Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2021/03/15

General

Change

Increased base resilience on Gul'dan by 5%.

Change

Increased base resilience on Wildhammer and Area 52 by 10%.

Talents & Abilities

Change

Fixed an issue where Cut to the Chase wasn't triggering its effect from Meditate and Recuperate.

Change

Vindication is now a three point talent and now has a Capstone bonus: With the final rank of this talent, dealing Holy damage to a target afflicted by Vindication has a chance to increase your Attack Power by [level x 1.55] and Holy Spell Damage by [level x 0.9]

Change

The spellpower scaling of Frostbolt has been increased to 52%, up from 46.2%.

Change

Corrected an error in the tooltip of the buff from Darkness.

Change

Molten Core now increases the damage done of Shadow Bolt instead of reducing its cast time.

Change

Elemental Devastation now increases your melee and ranged critical strike chance by 4/8/12%, from 3/6/9%, but now lasts for 10 seconds, from 12 seconds.

Change

Two-Handed Weapon Mastery no longer has a Stance requirement.

Change

Elemental Devastation now increases your melee and ranged critical strike chance by 4/8/12%, from 3/6/9%, but now lasts for 10 seconds, from 12 seconds.

Change

Chimera Shot now deals 20% reduced damage against players, from 25%.

Change

Immolation Aura now deals 25% reduced damage against players, from 20%.

Change

Mutilate now deals 15% reduced damage against players, from 20%.

Change

Shadow Word: Pain now deals 30% reduced damage against players, from 25%.

Change

Corruption now deals 30% reduced damage against players, from 25%.

Change

Frostbolt now deals 5% reduced damage against players. It previously did not have a PvP modifier.

Change

Lightning Shield now deals 50% reduced damage against players, from 45%.

Change

Thunderstrike now deals 30% reduced damage against players, from 20%.

Change

Flametongue Attack now deals 30% reduced damage against players, from 20%.

Change

Master of Shadow now deals 35% reduced damage against players, from 20%.

Change

Damage Reflect effects such as from Naglering now deal 50% reduced damage against players, from 30%.

Change

The damage of Explosive Shot has been reduced by 8%.

Change

Ardent Defender now reduces the damage taken under 35% health by 2/4/6%, down from 4/7/10%.

Change

Enhanced Weapon Mastery now also increases the critical strike chance of Flametongue Weapon and Frostbrand Weapon.

Change

Fixed an issue where Sunder Armor debuff stacked with other armor reduction debuff.

Change

The extra Flametongue and Frostbrand damage on the Empowered Stormstrike talent now has a 10% spell damage coefficient.

Change

Combat Experience is now a three-point talent.

Change

Fixed an issue where Master Shapeshifter would stay on you after you unlearned the talent.

Change

Fixed a bug where Abolish Curse effect could drop before duration ends.

Change

Adrenaline Rush now has a 2 minute (down from 3) and is no longer on the global cooldown.

Change

Fixed an issue where Chimera Shot was dealing Nature damage instead of Physical.

Change

Improved Judgements is now a three point talent.

Change

The buff granted by Swift Retribution now increases the casters' spell haste in addition to melee haste and now stacks to 3 times, from 2.

Change

Sanctity of Battle no longer increases the amount of ticks of your Consecration, but instead makes your next Holy Fire deal 20% less damage but be a guaranteed critical strike.

Change

The Balance Druid talent Vengeance now applies to all Balance spells.

Change

Froststorm Breath from tamed Chimera pet now slows enemies by 40%, from 50%.

Change

Increased the damage percentage of Mangle for ranks 3, 4 and 5 to match previous ranks.

Change

Fixed an issue where Focused Burst would agro mobs at the start of cast instead of when the attacks hit the target.

Change

Improved Hamstring now increases the damage of your Hamstring ability by 5/10/15%. The root effect has been moved to a Capstone.

Change

Fixed an issue where Maelstrom Weapon would sometimes not work properly.

Change

Fixed an issue where Kill Command would be consumed by non damaging special pet abilities.

Change

Fixed an issue where Ghostlike Reflexes would not reduce the chance to be critically hit.

Change

Fixed an issue where max rank of Improved Slam would not reduce the cast time of Slam as intended.

Change

Fixed an issue where Black Arrow only increased damage of shots. It will now increase damage of all hunter abilities as intended.

Change

Fixed missing name on Guru's Elixir Alchemy craft.

Change

Fixed an issue where having Arcane Concentration and Brain Freeze buff active at the same time caused Fireball to consume both but still cost mana. As a result, only one of these buffs can be active at any given time.

Change

Fixed an issue where Chaos Bolt could be reflected.

Change

Fixed an issue where Hemorrhage would sometimes trigger its damage bonus on spell casts.

Change

Fixed a tooltip issue with Mental Quickness showing as 0%.

Change

Fixed a visual issue with Lone Wolf rank 1 showing the wrong tooltip.

New

[New Capstone]: Static Shock - With the final rank of this talent, your Stormstrike adds 3 charges to your Lightning Shield.

New

[New Capstone]: Combat Experience - With the final rank of this talent, you gain 10% of your Agility as Spell Hit Rating.

New

[New Capstone]: Focused Rage - With the final rank of this talent, you gain 5 rage every time the target of your Vigilance takes damage. This effect can only occur once every second.

New

[New Capstone]: Improved Judgements - With the final rank of this talent, Smite and Holy Fire can trigger your active seal for 15 seconds after using Judgement.

New

[New Capstone]: Swift Retribution - With the final rank of this talent, each stack of Swift Retribution also increases the damage of your Holy Fire and Smite by 5% of your attack power.

Dungeons & Raids

Change

[League 2] Increased the amount of Raiders Commendations dropped by Raid Encounters to 8 up from 2. Pending Restart.

Mystic Enchants

Change

Fixed an issue where Thrill of the hunt would not reduce the cooldown of Explosive Shot (Aimed).

Change

Fixed a tooltip issue with Double Agent. It now more clearly states that it hit a second time, instead of increasing the damage of your Ambush.

Change

Baleful Hammer is now Epic rarity. In addition, clarified the tooltip of Baleful Hammer to more accurately state that it only increases your Holy damage done to the target.

Change

Harnessed Energy now grants 2 stacks of Arcane Missiles, instead of starting at 1 stack.

Change

The buff from the Zephyr Epic Enchant now lasts for 15 seconds, up from 10.

Change

Fixed an issue where Aggression did not give its critical strike chance to the off-hand attack of Double Down.

Change

Fixed an issue where Dominant Word: Shield would not apply the cooldown reduction to all ranks of Power Word: Shield.

New

[New Epic Enchant]: Mindburn - Your Shadowburn deals 25% more damage, and now triggers Darkness on hit. This effect requires the final rank of Darkness.

New

[New Epic Enchant]: Sunfire - Teaches you Sunfire if you know Moonfire. Sunfire deals Spellfire damage to enemies within 15 yards of your target and burns your main target for additional Spellfire damage every 3 second for 15 seconds. In addition, your spell damage done and critical strike chance is increased against targets affected by your Sunfire by 5%. Sunfire scales with Moonfire modifiers. Spellfire damage is a combination of the Arcane and Fire schools, and will benefit from the highest modifier to either school.

New

[New Epic Enchant]: Weapon Command - Increases your melee attack speed by 10% and expertise by 10 when wielding a single Two-Handed weapon.

New

[New Legendary Enchant]: Locust Ranger - Teaches you Locust Shot if you know Steady Shot. Locust Shot deals Nature damage based on your ranged weapon damage, scales with Steady Shot modifiers and is increased by your spell damage. This ability is castable while moving. When it deals non-critical damage it triggers Wild Quiver (requires rank 3 of the Wild Quiver talent). When it deals critical damage, it reduces the cooldown of your Chimera Shot by 2 seconds.

New

[New Legendary Enchant]: Twilight Paragon - Dealing damage with Smite and Holy Fire grants you Paragon of Light, increasing your critical strike chance by 1%, stacking up to 10 times. But darkness lurks within... Casting Exorcism reveals your true form, consuming the stacks to inflict massive Twilight damage and making you a Paragon of Darkness for 1 second per stack consumed. While active your Mind Flay is empowered and deals additional Twilight damage. Twilight damage is a combination of the Shadow and Holy schools, and will benefit from the highest modifier to either school.

New

[New Epic Enchant]: Deadly Combo - Your finishers have a 20% chance per combo point to trigger your Sudden Death talent. This ignores the Sudden Death cooldown, but requires the final rank of Sudden Death.

New

[New Epic Enchant]: Graceful Prayer - Your Prayer of Healing trigger the Grace effect and has a 20% increased chance to critically heal but has an 8 second cooldown.

New

[New Epic Enchant]: Wild Aggression - Your Mongoose Bite restores 20 energy. If this puts you at full energy, the damage of your next Rogue ability is increased by 20% (or 10% if the target is a player).

New

[New Legendary Enchant]: Consumed by Fire - Your Soul Fire can trigger Hot Streak. When your Pyroblast deals damage it refreshes the duration of your Corruption and your Immolate now triggers Backdraft.

2021/03/12

Dungeons & Raids

Change

[League 2] All World Bosses will now correctly respawn on a 12 hours timer.

2021/03/11

Talents & Abilities

Change

Fixed an issue where you could get incorrect PvE or PvP power while wielding weapons and having Titan's Grip active. [Pending restart]

Dungeons & Raids

Change

[League 2] [BWL] [Chromaggus] Reduced the health of Chromaggus on all difficulties by 8%. Active Pending Restart.

2021/03/10

General

Change

corrected an issue where the mentor system would not count vanilla challenge mode completions.

2021/03/09

Website

New

[Website/Builder] Implemented tooltips for all spells and talents on the "Overview" tab.

New

[Website/Bugtracker] Implemented confirmation prompt when attempting to close a Bug Report.

Item Changes

Change

[Tabard of the Void]: Fixed quality to match the rest of DP items.

Change

[Tabard of Brilliance]: Fixed quality to match the rest of DP items.

Change

[Race Change Potion]: Fixed quality to match the rest of DP items.

Change

[Faction Change Potion]: Fixed quality to match the rest of DP items.

Change

[Customization Potion]: Fixed quality to match the rest of DP items.

Change

Thunderstrike's AP scaling has been increased from 8% to 9% AP.

Change

Thunderstrike's Chain Lightning now deals 15% reduced damage to players from 0%.

Change

Thunderstrike now has a PPM of 2.75 down from 3.25 PPM.

2021/03/08

General

Change

Increased the AP scaling of Mandokir's Sting to 15% from 5%.

Change

Changed Battlegear of Wrath t2 tank set 3 & 5 set bonus. 3 set - Increases the melee attack power reduction of your Demoralizing Shout by 20%. 5 set - Increases your expertise by 4 and reduces the cooldown of Shield Slam, Shield Wall and Shield Block by 5%.

Change

Stompers of Wrath - New: 29 Strength, 16 Stamina, 10 Fire Resistance, 10 Hit Rating. 3 set - Increases the attack power granted by Battle Shout by 30. 5 set - 20% chance after using an offensive ability requiring rage that your next offensive ability requires to cost 5 less rage. 8 set - Increases your Haste Rating by 10% of your Strength.

Change

Grippers of Wrath - New: 26 Strength, 16 Stamina, 10 Shadow Resistance, 11 Critical Strike Rating

Change

Belt of Wrath - New: 30 Strength, 15 Stamina, 10 Shadow Resistance, 18 Critical Strike Rating

Change

Legguards of Wrath - New: 32 Strength, 23 Stamina, 10 Fire Resistance, 10 Arcane Resistance, 10 Hit Rating, 24 Critical Strike Rating

Change

Wristguards of Wrath - New: 22 Strength, 9 Critical Strike Rating, 15 Stamina

Change

Chestplate of Wrath - New: 29 Strength, 22 Stamina, 10 Fire Resistance, 10 Nature Resistance, 10 Hit Rating, 18 Critical Strike Rating

Change

Shoulderpads of Wrath - New: 28 Strength, 16 Stamina, 10 Fire Resistance, 12 Critical Strike Rating.

Change

Faceguard of Wrath - New: 22 Strength, 20 Stamina, 10 Frost Resistance, 10 Shadow Resistance, 10 hit rating, 28 critical strike rating,

Change

NEW T2 WARRIOR DPS SET

Change

Taut Dragonhide Gloves - Old: 20 Intellect, 20 Stamina, 14 Critical Strike Rating. - New: 20 Agility, 20 Stamina, 15 Attack Power, 14 Defense Rating.

Change

Taut Dragonhide Shoulderpads - Old: 30 Stamina, 46 Attack Power. - New: 30 Stamina, 46 Attack Power 12 Dodge Rating 7 Defense Rating.

Change

Bloodfang 8 Set - New: Your melee damage has a chance to inflict 317 nature damage on the target and deal an additional 25 nature damage every 1.5 seconds for 9 seconds.