View all of our changes in a minimal format.
Sorted in chronological order.
General
[Necromancer] Added 2 new switch nodes to the Rime spec tree
[Necromancer] Winds of Northrend adjusted
[Primalist] Lava Cracks adjusted
[Primalist] All boons have had their tooltips adjusted for clarity
[Venomancer] Fang Venom: Lifeblood adjusted
[Venomancer] Rot capstones adjusted, many new nodes added
[Venomancer] Added Shadra's Aid ability to the Rot tree
[Venomancer] Necessary Preperations node added to Rot
[Venomancer] Ritualistic node added to Rot
[Venomancer] Spiritualist node added to Rot
[Venomancer] Vital Mending reworked
[Venomancer] Many new switch nodes have been added to the Rot tree
[Venomancer] Blood Ritual Adjusted
[Venomancer] Rotweaver and Vizier forms have had their effects adjusted
[Venomancer] Serpent's Embrace adjusted
[Venomancer] Fast Action values increased
[Venomancer] Rot tree adjusted for better pathing and clarity
[Venomancer] Scaling of Venom Fang reduced slightly
[Venomancer] Burrow now lasts 8 seconds down from 10
[Venomancer] Rot Lich reworked
[Venomancer] Fungal Assailant adjusted
[Venomancer] Agonizing Venoms reworked
[Venomancer] Added Fungify to the Rot spec tree
[Venomancer] Venoxis Fang no longer has direct interaction with Miasma, but instead will work with the Lethargy affect applied by Miasma
[Venomancer] Blightbringer node added to Rot
[Venomancer] Vizier's Gift now applies Fang Venoms
[Venomancer] Spreading Rot is now called Decay and is an active
[Venomancer] Spreading Rot talent reworked into an active spell called Rot
[Venomancer] Miasma is now player targeted instead of location targeted
[Venomancer] Extraction mana restored increased to 10% from 8%
[Venomancer] Increased the proc chance of Aspect's Pact to 10% up from 4%
[Venomancer] Mycelial Synchronization is now a 2 point node with increased values
[Witch Hunter] Dark Shots proc now applies to enemies within 3yds of the target.
[Cultist] Entropic Comet cooldown reduced by 5 sec.
[Chronomancer] Tome of time tooltip fixed.
[Chronomancer] Unearth now correctly consumes 1 Upheaval per cast instead of all at once.
[Chronomancer] Black Hole fixed.
[Chronomancer] Unearth base damage per rank fixed.
[Chronomancer] Timerend scaling increased.
[Chronomancer] Leftover negative effects of old Order and Chaos removed.
[Chronomancer] Black Hole reduced to 1 point node.
[Chronomancer] Maw of Balance replaced by Shifting Sands and it's related nodes adjusted to work with Shifting Sands.
[Starcaller] Fixed tooltip of Starsunder
[Pyromancer] Added a state effect to the Erupting damage CD
[Pyromancer] Fixed a visual issue with Fuel The Fire
[Pyromancer] Added a new spell called Phoenix Dive to Flameweaving
[Pyromancer] Reworked Ember Charm
[Pyromancer] Reworked Lifebinder's Fire
[Pyromancer] Reworked Peep's Whistle
[Pyromancer] Reworked Invigoration
[Pyromancer] Reworked Phoenix Handler
[Pyromancer] Reowrked Phoenixforge
[Pyromancer] Consolidated Burning Orb & Phoenix Egg
[Pyromancer] Reworked Burning Command
[Ranger] Preloaded now gives Physical Damage a chance to refresh a Spread Shot charge
[Ranger] Repeating Ballista is now called Preloaded
[Ranger] Ballista Shot is now instant with a 30 sec CD and no longer buffs damage from Barrage
General
[Tinker] Mechsuit Explosion no longer knocks back.
[Chronomancer] Issue where Empower Wands were putting random abilities on a 3 sec CD has been fixed
[Demon Hunter] Felforged ICD introduced.
[Chronomancer] New spell Unstable Chronoglass added to Duality tree.
[Chronomancer] Incarnation reworked and split into two spells.
[Chronomancer] Keeper of Balance reworked.
[Chronomancer] Chronurgy SP scaling fixed.
[Chronomancer] Unearth ranks added.
[Chronomancer] Chronurgy ranks added.
[Chronomancer] New damage spell, Absolution, added to Duality.
[Chronomancer] Eternity reworked.
[Chronomancer] Exiting an Empowerment restores mana.
[Chronomancer] Timeway Blast out of Order Empowerment now applies 3 stacks of Passage of Time.
[Chronomancer] Word of Balance usable without Chaos/Order balance.
[Starcaller] Fixed the scaling of Huntress Strafe
[Barbarian] Fixed a bug where Mock had a single target range that was greater than its radius
[Barbarian] Reduced the base damage of Berserker Axe slightly
[Barbarian] Crippling Blows given synergy with Mock
[Barbarian] Reduced the Ranged Weapon Damage of Gutspiller by 70%
[Barbarian] Executioner given an additional effect
[Venomancer] Vizier Form adjusted to have its periodic critical strike built in.
[Venomancer] Rot spec tree currently WIP
[Venomancer] Rotweaver Form adjusted to have its periodic critical strike built in.
[Venomancer] Rot dps-oriented spells will now require Rotweaver Form
[Venomancer] Rot healing spells will now require Vizier Form
[Venomancer] Fixed a bug where Surprise Attack wasn't procing
[Venomancer] Fixed a bug where Lethal Toxin applied automatically rather than at 2 stacks of Venom Fang
[Venomancer] Stalking abilities scaling adjusted across the board
General
[Chronomancer] Old Chaos and Order disabled.
[Chronomancer] Improved Reverse Wound moved to class tree.
[Chronomancer] Reverse Wound cast time reduced.
[Chronomancer] Reverse Wound no longer interacts with Order or Chaos, extends Accelerated Recovery duration on hit.
[Chronomancer] Unearthed Pools now proc from Chronurgy.
[Chronomancer] Accelerated Recovery no longer interacts with Order or Chaos, can be extended by reapplication.
[Chronomancer] Passage of Time max stacks reduced by 2 and effectiveness reduced to 4% per stack.
[Chronomancer] Gift of the Timeways reworked.
[Chronomancer] Insight remade to additionally reduce mana costs instead of increasing healing done.
[Chronomancer] Hourglass of Eternity reworked.
[Chronomancer] Tick Tock moved to Duality tree, additionally increases damage of Chronurgy, now 1 point talent.
[Chronomancer] Chaos Shards remade into Shards of Duality, having a distinct effect for Order and Chaos.
[Chronomancer] Timeway Blast and Chronurgy now reset your Empowerment (granted by spec passive)
[Chronomancer] New Duality Spec Passive introduced.
[Chronomancer] Duality Spec passive renamed Revolving Sands and moved down.