Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2018/07/14

General

Change

Player's base mana reduced by 10% at levels 41-60. (This will result in cheaper spells.)

Change

Felguard base hp reduced by 20%.

Talents & Abilities

Change

Deadly Brew will now only proc if the target is within a 20 yard range.

Change

Nature's Swiftness now also provides 10% spell haste for 20 seconds after use.

Change

Battle Shout now lasts 5 minutes, up from 2.

Change

Immolate direct damage scaling increased to 24%, up from 20%, and damage over time scaling per tick increased to 12%, up from 10%.

Change

Lightning Reflexes (Hunter) has been reduced to 3 ranks and now gives 3/6/9% Agility.

Change

Mind Blast has had its scaling increased to 53%, up from 42.8%.

Change

Swift Retribution now also grants 1/2/3% melee haste after using Crusader Strike. Stacks 2 times.

Change

Improved Heroic Strike now also increases the damage of Heroic Strike by 5/10/15%, and reduces the rage cost by 2/4/6, up from 1/2/3.

Change

Improved Cleave now also reduces the rage cost of Cleave by 2/4/6.

Change

Weapon Expertise now provides 4/8 expertise, up from 3/6.

Change

Unbridled Wrath has been reworked. It now has 2 ranks which generate 1/2 rage on Heroic Strike, Cleave and auto attacks, and has an increased proc chance.

Change

Improved Expose Armor now also increases the duration of your Expose Armor effect by 25/50% and causes your attacks to ignore 2/4% of the targets armor.

Change

Surprise Attacks now allows your Garrote to critically strike.

Change

Seal of Righteousness scaling reduced to 0.85% attack power and 7.2% spell power, down from 1% and 8%, but now can critically strike for 150% damage and is affected by Holy Specialization. The critical chance is based on your spell crit.

Change

Judgement of Command scaling increased to 14% attack power scaling and 15% spell power scaling, up from 8% and 13%.

Change

Fixed an issue where Shadow Embrace would increase the damage of non-periodic Shadow spells.

Change

Killer Instinct now also has a 33/66/100% chance when you deal damage with Mongoose Bite to allow the use of your Counterattack ability. This effect has a 10 second internal cooldown.

Change

Improved Spirit Tap may now proc off any direct damage Shadow criticals.

Change

Playing with Fire now also has a 33/66/100% chance to reduce the cooldown of your Combustion by 1 second when dealing direct Fire damage with Mage spells. This effect is doubled with critical strikes.

Change

Ignite has had its tooltip corrected to reflect to proper bonus damage. The talent remains unchanged.

Change

Taste for Blood has had its tooltip updated to reflect the internal cooldown changes from a previous update.

Change

Darkness has been reworked. It now has 3 ranks which increase your Shadow damage by 1/2/3% and now also gives your Shadow Word: Pain and Mind Flay damage a 2/4/6% chance to reset the cooldown of your Mind Blast and cause your next Mind Blast to cost no mana and incur no cooldown.

Change

Master of Subtlety is now removed upon unlearning the talent.

Change

Overkill is now removed upon unlearning the talent.

Change

Overkill is now properly removed 20 seconds after leaving stealth and also shows the duration after leaving stealth.

Change

Aimed Shot now scales with 10% of your ranged attack power.

Change

Evasion (rank 2) now grants 50% chance to be missed by ranged attacks, up from 25%. (Duration still 15 seconds).

Change

Evasion (rank 1) now also grants a 50% chance to be missed by ranged attacks, but its duration has been reduced to 10 seconds, down from 15.

Change

Soul Leech proc chance increased to 25/50/75%, up from from 10/20/30%.

World

Change

The Earth Windstone Elemental's Shockwave no longer stuns players.

Item Changes

Change

Field Repair Bot 74A now also stocks the following items: Sacred Candle, Wild Thornroot, Symbol of Kings, Hornbeam Seed, Ironwood Seed, Arcane Powder, Rune of Portals, Ankh, and Rune of Teleportation.

Change

Reduced the honor cost of the honor PvP sets by 20% (reputation gear unchanged).

Change

Mystic Altar has had its tooltip updated to state the correct cooldown.

Change

Prophecy 8 piece set bonus now increases the critical strike chance of your Prayer of Healing by 15%, down from 25%.

Change

Fixed an issue where Dragonstalker 8 piece set bonus would proc weapon effects/enhancements.

Change

Scrolls of Blinding Light is now usable while shapeshifted.

Change

Mind Quickening Gem is now usable while shapeshifted.

Change

Devilsaur Eye is now usable while shapeshifted.

Change

Devilsaur Tooth is now usable while shapeshifted.

Mystic Enchants

Change

Fixed a typo in Festering Wound.

Change

Soul Leech has been reworked and now grants 3/4/5% additional chance to trigger the Soul Leech talent and also increases its healing percent by 2% at every rank.

Change

Invigoration has had its tooltips updated and no longer stacks.

Change

Healing Prayers now reduces the mana cost of your Prayer of Healing by 5/6%, down from 8/10%.

Change

Hunter vs. Wild now increases your attack power by 3/4/5% of your Stamina, down from 4/5/6%.

Change

Fel Concentration has been reworked and now reduces the channel/cast time of your Drain Life, Drain Mana, Drain Soul, Unstable Affliction, and Haunt by 3/4/5%.

Change

Go for the Throat's tooltip has been updated to indicate it also procs from melee criticals.

Change

Improved Steady Shot has been reworked and now increases the chance to trigger your Improved Steady Shot talent by 3/4/5% and also increases the damage of the effect by 2% at every rank.

Change

Blooming Growth's tooltip has been updated to include the range of its effect.

Change

Ice Barrage's tooltip has been updated.

Change

Survivalist now has 2 additional ranks which provide 4% and 5% Stamina respectively.

Change

Lightning Reflexes now has 2 additional ranks which provide 4% and 5% Agility respectively.

Change

Living Spirit now has 2 additional ranks which provide 1% and 5% Spirit respectively.

Change

In for the Kill now properly refreshes the duration of your Rend, not the first Rend applied to the target.

Change

Demonic Synergy now provides 25/50% additional critical strike chance to your summoned demons, down from 50/100%.

Change

Fired Up is now only consumed by critical strikes. This should prevent certain non-periodic, Fire spells which cannot crit, like Immolation Aura, from consuming its effect.

Quests

Change

For the Horde! And General Drakkisath's Demise are now both repeatable.

2018/07/13

Talents & Abilities

Change

You can no longer mount while in Dispersion.

2018/07/07

Dungeons & Raids

Change

Pushed a fix to prevent Ebonroc from healing off of missed attacks.

2018/07/05

Item Changes

Change

Fixed an issue where Primal Hakkari items in Zul Gurub could not be traded.

Dungeons & Raids

Change

Tier 3 Windstone bosses now drop certain low tier raid items similar to max level Invasions.

Change

Increased the Mystic Rune and Mystic Orb drop rates of all World bosses.

Change

Greatly increased the drop chances of all Windstone bosses specific item drops.

Change

Reduced the required Windstone boss kills by 50% because of delays in tuning. Moving forward, a change like this will not be made again, as it will not be needed.

Change

Temporarily disabled the Shockwave used by the Earth Elementals summoned by the Earth Windstone bosses. With this change, their physical damage is also being temporarily increased by 33%.

Change

Reduced Baron Kazum's, Lord Skwol's, and Prince Skaldrenox's health by 33%.

Change

Reduced Whirlaxis' health by 50%.

Change

Reduced Settis' physical damage by 40%.

Change

Fixed various irregularities in the resistances of creatures and bosses in Molten Core. All builds should feel their damage in the instance is now more consistent from the beginning to the end.

2018/06/27

Mystic Enchants

Change

Improved Immolate was granting more bonus damage to Immolate's damage over time.

2018/06/26

Talents & Abilities

Change

Taste for Blood can now proc from Rend absorbs.

Change

Fixed an issue where Burning Determination would not be consumed by interrupts.

Change

Improved Earth Shield now grants 2 bonus charges per rank, up from 1.

Change

Earth Shield now has 4 charges, down from 6.

Change

Judgements of the Pure has been reduced to 3 points and reworked. It now provides 7/14/20% bonus Seal damage and 5/10/15% bonus Judgement damage, and now provides 2/4/6% haste after using Judgement.

Change

Siphon Life now provides 30% of Corruptions damage as healing, down from 40%.

Change

Improved Sinister Strike now also increases the damage done by Sinister Strike by 4/8%.

Change

Improved Slice and Dice now also increases the haste granted by Slice and Dice by 3/6%.

Change

Commanding Presence has had its tooltip updated to indicate all attack power is increased, not just melee attack power.

Change

Battle and Berserker Stance once again reduce your threat by 20%.

Change

Bloodsurge now has an 11/22/33% chance to proc, up from 7/14/20%.

Change

Chimera Shot has had its tooltip updated to indicate the correct amount of bonus damage granted by Serpent Sting.

Change

Wrecking Crew has been decreased to 3 ranks and has been reworked. It now causes your main hand, and melee special ability critical hits to enrage you, increasing the damage done by Overpower, Slam, Mortal Strike, Execute, and Rend by 1/2/3% for 12 seconds. Stacks up to 5 times. Only active in Battle Stance.

Change

Multiple Blood Craze auras will no longer stack.

Change

Improved Eviscerate now provides increased critical strike chance instead of damage.

Change

Improved Cone of Cold now increases the damage of your Cone of Cold spell by 15/30/45%, up from 15/25/35%, and now also causes your damaging Cone of Cold casts to reduce the cast time of your next 2 Frostbolts by 10/20/30%.

Change

Aspect Mastery should now properly reduce the healing penalty of Aspect of the Viper.

Change

Earthliving Weapon has had its tooltip updated to reflect it works non-Shaman direct healing, and now properly has a chance to proc from spells which trigger other spells like Penance.

Change

Water Shield can now proc from absorbs.

Change

Owlkin Frenzy can now proc from absorbs.

Change

Hawk Eye should now properly increase the range of Wyvern Sting and Black Arrow.

Change

Deep Wounds tooltip has been updated to clarify it only procs from melee critical strikes.

World

Change

The Air Windstone Templar and Lord's Overcharge no longer deals flat damage. Instead, it makes the player deal 300 nature damage to nearby allies every 2 seconds for 6 seconds. This effect can stack near-infinitely.

Change

The Air Windstone Templar and Lord will now remove one stack of Energized whenever they trigger Overcharge.

Change

The Fire Windstone Duke and Lord will now summon Living Flames at 90/70/50/30/20/10% HP thresholds from 90/80/70/60/50/40/30/20/10% HP thresholds.

Change

The Fire Windstone Templar and Lord will only chain their incinerate with more than 5 targets.

Mystic Enchants

Change

Blooming Growth has had its tooltip updated to indicate its range.

Change

Mystic Enchants formula reworked, progress takes less XP now

Change

Enchant Coloring on item tooltips according to enchant quality