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[Son of Arugal] Fixed a bug where Aeortic Aegis was affecting Thirst stacks
[Pyromancer] Fixed an issue where the Flameweaving spec passive would not cause PoF to heal
[Primalist] Endless Rage now ticks every 6 sec instead of every 5 sec
[Primalist] Endless Rage now grants 2/4 rage per tick instead of both ranks granting 3 rage
[Venomancer] Molt now has a 1 sec ICD to its application of Fang Venom effects and can no longer proc from periodic damage
[Venomancer] Glory to Shadra now also removes the cooldown of Antivenom in addition to previous effects
[Venomancer] Fixed Glory to Shadra talent
[Venomancer] Antivenom now has a 6 sec cooldown
[Cultist] Devour Curse now has a 6 sec cooldown, reduced to 0 sec for Influence spec
[Starcaller] Wash now has a 6 sec cooldown, reduced to 0 sec for Tides spec
[Sun Cleric] Blightbreaker now has a 6 sec cooldown, reduced to 0 sec for Blessings spec
[Witch Doctor] Hexbreak now has a 6 sec cooldown, reduced to 0 sec for Brewing spec
[Stormbringer] Spellzap now has a 6 sec cooldown, reduced to 0 sec for Wind spec
[All] Dispels have been standardised to a 14% base mana cost
[Witch Doctor] The 2nd example spell for Voodoo has been changed to Voice of Bwonsamdi instead of Juju Burst
[Witch Doctor] Hexbreak no longer has a cooldown
[Stormbringer] Spellzap no longer has a cooldown
[Sun Cleric] Shatter Curse no longer has a cooldown
[Witch Hunter] Grim Duty no longer requires Blazing Blade (and will not fall off when you stance swap)
[Stormbringer] Thunderwalker no longer states that it reduces the range of Tempest (this wasn't working)
[Stormbringer] Thunderwalker now reduces Tempest's CD by 20% instead of 70%
[Stormbringer] Windwalker now reduces Tempest's CD by 15% instead of a flat 4 sec
[Stormbringer] Thunder King now reduces CD of Tempest by 20% down from 80%
[Monk] Reduced weapon damage of Blade Tempest
[KoX] Drag Through Hell is now learned for free at level 40
[KoX] Hell's Forge is now learned for free at level 25
[KoX] Demonic Impact now boosts fire crit damage by 50%
[Ranger] Plumes of War now allows Blade of the Sin'dorei to stack twice instead of 3 times
[Ranger] Ranger's Horn of Endurance now provides a reduced amount of mana regeneration
[Ranger] Shanker now boosts crit damage by 10% down from 30%
[Ranger] Tranquilizer now boosts crit damage by 10% down from 30%
[Son of Arugal] Thirst now correctly buffs Vampiric Fang
[Son of Arugal] Redpox now buffs Bloodsores' Lifedrinker buff (Burst Sore) by 2% for a total of 5%
[Son of Arugal] Bloodsores pops now boost Lifedrinker by 3% down from 10%
[Son of Arugal] Fixed Consolidation talent
[Son of Arugal] While Invigorated Flesh's buff is active, your Lifedrinker ticks now also proc a heal on all allies affected by Blood Rituals
[Son of Arugal] Invigorated Flesh's buff now lasts 10 sec, and only applies to the caster
[Son of Arugal] Vampiric Thirst now causes sanguine shield to cast a free dark liturgy on the target instead of previous effects
[Son of Arugal] Power Thief now causes Atherann's Anguish to grant a bonus Bloodsore and a bonus Feast stack
[Son of Arugal] Changed the ICD of Crimson Scion to 5 sec from 2 sec
[Son of Arugal] Fixed the new Feast talent
[Son of Arugal] Connected the previous Razor Claws node with Worgen Bites
[Son of Arugal] Added a new talent to Blood called Blood Rain
[Son of Arugal] Added a new talent to Blood called Enthraller
[Son of Arugal] Coagulation now grants 10% increased tickrate to Lifedrinker
[Son of Arugal] Vampiric Fang now regenerates 30% missing rage down from 40%
[Son of Arugal] Vampiric Fang now has a 20 sec CD up from 15 sec
[Son of Arugal] Vampiric Fang now drops Thirst stacks, causing 5% increased damage for each
[Son of Arugal] Atherann's Aptitude now reduced the cost of Anguish by 15% down from 25%
[Son of Arugal] Shadow Hemorrhage is now a passive applied by Bloodmoon Blast
[Son of Arugal] Replaced Razor Claws with a new passive that boosts damage dealt to bleeding enemies
[Son of Arugal] Shadow Hemorrhage now deals Shadowstrike damage
[Son of Arugal] Killing Claws now affects all damage schools, not just physical
[Son of Arugal] Long Claws is now called Bloodshards
[Son of Arugal] Bloodshards now also affects the radius of Consume, in addition to Claw Sweep
[Son of Arugal] Transfusion's cost is now based on base hp rather than max hp
[Son of Arugal] Healing or dealing damage with Lifedrinker now removes 1 stack of Thirst
[Son of Arugal] Removed Exsanguination
[Son of Arugal] Health cost abilities now grant a stack of Thirst, boosting the health cost of abilities by 8%, stacking up to 30 times
[Son of Arugal] Blood Son of Arugal passive's effect now reduces healing received from allies and increasing healing taken from your own effects
[Son of Arugal] New icon for Vampyr Bite
[Son of Arugal] New icon for Fleshcraft
[Son of Arugal] Added a talent called Revelry
[Son of Arugal] New icon for Blood Son of Arugal passive
[Son of Arugal] Added a talent called Flayer
[Son of Arugal] Added a talent called Gifts of Lana'thel
[Son of Arugal] Added a talent called Legion of Darkness
[Son of Arugal] Added a talent called Cunning of Atherann
[Son of Arugal] Added a talent called Feast
[Son of Arugal] Fleshweaver now causes Consume to generate an additional 15% max Rage on use
[Son of Arugal] Added a talent called Consolidation
[Son of Arugal] Crimson Scion no longer interacts with Exsanguination
[Son of Arugal] Consume now generates 2 rage for every target hit down from 5
[Son of Arugal] Lifedrinker ticks can no longer crit
[Son of Arugal] New VFX for Finger of Arugal
[Son of Arugal] Increased proc rate of Bloodsores
[Son of Arugal] Finger of Arugal is now a 30 sec CD, costs 80 Rage, and acts like a powerful chain lightning effect
[Son of Arugal] Fixed missing Finger of Arugal SP scaling
[Son of Arugal] Lycanthropic Mend is now a 2-rank talent for 2%/4% instead of a 1-rank talent for 3%
[Son of Arugal] Dark Liturgy now costs HP instead of Rage
[Son of Arugal] Dark Liturgy now has a short cast time
[Son of Arugal] Sanguinity's healing now scales with modifiers to Lifedrinker
[Son of Arugal] Fixed the pushback resistance effect from Aeortic Aegis
[Son of Arugal] Swapped the positions of Lycanthropic Mend and Sanguinity
[Son of Arugal] Shadow Vigil no longer requires worgen form
[Son of Arugal] Fixed a bug where Dark Constitution was affecting crit chance
[Runemaster] Arcane Impact now gives 50%/100% crit damage
[Casters] Changed how crit is calculated for casters to be more consistent with WOTLK classes
[Cultist] Occultism now boosts crit bonus damage by 50%
[Venomancer] Withering Venom now consumes 1 stack of Lethal Toxin at a time, instead however many are applied
[Starcaller] Moonscreen's damage reduction now applies to all magic damage instead of only arcane
[Starcaller] Moonscreen no longer offers pushback resistance
[Starcaller] Moonscreen now increases chance to resist harmful spells by 3%
[Starcaller] Replaced the 'Focus' text on Tides spells with 'Tidecall' to clarify it
[Starcaller] Scattered Star consumptipon now ignores LoS, meaning they will always get consumed after using a spell like Starfire Shot even if the target runs behind a wall before the actual hit takes place
[Monk] Windwalk now stops your auto attack on use
[Monk] Removed the green cleave VFX from Sweeping Kick
[Monk] Benediction's buff now applies to all affected targets
[Stormbringer] Blessing of Air has received new VFX/SFX
[Witch Hunter] Issue where Hunt would work inconsistently has been fixed