
Просмотрите все наши изменения в минимальном формате.
Сортировка в хронологическом порядке.
Общее
[Pyromancer] Archon of Flame now works with Grace of Alexstrasza as well as Blazing Purge
[Pyromancer] Spirit of Fire no longer gives 10% Spirit and instead increases the absorption of all of your absorb spells
[Pyromancer] Sageweaving has been reworked and now has Ember synergy
[Pyromancer] Inferno now targets an ally and channels a larger amount of healing into them and a smaller amount to allies around them in a large radius
[Pyromancer] Aspect Scriptures talent added to Flameweaving
[Pyromancer] Phoenix Handler talent replaced by a new talent called Concentrated Fire
[Pyromancer] Shielded by Flames is now triggered from Tide of Fire instead of Meteor and Cataclysm
[Pyromancer] Phoenix Egg no longer has a cooldown, but can only summon 1 phoenix at a time and consumes an Ember
[Pyromancer] Destroyer’s Maw now has a cast time
[Pyromancer] Pyromancer skin spells have been overhauled but kept a similar them and use-case
[Pyromancer] Pyromancy now increases duration of Eruption
[Pyromancer] Eruption base damage and healing value increased by 5% and it now generates Heat over time
[Pyromancer] Draconic conversion passive now provides 5% less Int to Crit
[Pyromancer] Cataclysmic Ray value increased by 1%
[Pyromancer] Added Dark Iron Legacy to the Incineration tree
[Pyromancer] Flame Swell re-added to the Incineration tree and allows you to spread Blaze and Ignite
[Pyromancer] Wreath of Flames now triggers from periodic damage not critical strikes
[Pyromancer] Essence of Malygos now lasts 1 sec longer and generates 1% more mana per sec
[Pyromancer] Inferno Barrier has been reflavored to Chromatic Barrier
[Pyromancer] Bright Flames no longer accidentally increase the damage of Molten Blast by 30%. :^)
[Pyromancer] Scorched move to the Incineration level 20 passive
[Pyromancer] Tide of Fire and Cleansing Flames now have ranks.
[Pyromancer] Flamespiller reworked to now extend the duration of Fired Up!
[Pyromancer] Sunstrider Array now periodically generates Embers and increases the heat generation of Cinderheart
[Pyromancer] Sunstrider Array re-added to the Flameweaving tree as an active spell
[Pyromancer] All 3 specs have seen significant overhauls resulting in many talents being reworked
[Pyromancer] Fired Up! spell added to the Incineration tree
[Pyromancer] Sizzle reworked
[Pyromancer] Level 50 passive added to the Incineration tree
[Pyromancer] Pillar of Flames re-added to the Incineration tree with a new effect and a 20 sec cooldown
[Pyromancer] Cleansing Flames now also generates Heat with each tick
[Pyromancer] Tide of Fire no longer has a cooldown and now costs 1 Ember
[Pyromancer] Lantern Tender and its associated talents have all been reworked
[Pyromancer] Ember Touch now has no charges or cooldown and costs 1 Ember, but is instant cast
[Pyromancer] Slagmend has been reflavored to Cinderheart and now has a 2.5 sec cast time up from 1.5 sec
[Pyromancer] Slagstone has been reflavored to Molten Blast and it now has a 10 sec cd up from 8 and generates 1 Ember
[Pyromancer] Twinflame now generates Heat
[Pyromancer] Ignite now generates Heat with each tick
[Pyromancer] Explode now has no cooldown and costs 1 Ember, but no longer has a periodic effect attached to it
[Pyromancer] Death from Above now has a 30 sec cd down from 1min
[Pyromancer] Draconic Form is now called Draconic Aspect and now gives you wings instead of turning you into a Dracthyr.
[Pyromancer] Flames of Neltharion has been added baseline to the 1-9 kit
[Pyromancer] Echo of Nozdormu has been added to the Draconic tree
[Pyromancer] All breath spells have been removed
[Pyromancer] Aspect’s Blessing has been added to the Draconic tree
[Pyromancer] Firefall has been moved to the Draconic tree
[Pyromancer] Ember Touch is now baseline and learned in the 1-9 experience
[Pyromancer] Breath Charges removed from Draconic
[Pyromancer] Overheat removed, its associated talents have been reworked
[Pyromancer] Grace of Alexstrasza moved to the class tree and now has a 3min cd up from 1.5min, but its effect now works on nearby allies
[Pyromancer] Boil and Rekindle have been reflavored to represent the Dragon Aspects
[Pyromancer] Dragon’s Bane added to the class tree
[Pyromancer] Heated and Blessing of the Firelands switch node added to the class tree
[Pyromancer] Infernus reworked and a version of it added to the Incineration level 10 spec passive
[Pyromancer] Dragon Leap reworked into a targeted leap
[Pyromancer] The Flameweaving tree has been overhauled. It now focuses more on the Phoenix pet gameplay, slower powerful heals, unique AoE healing tools, and absorption effects
[Pyromancer] The Incineration tree has been overhauled. It now has a bit heavier active DoT focus than previous iterations.
[Pyromancer] The Draconic spec tree has been completely reworked. It is now a 40 yd, slow casting but hard-hitting, hardcaster instead of a 15 yd cast while moving bruiser.
[Pyromancer] A new resource system has been added to Pyromancer: Embers and Heat. Pending a new visual UI to display the resources, but available for testing. The Pyromancer class has been overhauled.
[Primalist] Quaking Thane added as a switch node with Seismic Crash
[Primalist] Spiritbound added as a switch node with Earthbound
[Primalist] Rock Tomb reworked
[Primalist] Earthen Avatar now costs mana instead of rage
[Primalist] Rock Solid added as a switch node with Earthenforged Barrier
[Primalist] Thane’s Rage now also increases Stamina
[Primalist] Rupturer now also works with Seismic Crash
[Primalist] Wild Rage added as a switch node with Primal Rage
[General] The M+ scaling curve has been updated. Check the #changelog channel in the CoA discord for more details.
Heroic and Mythic Dungeon Spoils will now function just like the Normal Dungeon Spoils, they will be obtained from the end of dungeon boss meaning you no longer exclusively get them from RDF. This change will make it not appear in the LFG UI anymore because it will be rewarded always from completing the heroic/mythic dungeon.
Изменения Предметов
Removed some deprecated High-Risk recipes that were still obtainable. Recipes requiring deprecated materials can safely be sold to a vendor.
Общее
Arathi Basin is now in the available Battleground pool.
Таланты и Способности
Fixed a bug where Rogues were unable to learn Detect Traps.
Общее
Fixed a bug where Professions were giving EXP even when they were capped. They should not give exp if you are at 75/75 for example.
Общее
Fixed a bug where the lootbot could interrupt your channeled spells when looting a creature.
[Pending Restart] - Feral Attack Power is now gained on weapons past 30 DPS at a slower more incremental rate until the traditional 54.81 weapon DPS requirement.
Таланты и Способности
[Pending Restart] Fixed a bug where Tremor Totem, Cleansing Totem and Healing Stream Totem required line of sight to work.
Мир
[Pending Restart] Fixed an issue where Varnath the Broken Soul wasn't respawning after being killed.
Общее
Fixed a bug where some items were not displaying their PvE power correctly in the UI tab or on mouseover once you were max level.
Fixed a bug where some scaled items and non-scaled items could have no stats.
There was a buff to Feral Energy Regeneration that increased it by 20% at end-game. This buff was changed to now be active at all levels.
Fixed a bug where some items at higher levels with random suffixes could have +1 stats only.
Fixed a bug where the PvP callboard quests didn't have the correct vanilla honor rewards.
Fixed multiple Azshara Herbalism spawns spawning under the map!
Таланты и Способности
[Pending Restart] Fixed a bug where the Conflagrate damage over time was not affected by PvP damage reductions.
[Pending Restart] Fixed a bug where Paladin Blessings were costing too much mana.
[Pending Restart] Fixed a bug where Wild Imps from Hand of Gul'dan was using an incorrect spell and dealing too high damage.
Мир
[Pending Restart] Fixed an issue that made the acquisition method of Cleaving Slam appear invisible.
Рейды и Подземелья
Fixed a bug with the RPG Creature rework where Azgalor would have an extra automated loot generated. Azgalor already had his own unique weapon model available. The secondary drop was removed to keep the Epic Exclusive.
Квесты
Fixed an issue that caused Undead Paladins to be unable to pick-up the Blood Elf quests instead of their unique Custom mount and questline. The Undead Paladin quests are available in your Paladin trainer at level 20 and 60 respectively. They still require you to have the correct riding level to be picked up and are restricted to Undead. An undead paladin trainer is also now spawned in Orgrimmar for better access.
Общее
[Pending Restart] Fixed an issue where the Demonic Leap event could not be completed.
[Venomancer] Enduring Exoskeleton now has a switch node Relentless, increasing energy regeneration rate.
[Venomancer] Stalking Level 40 and 50 Passives added.
[Venomancer] Venom Fang no longer applies a damage over time.
[Venomancer] Stalker Form no longer generates resource when attacking from behind.
[Venomancer] Serpent Lord no longer causes Venom Fang to generate resource.
[Venomancer] Stalking - Level 20 Passive now affects Facemelter instead of Venomtip Poison.
[Venomancer] Venomtip Poison now requires Scorpid Form.
[Venomancer] Leg Strike now costs mana and generates both Rage and Energy.
[Venomancer] Venom Fang, Widowmaker, Nerubian Poison and Withering Venom now cost Energy.
[Venomancer] Stalker Form now uses Energy instead of Rage.