
Просмотрите все наши изменения в минимальном формате.
Сортировка в хронологическом порядке.
Общее
[Pending Restart] - Threat to Azeroth quests now provide 2,500 Marks of Ascension from 1,500 Marks of Ascension.
[Pending Restart] - Since World Bosses now give loot to everyone involved, they will no longer remove PvE mode since this resulted in most cases unintentional friendly fire. High-Risk world bosses will still have PvP enabled (if toggled on) and some will spawn in tier-1 zones allowing for large scale wars if desired!
[Primalist] Fixed a scaling issue with Geode barrage causing geodes to double dip, but increased their SP scaling
[Primalist] Groundshaker now reduces rage cost of Ruptured Earth by 50% down from 100%
[Primalist] Geode Barrage now has a 2 sec cast time up from 1.5 sec
[Primalist] Geomancy Primalists now gain a stack of Earth's Rage from fully empowered Stoneslams
[All] Changing primary spec is now free! But you will still be charged for abilities you spec into in the tree beyond what is given as part of your spec core (but you no longer have to spend scrolls to change your spec/core alone)
[Tinker] Fixed a bug where learning Activate Mechsuit: Shredder would not teach the Shredder: Flame Thrower ability
[Tinker] Dying with Shotgun equipped no longer disables Repair's multi target effect
[Venomancer] Spider Jump now requires Stalker Form specifically (can no longer be used in Scorpid)
[Monk] Force Rush & Double Jump now correctly drop Zephyr stacks
[Reaper] Fixed a bug where casting Deathmyst would ground the caster
[Reaper] Boosted Threat modifiers of Deathmyst
[Demon Hunter] Fixed Agility & AP scaling on Doomglaive
[Demon Hunter] Fixed tooltip of Annihilan Strike
[Demon Hunter] Using Twin Slice after Azzinoth's Assault will now correctly reset Annihilan Strike and remove the Azzinoth's Assault recently used buff
[Necromancer] Limited the range of Skeletal Archers Unholy Command effect (Dark Arrow) to 40yd
[Stormbringer] Lord of Lightning should now get its remaining cd reduced correctly when you deal nature damage
[Stormbringer] Trying a fix for Lightning's spec passive not reducing CD of Call Lightning
[SoA] Updated tooltip of Lesser Worgen to reflect Sanguine Prayer's previous name change to Fleshcraft
[SoA] Taldaram's Torment can now only be stacked by its caster
[SoA] Atherann's Anguish no longer consumes Vampiric Thirst stacks
[Chronomancer] Fixed a bug causing Chronomancer to gain stacks of an effect called Raping Aging which was supposed to have been removed
[Chronomancer] Bronze Protector pet should now correctly have its Chrono Mend and Rumble spells
[Chronomancer] Fixed a bug causing the game to not properly recognise when Order or Chaos are higher, breaking Chronurgy and similar spells / effects
[Chronomancer] The debuff of Fray Magic now correctly applies to the target instead of the caster
[Chronomancer] Remake & Unmake now have 1.5 sec cast times down from 2 sec
[Chronomancer] Remake & Unmake now last 1.5 sec down from 2 sec and have reduced mana costs
[Chronomancer] Timeline Guardian now generates Order stacks, and Timeline Destroyer now generates Chaos stacks
[Chronomancer] Tome of Order now generates Order stacks, and Tome of Chaos now generates Chaos stacks
[Runemaster] Avatar of Elements now correctly buffs the caster, and has its correct requirement
[Runemaster] Mage Knight should now correctly cause Ley Walk to grant a dodge bonus
[Runemaster] Fixed the Warplink -> Ley Walk interaction
[Witch Doctor] Slither no longer forces you into Devotion of Sseratus
[Ranger] Fixed a tooltip issue with Swift Quiver
[Primalist] Volcanic Skin is now considered a Fire spell
[Reaper] Fixed a bug allowing other classes to gain a Reaped Soul when a reaper kills an enemy nearby
[Reaper] Dark Hunger no longer breaks on death
[Witch Doctor] Hex of Shrinking now correctly Invokes Hir'eek
[Witch Doctor] Jinxes no longer persist through death, and can no longer be used while sitting or mounted
[Witch Doctor] Jinxes are now interruptible
[Cultist] Fixed a bug where the secondary effect of Netherstrike (the shield buster) would cause you to channel
[Cultist] Eldritch Smite in C'thun Herald no longer reduces remaining CD of Gaze of C'thun
[Cultist] Wrath of the Black Empire now requires you to face the target to cast
[Cultist] Fixed Cosmic Ooze
[Cultist] Wrath of the Black Empire no longer usable while moving
[Cultist] Glimpse of Madness tooltip updated
[Cultist] Satiate will now show in the combat log
[Pyromancer] Quickburn and Everburn are now exclusive with eachother
[Cultist] Fixed a bug causing Eldritch Smite to eat 2 Void Runes
[Barbarian] Significantly reduced the AP scaling of Barbaric Strike's healing component
[Necromancer] Reduced Intellect scaling of Putrid Claws (proc provided to pets by Tomb King)
[Necromancer] Tomb King now lasts 12 sec down from 18 sec
[Necromancer] Plaguefather & Knight of Decay summons, and Unholy Frenzy now last 5 sec per Remnant down from 10 sec per Remnant
[Reaper] Crimson Harvest Soul Infusion now gives 40% Quickness down from 70%
[Reaper] Crimson Harvest SP scaling is reduced
[Reaper] Crimson Harvest now lasts 10 sec and ticks at half the speed
[Primalist] Increased SP scaling of Mountain's Fire Magma Geodes
[Cultist] Reduced total Void Rune scaling for Wrath of the Black Empire & Maddening Scripture
[Cultist] Reduced scaling of Wrath of the Black Empire
[Barb] Reduced the top end of damage scaling for the throw spells that scale with missing HP
[Barb] Reduced the top end of damage granted by Headhunter's Thirst
[Primalist] Bear's Maw now grants 30 Rage up from 20
[Primalist] Volcanic Skin now only self targets but also unleashes a burst when cast in addition to when it ends
[Reaper] Ghostly Retreat tooltip fixed
[Runemaster] Warp no longer breaks Mana Shroud
[Runemaster] Reduced SP scaling of Fracture and added some Intellect scaling
[Chronomancer] Increased SP scaling of Reverse Wound to account for new cast time
[All] Mana Costs now remain the same for all ranks of spells. They are still calculated from a % of your base mana, and will scale with your base mana pool, but no longer differ between ranks
[Veno] Added some Spirit scaling to the absorb calculation for Dark Barrier of Shadra
[Veno] Increased SP scaling of Lifeblood Fang Venom
[Veno] Increased SP scaling of Widow's Watch
[Veno] Increased SP & Int scaling of Wilt
[Veno] Increased SP scaling of Escalate, added Spirit scaling
[Veno] Increased SP scaling of Venomancer's Gift
[Veno] Nightweb Poison now has a reduced cooldown for Rot spec Venomancers
[Veno] Shadra's Vigil now has increased tick rate for Rot spec Venomancers
[Veno] Increased SP scaling of Ritual Healing, added Spirit scaling
[Veno] Shadra's Vigil now has Spirit scaling on the HoT and the initial heal
[Veno] Fixed a bug where Withering Venom would refresh itself each tick
[KoX] Fixed a bug causing Demon's Blood stacks to scale % healing based on stats
[SoA] Crimson Scion can now proc from any crits, not only healing
[Stormbringer] Thunder spec passive now procs from non periodic direct damage (orbs can no longer proc more orbs)
[Necro] Crypt Scarabs now drains 5 RP per tick down from 10
[Necro] Arctic Blast has been moved into core, replacing Winter's Approach
[Necro] Glacial Flip is now core for Rime at lvl 23
[Necro] Coldwind has a 1 sec cast time
[Necro] Coldwind no longer grounds, slows by 40% down from 50% and lasts 12 sec
[Necro] Icecrown now deals Shadowfrost Damage
[Necro] Arctic Blast now boosts both Shadow and Frost damage taken
[Necro] Arctic Blast no longer costs RP, now generates 40% missing RP
[Necro] Arctic Blast is now Shadowfrost Damage
[Barbarian] Fixed a bug where Headhunter's Axe would gain the maximum missing health benefit at all times (any hp level)
[Necro] Glacial Dagger now cleaves enemies while at 4+ stacks of Glacial Shift
[Demon Hunter] Fixed the Twin Slice -> Azzinoth's Assault combo
Случайные Зачарования
[Requires Launcher Update] Fixed an issue where Rampant Tornado from Wind Rager did not have a visual.
[Pending Patch Update] - Updated the tooltip of Fire Walk with Me to state that it does not work with Flameburst.
[Pending Patch Update] - Updated the tooltip of Hot Hands that it lowers the Hot Streak damage bonus against monsters to 30%.
[Pending Patch Update] - Corrected the tooltip of Pyrolate to state that it does not work with Elemental Destruction. This removes a layer of hidden knowledge from the enchantment. (In a previous patch, the damage of Elemental Immolation was increased to make up for this interaction being removed).
Квесты
[Pending Restart] - Halved the respawn timer of all creatures required for Stegodon! Stegodon't! They previously had between 6 and 12 minute respawn timers. They now have between 3 and 6 minute respawn timers (and should still be affected by dynamic respawn timers).