Просмотрите все наши изменения в минимальном формате.
Сортировка в хронологическом порядке.
Общее
[Witch Hunter] Morbid Rend's initial application can no longer miss or be avoided (all individual hits may still miss or be avoided)
[Witch Hunter] Morbid Rend's channel will no longer stop if one of the individual hits fails
[Witch Hunter] Reduced AP scaling of Punishing Bolt
[Witch Hunter] Punishing Bolt now causes 125% Weapon Damage down from 150%
[Witch Hunter] Coiling Shot now causes 50% Weapon Damage down from 60%
[Witch Hunter] Reduced AP scaling of Coiling Shot
[Tinker] Shredder: Activate Jets now causes affected enemies to be slowed by 50% for 10 sec instead of causing them to take 15% increased damage
[Tinker] Shredder: Flame Thrower now applies in a 12yd cone, up from 10yd
[Tinker] Shredder: Flame Thrower now reduces flat armor instead of %
[Primalist] Bestial Might now incurs a damage penalty while dual wielding 2h weapons
[Necromancer] The Sower of Sickness passive now also causes Ray of Rot to heal equal to the damage dealt
[Necromancer] Grimstep now lasts 2.5 sec and works as a gradual speed boost rather than a periodic blink effect
[Necromancer] Fixed the scaling of Expunge's DoT effect
[Necromancer] Fixed a bug where Crypt Plague's duration would reset when adding stacks via Plague Science's Flesh to Worms effect
[Necromancer] Fixed the scaling of Plague Science's Harvest Plague leech effect
[Necromancer] Updated all ranks of Expunge to the new version of its effect
[Runemaster] Aspect of Runes is now toggleable
[Necromancer] Ray of Rot now costs 25 Runic Power, but increases damage the target takes from your necromancer diseases by 50% while channeling
[Runemaster] Fixed Arcanotronics
[Runemaster] Familiar: Warpslide now scales with the caster's Spell Power
[Runemaster] Runic Pulse (the AoE triggered from the Runic Familiar when you use Spellwrath, or periodically after using Displace Familiar) now scales with the caster's Spell Power
[Runemaster] Elemental Obliteration no longer shows as having a 30yd range on its passive tooltip
[Runemaster] Cloak of Khadgar no longer has a base mana cost
[Runemaster] Fixed all ranks of Augur's Shield
[Runemaster] Cloak of Khadgar now reduces damage taken by 30% while active
[Son of Arugal] Roofstalker Leap now has a 30 sec CD down from 40 sec
[Son of Arugal] Roofstalker Leap no longer provides Root immunity, now only cleanses Roots on cast
[Son of Arugal] Goldrinn's Thirst's CD should now correctly be reduced by Ferocious Frenzy
[Son of Arugal] Fixed an issue where Atherann's Anguish would not extend Shadow Hemorrhage
[Son of Arugal] Goldrinn's Thirst now ticks every 2 sec instead of every 1 sec
[Son of Arugal] Shadow Craze now lasts 8 sec up from 6 sec
[Son of Arugal] Mark of the Vampyr's effects now stack up to 3 times down from 5 times
[Son of Arugal] Liquify is now usable while Stunned, Feared or Confused
[Son of Arugal] Cleaned up the tooltip of Festering Fangs, Worgen Bite, and Vicious Bite, and added some nested spell tooltips
[Son of Arugal] Blood Drinker now heals for 4% per stack, up from 3%
Общее
[Chronomancer] Increased SP scaling of Remake slightly
[Son of Arugal] Added a passive to Ferocity that makes your Goldrinn's Fang deal more damage but not apply a heal absorb
[Guardian] Added Piercing Cry to Inspiration tree, a conal AP/SP debuff
[Chronomancer] Increased Spirit scaling of Remake
[Guardian] Added Shattering Cry to Inspiration tree, a mid-ranged Interrupt
[Runemaster] Reduced SP scaling of Glyphic Ruin
[Runemaster] Augur's Shield now has a 15 sec CD up from 10 sec
[Runemaster] Augur's Shield no longer costs mana
[Runemaster] Augur's Shield now regenerates 15% max mana and boosts magic resistances for 8 sec (still gives bonus threat too)
[Runemaster] Removed the mana cost of Elemental Invocation
[Runemaster] Fixed an issue where Elemental Invocation would not set your attunement to match your blade type, added the stipulation that it only does so if the two are not already matching
[Runemaster] Removed the mana cost of Elemental Blade
[Runemaster] Prismatic Displacement now lasts 5 sec up from 3 sec
[Runemaster] Added a passive called Warpskipper that causes the first Ley Walk every 20 sec to incur no cooldown, and causes Ley Walk to regen 5% mana
[Runemaster] Prismatic Displacement now grants 25% reduced damage taken instead of 30% dodge chance
[SoA] Goldrinn's Guile is now on the GCD
[SoA] Running Wild now works like a ghost wolf and grants 40% speed down from 60%
[SoA] Goldrinn's Thirst is now on the GCD
[SoA] Goldrinn's Fang is now on the GCD
[SoA] Added a new passive to Packleader called Shredding Claws that allows Lupine Shred to reduce Armor
[SoA] Fixed a bug where Goldrinn's Thirst would remove Worgen Form
[SoA] Fixed a bug where Ravenous Bite would remove Worgen Form
[All] Rage classes will no longer respawn with full Rage in battlegrounds
[Necromancer] Increased SP scaling of Black Death
[Necromancer] Moved Animate: Putrid Ghoul down 2 tiers
[Necromancer] Animate: Putrid Ghoul now has a 40 sec base CD but summons 2 Putrid Ghouls instead of 1
[Necromancer] Removed the old Unholy Command ability from the tree (appearing as NYI)
[Necromancer] Animate: Plaguefather now has a base duration of 5 sec down from 10 sec
[Necromancer] Animate: Plaguefather now costs 40 Runic Power
[Necromancer] Malady of Hunger now increases the daamge taken from all of the caster's leech effects by 35% instead of only Feed by 15%
[Necromancer] Animate: Plaguefather now has a 3 min CD up from 2 min
[Necromancer] Expunge (prev Corpseblast) now has ranks
[Necromancer] Rally the Damned now buffs the damage of active Rotlings, morphs them into ghouls, and prevents them from exploding when they expire instead of actually destroying them and replacing them with Putrid Ghouls
[Necromancer] Added a new passive to tier 1 that gives Expunge (prev Corpseblast) bonus effects based on active diseaes on the target, mimicing Feed when FtW is active, and Expunge when Black Death is active
[Necromancer] Corpseblast is now called Expunge
[Necromancer] Crypt Plague (the spell itself not the mechanic) removed from tree
[Necromancer] Feed removed from tree
[Barbarian] Surge of Vigor's heal is now equal to 12% max hp instead of a flat amount based on AP
[Necromancer] Expunge removed from tree, effects that previously triggered from or affected Expunge now do so for Corpseblast
[Barbarian] Increased base damage of Berserker Axe
[Barbarian] Fixed an issue where Honored Ancestor would not have its correct abilities
[Barbarian] Fixed a bug where Hulk was able to be active at all times
[Barbarian] Fixed scaling of Dragonflayer Stout
[Barbarian] Headhunter's Thirst now significantly reduces the cooldown of Berserker Axe but does not remove it entirely
[Barbarian] Headhunter's Thirst will now grant a minimum of 10% increased damage (previously there was technically no min, meaning you could get as low as 1% with 1% health)
[Barbarian] Removed the initial cast time of Axe Throwing but increased its energy cost to 25 from 20
[Barbarian] Headhunter's Thirst now also affects the damage of Ancestor's Fury and Barbaric Whirl, but only scales up to 75% increased damage, down from 100%
[Barbarian] Increased RAP scaling of Gutspiller's bleed effect
[Barbarian] Reduced RAP scaling of Axe Throwing
[Monk] Quickpalm now costs 5 Holy Runes down from 10
Общее
[Demon Hunter] Adjusted Soar to better maintain its elevation without having a large degree of forward momentum
[Monk] Righteous Duel now scales from Stamina instead of Intellect
[Necromancer] Phylactery now procs from damage that brings you below 8% health up from 5% health
[Monk] Pursuit is now specifically granted by using a Combat Move
[Monk] Pursuit now grants 5% movespeed down from 10% movespeed but stacks 6 times up from 3 times
[Monk] Condemning Strike now costs 5 Holy Runes instead of 10
[Monk] Light's Reach now costs 5 Holy Runes instead of 10
[Monk] Quenching Blow now costs 5 Holy Runes instead of 10
[Monk] Bladebreaker now costs 5 Holy Runes instead of 10
[Monk] Sweeping Kick now costs 5 Holy Runes instead of 10
[Monk] Uppercut now costs 5 Holy Runes instead of 10
[Monk] Temple Guardian now grants 1 AP per 50 Armor up from 3 (Open to bumping Staff Strike back up but no need to jump the gun let's see where it's at after this so we don't do it blind)
[Monk] Increased the forward momentum of Double Jump while under the effects of Unburden
[Venomancer] Fixed an issue where the Horde Scorpid Form model had been replaced with a spider
[Reaper] Underwalk now slows speed by 40% down from 60%