View all of our changes in a minimal format.
Sorted in chronological order.
Item Changes
Gri'Lek's Grinder now has a 2.8 Speed (up from 2.4 speed) and a weapon damage of 94 to 171. (up from 75 to 140) and it no longer grants AP when fighting Dragonkin, instead it now grants 24 attack power baseline.
Nat Pagle's Fishing Reel has been reworked. Previously it had no stats and an on-use effect that read: "Use: Increases spell hit rating by 80 for 15 seconds." this trinket now has a passive as well as an active effect: New: "Equip: Missing with a spell increases your spell power by 50 for 10 seconds. Use: Increases your melee, spell and ranged hit rating by 40 for 30 seconds. 1 minute 30 cooldown."
Mar'li's Eye has been reworked. Previously it had no stats and only an on-use effect that read: "Use: Regenerates 60 mana per 5 seconds, for 30 seconds. 3 min cooldown." This trinket now has 11 spellpower and regenerates 150 mana per 5 seconds for 30 seconds. 3 min cooldown.
Band of Sulfuras has been reworked in such a way to roll stats. Some combinations but not ALL combinations are as follows: [24 Strength, 24 Agility] ---- [19 Stamina, 19 Strength, 19 Agility] ----- [24 Stamina, 40 Frost Resistance] ---- [37 Spellpower] ----- [22 Spellpower, 19 Critical Strike Rating, 19 intellect] ----- [19 Agility 19 Stamina 38 Attack Power]
Fireproof Cloak has been updated. This cloak also comes from Majorodomo's Cache and has an additional 23 spellpower, putting it on par with certain ZG cloaks.
Finkle's Lava Dredger has been completely reworked. This mace comes from Majordomo's Cache (lootable after defeating Majordomo). It now has a 3.8 speed (up from 2.9) and now deals 194 to 307 weapon damage. In addition, it now also grants 14 strength as well as an equip effect: Dealing melee damage increases your Fire Spell Power by 2 and stacks to 30 times. Equipping an additional Finkle's Lava Dredger increases the stack amount by 10 and spell power gained by 1.
Aurastone Hammer has been updated. This mace drops off of Garr inside of Molten Core. It now grants 42 spellpower up from 26. It now has a speed of 2.9 up from 2.7 and now deals 102 to 199 weapon damage.
Staff of Dominance has been updated. This staff drops off of Golemagg inside of Molten Core. It now grants 52 spellpower up from 40.
Seal of the Archmagus has been updated. This ring drops off of bosses inside Molten Core. It now grants an additional 19 Spellpower to its statline.
Crimson Shocker has been updated. This wand drops off of bosses inside Molten Core. It now grants 14 critical strike rating (up from 0) and now has 5 spell power (up from 0). It no longer grants intellect (down from 10 intellect)
Manastorm Leggings drop off of multiple bosses inside Molten Core and have been completely reworked. Manastorm Leggings now grant 19 stamina (unchanged), 14 intellect (unchanged), 13 spellpower up from 0, and no longer grants MP5 (down from 18 Mp5). Now it has an active equip effect that reads... [Equip: Your successful spell casts have a chance to restore 500 mana].
Shadowstrike the opposite to Thunderstrike which drops off of a boss inside Molten Core has been reworked. It previously had no stats, 1.5 PPM and no scaling on the proc with the speed being 3.1 seconds and the weapon damage being: 147-221. Now Shadowstrike grants 31 agility, 29 Spellpower. PPM increased to 3. It now scales with 3% of your AP and 8% of your SP and has a speed of 3.8 seconds. The weapon damage is 175-282.
Thunderstrike the opposite to Shadowstrike which drops off of a boss inside Molten Core has been reworked. It previously had no stats, 1.5 PPM and no scaling on the proc with the speed being 3.1 seconds and the weapon damage being: 147-221. Now Thunderstrike grants 31 Strength, 33 Spellpower. PPM increased to 3. It now scales with 8% of your AP and 3% of your SP and has a speed of 3.8 seconds. The weapon damage is 175-282.
Shard of The Scale & Shard of The Flame's set bonus has been reworked. It no longer grants +10 to all resistances instead the set bonus now functions as so: "When your health drops below 20%, your wounds are cauterized, healing you for 1500 then causing you to take 250 Fire damage every 1 second over 6 seconds. This effect can only occur once every 3 minutes. (50% less effective in PvP Combat, Battlegrounds and Arena)."
Sorcerous Dagger & Fire Runed Grimoire have been updated. These items are a drop off of bosses inside Molten Core. Equipping both of these will bless your spells with the elements, giving your successful casts a chance to make your next spell cast within 10 seconds have a 10% increased critical strike chance.
Dungeons & Raids
Vastly improved the targeting of Gri'Lek and fixed bugs with his targetting AI.
Fixed an issue where Mandokir would sometimes become un-targetable after killing all the speaker.
Fixed an issue where Renataki could use other Edge of Madness' Bosses abilities.
Wushoolay's Lightning Clouds will now despawn properly upon death or reset.
Corrected an issue where Corrupted Blood would ignore damage reduction.
Created a Heroic Heart of Hakkar RP and Quest event. This item will reward Heroic Versions of the Heart of Hakkar items.
Corrected the dynamic scaling of Hakkar's Mind Control spell. This value will be 1 player on 10 man and 3 on 25 man. On flex difficulty it is a rolling % chance based on how many members you have until the next threshold.
Fixed an issue where Zealots could use abilities that would be reduced by PvP modifiers due to spell family masking.
Fixed an issue where Zealot Zath and Zealot Lor'Khan would sometimes fail to respawn after certain conditions.
Fixed an issue where High Priestess Arlokk's Panther's would not prowl (stealth) when being called by their master.
Fixed an issue where High Priestess Arlokk's Panther's would ignore the marked target by Arlokk.
Fixed an issue where High Priestess Arlokk's Panther's would stop coming after players.
High Priestess Arlokk's undergone a full rewrite. This has vastly increased her functionality and predictability.
Corrected an issue causing Zul'Gurub checkpoints to fail. Also fixed an issue where Edge of Madness would not register as a checkpoint area.
Jin'do the Hexxer will no longer apply multiple curses to the same player if that player is already afflicted by a curse.
Fixed an issue with High Priestess' Venoxis Cobras would sometimes fail to respawn.
Homogenized and Incorporated all Edge of Madness Bosses into a single loot table. I.e. Renataki's Poker can come from Wushoolay. Another Example is Gri'lek's carver can come from Renataki and so on & so forth.
Edge of Madness Bosses are now guaranteed to drop a Primal Hakkari Idol.
Included the Epic Trinket Drops Guaranteed to the Edge of Madness Bosses. (These trinkets previously came from a grind and class quests related to the drops you received from edge of madness). A few examples are: [Hazza'Rah's Charm of Destruction, Gri'Lek's Charm of Valor, Renataki's Charm of Trickery]. These trinkets have been fully reworked on Ascension and you are encouraged to check them out ingame via atlas loot.
Edge of Madness no longer requires 1x Mojo of Madness to summon the current boss.
Gahz'Ranka in addition his loot table additions will now drop a guaranteed Primal Hakkari Idol.
Gahz'Ranka will now have guaranteed loot from the ZG Trash Mobs BoE loot table. Items such as but not limited to: Gurubashi Helmet, Scepter of Smiting and Zulian Hacker are included in this loot table.
Gahz'Ranka from Zul'Gurub has undergone a full rewrite. This has vastly increased his functionality and predictability.
Spirit of Zandalar (World Huff from Heart of Hakkar) now only increases stats by 50 down from 25 but persists through death.
Rallying Cry of the Dragonslayer (World Buff from Head of Onyxia) now persists through death and lasts for 2 hours, however it now only increases your critical strike rating by 42 (down from 140) but now increases your melee & ranged attack power by 80 and increases your spell and healing power by 40.
General
Fixed an issue where Winterspring was no longer a 1v1 Honorable combat zone in Vanilla Progression
Fixed an Issue where felforged would receive the Entering Town buff removing their PvP Flag.
Added Felforged Skill cards and Skillcard Replacing.
Added 2H Agility weapons to the Beezlebub
Reorganized all Felforged items that cost gold to be on Beezlebub.
Talents & Abilities
Fixed an issue where a specific (low) rank of Lightning Bolt under certain conditions could be cast while moving.
Website
[Launcher] Implemented order summary.
[Launcher] Added pre-orders to launcher store.
General
Felforged will now get gear based on their primary stat when they click the Fel Portal on a fresh run.
Added a Unique Challenge Tracker on Azzazel. You need 20 Unique Challenges to unlock the next tier.
General
Fixed 3 potential Felforged Crashes.
Fixed Damage calculation on Felforged Eredar Servant.
Added Meteor Dropin spots for Felforged to Capital Cities when doing Siege Quests.
Added All Rewards clearly visible on Felforged Challenges on hoverover.
Fixed some exceptions that would cause players to get stuck in Honorable Combat.
Fixed an issue where Felforged would not get souls if their victim suicided.
Fixed an issue where Felforged would not get souls from their pet kills.
Felstone Felforged reward is now only available once TBC is released.
Added Overhead icons to Bazaar and Transmogrification NPCs.
Added Overhead icons to significant Felforged Hub NPCs to aid in navigation.
Legionfall Caches tab on Qormaladon now reads Gold Consumables and has other items available for gold.
Added Free Scroll of Fortune Quests for Felforged every 5 Levels.
Added gold reward to Fel Challenges.
Added gold reward to Legion Lexicon Quests.
General
Fixed a bug where player owned Pets would constantly reposition themselves.
Fixed a bug where passengers on multi-seat mounts would not get teleported to destination map when using transports.
Talents & Abilities
Misdirection will now longer transfer threat from Hunter melee abilities.
Blink: Vastly improved Blink destination logic.
World
Fixed a bug where Chests would not disappear when items being looted by group loot roll.
System Changes
Visibility System: Specific (larger) objects in world should now have increased visibility (render) distance.
Game Mode: Fixed a bug where PvP restriction for game modes was ignored for specific spells.
Dungeons & Raids
Orb of Command will no longer requires you to have Blackwing Lair Medallion.
Fixed a bug where Checkpoint system would not work in Zul Gurub.
Talents & Abilities
Reduced the base damage of Arcane Missiles rank 1, 2, and 3 by 10%.
Updated Criminal Intent aura to just make your hands glow red, instead of being super annoying.
Item Changes
Corrected an issue where some PvE equipment required Legion Crests. This update requires a patch update in order to be applied client-side.
General
Fixed a bug where Imp and Water Elemental pets would reposition themselves when target was too close.
Fixed a bug where PvE mode would get removed when healing friendly players.
The calendar UI will now show all upcoming game events.
Talents & Abilities
Feral Forms will now update parry and block percentage shown in UI.
Fixed a bug where some races could not use racial abilities in crossfaction BGs
Hack and Slash can no longer proc on self.
System Changes
Renown: Fixed an issue where Criminal Intent was not applied to pets.
Talents & Abilities
Focused Fire will now grant the correct critical strike rating when Pet is affected by Kill Command.
Fixed an issue where Envenom aura has reduced duration when target was killed by Envenom.
Dungeons & Raids
Fixed an issue where raid ID was decided when group was formed and not altered when group leader changes.
General
Pending restart, Fixed an issue where the Hack and Slash Random Enchantment would only affect the first rank of the talent.
Mystic Enchants
Fixed an issue where Expunge was scaling incorrectly with spell power.
General
Dueling is now allowed in Shattrath. [Pending server restart] (This change will also require a patch update.)
General
Fierce Blow mechanic has been changed to be less RNG based. Now there will be an incremental chance for a creature to Fierce Blow after unsuccessful tries.
When finishing a duel in town you will now get Honorless target buff.
Arboreal Gulper is now Bind on Pickup pending server restart.
Talents & Abilities
Fixed an issue where Soulwells would not give the correct Healthstones when summoner has Improved Healthstone talent.
Fixed an issue where temporary summons such as Doomguard would disappear too early when charmed by Enslave Demon.
System Changes
[Specialization] Conjured Items (and auras) will now disappear when changing Specialization.
[Renown] Fixed a bug where Ritual of Doom would result in massive renown reputation loss.
[Honorable Combat] Fixed a bug where players would not get flagged for honorable combat when zones are rotating.
Dungeons & Raids
[LFG] Temporary: LFG System will be cleaned every full hour to prevent queue stuck issue from happening.
Mystic Enchants
Fixed underlying issues with Total Eclipse causing it not to trigger properly. This change will go live after the next server restart. With this update, these effects will apply properly also on target dummies.
General
Added Achievements to automatically give you your heroic dungeon keys when you reach the appropriate reputations.