Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2020/09/15

Talents & Abilities

New

Wrath PvP Mod from .95 to 1

New

Corruption PvP Mod from .65 TO .7

New

Shadow Bolt PvP Mod from .9 to .95

New

Soul Fire PvP Mod from .9 to .95

New

Typhoon PvP Mod from .9 to .95

New

Dragon's Breath PvP Mod from .9 to .95

New

Scorch PvP Mod from .9 to .95

New

Frostbolt PvP Mod from .9 to .95

New

Starfire PvP Mod from .9 to .95

New

Blast Wave PvP Mod from .9 to .95

New

Arcane Missiles from .9 PvP Mod to 1

New

Mind Flay PvP Mod from .9 to .95

New

Pyroblast PvP Mod from .85 to .9

New

Shadow Burn PvP Mod from .8 to .85

Mystic Enchants

Change

Corrected an issue where Lightning Overload and Lightning Mastery were not proccing as often as they should have.

Change

The Big One duration increased by 2 seconds.

2020/09/14

General

Change

Fixed Avoidance on Pets.

Talents & Abilities

Change

Fixed an Issue where Wild Quiver could not proc from Steady Shot in some cases.

Mystic Enchants

Change

Improved Sinister Strike now reduces the energy cost by 2 energy, up from 1 energy cost reduction.

Quests

Change

Anachronos is now able to perform great magic to the Atiesh, Greatstaff of the Guardian.

2020/09/13

General

Change

Fixed an issue where Arena Points were not flushing on Kil'Jaeden. We will flush on Kil'Jaeden again Wednesday to allow players to get back on track.

New

Increased Green Drop rate while leveling slightly.

New

Synced Vanity Collections between all core realms.

Talents & Abilities

Change

Fixed an issue where Greater Blessing of Might didn't receive the previous 20% increased attack power buff.

New

Stormstrike now deals 5% reduced damage to players.

New

Overpower now deals 10% reduced damage to players, from 5%.

New

Bloodthirst has a 55% attack power scaling, from 50%.

New

Increased the weapon-based damage of Ambush to 285%, from 275%

New

Increased the weapon-based damage of Backstab to 185%, from 175%

New

Increased the damage of Stormstrike to 115%, from 110%.

New

Increased the Weapon damage scaling of the Seal of Command proc by 5%.

New

Increased the damage of Garrote by 5%

New

Increased the damage of Rupture by 5%

New

Increased the damage of Counterattack by 5%.

New

Increased the damage of Mongose Bite by 5%

New

The Malice Capstone now gives 5 energy per tick, from 4.

Dungeons & Raids

Change

Reduced the Armor of all mobs, bosses and dungeon npcs by 10%. (This change will help shift melee dps back into the meta and help immenesely with physical based tank threat)

Mystic Enchants

Change

Weapon Expertise now grants 4 expertise up from 3.

Change

Ferocious Inspiration now grants 5% Steady Shot damage from 3%. The Arcane Shot damage remains unchanged.

Change

Master Tactician now grants 2% critical strike up from 1%.

Change

Mortal Shots now increases critical strike damage of Hunter shots by 5% from 2%.

New

Blade Twisting now increases the damage of Sinister Strike by 3%, from 2%.

New

Sinister Flurry now has a 33% chance to proc, from 25%

New

Wild Quiver now adds 4% proc chance, from 2%.

New

Poleaxe Specialization now also increases your critical damage by 1%.

New

Added back the Mace Specialization Mystic Enchant. It gives 2% melee haste and 1% Armor Penetration while wielding maces.

New

Unending Fury now increases the damage of Slam by 3%, from 2%.

New

Counterpoise now gives 5% haste while above 50% rage, from 3%.

Change

Improved Execute now additionally grants 3% damage to Execute.

Change

Serated Blades now increases armor pen by 2% from 1%.

Change

Improved Ambush now additionally grants 3% damage to ambush.

Change

Improved Slice and Dice now increases the duration by 25% from 20%. In addition, it now increases bonus attack speed by 2%.

Change

Aggression now increases damage by 3% from 2%.

Change

Savage Strikes now increases damage by 4% from 3%.

Change

Vigor now increases energy by 20 from 10.

Change

Sinister Calling now increases damage by 4% from 3%.

Quests

Change

[Pending server restart] Thwart the Dark Conclave - Fixed an issue where the item would not be usable sometimes

2020/09/12

Talents & Abilities

Change

[Pending server restart] Aspect of the Beast now gives 5% increased attack power, up from 4%.

Change

[Pending server restart] Trueshot Aura now gives 5% increased attack power, up from 3%.

Change

[Pending server restart] Unleashed Rage now gives 2/4/5% increased attack power, up from 1/2/3%.

Change

[Pending server restart] Blessing of Might attack power buff has been increased by 20%.

Change

[Pending server restart] Battle Shout attack power buff has been increased by 20%.

Change

[Pending server restart] Rampage now grants 5% critical strike chance, up from 3%.

Change

[Pending server restart] Leader of the Pack now grants 5% critical strike chance, up from 3%.

World

Change

Fixed Phantasmal Watcher getting attacked by fellow scourge NPCs

Change

Fixed Mo'arg Incinerator's bugged AI, no longer overpowered

Change

Fixed an issue where Terrorclaw would sometimes have a really long respawn timer.

Item Changes

New

Drums of War will now also give Bonus Healing as intended.

Dungeons & Raids

Change

Maraudon - Fixed Noxxion's adds dropping tons of items

Change

Reduced Arcane Explosion damage on Arcane Fiend summons in Mana Tombs. (requires server restart).

2020/09/11

General

Change

Fixed an issue that would cause Random Battlegrounds to create a lot of small games rather than consolidating players into one Battleground

Talents & Abilities

Change

Fixed an issue where Faerie Fire (Feral) would not trigger procs (like Growing Rage).

Change

Corrected an issue where endurance would sometimes not reduce the CDR of evasion.

Change

Fixed an issue where the Amplify Curse capstone caused certain Paladin buffs to stack unintendedly.

New

Reduced the base damage and scaling of Instant Poison by 10%.

New

Instant Poison now deals 25% reduced damage to players, from 20%.

New

The bonus granted to Windfury Weapon by Elemental Weapons is now 15/30/45%, from 7/14/20%.

New

Deadly Poison now deals 20% reduced damage to players, from 5%.

New

Reduced the base damage and scaling of Deadly Poison is by 5%.

New

Windfury Weapon now deals 30% reduced damage to players, from 20%.

New

Windfury Weapon now deals 80% reduced damage when a Two-Handed weapon is equipped, from 70%.

New

Increased the threat of Avenger's Shield by 12%.

New

Increased the threat of Damage Shield by 15%.

New

Increased the threat of Holy Shield by 12%.

New

Increased the threat of Heroic Strike by 8%.

New

Increased the threat of Hammer of the Righteous by 10%.

New

Increased the threat of Shield Slam by 10%.

New

Increased the threat of Concussion Blow by 15%.

System Changes

Change

Updated the way spell procs are handled. This should fix many bugs where procs didn't behave correctly. You will find more information in the News section on our website.

Mystic Enchants

Change

[Pending Restart] Fixed a bug where Growing Rage would not proc from Faerie Fire (Feral)

Change

Corrected an issue where unbounded-mind-flay was not able to proc certain spells. This may cause some spontaneous behavior with the spell, if it does be sure to report it to the bugtracker.

Change

Twisted Mind now removes Fel Armor.

Change

Fel Armor now removes Twisted Mind.

Change

Nimble Mind now removes Mage armor.

Change

Mage armor now removes Nimble Mind.

Change

Molten Armor now removes Molten Mind.

Change

Molten Mind now removes Molten Armor.

Change

Corrected an issue where Divine Storm (One with the light) would [NOT] proc righteous vengeance or other effects like vengeance. This is fixed next restart.

Change

Corrected an issue where Crusader Strike (One with the light) would [NOT] proc righteous vengeance or other effects like vengeance. This is fixed next restart.

Change

Fixed a bug where the damage from "Forged Weapon" enchants was triggering procs.