Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2018/08/03

Item Changes

Change

Fixed a bug where Netherwind Regalia 8-set bonus wouldn??™t trigger from Arcane Missile damage.

Change

Aegis of Preservation is now usable while shapeshifted.

Change

Lifegiving Gem is now usable while shapeshifted.

Change

Fixed a bug where Lifegiving Gem was healing for higher than intended.

Change

Lifegiving Gem now gives 2000 health, up from 1500.

Mystic Enchants

Change

Blood Drinker now increases the charges of your Bloodthirst effect by 1, instead of increasing healing done.

2018/07/30

World

Change

Fixed an issue where the Mystic Orb Shard drop rate from Elemental Invasion mobs was incorrect on Andorhal.

2018/07/29

General

Change

All equippable unique items should now be unique-equipped instead.

Change

The Focused Assault debuff which increases damage taken in Warsong Gulch will now appear when both flags are picked up for 5 minutes, instead of 10. The Brutal Assault debuff will appear after 10 minutes, instead of 15.

Change

Fixed a bug where you couldn't always Charge and Intercept in water.

Change

Wands now deal school damage and slightly scales with spell power.

Change

Fixed a bug where Hunter pets and Warlock demons wouldn't gain hit and expertise based on their owners hit.

Talents & Abilities

Change

Fixed a bug where Elemental Focus could be triggered by Chimera Shot.

Change

Serrated Blades can now proc from melee abilities.

Change

Fingers of Frost now has a chance to proc whenever you deal Frost damage. (For example on Frost Shock and Frostbrand.)

Change

Immolation Trap ranged attack power scaling changed to 90%, down from 100%.

Change

Fear duration on players have been reduced. Rank 1 now lasts 5 seconds.. Rank 2 lasts 6 seconds. Rank 3 lasts 8 seconds.

Item Changes

Change

Fixed a bug where Onyxia Blood Talisman became unique-equipped (will be fixed after next server restart).

Change

Removed the resilience from gear the "Accessories Quartermaster" is selling.

Change

Wolfshead Helm is now working as intended, giving energy and rage when it should.

2018/07/28

Talents & Abilities

Change

You can no longer use Soul Link together with an Imp.

Change

Seal of Righteousness now does 20% less damage to players. (Still does the same damage to mobs.)

Item Changes

Change

The shoulder enchants bought from honor are now tradable on Laughing Skull.

Quests

Change

What the Wind Carries (Part of the Onyxia attunement chain) can now be taken.

2018/07/22

Item Changes

Change

Fixed an unexpected issue where some gossips would not recover lost ZG Neck pieces.

Change

Blessing of Holy Light is now tradable as intended.

2018/07/20

Talents & Abilities

Change

Lunar Guidance now provides 4/7/10% of your Intellect as spell damage instead of spell power, up from 2/4/6%

Change

Cataclysm no longer reduces the mana cost of your Destruction Warlock spells, but now increases the damage of your Hellfire, Rain of Fire, Inferno, and Shadowfury spells by 10/20/30%.

Change

Vile Poisons now properly increases the damage over time effect of Deadly Poison by 10% per rank.

Item Changes

Change

Corrected an issue where you were unable to recover lost ZG Neck pieces.

2018/07/18

Talents & Abilities

Change

Fixed a bug where the Turn the Tables buff was able to proc weapon effects and enchants.

Change

Fixed a bug where the Black Arrow damage increase was too high.

2018/07/17

Talents & Abilities

Change

Fixed a bug which was reducing the cast time of Lightning Bolt and Chain Lightning for some players.

Change

Fixed a bug which that was increasing the damage of Seal of Righteousness by 20% and Judgements by 10% for some players.

Change

Counterattack scaling reduced to 70% of ranged attack power, from 90%.

2018/07/15

Talents & Abilities

Change

Fixed an issue that made Slam (rank 4) unusable.

2018/07/14

Talents & Abilities

Change

Fixed an issue where Mental Quickness would be unlearned after a spec swap.

Change

Fixed an issue where Unleashed Rage was giving more ranged attack power than intended.

Change

Fixed an issue where the Clearcast effect from Arcane Concentration would be consumed by dot ticks.

Change

Fixed an issue where the Living Bomb explosion wouldn't go off if you didn't have line of sight of your target.

Change

Fixed an issue with Wild Hunt not giving your pet the extra stats.

Change

The Maelstrom Weapon effect now also reduces the cast time Fireball and Frostbolt, but does not increase their damage.

Change

Mental Strength has been reduced to 3 ranks and now provides 4/7/10% Intellect and 2/4/6% reduced spell damage taken.

Change

Empowered Rejuvenation has been reduced to 3 ranks and now provides 7/14/20% of your bonus healing effects to your Druid healing over time effects.

Change

Mortal Shots has been reduced to 3 ranks and now provides 7/14/20% bonus critical damage.

Change

Natural Alacrity's cooldown has been reduced to 2 min, from 3. Now also increases your Nature healing done by 10% for 20 seconds.

Change

Demonic Resilience now also increases the threat generated while under the effects of Metamorphosis by 10/20/30%.

Change

Anger Management now provides 2 rage every 3 seconds, up from 1.

Change

Missile Barrage has been reduced to 3 ranks and now gives your Arcane Blast and Starfire spells a 14/27/40% chance, and your Arcane Barrage, Fireball, Frostbolt, Frostfire Bolt, and Moonfire spells a 7/14/20% chance to trigger the Missile Barrage effect.

Change

Curse of Agony now scales with 12% of your spell power per tick, up from 10%.

Change

Smack (pet) scaling has been increased to 8% ranged attack power.

Change

Claw (pet) scaling has been increased to 8% ranged attack power.

Change

Bite (pet) scaling has been increased to 8% ranged attack power.

Change

Divine Strength has been reduced to 3 ranks and now provides 3/6/9% Strength.

Change

Sinister Calling has been reduced to 3 ranks and now provides 2/4/6% Agility and 4/7/10% bonus damage of Backstab and Hemorrhage.

Change

Flurry has been reduced to 3 ranks and now provides 5/10/15% melee haste.

Change

Holy Guidance has been reduced to 3 ranks and now provides 4/8/12% of your Intellect as healing power and Holy spell power.

Change

Shredding Blows has been reduced to 3 ranks and now provides 4/8/12% armor penetration.

Change

Furor has been reduced to 3 ranks and now provides 2/4/6% Intellect while in Moonkin form, 3/6/9% Stamina while in Bear and Dire Bear form, and 2/4/6% damage while in Cat form.

Change

Heart of the Wild has been reduced to 3 ranks and now provides 3/6/9% Intellect and 2/4/6% Stamina while in Bear and Dire Bear form, and 2/4/6% attack power in Cat form.

Change

Envenom now costs 1 AE.

Change

Maim now costs 1 AE.

Change

Savage Roar now costs 1 AE.

Change

Ferocious Bite now costs 1 AE.

Change

Rip now costs 1 AE.

Change

Kidney Shot now costs 1 AE.

Change

Deadly Throw now costs 1 AE.

Change

Rupture now costs 1 AE.

Change

Slice and Dice now costs 1 AE.

Change

Eviscerate now costs 1 AE.

Change

Arcane Mind has been reduced to 3 ranks and now provides 4/7/10% Intellect, increases the damage of your spells by 1/2/3%, and increases the mana cost of your spells 1/2/3%.

Change

Lethality has been reduced to 3 ranks and provides 10/20/30% additional critical damage bonus.

Change

Master Marksman has been reduced by 3 ranks and now provides 1/2/3% critical strike chance and 7/14/20% reduced mana cost of Aimed Shot, Steady Shot, Chimera Shot, and Multi-Shot.

Change

Mind Mastery has been reduced to 3 ranks and now provides 2/4/6% of your Intellect as spell power and reduces the mana cost of all spells by 2/4/6%.

Change

Divine Intellect has been reduced to 3 ranks and now provides 2/4/6% Intellect and increases your Holy critical strike chance by 1/2/3%.

Change

Ancestral Knowledge has been reduced to 3 ranks and now provides 2/4/6% Intellect and reduces the mana cost of all Shaman spells by 4/7/10%.

Change

Shadow Mastery has been reduced to 3 ranks and provides 2/4/6% increased Shadow damage dealt and life drained.

Change

Improved Berserker Stance has been reduced to 3 ranks and now provides 2/4/6% Strength and 5/10/15% reduced threat while in Berserker Stance.

Change

Deadliness has been reduced to 3 ranks and provides 2/4/6% attack power.

Change

Hunter vs. Wild now grants 7/14/20% of your Stamina as attack power and ranged attack power. Now gives your tamed pet 5/10/15% increased health and 2/4/6% increased damage.

Change

Windfury Weapon now deals 100% of your weapon damage while using One-Handed weapons, up from 70%.

Change

You now gain 1.75 attack power from Agility while in Cat Form, down from 2.

Change

Cornered (Cunning Pet Talent) damage bonus has been reduced to 10/20% from 25/50%.

Change

Fixed an issue where you weren't able to cast some channeled spells while under the effects of Divine Shield.

Change

Piercing Shots now causes the target to bleed for 14/27/40% damage, up from 10/20/30%. It can now also proc from Arcane Shot.

Change

Molten Skin has been reworked. Now instead of reducing damage taken, it reduces the damage you take from your Hellfire by 10/20/30%, and you gain a 3/6/9% chance after being struck.to increase your fire damage dealt by 10% for 10 seconds.

Change

Sheath of Light now updates your character sheet as your attack power changes.

Change

Mental Quickness now updates your character sheet as your attack power changes.

Change

Hellfire damage scaling increased to 17% per tick, up from 14.5%, self damage scaling increased to 10.9%, up from 9.5% Additionally Hellfire can now critical strike (enemies only).

Change

Unrelenting Storm now grants you 4/8/12% of your Intellect as mana regen, up from 3/6/9%.

Change

Naturalist now also increases the critical strike chance of your Healing Touch by 3/6/9%.

Change

Dreamstate now grants you 4/7/10% of your Intellect as mana regen, up from 2/4/6%.

Change

Improved Steady Show now has a 17/34/50% chance to proc, up from 10/20/30%. Now also grants 20% increased damage, up from 15%, to Arcane Shot, Aimed Shot, and Multi-Shot. Additionally it now reduces the mana cost of these spells by 25%, up from 20%.

Change

Serendipity now grants 5/10/15% reduced cast time of your Great Heal and Prayer of Healing spells per rank, up from 4/8/12%, and can now also be triggered by Smite.

Change

Invigoration now grants 2% mana, up from 1%.

Change

Bane now also reduces the mana cost of your Destruction Warlock spells by 4/7/10%.

Change

Sniper Training now also affects Arcane Shot.

Change

Judgement of Light no longer procs from melee special abilities but had its proc chance increased.

Change

Seal of Light now scales with 8% attack power, down from 10%, and 12% spell power, up from 10%.

Item Changes

Change

Venomous Totem is now usable while shapeshifted.