep attunement quest chain.

Change

[Pending Restart] - "A Lesson Learned" quest now requires 8 (down from 10) Ravenous Flager Eggs.

Change

[Pending Patch Update] - Fixed an issue where some items were acting as "Unique" but are Unique Equipped! Items affected are as listed but not limited too: Light Fathom Scepter, Serpent Coil Band.

Change

[Pending Restart] - Increased the drop rate of reptuation materials such as: "Arcane Tome" and "Fel Armament" from creatures in the open world.

Change

[Pending Restart] - The Travel Permit can now take you to Ratchet (Faction Neutral) starting zone!

Talents & Abilities

Change

[Pending Restart] Fixed an issue where Power Word: Shield, Tidal Shield and Divine Aegis was affected by baseline healing reduction twice in arenas and battlegrounds.

Change

[Pending Restart] - Wild Imps will now scale from talents that increase the imps damage or cast speed like Demonic Power, Unholy Power, Improved and Empowered Imp but will not be able to trigger effects like Demonic Pact and Empowered Imp.

Change

[Pending Restart] - Fixed an issue where Improved Imp was not increasing the damage of your Imps Firebolt.

Change

[Pending Restart] - Fixed an issue where Wild Imps Firebolt had incorrect level scaling. This causes them to deal approximately 12% more damage at level 70.

Change

[Pending Restart] - Wild Imps from Hand of Guldan now also scale from the owners intellect and stamina.

Change

[Pending Restart] - Fixed an issue where the Wild Imps from Hand of Guldan was benefitting too much from spell power scaling, but was not benefitting from the owners spell power.

Change

[Pending Restart] - Fixed an issue where the Wild Imps from Hand of Guldan would not benefit from the owners hit chance.

Change

[Pending Restart] - Backdraft will now reduce the cast time of Hand of Guldan.

Change

[Pending Restart] - Demonic Influence will now also increase the damage of the imps summoned via Hand of Guldan.

Change

[Pending Restart] - Master Summoner now increases the duration of the imps summoned by hand of Guldan by 2.5/5 seconds.

Change

[Pending Restart] - Bane now also increases the critical strike chance and reduces the mana cost of Hand of Guldan.

Change

[Pending Restart] - Molten Core now also increases the damage and critical strike chance of Hand of Guldan.

Change

[Pending Restart] - Shadow and Flame now also increases the benefit of your spell damage for Hand of Guldan.

Change

[Pending Restart] - The spell damage scaling of Hand of Guldan has been increased from 20% to 24%.

Change

[Pending Restart] - The Base Damage of Hand of Guldan now has increased leveling scaling and deals approximately 23% more base damage at level 70 compared to the old values and approximately 6% more at level 60.

World

Change

[Pending Restart] - Fixed an issue where some level scaled mobs had non-level scaled followers / pets near Ratchet, the new faction neutral starting area.

Website

Change

[Ascension TV] Solved issue where selecting a curated category would not update the "up next" playlist.

Dungeons & Raids

Change

[Pending Restart] - Changed the targetting logic of Apprentice Star Scryers. It will no longer randomly target totems (previously had a 20% chance to not target the highest threat target) with its arcane barrage (mainly hitting totems). It will now always target the person with the highest threat.

Quests

Change

[Callboard Quest] - Crazed Colossus will now have a 3 minute base respawn time and will now also be subject to dynamic respawning. [More players in the area means that the mobs respawn faster].

2022/09/11

Quests

New

[Pending Restart] Ratchet quests and associated creatures will now scale from levels 1 - 20 (excluding a few quests normally above level 20). This opens up the possibility of Horde and Alliance questing together in a Neutral location from the beginning of your journey!

Change

Fixed spelling errors on a few Path to Ascension: Journey to the Capital quests.

Change

Replaced the missing Wanted: Hogger! signs that were missing.

2022/09/10

Dungeons & Raids

Change

[Pending Restart] - The auto-attack and ability damage from the Killer Bees (+7 affix) will no longer go through absorption effects like Tidal: Shield and Power Word: Shield.

2022/09/09

General

Change

The Underbog, The Arcatraz, The Botanica, and Shattered Halls corpse runner duration is increased by 12.5 seconds, 10 seconds, 15 seconds and 10 seconds.