Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2024/11/02

Talents & Abilities

Change

[Chronomancer] Mend Timeline now states its target cap.

Change

[Reaper] Harvest spec passive now heals for an additional 3% max health, but no longer generates a reaped soul.

Change

[Reaper] Reap self heal nerfed by 20-50% depending on rank (Max rank untouched)

Change

[Reaper] Reap now heals on every other cast

Change

[Reaper] Murder Rank 2 base damage reduced by ~15%

Change

[Reaper] Dirge base damage reduced by ~15%

Change

[Reaper] Fixed ranks of Dreadwake showing incorrect damage values and/or having disparities between ranks that showed no noticable difference

Change

[Pyromancer] Omega Beam now properly pierces absorbs.

Change

[Pyromancer] Pyromancy now works.

Change

[Pyromancer] Draconic Hunger now works.

Change

[Pyromancer] Death From Above now has a 1min cd down from 2min

Change

[Pyromancer] Scorching Demeanor now also affects Breaths

Change

[Cultist] Tree pathing has been adjusted with the above changes in mind

Change

[Cultist] Netherstrike now properly pierces absorbs.

Change

[Cultist] Herald of Yogg-saron no longer has hidden INT to Haste and INT to SP modifiers outside of the Cult Rituals talent.

Change

[Cultist] Feeding Darkness mana regeneration is now logged.

Change

[Cultist] Herald of the Depths now properly fully prevents any source of insanity generation.

Change

[Cultist] Gaze of C'thun no longer fails to heal on a target affected by an immunity.

Change

[Cultist] Entropic Slam now only drains Insanity for Godblade and Dreadnought specs

Change

[Cultist] Eternal Tentacles is now Eternally Void and has Smite of the Empire synergy

Change

[Cultist] Gaze of C'thun now has a 40 yd range baseline

Change

[Cultist] Gift of C'thun now increases Shadow Damage and healing done

Change

[Cultist] Twilight Initiate now augments Abyssal Reconstruction rather than all healing

Change

[Cultist] Mind Rot no longer increases periodic damage and now exclusively works with damage dealt by Darkwither

Change

[Cultist] Tentacle Time now has Smite of the Empire synergy

Change

[Cultist] Wrath of the Black Empire now specifically requires 6 Void Runes

Change

[Cultist] Darkwither no longer costs a Void Rune

Change

[Cultist] Yawning Decay now specifically procs off every 3rd Horrorbolt, but now deals increased damage over time

Change

[Cultist] Unbound Codex now allows you to refresh the duration of Darkwither

Change

[Cultist] Psychic Leech removed

Change

[Cultist] Dual Nightmare now also works with Wrath of the Black Empire

Change

[Cultist] Succumb to Madness now works with Wrath of the Black Empire and Eldritch Blast

Change

[Cultist] Eldritch Devastation is now Sanity Tap

Change

[Cultist] Feeding Darkness now only causes direct Shadow Damage dealt to have a chance to regain mana

Change

[Cultist] Call of N'zoth now causes Wrath of the Black Empire to trigger a Nightmare

Change

[Cultist] Wrath of the Black Empire no longer generates Insanity, but now no longer has a cooldown or is guaranteed to critically strike

Change

[Cultist] Empire Commander now also gives Intellect

Change

[Cultist] Abyssal Hunger now has Obliteration Beam and Darkwither synergy

Change

[Cultist] Veiled Knight now increases Physical Damage rather than all damage

Change

[Bloodmage] Tree pathing has been adjusted with the above changes in mind

Change

[Bloodmage] Fixed an issue where if you had Agony and Bloodborn up at the same time, Hematophage would not be an instant cast.

Change

[Bloodmage] Health Funneler now gives Dark Blessing synergy

Change

[Bloodmage] Cursed Guile (Cursed Form) now gives attack speed instead of haste.

Change

[Bloodmage] Anguished now also affects Valanar's Vengeance and Cursed Fang/Finger of Agony, but no longer affects Atherann's Anguish

Change

[Bloodmage] Blood Feast no longer clears Thirst/Insatiable

Change

[Bloodmage] Embrace of the Vampyr now also increases the range of Rending Slash by 35 yds while active

Change

[Bloodmage] Valanar's Vengeance now has an 8 sec cd down from 20 sec

Change

[Bloodmage] Blood Parasites now gives Hematophage 5% increased crit and generates 3 rage on periodic critical strikes

Change

[Bloodmage] Vampiric Fang and Embrace of the Vampyr now cost rage

Change

[Bloodmage] Blood Lord no longer grants additional stacks of Bloodsores

Change

[Bloodmage] Blood Banquet now grants Bloodborn

Change

[Bloodmage] Redpox now increases the critical damage of Cursed Fang/Finger of Agony

Change

[Bloodmage] Essence Harvester now also procs off of Cursed Fang/Finger of Agony

Change

[Bloodmage] Barely Human now affects your next 2 Sanguine Ruptures or Claw Sweeps, up from 1

Change

[Bloodmage] Dark Mending added as a switch node with Blood Pact

Change

[Bloodmage] Lifedrinker is now usable on yourself

Change

[Bloodmage] Lifedrinker is no longer in the class tree, Fleshweaver and Sanguine talents have been adjusted with this change in mind, Lifedrinker moved to the Fleshweaver tree

Change

[Bloodmage] Atherann's Wickedness now gives 5% crit and critical damage down from 10%

Change

[Bloodmage] Finger of Agony now gives you an instant cast Hematophage

Change

[Bloodmage] Hemostasis is now an active instead of a passive

Change

[Bloodmage] Finger of Agony now works with Endless Thirst and has been adjusted with this in mind for Sanguine players

Change

[Bloodmage] Darkfallen's Embrace now works off Physical Damage taken instead of spell critical strikes

Change

[Bloodmage] Vampiric Fang is now baseline at level 12 for Sanguine players

Change

[Note] The goal with the above two changes is to keep the gameplay exactly the same, but to smooth out the early game pacing and ability acquisition, while debloating the tree

Change

[Bloodmage] Shadow Hemorrphage is now an active called Hematophage, which does instant damage plus additional damage over time

Change

[Sun Cleric] Solar Crash recoded to allow it to affect bosses by separating the slow from the damage component.

Change

[Bloodmage] Bloodmoon Blast now transforms into Atherann's Anguish for Sanguine players

Change

[Sun Cleric] Sun Clerics now learn Shoot.

Change

[Sun Cleric] Judgement Day now works.

Change

[Sun Cleric] The rage generation on Valkryrie Sun Cleric's spec passive now also properly works.

Change

[Sun Cleric] Solar Scripture now properly reduces the cooldown on Solar Prayer.

Change

[Sun Cleric] Valkyrie Sun Cleric spec passive now properly allows Glorious Execution to trigger Purging Flames.

Change

[Sun Cleric] Glimmering Well no longer heals on cast.

Change

[Barbarian] Axe Volley now properly generates threat and can engage enemies that are not in combat.

Change

[General] The Enchanted Silk PvP 6 set now works!

Change

[General] Stat conversion nodes for non-stance based classes (Cultist/Runemaster) have gone baseline

2024/10/31

Talents & Abilities

Change

[Cultist] Wave of Doubt available one row earlier. Connected nodes adjusted to match.

Change

[Cultist] Feeding Darkness proc chance increased by 25%, value of restore reduced by 20.

Change

[Cultist] Tentacle of Cthun and Wicked Intentions swapped.

Change

[Cultist] Seething Void damage reduced early.

Change

[Cultist] Early damage of Blade of the Empire reduced.

Change

[Cultist] Void Shield now baseline at level 12. Additional ranks added.

Change

[Cultist] Void Blessing now gained at level 3.

Change

[Cultist] Mana cost of Eldritch Blast, Horrorbolt and Gaze of C'thun adjusted.

Change

[Reaper] Ghostly Weapon damgae lowered early.

Change

[Reaper] Slaughter now generates a bonus stack of Blood Harvest.

Change

[Reaper] Slaughter self damage lowered early.

Change

[Reaper] Desolate self damage and damage lowered early.

Change

[Reaper] Damage of Reap and healing reduced early.

Change

[Reaper] Can now equip two handed maces...

Change

[Reaper] Base damage of Dirge lowered early.

Change

[Reaper] Domination Reaper passive now also causes Dreadwake to generate minor amount of mana.

Change

[Reaper] Reap ranks added, ranks now closer together and paced more evenly.

Change

[Reaper] Confidence value halved.

Change

[Reaper] Dreadwake cooldown reduced by 5 sec.

Change

[Venomancer] Cost of Shapeshifts reduced early.

Change

[Venomancer] Tunnel Below now at level 13 down from 16.

Change

[Venomancer] Leg Strike rage generation reduced by 5.

Change

[Venomancer] Windowmaker rage generation reduced by 5.

Change

[Venomancer] Fang of Shadra early damage reduced. Now additionally generates 10 rage.