
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
天赋与技能
[Sun Cleric] Fixed an issue where Solar Avengers damage bonus was stackable. It will now only apply once. (for 15% increased damage done)
[Sun Cleric] Path of Light now has SP scaling
[Sun Cleric] Fixed an issue where Dawnsear Damage over Time effect was not scaling with ranks properly
[Sun Cleric] Fixed an issue where Trial of Valor would make your Valkyrie Spear taunt twice, instead of the intended once. It will now trigger it's taunt once the spear lands
[Sun Cleric] Fixed an issue where you could cast Seraphims Oath and switch to a different primary tree and retain its effects in Blessings/Piety trees
[Sun Cleric] Fixed an issue where in some circumstances it was possible to apply faith to allies, it should now correctly only apply to yourself
常规
[Pending Restart] - Increased the amount of Mythic Coins received to 100 from 50 rewarded to the group for the first time the Keyholder completes that Keylevel. (This amount is increased by how many chest levels you obtain in the key, meaning 3 chesting that key level will now reward 300 coins). This change is one of many QOL and improvements to the Mythic+ system that is coming.
[Pending Restart] - Fixed a client sided issue where the Environmental Affixes were not visible.
Implemented an Automatic Vanity collection Sync for vanity items claimed on Thrall to Area 52
天赋与技能
[Sun Cleric] Fixed an issue where the Level scaling was far too high on Warmth. It will now grant 1 stamina per level, rather than 5
[Pyromancer] Fixed an issue where Scorching Talons tooltip was incorrect. It now correctly states that Magic Damage taken is reduced by 20%
[Sun Cleric] Guidance spells will now no longer require you to target the ally affected by Solar Guidance and will now instead auto-cast on the target of your Solar Guidance.
[Pending Restart] [Soul Leech] Removed the 1 second ICD from this talent. (This was put in place to fix issues with Flame Surge proccing Soul Leech multiple times in a single cast. This has since been fixed and the ICD is no longer required)
[Pending Restart] Fixed an issue where the Tooltip of Honor Among Thieves incorrectly stated that the internal cooldown of the effect was 5 seconds instead of 3 seconds.
网站
[Ascension Database] Added the option to filter spells based on their Cooldown.
[Ascension Database] Added a fullscreen toggle for the Item Comparison tool.
[Ascension Database] Fixed an issue where the item comparison tool was missing stats for some items/itemsets.
地下城与团队副本
[Scholomance] The Viewing Room Key is now of Uncommon Quality and no longer consumed on use.
神秘附魔
[Pending Restart] [Primal Tide] Clarified the tooltip of Primal Tide to better describe its behaviour.
常规
Previously acquired Sigils have now been retroactively put into the Vanity Collection. This requires a restart.
Nozdormu now offers Mystic Draughts that grant an Enchanting Level for 150 Mystic Runes.
天赋与技能
[Pyromancer] Fixed an issue where Deep Breaths damage bonus to Breath of Neltharion was not stacking with Breath Charges damage increase.
[Pyromancer] Fixed an issue where Magmaspike could only hit up to 1 additional nearby enemy. It will now correctly deal damage to all nearby targets within 8 yards.
[Pyromancer] Fixed an issue where Burst did not correctly have a Global Cooldown on Ranks 2-10
[Pyromancer] Fixed an issue where Dragon's Blood was not increasing the Critical Strike Damage Bonus of Neltharions Breath by 60%.
[Pyromancer] Fixed an issue where Ashes of Life was scaling from Attack Power and Spell Power, it will now heal for the correct amount as the tooltip states.
[Pyromancer] Fixed an issue where Dancing Flames was not spreading Volcanic Burst and Ignite properly, They will now correctly be spread like Scalding Brand.
[Pyromancer] Cataclysmic Ray now causes a new damage entry called Scorching Ray (Cataclysmic Ray) its damage remains unchanged.
[Pyromancer] Fixed an issue where Scorching Ray would deal AoE damage in a 1 yard radius all the time. It will now correctly deal damage to 1 target unless Cataclysmic Ray is active.
[Pyromancer] Fixed an issue where the Stun applied by some of Pyromancers abilities was not able to be trinketed or Racialed to dispell the stun effect.
常规
[Pending Restart] Fixed an issue where high risk enchants like Iron Sights Scope would not work on thrown weapons.
[General] Gnomes removed
[General] Gnomes can now be Witch Doctor and Demon Hunter
[Starcaller] Starsunder now reflects 80% of damage dealt back to you, every attack made against you for the next 30 minutes is reflected back to the target
[Starcaller] Renamed to Starballer, and can only equip gold chains and low-hanging trousers
[Barbarian] Getting back to back Unga and Bunga procs proc Unga Bunga, instantly killing the target
[Barbarian] Your main hand attacks have a chance to proc “Unga” and your offhand attacks have a chance to proc “Bunga”
[KoX] Corpse Blade has received VFX changes, your weapon now becomes a Corpse
[Guardian] All damaging abilities grant 90% DR for 5 seconds and an additional 5 seconds for each yard you move forward while this effect is active, stacks up to 30 times.
[Pyromancer] Now requires matches to use any ability that deals Fire Damage
[Stormbringer] Wind Servant has been renamed to Thunder Buddy because storms are scary
[Monk] Renamed to Mime
[Monk] Can no longer type in chat, as they are vowed to silence, and can only use emotes to communicate
Casting Shadow Dance while drunk causes you to dance until the drunkenness effect wears off.
Casting whirlwind 3 times in a row now lifts you off the ground, raising your height for each additional cast afterwards
Kill Shot from the Hunter Marksmanship tree now appropriately kills your target. This change was introduced to imply more synergy between the name of the ability and its actual effect.
As part of our new partnership with Duolingo, the Ascension Launcher will randomly switch between one of our available languages and will no longer be user-changeable. Make sure to use our partner code "Ascension" at checkout for a discount!
Using Bestial Wrath now causes the following sound effect to play for all creatures within 40yrds. This was an intended change that never made it in-game, but is now implemented. https://www.youtube.com/watch?v=NrS523dOHU4
Gnomes have been removed due to only a small amount of players picking them. They did not garner the reach necessary to support their development.
Due to increased demand by players, Crow’s Cache has been transformed into a PvE event where you fight an army of crows.
Implemented pressure weight system for directional movement. You can now press W, A, S, or D harder to go faster in that direction.
League 4: The Unleashed Reborned World will be announced later this month.
Travel Form and Ghost Wolf form have been combined into a single spell: airplane form. This spell increases your movement speed by 600%, and aims to allow open-world travel to be more accessible to players. It consumes one [Flask of Oil] for every 20yrds moved, so be sure to have some handy!
Renamed Will Smith back to One Punch.
Added 17 new Sinister Strike Legendary Enchants. There were still some spells that did not directly interact with Sinister Strike: this was largely viewed as a bug and has been fixed.
Development has started for World of Warcraft 2: Electric Boogaloo, a new branch of Ascension where you’ll play the original 9 WoW classes, but with all of the stuff Ascension has implemented over the years like Mythic+, Flex Raids, Mystic Enchantments, custom mechanics, etc.
Tranquilizing Shot from the Hunter Marksmanship Tree can now be used on players to prevent their use of emotes.
Improved the visual cue of Rapid Fire to allow for deeper PvP counterplay. It will now make a“Pow, pow, pow” sound while active
Entangling Roots and Mass Entanglement will now prompt your target with a consent box before binding them.
If you have below 1500 arena rating, walking backwards is now 50% faster.
New Legendary Mystic Enchantment:Disco Ball Drop - If you know Slow Fall, you also learn Disco Ball Drop : an offensive spell. When cast on a target in the air, they immediately plummet to the ground, taking increased damage for each cosmetic effect they have active.
Blinding Light now correctly causes the target’s screen to turn solid white on use, more appropriately mimicking a flashbang grenade. If this effect is not blinding enough, we will replace it with the old Lunar Spirits visual.
Blink no longer removes you from stun or root effects.
Increased the z axis displacement of Levitate by 3 yards.
天赋与技能
[Pyromancer] Fixed an issue where Stoke was not useable, and also wasn't becoming useable when Ignite was on the target. It now correctly requires Ignite to be cast.
[Pyromancer] Fixed an issue where Melt wouldn't hit more than 1 target when the Overheat condition was met. It will now correctly hit up to 3 nearby targets in addition to the main target when Overheated.
网站
[Ascension Database] Fixed an issue where Mythic Plus items were missing from the Ascension DB. They are now available again.
常规
[Thrall] Killing Spree now deals 5% reduced damage in PvP.
[Thrall] Crusader Strike (One with the Light) now deals 5% reduced damage in PvP.
[Thrall] Seal of Righteousness now deals 5% reduced damage in PvP.
[Thrall] Mutilate now deals 5% reduced damage in PvP.
[Thrall] Instant Poison now deals 5% reduced damage in PvP.
[Pending Restart] Wrath casted while Wild Wrath is active now deals 25% reduced damage versus players. However, the 8% damage increase, which stacks 3 times, now also works versus players.
[Pending Restart] Fixed an issue where Void Instability could be removed by spells like Divine Shield and Ice Block.
[Pending Restart] Casting Void Shift now also applies Void Instability to the caster, making you unable to be targeted by Void Shift for 30 sec.
[Cultist] Abyssal Doom incorrect cast time being displayed has been fixed
[Primalist] Earthspine visual scaling issue has been fixed
[Primalist] Earth's Embrace Amber Stone VFX no longer stays in place upon cancelling
[Monk] Jab VFX no longer has an effect on the caster
[Guardian] Glory, Tactical Combat, and Minstrel tooltip have been fixed
[Starcaller] Stellar Drift has received new VFX
网站
[Ascension Database] Fixed an issue where the search function for the new Icon Selector (Mystic Enchant Designer) would always return 0 results when using a Chromium based browser.
[Ascension Database] You can now specify a Mystic Enchantment for the PvE and PvP WeakAura category.
[Ascension Database] Fixed an issue where the ID filter would not work for IDs above 100k.
[Ascension Database] The Mapper/Maps tool now includes contains all dungeon/raid maps for TBC and Classic.
[Ascension Database] You can now archive your submitted WeakAuras, which no longer lists them under the WeakAura category. Your archived WeakAuras can be restored or fully deleted.
[Ascension Database] The home page now has a section that lists featured community guides and weakauras, also has a section for popular pages and available tools.
[Ascension Database] Added text highlighting to the Mystic Enchant designer.
[Ascension Database] Added an icon selector to the Mystic Enchant designer, allowing you to easily search for icons and directly add them into your design/concept.
[Ascension Database] Fixed an issue with the Mystic Enchant Designer that the tooltip texture would repeat after a certain height
[Ascension Database] Mystic Enchant Creator has been renamed to Mystic Enchant Designer (URL remains to same).
[Ascension Database] WeakAura pages now have an extra tab that shows the decoded data/code.
[Ascension Database] Guides now have an icon next to their title that indicates their category.
[Ascension Database] Guides have been moved into the Community tab.
[Ascension Database] Fixed various styling and layout issues.
[Ascension Database] The database has had a styling makeover to be more inline with the main website and forum. Please note that the new styling is most likely incompatible with browser extensions such as Dark Reader, it is recommended to disable it for the Ascension DB.
地下城与团队副本
[Temple of Ahn'Qiraji] Reduced the Base Health of all creatures inside the Temple of Ahn'Qiraji on Ascended difficulty by 10%.
[Temple of Ahn'Qiraji] [C'thun] orrected a potential issue where Breath of the Old God could reach into the Stomach.
神秘附魔
[Pending Restart] Fixed an issue where Drain Soul was not gaining additional ticks from Harvested Essence from the Darkmaster Mystic Enchantment.
[Pending Restart] Fixed issues with Darkmaster where multiple players could not have Ruptured Soul active on the same target.