Просмотрите все наши изменения в минимальном формате.
Сортировка в хронологическом порядке.
Общее
[Nefarian] Proof of Demise from Nefarian now states: An official document, certifying Nefarian's death. Bring this document to one of the following to reap your rewards. - Overlord Runthak outside of Orgrimmar Bank. - Major Mattingly outside of Trade District in Stormwind. - Baron Revilgaz on the upper boat of Booty Bay in.
[Onyxia] Proof of Demise from Onyxia now states: An official document, certifying Onyxia's death. Bring this document to one of the following to reap your rewards. - Overlord Runthak outside of Orgrimmar Bank. - Major Mattingly outside of Trade District in Stormwind. - Baron Revilgaz on the upper boat of Booty Bay in.
Added Romus the Reedemer and Tier Token Exchangers to cities like Undercity, Thunder Bluff, Ironforge and Darnassus.
[Mythic+ Upgrader] Changed the text when choosing items to upgrade to say: "You need to advance your own Mythical Keystone higher to upgrade items, you can upgrade items to your Keystone level." instead of saying: "You do not have any items to upgrade."
Corrected the tooltip of the remade medallion of binding shard / talisman of binding shard to reflect its proc behavior.
Added Sylran Azuresign to Ironforge and Undercity.
Таланты и Способности
[Pending Restart] Fleeting Shadows now lasts for 2.5 sec, changed from 3 sec.
[Malganis] Judgement of Vengeance now deals 30% reduced damage versus players, changed from 20%.
[Malganis] Seal of Vengeance now deals 30% reduced damage versus players, changed from 20%.
[Pending Restart] Soul Harvest is now usable in Metamorphosis.
[Pending Restart] Lava Lash is now usable in Metamorphosis.
[Pending Restart] Tactical Mastery will now also work if Righteous Fury is active.
Fixed an issue where Ardent Defender could heal for more than its max limit of 20% max health.
Случайные Зачарования
Forbidden Technique Shadow Dagger (from the Shadow Clone) now deals 40% reduced damage versus players, changed from 30%.
[Pending Restart] Blazing Barrier now absorbs for 20% less.
[Dark Surgeon] Fixed an issue where Slice and Dice was incorrectly proccing Trauma Care.
Общее
Fixed an issue where Lightning Mastery Mystic Enchantment could proc higher ranked chain lightnings. They will correctly "overload" the correct spell.
Daily Callboard Quest Duel now gives 8 Mystic Orbs, up from 5
Proving Grounds Rated 1v1 and 2v2 now give 10 Mystic Orbs and 15 Mystic Runes
[High-Risk] Fixed a bug that allowed Eagle Eye to be usable in High-risk
[High-Risk] Fixed a bug that allows Far Sight to be usable in High-Risk
[High-Risk] Fixed a bug that sometimes allowed recruit a friend summon to bypass High-Risk and level 60 restrictions.
Added 2 New Proving Ground quests in the PvP category to queue for Skirmishes. These hopefully will serve to create a space to actually get arena queue pops where you can test new builds without risking rating and provide addition means to get some orbs, runes, and marks in PVP.
Call to Arms: Battleground now gives 10 Mystic Orbs and 20 Mystic Runes.
City Siege weekly quest now gives 20 Mystic Orbs and 25 Mystic Runes.
Fixed an issue where collosus smash debuff was being shared between players.
Added 100 Arena Point reward to Proving Grounds quests.
Fixed various bugs with Frozen Chaos. Including a bug where moving when Chaos Bolt hit the target would stop immolation from applying.
Sunder Soul is now usable in Metamorphosis
Drastically increased the Drop Rate of Green Highrisk Recipes.
Beast and Blade has been temporarily disabled to address some issues with it.
Increased Mystic Orb gain from Call to Arms: Battleground to 5 (from 3)
Increased Mystic Runes rewarded from City Sieges to 15 (from 10)
Increased Mystic Orbs rewarded from City Sieges to 10 (from 5)
Increased Mystic Orbs rewarded from Proving Grounds 2v2 to 8 from 5
Increased Mystic Orbs rewarded from Proving Grounds 1v1 to 5 from 3
Reduced cooldown of coin of many faces to 1 hour.
Таланты и Способности
[High-Risk] Fixed an issue where Mind Control was sometimes usable in High-Risk.
[Pending Restart] Lightning Overload stun effect now lasts for 2 sec, changed from 3.
[Pending Restart] Bloodthirst now deals 15% less damage versus players while you're in Bear Form.
[Pending Restart] Banshee pets now have a 20 sec cooldown on Cone of Cold, changed from 10.
Fixed an issue where the Brutal Impact capstone worked versus players.
Изменения Предметов
Fixed an issue where Belt of the Dark bog had its previous intellect values unadjusted for the new scaling from Heroic and Ascended World Boss loot.
Рейды и Подземелья
[Area 52] [Mythic+ Preparation] [Pending Restart] Reduced the amount of CC immunities on creatures inside Mana-Tombs, Sethekk Halls, Shadow Labyrinth, The Botanica, The Mechanar, The Arcatraz on all difficulties.
[Area 52] [Mythic+ Preparation] [Pending Restart] Reduced the average max level for creatures inside Mana-Tombs, Sethekk Halls, Shadow Labyrinth, The Botanica, The Mechanar, The Arcatraz on Normal difficulty to be closer to the level of leveling players.
[Area 52] [Mythic+ Preparation] [Pending Restart] Removed a number of hidden auras from creatures inside Mana-Tombs, Sethekk Halls, Shadow Labyrinth, The Botanica, The Mechanar, The Arcatraz throughout all difficulties that applied offensive effects like double strikes, triple strikes, spell school immunities, increased critical strike chance for the creature.
[Area 52] [Mythic+ Preparation] [Pending Restart] Updated creature balance in Mana-Tombs, Sethekk Halls, Shadow Labyrinth, The Botanica, The Mechanar, The Arcatraz to latest standards on all difficulties.
[Area 52] [Mythic+ Preparation] [Pending Restart] Updated all creatures in Mana-Tombs, Sethekk Halls, Shadow Labyrinth, The Botanica, The Mechanar, The Arcatraz to latest standards on all difficulties.
Случайные Зачарования
Using Metamorphosis or Twisting Mind [Epic Enchantment] will no longer cancel each other out.
Using Metamorphosis or Molten Mind [Epic Enchantment] will no longer cancel each other out.
Using Metamorphosis or Nimble Mind [Epic Enchantment] will no longer cancel each other out.
Using Metamorphosis or Demonic Mind [Epic Enchantment] will no longer cancel each other out.
Crimson Champion will no longer remove the Damage Reduction from using PW:S on yourself if your PW:S breaks.
Tainted Wound from Tainted Swipe now deals 20% reduced damage versus players, changed from 10%.
Blood Venom now deals 40% reduced damage versus players, changed from 30%.
[Pending Restart] Fixed an issue where the Hydromancer Water Nova dealt damage twice.
Champion of Justice has been tweaked. The Serving Justice buff now also stacks up from Holy Shock, and now lasts for 20 seconds (from 15). The Adorned and Champion of Justice heals can no longer trigger multiple times from the same GCD. The heal from Adorned can now crit and has increased scaling. A new effect has also been added: healing an Adorned target with Holy Shock will consume Adorn to heal up to five nearby low-health allies. With these changes, Champion of Justice should be more well-rounded, being less of an outlier at 25-player raid healing but significantly more versatile and more capable at keeping their groups alive.
Fixed the tooltip of Pious Strikes to clarify it only happens once. In addition, fixed the issue where it could trigger multiple times when triggered by Avenger's Shield.
Fixed an issue where Holy Nova (Holy Retribution) when procced from Pious Strikes was able to trigger effects.
Crimson Champion now also requires Defensive Stance or Righteous Fury, just like Holy Shield.
Unbounded Drain Mana and Unbounded Drain Soul now have a max target cap of 5.
Unbounded Drain Life Legendary Mystic Enchantment will now correctly behave and show as epic in the Mystic Enchantment collection.
Unbounded Mind Flay is now an Epic Mystic Enchants, down from Legendary, but it now has a max target cap of 5.
Ice Prism Shatter, the proc from using Holy spells on targets affected by Ice Prism from Snowblind now hits up to 5 targets within 8 yards.
Fixed an issue where Ice Prism did no damage at level 20.
Fixed an issue where Prayer of Preservation only applied Preservation to 2 targets instead of 5 targets.
Unbounded Drain Life now heals for 75% of the damage dealt, changed from 100%.
Общее
Added rough arrows and light shot to vendors in Deathknell.
Corrected an issue where creatures of the Paladin Class Type with level 66 had much more health then intended.
Added addition level appropriate green loot to level scaled starting 1-20 zones. Only the first 2 zones for each race are scaled.
[Alar] [Area 52] Fixed an issue in Level scaled dungeons where Healers were doing way more threat than intended.
Таланты и Способности
[Pending Restart] [Area 52][Alar] Fixed an issue where Shadowstep could have lower than intended cooldown.
[Pending Restart] [Malganis] Charge can now be reactivated for up to 3 seconds after being cast to Charge again.
[Pending Restart] Heroic Fury now costs 1 epic slot, changed from 2. It now has a 50 second cooldown, changed from 60.
[Pending Restart] [New Capstone] Improved Intercept - Increase the range of your Intercept by 5 yards.
[Pending Restart] Improved Intercept is now a 2 point talent, changed from 3. It now reduces the cooldown of intercept by 5/10 sec, changed from 4/7/10 sec.
[Pending Restart] Heroic Leap now has a 45 sec cooldown, changed from 50.
[Pending Restart] Intensify Rage no longer reduces the cooldown of Heroic Fury.
[Pending Restart] Thunderstorm now costs 2 Legendary Essence, changed from 1.
[Pending Restart] Firestarter now increases Flamestrike damage by 10% versus players, changed from 20%.
[Pending Restart] Voidwalker's Sacrifice now absorbs 10% less damage.
[Pending Restart] Toughness now reduces damage taken while Shamanistic Rage is active by 4/7/10%, changed from 7/14/20%.
[Pending Restart] Improved Renew now increases the effect of your Rejuvenation spell by 10/20/30%, changed from 7/14/20%.
[Pending Restart] Renew has had its healing reduced by 8% baseline. (Together with its talent buff it results in no overall healing change when invested into it.)
[Pending Restart] Improved Rejuvenation now increases the effect of your Rejuvenation spell by 10/20/30%, changed from 7/14/20%.
[Pending Restart] Rejuvenation has had its healing reduced by 8% baseline. (Together with its talent buff it results in no overall healing change when invested into it.)
[Pending Restart] Brilliance Aura now has a global cooldown.
Fixed an issue where Arcane Blast (Divine) from the Prophet of Wrath legendary enchant dealt slightly more damage than intended at level 60.
[Dark Surgeon] Dark Tranfusion now deals Holy Damage. This will allow the spell to critically strike and result in higher base damage.
[Beast and Blade] Fixed an issue where Blade Beast was not granting your pet 4% Attack Power instead of 5%.
[Beast and Blade] Fixed an issue where Blade Beast was not granting your pet 5% of your agility. (Pending Restart).
[Beast and Blade] Fixed an issue where Blood Focus, Plan of Attack and Beastly Followup would sometimes stop proccing until you re-equipped the enchant. (Pending Restart. You can temporarily fix this issue by re-equipping the enchant).
Рейды и Подземелья
[Malganis] [Stratholme] Corrected an issue where Skeletal Guardians used a set of unintended spells, inflicting much more damage then intended.
Случайные Зачарования
[Pending Restart] Flash of Adrenaline now resets the cooldown of Sprint when Adrenaline Rush expires, instead of when it's used. (In the new rarity system and together with the new Charge recast mechanic, this RE was a bit too powerful with multiple slow clears and strong chase potential.)
[Pending Restart] Guerilla Trapper's Barbed Snare Trap's stun effect is now on the controlled stun diminishing return category (as most other stuns), changed from being on the random stun diminishing return category.
[Evoker] Evoker has been reworked: Casting Arcane Missiles while Missile Barrage is active increases the chance to proc your next Brain Freeze by 60%. Casting Fireball while Brain Freeze is active increases the chance to proc your next Missile Barrage by 60%. Consuming these effects grant you a stack of Evoker which decreases the cast time of Frostbolt by 3% and causes Frostbolt casts to increase the damage of your Fireball and Arcane Missiles by 3% and the critical strike chance by 3%. Both effects stack up to 5 times and last for 10 seconds.
Fixed an issue where Beast and Blade was not applying its PvP modifiers correctly.
Общее
[Pending restart] Fixed another 22 NPC spells to no longer silence/interrupt players through Mana-Forged Barrier or other effects that give immunity to interrupt/silence effects.
Мир
[League High Risk] Increased the drop rate of Homicite from High-Risk mining nodes by 50%.
Случайные Зачарования
[Arcane Gunslinger] Fixed an issue where the Physical Damage from the Gunslinger Barrage was not benefitting from Munitions Expert Armor-Piercing rounds buff.