
Просмотрите все наши изменения в минимальном формате.
Сортировка в хронологическом порядке.
Общее
[Stormbringer] Orb Shock now lasts 8 sec up from 3 sec
[Stormbringer] Removed Eye of the Storm
[Stormbringer] Orb Shock stacks now boost damage taken from the caster's orbs by 1% per stack instead of slowing
[Stormbringer] Orb Shock now stacks 6 times up from 3
[Stormbringer] New VFX/SFX for Expulsion
[Stormbringer] Voltaic Burst now generates 10 Static down from 20
[Stormbringer] Removed the Supercharged effect from Summon Thunder Orb
[Stormbringer] Pressuring Storms now boosts crit chance of spells against the target by 1% instead of increasing all damage taken by 1%
[Stormbringer] Pressuring Storms now only mentions Wind Blast if you are in Wind spec
[Stormbringer] Fixed tooltips of Thunderstrike ranks
[Demon Hunter] Sargeron Smite's attacker crit chance bonus is now split into its own debuff that lasts 30 sec
[Stormbringer] Static now only drops to 0 after activating a Supercharged effect instead of when Supercharged is applied
[Demon Hunter] Sargeron Smite now increases crit chance against the target by 3% down from 5%
[Reaper] Reduced healing of Doomrend, increased damage a bit
[SoA] Weakening Infection now reduces melee haste by 20% up from 10%
[SoA] Blood Moon now increases healing received by affected allies instead of actually restoring health
[SoA] Fearsome passive now allows Claw Sweep to strike 2 additional enemies
[SoA] Increased base threat of Claw Sweep
[SoA] Fearsome passive no longer boosts threat of Claw Sweep
[SoA] Added a new node to Packleader that adds a lifestealing DoT to Bloodfang Bite
[SoA] Limited Claw Sweep to 6 targets baseline
[SoA] Massacre no longer limits the targets of Claw Sweep
[SoA] Massacre no longer steals life
[SoA] Cursed Bites now has an ICD
[Barbarian] Fixed a bug where Strength of Goria was proccing from things other than Savage Rage activation
[Cultist] Inevitable Prophecy no longer cleaves while Herald of Yogg-Saron is active
[Barbarian] Added missing AP scaling for Ale of the God-king's lightning
[Cultist] Satiate now increases damage taken by 50% down from 100%
[Witch Hunter] Set Bounty now only boosts Physical Damage by 4% instead of all damage
[Witch Hunter] Set Bounty now increases ally crit by 3% down from 10%
[Pyromancer] Al Dente (from Boil) now only increases fire damage for the caster, not all attackers
[Starcaller] Choke (from Choking Water) now reduces spell haste by 5% up from 3%
[Tinker] Corrosive Bombs now lasts 15 sec up from 8 sec
[Tinker] Corrosive Bombs now reduces armor by 20% down from 30%
[Tinker] Piercing Impact's bleed now also boosts physical damage the target takes by 4%
[Pyromancer] Added a new node called Fuel The Fire to class tree that causes Slagstone to boost magical damage the target takes by 10% for 10 sec
[Barbarian] Split Wrecker's healing reduction into a new node called Murderer that also boosts its damage
[Witch Hunter] Darkslayer Bolt now reduces spell haste by 30% instead of magic damage by 30%
[Witch Doctor] Misery Jinx now reduces spell haste by 16% up from 15%
[Witch Doctor] Misery Jinx no longer reduces healing taken
[Cultist] Absolute Corruption now slows attack speed by 20% instead of reducing attack power by 20%
[Necromancer] Overwhelmed now reduces AP by a standard amount
[Witch Doctor] Crippling Curses now reduces AP by a standard amount instead of scaling from Intellect
[Cultist] Wave of Doubt now reduces AP by a standard amount instead of 20%
[Barbarian] Mock now reduces AP by a standard amount instead of scaling from Strength
[Chronomancer / Sun Cleric] Moved Bless to Chronomancer, now called Chromie's Wisdom
[Chronomancer / Sun Cleric] Moved Accelerated Learning to Sun Cleric, now called Bless
[Witch Hunter] New VFX/SFX for Witchblaster
[Stormbringer] Force Drag now causes the orb to pulse with lightning every 0.5 sec causing bonus nature damage to neabry enemies
[Cultist] Void Embrace is now a 1 min CD that applies a 30yd radius aura, generating 5 insanity and healing allies around you every sec (it is able to be toggled off manually)
[Stormbringer] Force Drag now reduces the damage the orb takes by 70% while channeling
[Stormbringer] Force Drag no longer buffs the damage of all orbs
[Sun Cleric] Increased SP scaling of Burning Light
[Stormbringer] Fixed tooltip of Expulsion to correctly display radius of knockback
[Ranger] Grapplebomb's range now correctly decreases with Adaptation: Crowwbowman active
[Ranger] Grapplebomb's range is now 5-45yd instead of 10-40yd
[Stormbringer] Stormshield no longer stuns, and instead it only reduces all damage you take by 70% for 6sec.
[Stormbringer] Spread out various actives in the class tree so that they were not all packed in the middle of the tree
[Stormbringer] Thunder Prison is now a root rather than a Banish effect
[Stormbringer] Storm Channeling now makes your Crackling Surge instant cast, but increases it CD by 2sec
[Stormbringer] Fog no longer has a 50% chance to reflect a spell [Expect random reflects and reflects in general to get a major balance pass]
[Stormbringer] Storm Channeling's effect that gave allies in your Updraft 50% increased movement speed has been moved to the Clearsky Pendant talent
[Stormbringer] Base cooldown of Raging Zephyr reduced to 1.8sec from 2sec
[Stormbringer] Wind Blast now works with Pressuring Winds, and Pressuring Winds is renamed to Pressuring Storms
[Stormbringer] Modified various redundant Updraft talents
[Stormbringer] New Talent: Master Airbender - Increases the damage of Wind Blast but gives it a cooldown, also removes the cast time from Raging Zephyr
[Stormbringer] Aeromancy now allows Gale Winds to strike an additional target
[Stormbringer] Gale Winds now has a supercharge effect that gives it increased damage
[Stormbringer] Wind Blast now generates 20 Static, instead of costing static
[Stormbringer] Pressure Release no longer reduces the cooldown of Tempest
[Stormbringer] Wind Blast now has a projectile animation that makes it look RAD
[Stormbringer] Avatar of Lei Shen now reduces the CD of Lightning Whip (down to 1.5sec CD) for the duration and has a 1min CD, down from 1.5min.
[Stormbringer] Disciple of Thorim moved above Orb Detonation
[Stormbringer] Lightning Whip now scales better with sp
[Stormbringer] New Capstone: Absolute Control - reduces the cooldown of Orb Field and Power Surge by 40%
[Stormbringer] Tempest Winds changed to Absolute Control and moved to capstone on the bottom right.
[Stormbringer] New Capstone Talent: Prodigy of Lei Shen - reduces the cooldown of Lightning Whip by 25%, causes it to generate 20 static, and removes the cast time from Lightning Whip
[Stormbringer] Orbslinger now has a 100% proc chance on Crackling Surge
[Stormbringer] Switched Expulsion and Thundergrip
[Stormbringer] Binder of Storms now works with Voltaic Burst and Summon Thunder Orb, rather than Crackling Surge
[Stormbringer] Disciple of Thunderaan now procs off of Summon Thunder Orb, rather than Crackling Surge
[Stormbringer] Stormshield now reduces damage by 50%, down from 70%.
[Stormbringer] Windwalker no longer reduces the CD of Tempest
[Stormbringer] CD of Thunder Orb reduced to 14sec from 20
[Stormbringer] Lord of Lightning switched places with Stormcharge, all related capstone nodes have switched places as well
[Stormbringer] Range of Thunder abilities reduced to 30yd
[Sun Cleric] Missing 2 Hand Axe proficiency added.
[Cultist] Hysterical Momentum duration increased to 8 seconds.
[Cultist] Shadow of the Void condition reduced to 60 Insanity to avoid RNG passive insanity drain ticks feeling as punishing.
[Cultist] Connection between Forbidden Resilience and Unspeakable Truth created.
[Cultist] Reduced the amount of stacks to achieve full effect of Inevitable Prophec and Unspeakable Truth to 3.
[Cultist] Connection between Cult Rituals and Summon:Mindbender created.
[Stormbringer] New nodes added and tree repathed.
[Cultist] Void Touch and Dark Celerity have swapped places.
[Stormbringer] Nodes increasing the effectiveness of Flux nerfed.
[Stormbringer] Sturdy as the Storm now reduces your damage taken while Supercharged.
[Stormbringer] Orb Shock stacks now also increase the damage done by Force Drag.
[Stormbringer] Supercharged reworked to affect the next spell after reaching 100 Static, which drops your Static to 0.
[Stormbringer] Empower Orbs damage increase lowered to 60% from 80%.
[Stormbringer] Empowered Orb increases the damage of Force Drag in a addition to it's original effect.