Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2024/08/23

Talents & Abilities

Change

[Stormbringer] Eye of the Storm now deals damage every 1 sec for the duration on top of its original effect

Change

[Stormbringer] Freewind reworked

Change

[Stormbringer] Tidal Guard base absorb increased by 125 at level 60

Change

[Guardian] Added Harrowing Melody to the Inspiration tree

Change

[Guardian] Banner of Conquest and Banner of Swiftness are now togglable and no longer have a maximum duration

Change

[Guardian] Field Commander's ally-based effects are now raid-wide and not party-wide

Change

[Guardian] Frontline Leader now also causes you to silence enemies with Warquake when you have Banner of Conquest active

Change

[Guardian] Standard Bearer now also increases the effectiveness of Banner of Recovery and Rallying by 35%. This brings Rallying's mitigation effect on par with Defense of the Ancients.

Change

[Ranger] Defense of the Ancients now increases damage reduction by 4% up from 3%

Change

[General] Base duration of support Critical Strike and Haste buffs increased to 30 sec up from 15 sec

2024/08/22

General

Change

[Venomancer] Venom fang's scaling increased from 7% to 12%.

New

[Witch Doctor] Who Called for Da Docta? now properly increases the tick rate of Hex of Quetz'lun.

New

[Witch Doctor] Mark of Quetz'lun no longer triggers on the target from Batscreech Blast if you do not have Hex of Quetz'lun up.

New

[Witch Doctor] Devotion of Hir'eek now has a chance to reset the cooldown of Juju Burst instead of Hex of Death.

New

[Witch Doctor] Agonizing Hexes now also allows Voodoo Puddle to crit.

New

[Witch Doctor] Hex of Night is now properly a periodic effect instead of periodically triggering a different spell that deals direct damage.

New

[Witch Doctor] Gift of the Loa now properly consumes Totem of Hir'eek stacks.

New

[General] Nozdormu will no longer sell RE unlock items.

New

[General] Incarnations are no longer on the Ethereal Bazaar.

New

[General] Worldforged Key Fragments, Beastmaster's Whistle, etc items akin to this should not drop anymore, if they do, DM Boch and state what item you received, and how you received it.

2024/08/20

General

Change

[Starcaller] Lunar Renewal visual reworked

Change

[Starcaller] Moonflow visual reworked

Change

[Starcaller] Prayer of Elune visual reworked

Change

[Starcaller] Celestial Cleave visual reworked

Change

[Starcaller] Lunar Shock visual reworked

Change

[Starcaller] Huntress Shot visual reworked

Change

[Starcaller] Moon Arrow visual reworked

Change

[Starcaller] Hand of Elune visual reworked

Change

[Starcaller] Starsunder visual reworked

Change

[Starcaller] Celestial Strike visual reworked

Change

[Starcaller] Shooting Star visual resized

Change

[Pyromancer] Pyroclasmic Eruption visual reworked

Change

[Pyromancer] New visual for Flaming Finesse

Change

[Pyromancer] Draconic Invocation visual reworked

Change

[Pyromancer] Speed of the Dragon visual reworked

Change

[Necromancer] Deathly Chill visual reworked

Change

[Necromancer] Necrotic Chills visual reworked

Change

[Necromancer] Refreshing Chill visual reworked

Change

[Necromancer] Will of the Necropolis visual reworked

Change

[Necromancer] Knight of Decay's Unholy Command now has a new Sound Effect (enjoy)

Change

[Necromancer] Unholy Command visual reworked

Change

[Necromancer] Lichplague visual reworked

Change

[Necromancer] Plague Doctor visual reworked

Change

[Necromancer] New visual for Rotten to the Bone

Change

[Necromancer] Malady of Damnation visual reworked

Change

[Necromancer] Malady of Famine visual reworked

Change

[Necromancer] Malady of Rot visual reworked

Change

[Necromancer] New visual for Toxic Plagues

Change

[Necromancer] Curse of the Lich visual reworked

Change

[Necromancer] Expunge visual reworked

Change

[Venomancer] Fixed a bug where Venom Fang's Damage over Time effect couldn't critically strike with Glory to Shadra! learned.

Change

[Venomancer] Swift Pinchers is now Plague damage and its proc change has increased from 15% to 20%.

Change

[Venomancer] Cunning of the Nerub'ar no longer reduces nature damage done.

Change

[Venomancer] Spider Lord Scarabs damage buffed and now scale off of your spell power

Change

[Sun Cleric] Glimmer now has a 20 sec duration and 30 sec CD

Change

[Guardian] Glorious Chorus now causes Sound of War triggers to refresh a charge of Ballads

Change

[Guardian] To Victory now procs damage off Ram, and now specifically does Magic Damage

Change

[Guardian] Flexible Banners now only works with Banner of Rallying and Banner of Recovery

Change

[Guardian] Feats of Strength reworked to Song of Battle, adding Sound of War synergy and utility

Change

[Guardian] Voice of an Angel added to the Inspiration tree as a capstone

Change

[Guardian] Ambition now reduces the cooldown of Ram and increases its damage

Change

[Guardian] Powerful Voice is now a capstone and now grants a stacking buff when you gain stacks of Tempo

Change

[Guardian] Little Drummer reworked to cause Ballads to refund 10 energy and remove curse effects

Change

[Guardian] Banner Boy now reduces the energy cost of Banners and reduces their cooldowns

Change

[Guardian] Reverberations talent added to Inspiration, causing Ram to deal 40% of its initial damage over 2 sec

Change

[Guardian] Motivation: Bard's Might is now Motivation: Songs of a Soldier, and increases the damage of Ballads, stacking 3 times

Change

[Guardian] A Hero's Tale now increases energy regeneration

Change

[Guardian] Elegant Combat now causes Song of Steel to refresh a charge of Ballads

Change

[Guardian] Minstrel now increases your haste by 3%, stacking 3 times, after using a Ballad

Change

[Guardian] Inspiring Speech now causes your next 3 Valiant Strikes and Rams to deal more damage and grant Tempo

Change

[Guardian] Legion Commander now has Inspiring Speech and Ram synergy

Change

[Guardian] Triumph reworked to increase attack power, stacking 3 times

Change

[Guardian] Spirit of Battle now provides 1% hit chance. Does not stack with Battleweaver,Ancestral Wisdom and Clear Skies which now do the same.

Change

[Guardian] Ballad of War reworked to Hero's Serenade, giving haste and Sound of War synergy

Change

[Guardian] Frontline Leader now only reduces the casters Physical Damage taken, but now reduces it by 15% up from 10%

Change

[Guardian] Banner of Swiftness and Banner of Conquest are now cast on the player's back, rather than placed on the ground

Change

[Guardian] Banner of Conquest now increases critical strike chance by 5%

Change

[Guardian] Banner of Swiftness now increases haste by 5%

Change

[Guardian] Bannerman now increases the damage of Warquake while a banner is active

Change

[Guardian] Field Commanders effects have been adjusted. Conquest now reduces melee and ranged haste, and Rallying now reduces the armor of enemies

Change

[Guardian] War Drums is now a capstone and has Sunder, Ballad, and Sound of War synergy

Change

[Guardian] Serenade is now Valiant Warrior and has Valiant Strike synergy

Change

[Guardian] Battle Bard now increases the damage of Ballad of the Dragonslayer and increases its critical strike chance

Change

[Guardian] Ballad of the Dragonslayer now deals damage to all targets within 8 yds

Change

[Guardian] Ballad of the Conqueror now deals damage to a single target

Change

[Guardian] Ballad of the Conqueror and Ballad of the Dragonslayer are now on a 3 charge system, and share a recharge time

Change

[Guardian] Harmonious Combat now increases melee haste rating by 10% of Strength and reduces the cost of Sunder and Ram

Change

[Guardian] Into the Fray now resets the cooldown of Ram when you trigger Sound of War

Change

[Guardian] Inspiration Guardian reworked to grant Tempo stacks and trigger Sound of War

Change

[Ranger] Reduced the cooldown of Incendiary Shot to 15 sec from 30 sec

Change

[Ranger] Coordination reworked to have War Falcon synergy

Change

[Ranger] Venomous Demeanor scaling reduced by 13%.

Change

[Ranger] Venom Blade scaling reduced by 4%.

Change

[Ranger] Horn of War and Horn of Alacrity adjusted.

Change

[Ranger] Rhythm of War now only affects damage taken from the Farstrider, value changed to 5%.

Change

[Ranger] War Falconer now a 1 point node.

Change

[Ranger] Assaulted damage now scales with rank of Assault. AP scaling of Assaulted reduced by 25%.

Change

[Ranger] Flank ranks added. Ambush now does damage based on rank of Flank. AP scaling of Ambush reduced by 20%.

Change

[Ranger] Archery Ranger increase to Archery Point value up by 10%.

Change

[Ranger] Skullpiercer Shot now uses ranged weapon damage and percentage weapon damage. AP scaling reduced by 12%. Archery scaling reduced by 10%.