Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2024/10/17

General

New

[Witch Hunter] Darkflock cooldown reduced by 30 sec.

New

[Witch Hunter] Anguish scaling reduced by 5%.

New

[Witch Hunter] Witchblaster ranks fixed.

New

[Witch Hunter] Scaling of Shadowhounds reduced.

New

[Witch Hunter] Expert Shot value reduced by 5%.

New

[Witch Hunter] Sharpshooter value reduced by 1%.

New

[Witch Hunter] Gianslayer reworked.

New

[Witch Hunter] Versatile and Deadly valuer reduced by 5%.

New

[Witch Hunter] Night Stalker value reduced from 3/6 to 2/4%.

New

[Witch Hunter] Heartseeking Bolt AP scaling reduced from 55% to 24%

New

[Witch Hunter] Heartseeking Bolt SP scaling reduced from 155% to 12%

New

[Witch Hunter] Coiling Shot weapon damage normalized to 70% weapon damage for all ranks

New

[Witch Hunter] Darkslayer Bolt RAP scaling reduced from 25% to 6%

New

[Witch Doctor] Idol of Bethekk no longer increases critical strike damage

New

[Witch Doctor] Rage of Bethekk now uses Ranged Weapon Damage

New

[Witch Doctor] Legacy of Vol'jin AP -> SP conversion reduced to 15% from 25%

New

[Witch Doctor] Voodoo Fire now hits 3 targets down from 5

New

[Witch Doctor] Like A Loa now gives slightly less AP/SP

New

[Witch Doctor] Pain now only increases damage done by 1% per stack, down from 2% per stack

New

[Witch Doctor] Serpent Beam scaling reduced by 30%

New

[Witch Doctor] Attrition now increases the damage of Serpent Beam by 2% per hex, down from 5%.

New

[Witch Doctor] Voodoo spec now increases Serpent Beam damage by 3% per hex active, down from 5%.

New

[Witch Doctor] Who Called For Da Docta? now only increases tick rate by 5%.

New

[Witch Doctor] Serpent Style now only stacks 5 times, down from 10 times.

New

[Witch Doctor] Son of Hakkar now only increases serpent ward damage by 5% of your agility.

New

[Witch Doctor] Veil of Darkness scaling reduced by 50%.

New

[Witch Doctor] Berserking no longer increases serpent ward haste.

New

[Witch Doctor] Appeasement of Hir'eek value reduced by 1%.

New

[Witch Doctor] Voodoo Puddle tick rate increased by 1 (slowed).

New

[Witch Doctor] It's Da Voodoo value reduced by 5%.

New

[Witch Doctor] Dark Magic Int to SP conversion lowered by 5%. Damage increase to hireek and bwonsamdi abilities lowered by 4%.

New

[Witch Doctor] Juju Burst now splits damage evenly between targets.

New

[Witch Doctor] Loa Empowerment value reduced by 3%.

New

[Witch Doctor] Juju Injection value lowered from 4/8 to 3/6%.

New

[Witch Doctor] Serpent Style value reduced by 1%.

New

[Witch Doctor] Stranglethorn Style stack count lowered by 2.

New

[Witch Doctor] Staff of the Bat reduced by 25%.

New

[Witch Doctor] Attrition value reduced by 3%.

New

[Witch Doctor] Voodoo Witch Doctor spec passive value reduced by 5%.

New

[Witch Doctor] Screecher value reduced by 6%.

New

[Witch Doctor] Totem of Hir'eek value reduced by 2% per stack.

New

[Witch Doctor] Dark Loyalty stack bonus reduced by 1.

New

[Witch Doctor] Voodoo Spirits now increase crit chance of hexes by 5%, shadow damage increase lowered by 10%.

New

[Witch Doctor] Voodoo Spirits and Dark Loyalty swapped.

New

[Witch Doctor] Tick rate of Hex of Death and Hex of Blood increased by 500ms (slowed).

New

[Witch Doctor] Reduced the RAP scaling on Hex of Blood by 5%

New

[Witch Doctor] Voodoo Fire now hits 3 targets instead of 5

New

[Venomancer] Stalking tree pathing adjusted

New

[Venomancer] Withering Venom no longer stacks 10 times by default, instead stacking 5 times and is raised through the Avatar of Shadra talent

New

[Venomancer] Leech Poison no longer requires or consumes Lethal Toxin

New

[Venomancer] Serpent Form now also increases the damage of Facemelter and Corruptinng Poison

New

[Venomancer] Added Widowing talent to the Stalking tree

New

[Venomancer] Corrupting Fangs is now the spec passive for Stalking

New

[Venomancer] Nightweb Poison DoT scaling reduced from 40% to 12%

New

[Venomancer] Stalking no longer benefits from spell haste

New

[Venomancer] Nightweb Poison SP scaling reduced from 95% to 24%

New

[Venomancer] Infestation reworked, periodic critical strikes now reduce the cooldown of Fungal Assailant and Serpent's Coil by 20%

New

[Venomancer] Venoxis Fang SP scaling reduced from 65% to 45%

New

[Venomancer] Fungal Cycles reworked to summon a mushroom on periodic damage dealt that explodes after a short duration

New

[Venomancer] Voodoo Creep now stacks 5 times down from 10

New

[Venomancer] Hex Master now increases the damage of Hexes by 2%, down from 4%

New

[Venomancer] Serpent's Embrace now affects 3 targets down from 5

New

[Venomancer] Inoculate now has a 1.5 sec cd baseline down from 2 sec

New

[Venomancer] Rotting Away and Inoculation talents removed

New

[Venomancer] Infestation reworked

New

[Tinker] Not On MY Turf! value reduced by 50%.

New

[Tinker] Improved Spanner Smash proc chance reduced by 5%.

New

[Tinker] Supercharge value reduced by 10%.

New

[Tinker] Spanner Smash damager reduced.

New

[Tinker] Improved Spanner Smash now correctly casts the highest rank of Spanner Smash you know.

New

[Tinker] Tinker summons damage scaling reduced by 8%.

New

[Tinker] Core Overload fixed, haste reduced by 10%. Scaling reduced by 8%.

New

[Tinker] Spanner Smash cooldown increased by 1 sec.

New

[Tinker] Bot:Crash and Thrash damage from Tinker (pet is separate) AP scaling reduced by 20%.

New

[Tinker] Double Tap value reduced by 25%.

New

[Tinker] Arclight Core AP scaling reduced by 3%, base damage reduced by 20.

New

[Tinker] Scraptron AP scaling reduced by 20%.

New

[Tinker] Junker value reduced by 7%.

New

[Tinker] Sprocket Strike weapon damage % reduced by 50%.

New

[Tinker] Int to AP conversion of Mechanics Tinker reduced by 20%.

New

[Tinker] Slamming The Cogs crit mod reduced by 5%.

New

[Tinker] Mechanical Synergy value reduced by 10%.

New

[Tinker] Fine tuned damage mod reduced by 5%.

New

[Tinker] Scraptron damage aura reduced by 10%.

New

[Tinker] Refined Gunpowder value reduced by 10%.

New

[Tinker] Target Spotted value reduced by 5%.

New

[Tinker] Barrel Choke stack count reduced by 1.

New

[Tinker] Pyrotechnics value reduced by 5%.

New

[Tinker] Blastmaster damage reduction up by 15%.

New

[Tinker] Blackpowder Swag now also affects Ammo Clip.

New

[Tinker] Blasting Barrels is now a 2 point node.

New

[Tinker] Ammo Clip cooldown increased by 15 sec.

New

[Tinker] Overclock Weapon removed.

New

[Tinker] Refined Gunpowder damage increase lowered by 5%.

New

[Tinker] Precision Scopes no longer increases critical strike chance

New

[Templar] Bladebreaker combo reduced by 5%

New

[Templar] Combo Strikes value reduced from 5/10% to 3/6

New

[Templar] One-Punch Man crit damage value reduced by 2%

New

[Templar] Beat Down damage increase lowered by 50%

New

[Templar] Chakra of Power value reduced by 2%