Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2022/11/22

General

Change

[Chronomancer] Remake & Unmake now have 1.5 sec cast times down from 2 sec

Change

[Chronomancer] Timeline Guardian now generates Order stacks, and Timeline Destroyer now generates Chaos stacks

Change

[Chronomancer] Remake & Unmake now last 1.5 sec down from 2 sec and have reduced mana costs

Change

[Chronomancer] Tome of Order now generates Order stacks, and Tome of Chaos now generates Chaos stacks

Change

[Runemaster] Avatar of Elements now correctly buffs the caster, and has its correct requirement

Change

[Runemaster] Mage Knight should now correctly cause Ley Walk to grant a dodge bonus

Change

[Runemaster] Fixed the Warplink -> Ley Walk interaction

Change

[Witch Doctor] Slither no longer forces you into Devotion of Sseratus

Change

[Primalist] Volcanic Skin is now considered a Fire spell

Change

[Ranger] Fixed a tooltip issue with Swift Quiver

Change

[Reaper] Fixed a bug allowing other classes to gain a Reaped Soul when a reaper kills an enemy nearby

Change

[Reaper] Dark Hunger no longer breaks on death

Change

[Witch Doctor] Hex of Shrinking now correctly Invokes Hir'eek

Change

[Witch Doctor] Jinxes are now interruptible

Change

[Witch Doctor] Jinxes no longer persist through death, and can no longer be used while sitting or mounted

Change

[Cultist] Fixed a bug where the secondary effect of Netherstrike (the shield buster) would cause you to channel

Change

[Cultist] Wrath of the Black Empire now requires you to face the target to cast

Change

[Cultist] Eldritch Smite in C'thun Herald no longer reduces remaining CD of Gaze of C'thun

Change

[Cultist] Fixed Cosmic Ooze

Change

[Cultist] Wrath of the Black Empire no longer usable while moving

Change

[Cultist] Satiate will now show in the combat log

Change

[Cultist] Glimpse of Madness tooltip updated

Change

[Pyromancer] Quickburn and Everburn are now exclusive with eachother

Change

[Cultist] Fixed a bug causing Eldritch Smite to eat 2 Void Runes

Change

[Barbarian] Significantly reduced the AP scaling of Barbaric Strike's healing component

Change

[Necromancer] Tomb King now lasts 12 sec down from 18 sec

Change

[Necromancer] Reduced Intellect scaling of Putrid Claws (proc provided to pets by Tomb King)

Change

[Reaper] Crimson Harvest Soul Infusion now gives 40% Quickness down from 70%

Change

[Necromancer] Plaguefather & Knight of Decay summons, and Unholy Frenzy now last 5 sec per Remnant down from 10 sec per Remnant

Change

[Reaper] Crimson Harvest SP scaling is reduced

Change

[Primalist] Increased SP scaling of Mountain's Fire Magma Geodes

Change

[Reaper] Crimson Harvest now lasts 10 sec and ticks at half the speed

Change

[Cultist] Reduced total Void Rune scaling for Wrath of the Black Empire & Maddening Scripture

Change

[Barb] Reduced the top end of damage scaling for the throw spells that scale with missing HP

Change

[Cultist] Reduced scaling of Wrath of the Black Empire

Change

[Barb] Reduced the top end of damage granted by Headhunter's Thirst

Change

[Primalist] Volcanic Skin now only self targets but also unleashes a burst when cast in addition to when it ends

Change

[Primalist] Bear's Maw now grants 30 Rage up from 20

Change

[Reaper] Ghostly Retreat tooltip fixed

Change

[Runemaster] Reduced SP scaling of Fracture and added some Intellect scaling

Change

[Runemaster] Warp no longer breaks Mana Shroud

Change

[Chronomancer] Increased SP scaling of Reverse Wound to account for new cast time

Change

[All] Mana Costs now remain the same for all ranks of spells. They are still calculated from a % of your base mana, and will scale with your base mana pool, but no longer differ between ranks

Change

[Veno] Increased SP scaling of Lifeblood Fang Venom

Change

[Veno] Added some Spirit scaling to the absorb calculation for Dark Barrier of Shadra

Change

[Veno] Increased SP scaling of Widow's Watch

Change

[Veno] Increased SP scaling of Escalate, added Spirit scaling

Change

[Veno] Increased SP & Int scaling of Wilt

Change

[Veno] Increased SP scaling of Venomancer's Gift

Change

[Veno] Nightweb Poison now has a reduced cooldown for Rot spec Venomancers

Change

[Veno] Increased SP scaling of Ritual Healing, added Spirit scaling

Change

[Veno] Shadra's Vigil now has increased tick rate for Rot spec Venomancers

Change

[Veno] Shadra's Vigil now has Spirit scaling on the HoT and the initial heal

Change

[KoX] Fixed a bug causing Demon's Blood stacks to scale % healing based on stats

Change

[Veno] Fixed a bug where Withering Venom would refresh itself each tick

Change

[SoA] Crimson Scion can now proc from any crits, not only healing

Change

[Necro] Crypt Scarabs now drains 5 RP per tick down from 10

Change

[Stormbringer] Thunder spec passive now procs from non periodic direct damage (orbs can no longer proc more orbs)

Change

[Necro] Arctic Blast has been moved into core, replacing Winter's Approach

Change

[Necro] Coldwind has a 1 sec cast time

Change

[Necro] Glacial Flip is now core for Rime at lvl 23

Change

[Necro] Coldwind no longer grounds, slows by 40% down from 50% and lasts 12 sec

Change

[Necro] Icecrown now deals Shadowfrost Damage

Change

[Necro] Arctic Blast no longer costs RP, now generates 40% missing RP

Change

[Necro] Arctic Blast now boosts both Shadow and Frost damage taken

Change

[Necro] Arctic Blast is now Shadowfrost Damage

Change

[Necro] Glacial Dagger now cleaves enemies while at 4+ stacks of Glacial Shift

Change

[Barbarian] Fixed a bug where Headhunter's Axe would gain the maximum missing health benefit at all times (any hp level)

Change

[Demon Hunter] Added some AP scaling to Demon Smite's leech dmg

Change

[Demon Hunter] Fixed the Twin Slice -> Azzinoth's Assault combo

Change

[Demon Hunter] Slaying spec passive causes 2nd use of Twin Slice to refresh a Felfury charge, and causes you to gain rage you spend a Felfury charge

Change

[Demon Hunter] Tyranny spec passive now causes Breaths to also generate Rage

Change

[Demon Hunter] Felblood passive now gives Fel Fireball a chance to cast twice, and gives phyusical damage a chance to proc Felstrike

Change

[Demon Hunter] Felblood passive now also allows Felstrikes to generate Rage and increases their crit damage bonus

Change

[Demon Hunter] Infernal Doom now refreshes Felfury Charges on use

Change

[Demon Hunter] Fixed a bug causing Fiendish Magic to reduce the CD refresh instead of increasing it

2022/11/21

General

Change

[Monk] Fixed a bug where Runes of Zeal would proc damage

Change

[Tinker] Nanobot Reconstruction is now baseline for all specs at 19, Invention now gets Med Pack as their lvl 20 ability instead of Nanobot Reconstruction

Change

[Various] Some reordering of trees

Change

[Reaper] Trying a fix for Scythe Rush bug

Change

[Runemaster] Spellweaving should now correctly be consumed

Change

[Ranger] All of the Craft abilities that use Ranger's Leather should now be hidden in the talent tree UI

Change

[Cultist] Fixed Wave of Doubt

Change

[Witch Hunter] En Garde! Has been returned to the Inquisiton tree at tier 3

Change

[Demon Hunter] Fixed a bug where Felfury's charge re-accumulator would have its duration refreshed each time you spent a charge

Change

[Witch Hunter] Smite Evil is now core for Inquisiton at level 25

Change

[Witch Hunter] Fencing Master is moved to tier 4 Inquisition

Change

[Demon Hunter] Tyranny spec passive now also reduces shared CDs of demon breaths and causes them to refresh a Felfury charge

Change

[Tinker] Battery Swap now resets Reload CD on use

Change

[Demon Hunter] Felblood spec passive now also gives 100% crit dmg bonus to Felstrikes

Change

[Demon Hunter] Demonfire Pact is now learned at level 5 up from level 5

Change

[Demon Hunter] Dreadlord's Breath is now learned at level 15 down from 22

Change

[Demon Hunter] Pit Lord's Breath is now learned at level 4 down from 15

Change

[Demon Hunter] Sargeron Smite is now baseline for Felblood at level 29

Change

[Demon Hunter] Infernal Doom now causes your DH Smites to grant Infernal Quickness baseline

Change

[Guardian] Titanic Oath now grants 200% threat up from 150%

Change

[Guardian] Thundering Charge is no longer ended by Raise Shield (will consider introducing this as a pose-specific thing, i.e. only while in offensive pose)

Change

[Guardian] Honorguard is now death persistent

Change

[SoA] Shadowfang Ritual is now core for Blood at level 27

Change

[Primalist] Fist of Therazane can now trigger from Ruptured Earth as well as Stoneslam