在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
天赋与技能
Ghost Wolf now also reduces damage taken by 15%.
Thunderstorm now restores 10% mana, changed from 8%.
Intimidating Shout affected enemies will now run in fear for the duration and won't break instantly on damage, except for the main target. In addition, all affected targets will take 10% increased physical damage.
Dirty Tricks now reduces the energy cost of Sap, Blind and Dismantle by 33/66/100%, changed from 25/50/75.
Dismantle now also benefits from the range increase and the energy reduction from Dirty Tricks.
Dismantle now has a 45 second cooldown, changed from 60, and its cooldown is now reset by Preparation.
Disarm now has a 50 second cooldown, changed from 60, as well as a 1 second global cooldown, changed from 1.5.
Burning Determination now has a 30 seconds internal cooldown, changed from 20. Also changed the tooltip to include the immunity's duration.
Grip of horror now also increases the duration of Psychic Horror's disarm by 1/2/3 seconds, and had its capstone reworked.
Psychic Horror now disarms the target for 4 seconds.
Vile Poisons now also increases the duration of Wound Poison by 1/2/3 seconds.
Arcane Instability now also increases the casting speed reduction effect of your Slow spell by 5/10/15%.
Slow now reduces casting speed by 15%, changed from 30%.
Improved Travel form is now a 3 point talent, changed from 5.
Improved Sprint now increases the duration of Sprint by 1/2/3 seconds, changed from 2/4/6.
Improved Felhunter is now a 3 point talent, changed from 2. It now reduces the cooldown of Spell Lock and Devour Magic by 7/14/20 seconds.
Devour Magic now has a 40 second cooldown, changed from 20.
Spell Lock now has a 60 second cooldown, changed from 40.
Iron Will now has a 5 second duration in PvP, changed from 6.
Shockwave now has a 2.5 second duration, changed from 2.
Improved Blink now reduces the cooldown of Blink by 4/8/12 seconds, changed from 3/6/9.
Blink now has a 45 second cooldown, changed from 40.
神秘附魔
Low Tide now increases the critical effect chance of Healing Wave on targets affected by Riptide by 20%, changed from 10%.
Titanic Mutilate now deals 80% weapon damage, up from 70%.
Fixed an issue where Purification By Light did not have level scaling. In addition, reduced the attack power scaling of Purification By Light's Consecration to 1.8%, down from 2%, and Exorcism attack power scaling to 18%, down from 20%.
Tidecaller now increases the healing the target takes from your periodic Nature healing spells by 20% per stack, up from 15%. In addition, Tidecaller's Boon will no longer be removed with immunities like Divine Shield.
Increased the base damage of Blood and Guts' Mutilate bonus damage by 40%.
Damage from Wrath casts in Cat Form with Predator's Wrath is now increased by 10% of your attack power.
Demolisher's Mongoose Bite proc now also deals 25% increased damage.
Increased the proc chance of Unrelenting Wrath by 30%.
Hot Hands now increases your spell critical strike chance on targets affected by your Living Bomb by 5%, up from 3%.
Stormhammer now lasts 8 seconds, up from 6 seconds, and dealing damage with Lightning Bolt and Chain Lightning while Stormhammer is active will now reduce the cooldown of Concussion Blow (Stormhammer) by 8 seconds, up from 5 seconds.
Holy Spirit now increases your critical strike chance and healing done with Holy Shock by 20% per stack, up from 15%.
The Deadly Bite bleed now lasts for 12 seconds, up from 8 seconds.
Shadow Word: Pain cast while Shadow Visions proc is active will now affect up to 4 additional nearby enemies, up from 3 additional enemies.
Champion of Justice's Adorned can now be applied by several players on the same target.
Champion of Justice's Adorned heals will now never trigger the Adorned buff.
Champion of Justice's healing effects are now able to critically hit.
Manacharged Strike now deals approximately 20% more damage. Its damage against players is now reduced by 40%, up from 30%.
In the Zone spell shield now has a 5% attack power scaling.
Carnage Incarnate now allows Taste for Blood to empower your next Swipe to generate additional threat, in addition to its previous effects.
Crush (Heavyweight) can now hit up to 6 targets, changed from 10, and now deals 110% weapon damage, changed from 125%.
Increased the cost reduction from dual school rare Mystic Enchant like Cold Logic from reducing the cost of abilities from the two schools by 4%, up from 2%.
Increased the bonus scaling granted from all Focused Mystic Enchants to 3%, up from 2%.
Clarified the tooltip of Throw Weapon Mystic Enchant to state the 20 yard range.
Frost Lich now slows the target by 50%, changed from 70%, but also has a 4 second duration, changed from 2.
Stormbringer Legendary Mystic Enchant has been reworked, it now reads: Your damaging abilities have a chance to strike your target's location with lightning, dealing additional Nature damage to the target and leaving an electrified area slowing enemies by 50% and dealing damage every second for 4 seconds.
Harbinger of Flame now also increases your Fire damage done to the targets affected by Flame Burst by 3%, and Flame Burst now lasts for 5 seconds.
Amal'thazad's Curse has been reworked. It now reads: Your damaging abilities have a chance to call forth Amal'thazad's Curse, chilling yourself but granting you 1% critical strike chance per stack. Amal'thazad's Curse also deals frost damage to your target and chills enemies near the target, reducing their movement speed by 5%, stacking 5 times.
Unbounded Spell Slinger now reduces the mana cost of your next ability by 20%, up from 10%. In addition, its damage has been increased by 30%.
The damage of Purification By Light's Exorcism has been increased by 20%. In addition, fixed a bug where it could proc from auto-attacks but not melee abilities.
Deathbringer Mystic Enchant now heals you for 50% of the damage, down from 70%, but now deals 50% more damage.
Growing Light now also gives you a buff when you heal the target of your Beacon of Light. This buff inicreases the healing transferred to your Beacon of Light by an additional 20% for 6 seconds, stacking up to 3 times.
Controlled Typhoon now increases the damage of Typhoon by 40%, changed from 20%.
Foul Play now has a 2 second silence duration, changed from 3.
Changed the tooltip of Demonic Mind to be more accurate.
Powerful Death Coil now increases the damage of your Death Coil by 10%, changed from 15%.
Frozen Mind now increases armor by 250% of Intellect, changed from 200.
Eternal Water now also makes your Water Elemental's Water Bolt spell increases your spell haste by 1% for 10 seconds, stacking up to 10 times.
Urgent Touch now reduces the cast time of your Healing Touch spell by 0.1, down from 0.15 seconds.
Controlled Blast now reduces the cooldown of Blast Wave by 15 seconds, changed from 10.
常规
Fixed an issue where your Prestige quest would not be completed in Battlegrounds.
Increased Marks of Ascension from new Prestige Rotating Daily Event to 2500 from 1000
Added a new instancing system that will sync creatures and objects so portals, npcs, and necessary things stop disappearing from capitals.
Added Rotating Prestige Event Quests to promote different types of leveling content each day. Open World, Dungeons, Leveling in rotation.
Skill card Exchange will now give you many more sealed cards for turning in Higher quality cards. See news article!
Opening Sealed cards will now give you Darkmoon Tickets, these will be used to claim rewards and prizes on Silas Darkmoon in the near future!
Added onto Titan Scroll aura description to explain what they are and how they work.
Fixed a case where macros would untarget stuff when you used an @cursor sometimes
added @cursor to /castrandom and /castsequence macros.
常规
Pets will get resurrected when entering the Arena.
天赋与技能
Fixed a bug where Deterrence would not give parry chance.
世界
[High-Risk] Greedy Demons will now have a chance to drop Golden Mark of War (Pending Restart)
[High-Risk] Greedy Demons will now always drop some Silver Mark of War (Pending Restart)
[High-Risk] Greedy Demons now have a chance to drop Epic HR Materials (Pending Restart)
[High-Risk] Greedy Demons will now always drop some Rare HR Materials (Pending Restart)
[High-Risk] Greedy Demons will now always drop additional Mystic Orbs and Runes (Pending Restart)
[High-Risk] Greedy Demons will now always drop Molten Core and ZG Loot. (Pending Restart)
系统变更
PvE Mode: PvE Mode will now be removed when entering Open World arenas.
[Area-52] Re-enabled Twin Peaks Call to Arms back into rotation. You can now also random BG into twin peaks.
[Area-52] Fixed a multitude of issues within the Twin Peaks battleground.
地下城与团队副本
[Onyxias Lair] [Onyxias] Pending Restart - Reduced the damage of Deep Breath on normal difficulty by 95%. Player need a new Patch-S for Heroic and Ascended difficulty.
常规
Added Mailbox outside of Ironforge Auctionhouse.
Fixed some bugs with the Spell Transmog Enable/Disable system.
Poisons no longer drop in Highrisk.
Implemented some improved Hot reloading that should allow us to hotfix issues with less restarts.
Added Option to Skillcard Exchanger to buy Golden Skill cards.
Ammo and Arrows will no longer drop in High-Risk
Added an option to Chromie to display your currently active Skill cards.
Updated Knowledge Base Help Menus.
Doubled the distance in which you get experience and kill credit for quests when playing in group.
物品变更
[High-Risk] Increased the chance to obtain Dusk Shards when disenchanting Molten Core gear.
任务
[Alar] Adventurer's Contract: Deadwind Vices will now require any Ogre Kills instead of specific Ogres.
常规
[Callboard] [Pending Restart] Fixed an issue where the "A True Artisan" quests could have multiple versions available at the same time, despite only able to do 1 per week. They will now correctly randomly shuffle.
[Callboard] [Pending Restart] Fixed an issue where the "Threat to Azeroth" [High Risk] quests could have multiple versions available at the same time, despite only able to do 1 per week. They will now correctly randomly shuffle.
[Callboard] [Pending Restart] Fixed an issue where the "Threat to Azeroth" quests could have multiple versions available at the same time, despite only able to do 1 per week. They will now correctly randomly shuffle.
Fixed an issue where PvP items from the alliance alterac vendor would have pve power instead of PvP power.
You can no longer offer players from the opposite faction to sign petitions.
天赋与技能
Seed of Corruption will now proc as intended.
物品变更
Fixed an issue where the Ascended Hand of Ragnaros Fireball DoT was scaling with too high spell power.